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Game version 2.012 discussion: Hs 129, Kuban map, FM update, New shadows


Best Answer Sneaksie , 02 October 2017 - 11:18

We just released the 2.012d hotfix:

 

1) A rare issue with projectiles disappearing over a terrain with sharp height changes has been fixed;

2) Kuban object templates were corrected to remove doubling of some objects.

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#601 Jade_Monkey

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Posted 28 September 2017 - 14:14

Yes some more roar, like we see in the airshows would be nice. Perhaps when mods come around.
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#602 JG27_Kornezov

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Posted 29 September 2017 - 11:14

They did that very goood for the Spit. On Berloga yesterday I opened the canopy yesterday on my 109 in flight (breaking it), to hear around me only Merlins roaring despite the fact they were very few.
As for the other planes I did not hear them as much even at all.

Edited by JG27_Kornezov, 29 September 2017 - 11:15.

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RIP my old friend bf 109 f4. Born Version 1.003 died Version 2.012


#603 307_Tomcat

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Posted 29 September 2017 - 11:20

It's true that Spit has exceptional fly by sound and it's nicely changing regarding engine states of operation.
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#604 Tiestilha

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Posted 29 September 2017 - 12:53

I think the 109's, la-5 and fw's sound pretty good from the outside, especially comparing to other games. The yaks, however, sound a bit weird compared to the real thing.

 

This game, compared to all other combat sims I've played, has great sounds, immersion wise is much better than CloD, DCS and old 1946 in my opinion (I don't even talk about War Thunder because...yea..). I think there are only two things that I dislike about the sounds:

 

1. the excessive loudness of the gun sounds;

2. the relative volumes of different sounds. I actually think it sounds realistic to only hear the buttons and control surfaces when the overall volume is louder but when you turn on the engine it gets really loud, which is good, but I think nobody is going to play with those volumes, for the sake of the ears.

 

Overall I'm really happy with this game, just giving my opinion.


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#605 -=PHX=-SuperEtendard

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Posted 29 September 2017 - 17:30

The yaks, however, sound a bit weird compared to the real thing.

 

Are you sure your comparison isn't from an Allison engined Yak? Most of the flying Yaks have those fitted, there is a Yak-7B in restoration and there are going to use a Klimov for that one. But other than I couldn't find info about restored original engine Yaks, if you have a video please share :) :)


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#606 Tiestilha

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Posted 29 September 2017 - 18:16

Are you sure your comparison isn't from an Allison engined Yak? Most of the flying Yaks have those fitted, there is a Yak-7B in restoration and there are going to use a Klimov for that one. But other than I couldn't find info about restored original engine Yaks, if you have a video please share :) :)

 

By real thing I mean a real ww2 piston aircraft, I don't know about the type of engine the ones I heard in videos have and I didn't mean that I know what an actual Klimov sounds like. I was just referring to the fact that, for me, it sounds less aggressive and more "game like". 


Edited by Tiestilha, 29 September 2017 - 18:39.

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#607 BlitzPig_EL

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Posted 30 September 2017 - 12:57

Our Spitfire and P40 sound nothing like the real ones I've heard fly.

 

Not saying they sound bad, but they don't sound like the real thing externally.  And given that the devs have used synthesized sounds, for reasons of economy and computer performance, they are actually pretty good.

 

But they do not sound like Merlins or Allisons, not even close.

 

It's one of those necessary compromises we have to be understanding of.


Edited by BlitzPig_EL, 30 September 2017 - 12:58.

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#608 BorysVorobyov

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Posted 30 September 2017 - 14:42

When mods on mode comes Tiger33 has something nice for BoX.
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#609 Sneaksie

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Posted 02 October 2017 - 11:18   Best Answer

We just released the 2.012d hotfix:

 

1) A rare issue with projectiles disappearing over a terrain with sharp height changes has been fixed;

2) Kuban object templates were corrected to remove doubling of some objects.


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#610 dburne

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Posted 02 October 2017 - 11:36

:good: 

 

Thanks for the hotfix!


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#611 IckyATLAS

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Posted 02 October 2017 - 11:48

Thanks for this hotfix. 


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#612 Jade_Monkey

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Posted 02 October 2017 - 11:50

We just released the 2.012d hotfix:

1) A rare issue with projectiles disappearing over a terrain with sharp height changes has been fixed;
2) Kuban object templates were corrected to remove doubling of some objects.

#2 That would partially explain the higher load times and how heavy the editor feels when all objects are loaded.

I know the map is just bigger too, so this won't magically make it load faster.

Thanks for the quick fix!

Edited by Jade_Monkey, 02 October 2017 - 11:51.

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#613 Johnny-Red

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Posted 02 October 2017 - 13:24

Thanks for the update on what's changed :salute:


Edited by Johnny-Red, 02 October 2017 - 13:25.

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Spoiler

#614 Trooper117

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Posted 02 October 2017 - 14:00

:salute:


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#615 A-E-Hartmann

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Posted 02 October 2017 - 20:27

Thanks :salute: .


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#616 AeroAce

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Posted 02 October 2017 - 21:14

Thanks

Any fix for the missing sound bug everyone seems to be experiencing online?
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#617 kestrel79

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Posted 02 October 2017 - 22:46

I agree the sounds aren't perfect, but they are still miles above the other ww2 flight sims imo for stock sounds. Each plane is pretty distinct in sound, and they are LOUD I love it! The sound has some balls to it when it's cranked which is what I expect a ww2 plane to sound like when I fire it up.Really gives me that feeling like I'm there to say a Warthunder plane which they all pretty much use one of the same 4 generic plane sounds.


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#618 =SqSq=Sulaco

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Posted 03 October 2017 - 02:51

Thanks for the fixes! 

 

Any news on where you guys are at with squashing the flak sound effect bug that's been terrifying the online community for the past few weeks?


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#619 Stlg13/Sgt_Schultz

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Posted 03 October 2017 - 03:22

Thanks for the fixes!    Any news on where you guys are at with squashing the flak sound effect bug that's been terrifying the online community for the past few weeks?

 

And the menu music bug. I keep thinking some devil is about to strafe me every time I land and switch my engine off  :dry:   


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#620 =SqSq=SignorMagnifico

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Posted 04 October 2017 - 02:40

Thanks for the fixes! 

 

Any news on where you guys are at with squashing the flak sound effect bug that's been terrifying the online community for the past few weeks?

 

Yes, I agree this is an important issue to the community. I have experienced random flak burst sounds even when flak is not shooting at me (such as when sitting on the ground and starting the engine) on at least two multiplayer servers, TAW and Wings of Liberty. Every time it occurs, almost everyone on the server hears it simultaneously. It is quite startling. Additionally, the background noise loop that plays in the hangar (birds chirping, guns shooting, plane engines, and artillery) sometimes does not quit playing after spawning on the multiplayer servers. Occasionally, the background noise will stop if I respawn, but it does not work every time.

Aside from these two issues, the Kuban experience has been a great one. Thank you for your hard work in releasing these patches in a timely manner to make sure we continue to have a great product.


Edited by =SqSq=SignorMagnifico, 04 October 2017 - 02:42.

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#621 Hopper64

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Posted 05 October 2017 - 03:30

Seems that performance is much better on the Kuban map with this d hotfix. FPS is much improved. Thanks.
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#622 ITAF_Rani

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Posted 06 October 2017 - 08:56

Are same update ongoing?
Cannot estabilisch connection


Edited by ITAF_Rani, 06 October 2017 - 09:25.

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#623 ITAF_Rani

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Posted 06 October 2017 - 09:16

The server say
#10005: Please update your game:new version available.

But no update starts
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#624 Jade_Monkey

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Posted 06 October 2017 - 09:27

Did you ever update to hotfix 2.012d?

I cant check my PC right now, but if you didnt fire up the game for a few days that's probably why.

If the launcher is not updating, try deleting the update folder contents and opening the launcher again.
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#625 ITAF_Rani

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Posted 06 October 2017 - 09:57

Txs Jade...your advice works
Regards
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#626 Pinko

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Posted 06 October 2017 - 10:48

Seems that performance is much better on the Kuban map with this d hotfix. FPS is much improved. Thanks.


Yes, same here.
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#627 Dave

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Posted 07 October 2017 - 09:37

We just released the 2.012d hotfix:

 

1) A rare issue with projectiles disappearing over a terrain with sharp height changes has been fixed;

2) Kuban object templates were corrected to remove doubling of some objects.

 

Just updated today - and with settings that used to play smooth as butter the game is now unplayable in VR. Constant glitches, twitches, lag and dropped frames.

The only system change between solid play and crap was the update. Updating to the most recent Nvidia driver made no difference.

 

Win10 Pro

i9-7900X

EVGA 1080Ti

Rift

 

I was using 1.6 x supersampling (in Oculus debug tool) with ASW disabled.

I removed the supersampling override in Oculus debug and instead set SS in SteamVR (set it to 3.0) and the twitching (image shifts rapidly left and right - often only in one eye) stopped but I instead get many dropped frames (jerky screen updates) as soon as I get near anything - either terrain or other aircraft.

 

I've given up playing for now. It just hurts my head too much.


Edited by Dave, 07 October 2017 - 09:39.

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#628 dburne

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Posted 07 October 2017 - 10:50

Just updated today - and with settings that used to play smooth as butter the game is now unplayable in VR. Constant glitches, twitches, lag and dropped frames.

The only system change between solid play and crap was the update. Updating to the most recent Nvidia driver made no difference.

 

Win10 Pro

i9-7900X

EVGA 1080Ti

Rift

 

I was using 1.6 x supersampling (in Oculus debug tool) with ASW disabled.

I removed the supersampling override in Oculus debug and instead set SS in SteamVR (set it to 3.0) and the twitching (image shifts rapidly left and right - often only in one eye) stopped but I instead get many dropped frames (jerky screen updates) as soon as I get near anything - either terrain or other aircraft.

 

I've given up playing for now. It just hurts my head too much.

 

That is strange. 

Oculus is currently pushing an update to version 1.19 of their software/drivers.

 

You might check and see if yours have updated to 1.19, if so this might be related to their new drivers as well.


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#629 Dave

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Posted 07 October 2017 - 11:29

That is strange. 

Oculus is currently pushing an update to version 1.19 of their software/drivers.

 

You might check and see if yours have updated to 1.19, if so this might be related to their new drivers as well.

 

Good to know - I will check - if it did there was no notification.


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"I dunno, it's not stopping me from playing the game... just keep your head on a swivel, and remember that when you kill a cheater, deep down their shame burns them, precious. It burns them, and it's a shame they can never share and be rid of, like reverse syphilis." - 80hd


#630 Dave

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Posted 08 October 2017 - 06:32

Oculus app version is 1.18 - same as it was when it played well.

 

Can someone at 1CGS please look into this. The game is completely unplayable for me on Rift with the hardware below.

Graphics settings are high with all options on Medium, 2xAA, Sharpen.

 

Symptoms are constant jiggling of the left and right images. And when I start the game now - every single time without fail I get two error messages about Authneitcation Server being unavailable and Master Server being unavailable. I dismiss the dialog and the game seems to work but for the massive graphic issues.

 

I am now suffering a full reinstall of BoX (about an 8 hour experience thanks to the pitifully slow update speed).

 

Can anyone reproduce this?


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"I dunno, it's not stopping me from playing the game... just keep your head on a swivel, and remember that when you kill a cheater, deep down their shame burns them, precious. It burns them, and it's a shame they can never share and be rid of, like reverse syphilis." - 80hd


#631 Dave

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Posted 08 October 2017 - 12:18

Reinstalled the game - no difference. Reinstalled Oculus software - no difference. No Steam updates have happened in the last month so it isn't Steam VR. Australia is experiencing worse than usual Internet connectivity to Europe so I thought maybe - somehow - slow network is causing the whole game to lag - nup, even offline play is affected. Lowered my settings to Balanced - no difference. WTF is wrong with this game since the last update? Going nuts trying to figure it out for the only game I play.

 

Can someone please tell me exactly and completely what was in the last update?


Edited by Dave, 08 October 2017 - 12:20.

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"I dunno, it's not stopping me from playing the game... just keep your head on a swivel, and remember that when you kill a cheater, deep down their shame burns them, precious. It burns them, and it's a shame they can never share and be rid of, like reverse syphilis." - 80hd


#632 dburne

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Posted 08 October 2017 - 13:31

Oculus app version is 1.18 - same as it was when it played well.

 

Can someone at 1CGS please look into this. The game is completely unplayable for me on Rift with the hardware below.

Graphics settings are high with all options on Medium, 2xAA, Sharpen.

 

Symptoms are constant jiggling of the left and right images. And when I start the game now - every single time without fail I get two error messages about Authneitcation Server being unavailable and Master Server being unavailable. I dismiss the dialog and the game seems to work but for the massive graphic issues.

 

 

 

I suspect there is a clue in there. Assuming you were not getting those messages when the game was running fine for you.

I was going to recommend re-running Oculus sensor setup, but see in a later post where you re-installed the Oculus software. 

 

With your rig, you should certainly be getting very good performance.  Think whether you have installed any software or updates to software around the time this started happening. Have you tried a clean install of the latest Nvidia drivers using DDU? And only installing the driver and PhysX, not any of that other stuff like GeForce Experience?

Windows 10 Game Mode not activated?

 

I would also suggest you post this issue with all details you can in the Technical Issues and Bug Reports forum.

https://forum.il2stu...nd-bug-reports/

It might get some better attention there.

 

Here it is just going to get lost amongst all the other posts regarding this game version update.

I know that has to be very frustrating for you, I would be pulling my hair out if I were going through this. 
​I wish you the best in getting this figured out.


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#633 BorysVorobyov

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Posted 08 October 2017 - 20:39

I can't play offline anymore since 2.012d. I keep getting a "bad image" pop-up message from Windows 10.
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#634 coconut

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Posted 11 October 2017 - 20:33

Has anybody noticed the behaviour of the needle on the homing device when flying over mountains? Devs, do mountains affect the signal of NDBs in the game?


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#635 SimpleThe1st

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Posted 15 October 2017 - 03:36

Do yourself a favor and don't put yourself into credit card debt for this game, or anything else!

It's tempting, I know!


Coming from a Curious Gambler that's good advice!!
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#636 303_Kwiatek

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Posted Today, 12:19

I'm still getting FPS drop below 60 and a lot of heavy stuttering when on WoL with the Kuban map, even after dropping my resolution. Off-line 4x4 QMB seems fine, and other maps are ok.

 

I hope for some future optimization, or as per my earlier posts I'm pretty much unable to do Kuban online*; I certainly can't fly a fighter effectively because of it.

 

*Maybe it is WoL related rather than the game,... hopefully....

 

Me and some my mates also experienced slideshow ( sttutering) during playing WOL at Kuban map even with constant 60 FPS ( no fps drop at all). Other maps seemed ok and no problem.

 

It happend every time when a few planes around dogfight no metter over sea or land low or high.  When zoom a little stutters gone but at wide view come back. Online game at WOL is unplayable - tried lowering some settings but no effect.

 

I checked Kuban offline with full AI planes and everything smooth - no problem.


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