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Battle of Leningrad

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Unless memory fails, Leningrad had a nice variety of planes.

 

The Hurricane 1 and 2. Though it apparently never happened the Soviet's Hurricane 2 export could have encountered the Finnish Hurricane 1 export.

 

One of my favorites, the F2A or designated the 'Buffalo Brewster' as export. This stripped down version of the Americans very early war Navy fighter made an excellent fighter and there were cases of tremendous success with the bird. Would actually be designated an 'axis' plane, ironically, the Finnish of course flew it.

 

The P-36 or H75 Hawk export. A P40 with a radial Wright Cyclone(I think it was a Wright Cyclone, same as the F4F and some bombers). More balanced, slower and less armed. I'm not certain if this bird participated in the battle but I honestly thought it was. It was everywhere else just about in one form or another, wouldn't be surprising.

 

The P-47 was regarded as a 'premium' or 'advanced' fighter by the Americans, none the less, they exported about 26(if memory serves) to the Soviets. It was a 47 D-25 I believe or D27, a mid war version of the heavy bird. In the right hands this bird, which held a standard 8xM2 .50 Browning MG, was absolutely lethal, although also difficult to drive, in the right hands. In reality the bird was easily up to par performance wise with many of the other 'premium' American fighters of it's time, including the famous P-51. And to paraphrase from an older squaddie, whom was friends with a former WW2 pilot in life whom had flown many of the well-known American birds would say; his favorite bird to fly was the P47 because 'you could climb up on the wing and beat the motor with a sledge hammer and it wouldn't mind'.

 

The Fiat G.50. Again I want to say this bird was used in that region but honestly I'm not certain. More variety makes for good game play.

 

I tend to exclude bombers, I'm a fighter pilot at heart, but I'm certain there were also lend-lease medium bombers as well.

 

Thanks for reading. S

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I think Leningrad is an awesome scenario! If the developers created a Leningrad '41 scenario with some Finnish and Soviet aircraft they could use the map to make a campaign from 1941 to 1944 using virtually all aircraft in game. :)

 

As for the plane set, I think these could be the Soviet picks:

 

I-153

Hurricane Mk II

Su-2

DB-3

Il-4

 

Finland could use as you suggested:

 

P-36

G.50 or MS 406

Hurricane or Gladiator

Buffalo

Blenheim

Edited by 216th_Lucas_From_Hell
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Indeed, Leningrad (Gulf of Finland) would be a great addition to Eastern Front. The same map would open opportunities from time span of 1939-1944. I guess the challenge would be including the city of Leningrad itself, so probably would have to be BoM kind of approach, where Leningrad is kind of off map. 

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Indeed, Leningrad (Gulf of Finland) would be a great addition to Eastern Front. The same map would open opportunities from time span of 1939-1944. I guess the challenge would be including the city of Leningrad itself, so probably would have to be BoM kind of approach, where Leningrad is kind of off map.

I don't think so, Leningrad was and is significantly smaller than Moscow in area (356 sq. km vs 2511 sq. km today, with roughly the same city limits preserved). The whole of modern St Petersburg would occupy the same area as modern Krasnodar, for reference.

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I don't think so, Leningrad was and is significantly smaller than Moscow in area (356 sq. km vs 2511 sq. km today, with roughly the same city limits preserved). The whole of modern St Petersburg would occupy the same area as modern Krasnodar, for reference.

 

But St Petersburg is still the 2nd largest population in Russia so that must equate to a lot more buildings than Krasnodar. OK St P is has only about 1/3 of the population of Moscow but Krasnodars population is about 1/8 of St Petersburgs.  I would guess making the buildings is a bigger problem than the physical size.    It would also make a very nice map to fly in :-)

Edited by 56RAF_Roblex

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St Pete's has very few green areas, industrial parks and airfields inside the city itself unlike Moscow, and most buildings had many floors to compensate for its tiny dimensions, a lot of which are waterways. It's much more 3D friendly than Moscow, in other words :)

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St Pete's has very few green areas, industrial parks and airfields inside the city itself unlike Moscow, and most buildings had many floors to compensate for its tiny dimensions, a lot of which are waterways. It's much more 3D friendly than Moscow, in other words :)

 

I don't think 1C would use the term '3D Friendly' as they seem to avoid adding buildings whenever possible.  Most cities & villages consist of mere dark patches to indicate where buildings should be and there are only 3D buildings when there is something to attack.   On that basis I doubt they would want to model a packed city with few opens paces :-(

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Are you flying TAW by any chance? Because villages and cities are modelled in game, but TAW admins removed them to improve mission parsing performance. Go to western Moscow in the Quick Missions and fly around.

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From my pov, this would be awesome scenario. Lucas made excellent list of planes to use here. Imo most interesting would be a Brewster, to see how it flies with this FM.

 

But not going to happen very soon I'm afraid :)

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Reading the dev team's note, I don't think there's any capacity left for new planes, but maybe-maybe-maybe there's one or two map-makers with some spare time. All the Pacific-blue-water coming up is done quickly, so why not using the resources? And if Leningrad is too complicated, there will be that wonderful Murmansk-area ... :clapping::thank_you:

Edited by 216th_Retnek

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Leningrad to me is too much related to a million people starving to death. It would be a little like fighting over Auschwitz. I know there was suffering everywhere - but I could not go there. And yes, it's an arbitrarily drawn line ...

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Reading the dev team's note, I don't think there's any capacity left for new planes, but maybe-maybe-maybe there's one or two map-makers with some spare time. All the Pacific-blue-water coming up is done quickly, so why not using the resources? And if Leningrad is too complicated, there will be that wonderful Murmansk-area ... :clapping::thank_you:

It is clear that this scenario is just dreaming. Not going to happen.

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It is clear that this scenario is just dreaming. Not going to happen.

It's as always wishful thinking, but sometimes a seed,a single semen find's it's place. In this case it might be a birch-seed in the backyard of a tiny little hut (3-D-model already done) at - let's say - Severomorsk. Standing on a hill looking down North over the most beautiful sound to the Kola bay. If you're a friend of undisturbed nature and high frame rates, you're at the right place here. Lot's of water, tundra, wide lands based on some GB of satellite data and easy to fill with just a few textures. VR-players will love it up here as owners of a Laptop, too. :biggrin:

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Not just Leningrad, but extend it up into the Karelian isthmus. There is a huge area up there. Leningrad itself could even be just off map, like Moscow is in BoM.

 

Towns like Vyborg, Lapeenranta and the area around Lagoda. It would be perfect for the Winter War and Continuation war.

 

I would definitely support a map like this!

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I don't think 1C would use the term '3D Friendly' as they seem to avoid adding buildings whenever possible.  Most cities & villages consist of mere dark patches to indicate where buildings should be and there are only 3D buildings when there is something to attack.   On that basis I doubt they would want to model a packed city with few opens paces :-(

You must have a different version of the sim.

I bought the one with all the structures.

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I don't think 1C would use the term '3D Friendly' as they seem to avoid adding buildings whenever possible.  Most cities & villages consist of mere dark patches to indicate where buildings should be and there are only 3D buildings when there is something to attack.   On that basis I doubt they would want to model a packed city with few opens paces :-(

 

The presence of structures is up to the mission builder's choice. They can choose to have all structures in the game, but this is rarely used due to the strain it would place on your PC. Most of the time, buildings are only loaded in the area where the player/s are expected to fly.

Edited by FFS_Cybermat47
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The presence of structures is up to the mission builder's choice. They can choose to have all structures in the game, but this is rarely used due to the strain it would place on your PC. Most of the time, buildings are only loaded in the area where the player/s are expected to fly.

Multiplayer that is.

For single player missions we just load them all - at least I do.

FPS hit is nonexistent from what I can tell.

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Leningrad to me is too much related to a million people starving to death. It would be a little like fighting over Auschwitz. I know there was suffering everywhere - but I could not go there. And yes, it's an arbitrarily drawn line ...

This is something that came to mind after I wrote my last post. Beyond the glamorous aerial duels and ground attack sorties we're talking three years of starvation, death and (unlike in most theatres) almost exclusively civilian suffering.

 

The horrors that happen there make the heart feel heavy, and possibly too much for an enjoyable video game. How would you feel as a German bomber pilot that half your targets are trucks carrying food for starving civilians? A Soviet fighter pilot strays off escort and down goes a Li-2 with medicine or wounded children. I know it feels like overreaching but this game is extremely immersive, if any bit of software could evoke such emotions it's this one.

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