Jump to content
Bullets

Pimax 8k / 5k VR headsets coming to Kickstarter this month!

Recommended Posts

chiliwili69, I suspect that the reason is because the base station is not directly in front of you. Side on is not going to be optimal as many of the detectors will be obscured from the laser.☹️

Share this post


Link to post
Share on other sites

Some tests from the Pimax 5k with OLED came out...(as expected) you get true black, but on the other hand there is a noticeable screendoor effect (they say pretty much on par with Vive Pro). I don't know, I don't care about screendoor too much even with my Rift (barely see it), but on the other hand I mostly do racing and flying at daytime, so I don't really care about "true black", because I am never in absolute dark scenes anyway..i initially planned to go for the OLED, but with those issues I think I am going to get the 5k+ afterall...

  • Like 1

Share this post


Link to post
Share on other sites

From my point of view I have a good Black on my 5k+, don't no where have Problem with this Black.... 

14 hours ago, chiliwili69 said:

Last sunday I proudly installed the single basestation in the left wall at 1.8 meters elevation making some DIY. Now it is at 1.8 meters from my face. It should be OK.

I also connected a combined switch to turn off the basestation and Pimax at the same time.

This afternoon I also put some more foam (reusing some of the original foam from Pimax) in the bottom area, so me nose doesn´t touch the lenses.

And finally tested Il-2 VR.... and  ...I have a new problem now.!!

The menu is moving a bit with me when I turn the head! I had not this problem before!!

 

I have tried to delete Lighthouse folder, stop services, reinitialize device, recalibrate Pimax Tool and SteamVR, but it didn´t solve it.

 

This Pimax thing is being like an obstacle race!!  You don´t know what is coming next.:unsure:

 

Perhaps the heating of the top fans of the CPU liquid cooling is 30 cm below the basestations and it is affecting it.

Or maybe it is because it is not just centered in front of my face as it was before.

I hate to read Pimax forums again and again!!

 

I have two old Vive Boxes. 

Over 6h testing, no Problems. 

 

The best Tracking ever, bedder than the Vive. 

Share this post


Link to post
Share on other sites

HEY, HEY HEY!!!!  HAHAHAHA !!! Problem solved!!!

 

Below was my Basestation new fixing I did last sunday, Who can guess what is the problem????  

Clue: Just with "picture" you have enough data to know it!!

Clue 2: think cold!

 

648685014_basestationdistance.thumb.jpg.436afa515c3d2c0f51f7b65e224f06d5.jpg

965576557_Basestationinwall.thumb.jpg.d7c36dbfda732e3163d46d72ecd8360b.jpg

  • Haha 1

Share this post


Link to post
Share on other sites

That looks like a pretty good position for the basestation. It's not side-on as I had imagined. Yes, if that picture has glass over it then there's gonna be reflections.

Share this post


Link to post
Share on other sites

You guys knew it!  Well done! It is just the glass reflections of that mountains picture (BTW, Aguas Tuertas in Pyrenees).

The problem disappeared completely when I removed the picture from the wall. Now it works perfectly with one basestation, even looking to six.

I don´t know how I had been sooo blind when I was installing the BS in the new position.

 

I will see what I can do now, or remove the picture every time I play or put the BS in another position or something else...

 

Apologize for blaming Pimax about this problem. Here it has been again my fault!  :blush:

Share this post


Link to post
Share on other sites
4 hours ago, chiliwili69 said:

You guys knew it!  Well done! It is just the glass reflections of that mountains picture (BTW, Aguas Tuertas in Pyrenees).

 

 

Good to know.

Share this post


Link to post
Share on other sites
On 1/14/2019 at 3:58 PM, I./JG68_Sperber said:

Here the perfect solution for the Pimax 5K+ 3Dmigoto Mod:

 

5x and 10x ZOOM  Normal FOV !!

 

w = 10.0                                          
y6 = 4.41                                 
y7 = -0.6        
x7 = 1.0            
w6 = 0.0

 

w = 5.0                                              
y6 = 1.95
y7 = -0.31        
x7 = 1.0        
w6 = 0.0

 

@I./JG68_Sperber I tryed your ZOOM settings but something is still off in my system. Can you send me your file ? Have you set somewhere IPD value ?

Edited by TWHYata_PL

Share this post


Link to post
Share on other sites
1 hour ago, TWHYata_PL said:

 

@I./JG68_Sperber I tryed your ZOOM settings but something is still off in my system. Can you send me your file ? Have you set somewhere IPD value ?

 

the IPD is in  user_keymapping_zoom.ini file. 

 

For my vivepro the deafult x6=0.008 is waaay too big, the cockpit becomes very large, feels like i'm sitting in the airbus 320. :)   I changed it to 0.003 for a better fit.

 

[Key8]
;Global Shift toogle
; Key = ALT no_shift no_ctrl VK_LEFT
Key = ALT no_shift no_ctrl VK_DELETE
type = cycle
; modify here the first value for global shift
x6 = 0.008, 0.0

 

Share this post


Link to post
Share on other sites
On 1/21/2019 at 5:21 PM, TWHYata_PL said:

 

@I./JG68_Sperber I tryed your ZOOM settings but something is still off in my system. Can you send me your file ? Have you set somewhere IPD value ?

 

All other is original... I have 61-62 mm

Share this post


Link to post
Share on other sites

This must have been covered in this thread, but do you guys think 5K will be good enought for BOS? The price difference is not an issue, but the higher hardware requirements might be. Would you be able to spot well with 5K and read the instruments clearly?

Share this post


Link to post
Share on other sites

How does the resolution compares to the Odyssey + ?

Right now I have the Odyssey plus, can read everything , and runs smooth.(Even the prop instrument letters on the 109 are readable)

If Pimax 5K has the same resolution I cancel my order and keep my Odyssey.

Share this post


Link to post
Share on other sites

New features !

https://forum.pimaxvr.com/t/pimax-official-1-0-1-103-beta-test-release-for-brainwarp-1-0/14256/91

 

I have Asus Strix RTX 2080 ti right now and I tested alredy fixed fovated rendering and it dosnt work with IL 2 in this beta. ( It works OK with other sims like PC 2 , AC, ED)

But Guys,  lets forget about it, and lets forget about montion smoothness becouse they give us 64hz and 72 hz mode and this 72 hz mode is fantastic - I have stable 72 fps on every map with pitool 1.25, SS 60 % , medium textures, 100 km view no shadows ( or low dont remember)

So I'm playing on the same resolutions like before update but somehow sharpness/clarity and rendering engines is even better ( faster)

after this update even without fixed FR !

I was flying Today 2 hours , only for  views. Amazing how they progress ! this is definitely the best hmd currently on the market.

Samsung go fish..

 

Edited by TWHYata_PL
  • Like 4

Share this post


Link to post
Share on other sites

What an amazing software update from Pimax. This gives extra flexibility to users (or hard time flidding).

 

- An equivalent to ASW (they called SmartSmoothing)

- Three levels of display frequency: 5K+ 90/72/64Hz  (this is the first time I see this in a VR headset)

- Three levels of FFR. This exactly what we need to reduce load of GPU. It is just putting more SS in the center that in peripheral.

 

Now I only want time to try out all this!

  • Like 1

Share this post


Link to post
Share on other sites

I will wait for better versions. Currently I have with the 91 version, Steam VR 80% and Pitool 2, 50 FPS. It is absolutely fluid and has a fantastic tracking.

Share this post


Link to post
Share on other sites

I just tried the latest version with Spacewarp.

 

FFR does nothing in BoS for me.  Or if it does it is adding zero additional performance.

SmartSmoothing causes serious articling and graphical anomalies.

Anything other than 90Hz causes the much mentioned world movement.

 

I am using an RTX 2080

Share this post


Link to post
Share on other sites
8 hours ago, ICDP said:

I just tried the latest version with Spacewarp.

 

FFR does nothing in BoS for me.  Or if it does...

 

I am using an RTX 2080

 

Are you sure it was turned on ? It hangs IL 2 in a second in my system..

Edited by TWHYata_PL

Share this post


Link to post
Share on other sites

Yes it was on OK, at least the SmartSmoothing part was on because I was seeing the wobble effect ASW brings.

Share this post


Link to post
Share on other sites
5 hours ago, ICDP said:

Yes it was on OK, at least the SmartSmoothing part was on because I was seeing the wobble effect ASW brings.

 

Have you tryed new features seperatly ? or you just turn everything on ?

During my test e.g 72 hz mode without FFR and Smart Smoothing and was the best , quality & stable 72 fps, munch better than 90 hz

Edited by TWHYata_PL

Share this post


Link to post
Share on other sites

@lefuneste

I have question , today updated your migoto tool to ver. 10.6.2 but noticed that in old user.var.initialization.ini we had possibility to raise saturation for all colours by simply one changes

"

; Color Fix
;----------------
.............
; default value for saturation (typically -1 to 1, but can be higher or lower...)
x1 = 0.0
; x1 = 0.5

"

 

i dont see this lines in version 10.6.2 in user var initialziation.ini   but I desperately need that back for my Pimax 5k

How to raised saturation in new version ?
 

 

Edit: I think I found possibility to change saturation at this line:

 

data = R32_FLOAT +0.07 +1.00 +0.25 +0.00 +1.0 +0.25 +0.07 +1.00 +0.25 +0.10 +1.00 +0.50
;                ^Cockpit 1      ^|^External 1     ^|^Cockpit 2      ^|^External 2     ^
;                Add    Mul   Sat   Add    Mul   Sat  Add    Mul   Sat   Add    Mul   Sat
;                 New color.RGB = oldColor.RGB*(Mul,Mul,Mul) + RGB(Add,Add, Add) + Sat.RGB

 

Edited by TWHYata_PL

Share this post


Link to post
Share on other sites
1 hour ago, TWHYata_PL said:

 

Have you tryed new features seperatly ? or you just turn everything on ?

During my test e.g 72 hz mode without FFR and Smart Smoothing and was the best , quality & stable 72 fps, munch better than 90 hz

 

I tried it without FFR, Smart Smoothing on and 72Hz just now.  Smart Smoothing on causes wobble and shimmering effects regardless of Hz settings.  It is unusable and reminds me of how Rift CV1 looked with ASW on.  I was sat behind an I-16 climbing towards clouds and literally could not get a clean shot because the I-16 was shimmering and wobbling so much.  It is especially worse when looking at clouds through your prop disk.

 

I much prefer sitting at 50Hz and no smart smoothing.  At least it gives no artifacting.

Share this post


Link to post
Share on other sites
3 minutes ago, ICDP said:

I tried it without FFR, Smart Smoothing on and 72Hz just now.

 

I newer tried Smart Soothing with IL 2. Simply 72 hz is good enough for me. ( RTX 2080 TI)

Edited by TWHYata_PL

Share this post


Link to post
Share on other sites
3 minutes ago, TWHYata_PL said:

 

I newer tried Smart Soothing with IL 2. Simply 72 hz is good enough for me. ( RTX 2080 TI)

How do you compare the Pimax picture resolution vs the Odyssey plus?

Right now Odyssey+ looking good and smoothly, can read all the instruments, even the label on the rpm instrument gauge in the 109.

Share this post


Link to post
Share on other sites
15 minutes ago, II./JG77_motoadve said:

How do you compare the Pimax picture resolution vs the Odyssey plus?

Right now Odyssey+ looking good and smoothly, can read all the instruments, even the label on the rpm instrument gauge in the 109.

 

why do you assume that I have Odyssey+ ? I can ask you the same question :)

and yes I can read all instrument as well ( even small text at giro in spit mk9 ) and I have very sharp distance view + wide fov+ huge sweetspot

Edited by TWHYata_PL

Share this post


Link to post
Share on other sites
3 minutes ago, TWHYata_PL said:

 

why do you assume that I have Odyssey+ ? I can ask you the same question :)

and yes I can read all instrument as well and I have very sharp distance view + wide fov+ huge sweetspot

I thought you had that one before.

Huge sweet spot and larger FOV sounds pretty nice.

Share this post


Link to post
Share on other sites

I just ordered a Pimax 5k+. I am currently using an Odyssey. After reading several posts I am wondering if I need to buy Vive controllers. Can I use this Pimax as a stand alone unit till the Pimax controllers become available? 

Share this post


Link to post
Share on other sites
17 minutes ago, tkcamp56tkcamp said:

I just ordered a Pimax 5k+. I am currently using an Odyssey. After reading several posts I am wondering if I need to buy Vive controllers. Can I use this Pimax as a stand alone unit till the Pimax controllers become available? 

 

If you want 6DoF then you will need a Vive Lighthouse.  You don't need the controllers for seated games like BoX.

Share this post


Link to post
Share on other sites

Ok, Great I just want it to play Il2 for now I can wait then for some controllers

 

I feared head tracking might be linked to the base stations and I would need them

31 minutes ago, ICDP said:

 

If you want 6DoF then you will need a Vive Lighthouse.  You don't need the controllers for seated games like BoX. 

 

Share this post


Link to post
Share on other sites

Is there any clue as to when the Pimax Base Stations will be out?  I ordered one with the KS.

 

EDIT:  I found this in a Pimax thread dated about Jan 24th:

Quote

We plan to ship base station&controllers Q3 2019

 

ICDP,  is the following what you mention?

https://www.vive.com/us/accessory/base-station/

 

I am thinking I will need a BS sooner than the proposed shipping date.  Is there a specific one required?  I read about v1 and v2.

Edited by VBF-12_Stick-95

Share this post


Link to post
Share on other sites

Do yourself a favour, save some money and get a used one from eBay or Craigs list and make sure it includes the power pack.  Only one is required for sitting, 2 if you plan to use room scale.  I have 2 but am only using 1 until I get my Vive Wands.

Edited by ICDP

Share this post


Link to post
Share on other sites
1 hour ago, ICDP said:

Do yourself a favour, save some money and get a used one from eBay or Craigs list and make sure it includes the power pack.  Only one is required for sitting, 2 if you plan to use room scale.  I have 2 but am only using 1 until I get my Vive Wands.

 

Thanks.  Is there a specific version I should look for, i.e. v1 vs v2, or does either work?

 

EDIT:  or maybe the v2 isn't out yet?

 

Edited by VBF-12_Stick-95

Share this post


Link to post
Share on other sites

V2 is not out yet, find a V1 but I believe either should work when V2 is released.

  • Thanks 1

Share this post


Link to post
Share on other sites
22 hours ago, chiliwili69 said:

 

Hey Chili, I have an 8086K @ 5.0ghz and an RTX 2080 (which is about the same as the 1080ti). It looks like Rift S may be coming, but it seems likely to be only a minor bump in resolution (to Odyssey+ levels) and nothing for the FOV.

 

Would you recommend the Pimax 5k to someone like me with my rig? I love playing with my Rift but the low resolution is making spotting and ID quite hard, and I very much like the idea of better resolution and peripheral view. But I am nervous about the performance issues with that many pixels. Pimax seem to be making progress adding software features such as 72hz, brainwarp and so on, but they haven't been 100% on those features, and the ergonomics and software quality on the Rift have always been excellent.

Share this post


Link to post
Share on other sites
10 hours ago, Alonzo said:

, but it seems likely to be only a minor bump in resolution (to Odyssey+ levels) and nothing for the FOV.

 

The only confirmed thing about the Rift S is the software based IPD adjustment. We still don´t know resolution or FOV. They are just speculation.

It is true that Oculus is interested in the mass market PC, so they will not go for a super high resolution or superwideFOV.

We, combat flight simmers, need resolution and FOV, and this is what the Pimax5K+ delivers. The more you increase the FOV the more you need to increase resolution to have also a good angular resolution. We end up with a large amount of pixels to render, and then high end graphics cards that only a few people own. So, Facebook will not kill themselves by producing a device to compete with the Pimax5K+ or an "small" PC community (Flight sim, space sim).

 

But let´s go to your main question.

10 hours ago, Alonzo said:

Would you recommend the Pimax 5k to someone like me with my rig?

 

A 80% YES. (means 80% better than Rift overall)

You have a much better rig than me, so  if I have no problems in terms of performance with 66% SS, you will have even better.

I still have to try the 72Hz mode. And you will be able to try the FFR in the RTX cards to see how they reduce the GPU load by concentrating the SS in the center of the view.

 

Does it mean the Pimax5K+ is perfect?  NO

 

The good things (this is the 80% of the YES) of Pimax5K+ for my subjective feeling are (I will put a weight for every aspect):

 

50%: FOV: This is the key thing. I love to see more sky, to see my six.I am more immersed. I only use Normal FOV (still not tried the large or small FOV).For me it is now the standard. I can not go back to Rift on this. The Pimax lenses are a piece of art.

30%: Resolution: The image is crisp and clearer with the Pimax5K+. No doubt. But it is not twice better. I made some screenshoot in another threads. here and here

10%: God rays: Almost no god rays in the Pimax.

10%: SDE: It never bothered me with the Rift, but with the Pimax is less noticeable (but visible if you want to find it)

 

The bad things (this represent the 20% of the NO):

 

60%: Ergonomy: The weight is not problem (it is really light), but the default chusion is not right. I have to do some DIY with the Foam until I get the headset positioned at the right place. Here I invested a bit of time, it is really tricky. With the Rift was just right from minute 1. Also the elastic bands are worse that the Rift. But OK for now.

20%: headphones: Here you have to use your own, but it is OK. I liked very much the integrated audio of Rift, it was perfect.

20%: colors: They seems to be a little bit cold and less contrast in night flight, but not a major issue.

 

If you can afford it don´t doubt it.

 

 

  • Like 1
  • Thanks 2

Share this post


Link to post
Share on other sites

It is seems they have improved their quality over these months: (Recieved mail on KickStarter yesterday)

 

Dear Futurists,

We have a number of developments to update and share with you.

Frist of all, we have some good news about the new Pimax 8K X. The new panel of the second version arrives this week and will enter a new round function of testing. After the test, we will share with you the latest progress.

Also, we have implemented some improvements to the existing Pimax 5K+ & 8K products. Since the shipment began last year, the quality issues of Pimax 5K+ and 8K have always been our concern. We immediately began extensive analysis of returned device to both refine the manufacturing process and institute improvements. To that end we have some good news to share:

1. Packaging and Material updates:

a. Packaging: We found that some issues were caused during transport and developed a new packaging design that is much more resilient and passes a higher standard shock drop resistance test. 

b. Fabric Headstrap: We have fine-tuned the existing strap to ensure a more comfortable wearing experience.

c. Mask bracket & Face cushion: We have implemented new design and more comfortable materials that are more likely to achieve the best viewing distance.

d. Nose pad: According to your requirements, we can increase the design of the nose pad to solve the light leakage and improve the wearing comfort.

9f1fc0103510f62715ecdd66b5122b63_original.jpg?ixlib=rb-2.1.0&w=700&fit=max&v=1561536007&auto=format&gif-q=50&q=92&s=427a4bf7d8e04dc6269163f20259f87a

2. Other Production and product improvements:

a. Cable Improvements: (This relates to the flickering pixel and “snow” effects some have experienced.) We have analyzed the cause which turned out to be mainly due to the proper effectiveness of the conductive shielding effect. We have found that some special cases (different computer configurations and environments) are the main causes of this issue, and we have asked supplier to enhance the shielding performance of the Cable. We rigorously screen and test the cables and closely monitor the factory assembly process to eliminate this issue. 

b. Face cushion: We are optimizing the ergonomics of the face cushion and the new face cushion is more suitable for the face and more comfortable to wear;

c. Headphone jack improvements: We have improved the headphone jack with much higher soldering strength and it now passes a rigorous test where it can withstand more than 3,000 insertions and removals; 

d. Housing issues: This issue was a low probability issue where the housing mating points on some of the assemblies contained microfractures that were due to the cooling and deburring process not the thickness of the plastic. We have implemented much more rigorous standards for the cooling and deburring process and are implementing further improvements on how the housings are mated;

e. Optical Detection: Now we have imported Automatic Optic Detection equipment for QA phase into the production line. The function of this equipment is to more accurately detect lens issues such as dead pixels and avoid manual detection of omissions.

3. Pimax Accessory Progress:

a. Pimax Controllers: The latest prototypes will arrive in July and we will announce the test results and progress after the test has completed. Special Note: Our plan is to manufacture the Sword and Sword Sense controller designs for many years. Because of this it is important these devices are more than competitive with other marketplace offerings. As always with Pimax we take into account feedback we see across the VR marketplace and we realize how important it is we get our Pimax controllers “right”. 

7dddb9209d91c6170fd301bda04e06a4_original.jpg?ixlib=rb-2.1.0&w=700&fit=max&v=1561536042&auto=format&gif-q=50&q=92&s=654b0eba0a3bf91289b42c3b20dab1b3

b. Rigid Audio Headstrap: This has now entered the verification phase for ergonomics and the compatibility between built-in speaker and external speaker have been improved/adjusted.

c. Lighthouse 2.0 Base Stations: The base stations are currently in production and we plan to bundle the base station with the controllers due to shipping costs.

d. Hand Tracking Module: The company that produces the hand tracking module (Leap Motion) was unable to deliver as they were being purchased by ULtraHaptics. We are happy to report that UltraHaptics is restarting production of the module but this transition has taken some time. They have committed to maintaining and expanding the hand tracking ecosystem. 

We have neglected you for quite some time due to the work on products, modules and accessories. We clearly have not shared with you enough information on the current company situation timely manner and we apologize for the impact. 

We are very excited about VR and our small (but growing) team couldn’t have gotten as far as we have without the help of Pimax backers and the VR community. 

Finally, a big THANK YOU to everyone for being so supportive over the years, we couldn't have done it without you. 

Yours sincerely,

Pimax Team

  • Like 3
  • Upvote 1

Share this post


Link to post
Share on other sites
Posted (edited)
6 hours ago, chiliwili69 said:

It is seems they have improved their quality over these months: (Recieved mail on KickStarter yesterday)

Does this mean if i buy Pimax right now there is going to be revised version with this improvement like cushion, strap etc. or old variant?

Edited by Bies

Share this post


Link to post
Share on other sites

I think that everything that they manufacture now will incorporate changes in section 1 and 2. The section 3 is not finalized.

All new product suffer changes and upgrades continuously during all their life. 

Share this post


Link to post
Share on other sites

Suffer is good. HTC never upgraded their issues, nor Oculus. Samsung added an SDE filter (very nice approach). I like this continuous improvement. It's Kaizen!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...