Jump to content
wwwronin

Tacview – Understand what happened during your last flight!

Recommended Posts

How to make IL2 BOM working with tacview 6.1 ? I want to known  the detailed steps. 

Share this post


Link to post
Share on other sites

two things

 

first: pls keep doing what you do, e.g. never read anything the devs post about their new game updates.

second: never ever use the search function of the forum, it's evil! 


thanks

  • Upvote 1

Share this post


Link to post
Share on other sites

https://forum.il2sturmovik.com/topic/12826-game-updates/?hl=%2Btacview&do=findComment&comment=470291

 

8. Basic TacView export functionality added. When you record a track in the game, .acmi file is generated in the native TacView format.

 

https://forum.il2sturmovik.com/topic/29245-2010-tacview

 

https://forum.il2sturmovik.com/topic/29311-tacview/

Share this post


Link to post
Share on other sites

I used tacview for the first time ever a few days ago, I have to admit it was really cool to see the numbers.

I was in a Lagg and being tailed by a 109, did a series of split-S and the 109 got caught in a control lock from over speed, darted into the ground.

Not sure how accurate it records the data but seeing the critical airspeed's and G''s pulled was interesting.

I also like that Russian planes are represented by f16's :)

Share this post


Link to post
Share on other sites

I also like that Russian planes are represented by f16's :)

 

:dash:

 

I knew it!

 

tHE WAY THEY CLIMB, THE ENERGY RETENTION. i AM TALKING IN ALL CAPS TO GET MY POINT ACROSS!!!!!!

 

jASON FIX THIS asap!!!!

 

But yeah, Tacview is indeed pretty cool!

 

Thank you Dev's!

 

aND jASON FIX THE F16 RUSSIAN PLANES!!!11

 

Grumble grumble..

  • Upvote 1

Share this post


Link to post
Share on other sites

aND jASON FIX THE F16 RUSSIAN PLANES!!!11

That's a Tacview problem. I don't think Tacview has 3D models for LaGGs and Yaks.

Share this post


Link to post
Share on other sites

I was being sarcastic and inferring that the Russian aircraft in the sim flew like F16's. Hence the visual representation in tacview.

Share this post


Link to post
Share on other sites

Thanks for the laugh, Lang. :biggrin:

 

Question about Tacview:

 

What information exactly is being exported/saved? Can't seem to find a complete list on the forums, or on the Tacview page.

Share this post


Link to post
Share on other sites

You can open the .acmi files in a text editor to see what is exported. Looks like mostly position and direction data

Share this post


Link to post
Share on other sites

I'm deciding if I want to have more non open source crap on my computer. I don't want to install unless it is useful. If you already have installed, would you mind posting a small excerpt from that file? Pretty please.

Share this post


Link to post
Share on other sites

Sure. I am at work but will post one when I get home.

I too resent proprietary software but since it's a windows machine anyways...

  • Upvote 1

Share this post


Link to post
Share on other sites
Tacview 1.6.1 is available!

 


 

IL-2 is now working with Tacview! IL-2 now records an acmi file in parallel of its native trk file (press CTRL+R to record your flight in IL-2). After then end of your mission, you can now use Tacview 1.6.1 to review and analyse your flight. This is a preliminary support. The next updates of IL-2 and Tacview will bring the proper colors, coalitions, weapons, 3d models and terrain,

 

This intermediate version also introduces several fixes and improvements to make the whole debriefing experience smoother:


  • The online debriefing is working again! My apologies for the delay and the inconvenience.
  • The long-awaited fuel telemetry is here! You can now review the fuel quantity and flow in most of the flight simulators and even in real-life (with the Garmin G1000 for example).
  • Terrain colors have been modified to match the ones used in US VFR charts. It is an experiment with the idea of Tacview 2.0 being able to auto generate virtual VFR/IFR charts for the ground textures. Which should give a final result to the one you can see on Skyvector.
  • Preliminary support has been added of IL-2 Sturmovik: Soon, you should be able to see proper 3d models for the aircraft (some may remain generic because Tacview library is growing up slowly), colors, coalitions, bullets, bombs and everything you can expect from a Tacview debriefing. IL-2 terrains should follow in Tacview 1.6.2.
  • Talking about WWII: The famous DCS: Normandy 1944 Map has been added to Tacview.
  • It is now possible to display full 3D earth without ocean surface to see submarines. In a future revision, a translucent ocean surface should be visible too.

What’s next?

 

In the coming revisions of Tacview:


  • All the major IL-2 terrains will be added to Tacview.
  • Because of lack of time, Falcon 4.0 real-time telemetry is still a project. But, be assured that I will do my best to offer you this feature if it is possible to do so.
  • You will get a brand-new static-objects engine with its integrated editor! Handy to easily and quickly add runways, nav-aids and any other objects you would like to see in the world of Tacview.
  • Native support for Open Street Map and Bing Map tiles.

 

868230043159457792.png

 

FEATURES & CHANGES

 

• Added fuel quantity and flow for DCS World, X-Plane, FSX, and Garmin G1000

• Added support for custom raw elevation maps with arbitrary coordinates

• Added Pegase and Duo Discus 3d models donated by Benoit ’Windblow’ Wingedsky

• Added terrain high-contrast mode for video projector use

• Added most of IL2 aircraft to Tacview database

• Added support for DCS: Normandy 1944 Map

• Added an option to automatically reconnect the real-time telemetry

• Added Eject & Respawn commands to the remote controls

• Added a status bar icon when real-time telemetry is active

• It is now possible to display 3D oceans to see submarines

• New FAA VFR style terrain color scheme

 

FIXES

 

• Fixed a crash in charts when some options where selected

• Online debriefing was not working anymore with Tacview 1.6 final

• It was not possible to change the online debriefing port

• Left ALT was not working properly (e.g. ALT+F4 was not closing Tacview)

• DCS World exporter was not always active and compressing files in zip on a fresh install

• Charts were updated even when not displayed

• X-Plane main aircraft pilot name and importance are now properly exported

  • Upvote 1

Share this post


Link to post
Share on other sites

In il2 when the plane is rolling more than a certain amount of degrees the roll vector gets completely wrong.

For example in rolling scissors when you roll to the right the tac view shows that the plane is rolling to the left.

 

The data chart start showing impossible numbers: like -4 G generated exclusively with the rudder, which is impossible.

 

I am seriously thinking about buying the product and I hope it will be fixed. Actually I am more interested in the correct data than in the graphics, which are not the point of this software. The terrain rendition may be important for Battle of Kuban but for Stalingrad and Moscow the terrain is as flat as a pancake.

Edited by JG27_Kornezov

Share this post


Link to post
Share on other sites

All I see is a plane climbing and slowing down and then gaining speed momentarily as he zooms up and then losing momentum and slowing down again. Rinse and repeat. I'll make a separate section for TacView arguments which clearly some want to already start. You also got to remember that spikes in packets being thrown around may also skew some info in MP and we only send data to tracks every so many milliseconds which also skews the data. TacView is a general re-creation of a battle to analyze tactics and not meant to be any kind of testing tool. if TacView is going to be used as a conspiracy theory tool then I'll just remove support for it. Use it as intended. 

 

Jason

  • Upvote 2

Share this post


Link to post
Share on other sites

That image is very interesting indeed. I also noticed some other odd situations appart from the most obvious one you pointed out (red circle = plane gaining speed while climing; green circle= plane losing speed while diving).

 

221xatg.jpg

 

Also for comparison take the dive between 00:00:24 and 0:00:35 (violet), you'll see that's a proper dive (of 500m), with a good speed increase, however the speed gain rate is much lower than the odd point at 00:01:21, as the slope is lower in comparison (at the marked point, the slope is almost vertical, it gained like 100 km/h in around 1 second, while climing). Maybe this was a case of lag/stutter, or maybe Tacview gets some non-accurate reading sometimes? I wouldn't find any other explanation than that... Why would it accelerate soo absurdly while climing but not nearly as much when properly diving?

Edited by -=PHX=-SuperEtendard

Share this post


Link to post
Share on other sites

Correct me if I'm wrong, but this graph is showing TAS and altitude. Now, if the plane climbs but IAS is the same, the TAS should increase (from a simplified point of view).

Edited by HR_Tofolo

Share this post


Link to post
Share on other sites

Thank you for the feedback Kornezov.

 

This may be a bug in Tacview, in IL-2 exporter or both. I am going to investigate and see what I can do on my side to fix it. Keep in mind that the exporter you have in hands is an alpha version, which does not provide yet all the necessary data to a perfect replay. The results will get better over the coming releases of Tacview and IL-2.

 

By the way, can you share me your acmi and trk files? This will help me to reproduce fix the bug more quickly.

Share this post


Link to post
Share on other sites

Please remember that this is a preliminary support (this is not even a beta version!). Not all data is available yet.

 

For now, please focus on the general battlefield and maneuvers. Please do not look, yet, for perfect numbers.

 

You should see nice improvements in the coming updates of IL-2 and Tacview.

  • Upvote 1

Share this post


Link to post
Share on other sites

two things

 

first: pls keep doing what you do, e.g. never read anything the devs post about their new game updates.

second: never ever use the search function of the forum, it's evil! 


thanks

 

One thing... I HAVE used the search function for "Tacview"... but I'm not finding the answer.

 

 

I have the latest build of Tacview and It works well in DCS but I'm not seeing any .acmi file in the Tracks folder after having recorded several flights. The native BOS function to view recorded works fine.

 

I saw this line in the latest patch 2.011:

17. New parameter tacviewrecord = 0/1 is added to startup.cfg that turns TacView export on and off (off by default).

 

I changed it from 0 to 1, restarted the game, recorded a flight and still no .acmi file in Tracks.

 

What am I doing wrong?

Edited by II./JG1_Vonrd

Share this post


Link to post
Share on other sites

 

two things

 

first: pls keep doing what you do, e.g. never read anything the devs post about their new game updates.

 

second: never ever use the search function of the forum, it's evil! 

 

 

thanks

 

One thing... I HAVE used the search function for "Tacview"... but I'm not finding the answer.

 

 

I have the latest build of Tacview and It works well in DCS but I'm not seeing any .acmi file in the Tracks folder after having recorded several flights. The native BOS function to view recorded works fine.

 

I saw this line in the latest patch 2.011:

17. New parameter tacviewrecord = 0/1 is added to startup.cfg that turns TacView export on and off (off by default).

 

I changed it from 0 to 1, restarted the game, recorded a flight and still no .acmi file in Tracks.

 

What am I doing wrong?

 

 

The ACMI file does not show up in the game. You have to navigate to the Tracks directory outside the game (in Windows) and it will be there. Double-clicking it will launch TacView on it. Alternatively, you have to launch TacView and navigate to the Tracks directory and open the file directly that way. 

Share this post


Link to post
Share on other sites

The ACMI file does not show up in the game. You have to navigate to the Tracks directory outside the game (in Windows) and it will be there. Double-clicking it will launch TacView on it. Alternatively, you have to launch TacView and navigate to the Tracks directory and open the file directly that way. 

 

There's no .acmi file in there (through windows explorer). There's .trk file and a related folder with several language files, a .mis, .msbin and a .tc file. For some reason the game isn't writing the .acmi.

Share this post


Link to post
Share on other sites

I do not see this in the startup.cfg

 

17. New parameter tacviewrecord = 0/1 is added to startup.cfg that turns TacView export on and off (off by default)

 

What section does it need to be added to?

Share this post


Link to post
Share on other sites

I do not see this in the startup.cfg

 

17. New parameter tacviewrecord = 0/1 is added to startup.cfg that turns TacView export on and off (off by default)

 

What section does it need to be added to?

 

For me it was added here:

[KEY = track_record]
	fx_sound = 2
	record_graphics_effect = 1
	record_ground_vehicles = 1
	tacviewrecord = 1

Share this post


Link to post
Share on other sites

Hey everyone,

 

I've recently acquired TacView, browsing through it's features I noticed that it can allow you to use custom terrain textures.

And since most of the landscapes we have right now (before BoK is released) are plains I thought it would be cool to see some landmarks, so I started getting together the data needed to transfer BoX maps into TacView.

 

Example of what it can look like:

w6lfQe4.png

 

 

Although it's fun to work with maps and coordinates, I wonder if anybody has more info on that matter.

Is there any information about plans to increase height maps resolution and probably add some terrain in the next IL2/TacView updates? Height maps seem a bit off, found it out while flying extremely low alt in Velikie Luki. Adding SRTM3 didn't change much, it seems exactly the same as TacView default data.

 

Or maybe somebody already did something like that?

Share this post


Link to post
Share on other sites

There's no .acmi file in there (through windows explorer). There's .trk file and a related folder with several language files, a .mis, .msbin and a .tc file. For some reason the game isn't writing the .acmi.

 

Is this MP or SP?

 

Just discovered that in MP (TAW, WOL), no ACMI files seem to be saved. No such issues with SP.

Share this post


Link to post
Share on other sites

What version of tacview are you using?

Tacview 1.6.1, 64 bits, advanced

Is this MP or SP?

 

Just discovered that in MP (TAW, WOL), no ACMI files seem to be saved. No such issues with SP.

Maybe  they restricted the use because of possible cheating using the doftware. Try on Berloga. It works fine there for me.

Edited by JG27_Kornezov

Share this post


Link to post
Share on other sites

 

 

Maybe  they restricted the use because of possible cheating using the doftware.

 

Yup, they turned it off around 10th of July, my tracks stopped generating *.acmi with them when flying on WoL. 

Share this post


Link to post
Share on other sites

Tacview is great but@
Jason please please Disable Tacview being enabled by default in Multiplayer servers.

As some players are exploiting it and using it to cheat rather effectively.
If need be i can pm you with details of the exploit possible, but it is MAJOR!

Share this post


Link to post
Share on other sites

I was informed by IL-2 dev team that there is new option TacviewRecord=true/false in .sds DServer config files that can be used to prevent possible cheating on a server.

 

It is also *possible* that, with the latest update of IL-2, export is disabled by default on multiplayer servers. I did not have the time to check this new option yet.

Share this post


Link to post
Share on other sites

I have included IL-2 elevation maps in Tacview 1.6.3 beta 1 which has just been released.

 

I am also writing a documentation about new custom textures feature which may be helpful for you to integrate IL-2 visual maps on Tacview ground.

  • Upvote 1

Share this post


Link to post
Share on other sites

has anyone played around with the new freely placable textures in the 1.6.3 beta yet? i downloaded the stalingrad and moscow map and am trying to figure out the corner coordinates so i can integrate them. i tried to use the same coordinates as the custom elevation maps that are included in 1.6.3 beta but they don't match up. it's close but they're off by approximately 200m or 300m.

Edited by 6./ZG26_Asgar

Share this post


Link to post
Share on other sites
Latest Official Version: 1.8.3

 

 

NOTICE: During this early stage, you may notice some discrepancies between your favorite simulator and the numbers displayed in Tacview. This is normal and will be improved in upcoming updates of Tacview and IL-2.

 

For now,  Tacview may best be used as a tool to understand the battle from a tactical standpoint, to improve your situational awareness, and your general energy management skills. It is too early to attempt accurate analysis of aircraft performances.

 

Your feedback is very important to me! Be assured that I’m listening to you and doing my best to integrate all your suggestions in upcoming releases. Before posting, please take a look at the FAQ and documentation first.

 

Follow the development of new features on Twitter and Facebook!

 

What is Tacview?

 

Have you ever wanted to understand what actually happened during your last flight? Tacview is an universal flight analysis tool which enables you to easily record, analyze and understand any flight to improve your skills much faster than with conventional debriefings. Whether for the private pilot or the virtual squadron leader, Tacview is an invaluable tool to understand what really happened and to improve piloting style and tactical skills.

 

With Tacview you can embrace the whole battlefield at once, draw advanced telemetry charts in one click, visualize radar locks, export telemetry for deeper analysis in your favorite spreadsheet or export debriefing logs in CSV or XML file format to create statistics for your squadron.

 

And don’t forget that Tacview works with all your favorite flight simulators and also real-life recorded GPS files!

 

Native Support for IL-2 Sturmovik

 

IL-2 Sturmovik can now record native Tacview telemetry files. All you must do, is to manually enable Tacview data recording in IL-2 configuration file:

 

Open \IL-2 Sturmovik Battle of Stalingrad\data\startup.cfg and make sure that tacviewrecord = 1. It should look like this:

 

[KEY = track_record]

    fx_sound = 2

    record_graphics_effect = 1

    record_ground_vehicles = 1

    tacviewrecord = 1

[END]

Now, every time you will press LCtrl+R during a flight, IL-2 will record Tacview data. Your flights will be recorded in \IL-2 Sturmovik Battle of Stalingrad\data\Tracks\*.acmi

 

What about online games?

 

If you are flying online, by default, IL-2 Sturmovik will not record Tacview data. You can enable data recording by editing the *.sds server configuration file. Make sure that the following line is present in it: 

 

TacviewRecord=true

 

FAQ

 

Q: Is it free?

A: Yes, you can download and use Tacview as long as you want for free, without being bothered by ads or popups. After a trial period, if you wish to continue to use the most advanced features, you can either buy Tacview Standard or Tacview Advanced. A comparison of the advanced features is available online.

 

Q: Can I upgrade Tacview Standard to Tacview Advanced? How much does it cost?

A: Yes, you can! Just send me an email with a reference to your current license and I will send you back a link to buy the upgrade. It will cost you the difference of price plus the transaction fee.

 

Tacview-Lefuneste-IL2-Terrain-Textures.j

 

il2-tacview-1.jpg

 

il2-tacview-2.jpg
Edited by Vyrtuoz
  • Like 1
  • Thanks 2
  • Upvote 9

Share this post


Link to post
Share on other sites

Thanks for this!

 

TacView completes this -- and any other flight sim! 

 

Two questions:

 

(1) Is it possible to have the "rec" icon disabled in VR mode when recording? VERY distracting. I understand that this is an IL2 thing rather than a TacView thing, but the problem with TacView recording being tied to video track recording is that we not only get the latter whether we want it or not, but we get the icon in VR view that ruins immersion whether we want it or not.

 

(2) Currently, when viewing results, I see the aircraft type but not the callsign in the drop-down selection menu. So, e.g., if there are two Spits and two Bf-109's, I cannot tell which one is mine and which one is someone else's. Is there an option that I can turn on, or has this not been implemented yet and will be in the future?

 

Thanks.

Share this post


Link to post
Share on other sites

I would love to know how to bring in the BoS maps, I see some ifo but really have no clue what to do. Will the IL2 instructions on your website eventually cover this.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...