Jump to content
chiliwili69

Measuring rig performance: Common Baseline (for IL-2 v3.010)

Recommended Posts

RAM speed doesn't impact most games but BoX seems to care about it a fair bit. Either way, nice system.

Share this post


Link to post
Share on other sites

Sorry for long, multiquote post but here it comes!!

 

Hi guys,

 

Here are my results (seem very low but I guess maybe that's the 1060 3GB more than anything else)?

 

CPU: i5-8600K stock clocks

User Passmark: CPU: 13644 Single-thread: 2524

16GB DDR4-3200

GTX1060 3GB

Rift

Frames: 2388

Min: 22

Max: 44

Avg: 39.800

 

MSI Z370 SLI PLUS m/b

 

These scores make mine pretty much the lowest on the board but I feel that shouldn't really be the case with the CPU/Mem combo I've got there? Any advice?

I've pushed the clocks up to 4.7 but it didn't make that much difference. I generally play in VR on Balanced with ASW on (as I need it!) and most everything else (Grass, Terrain, Mirrors, etc. at Low-ish.)

 

 

Hi chili,

 

My CPU marks are as follows:

 

CPU: 13644 Single-thread: 2524

 

So this seems to be about right for the i5-8600K at stock clocks (I only have air cooling currently, so don't want to run it hot)

 

I'll see if I can run Passmark on the RAM too (although BIOS reports it at 3200Mhz and I've not seen anything to suggest it's not running at that speed)

 

As BeastyBaiter said, I guess it's likely that the 3GB of RAM on the 1060 I have is simply not enough.

 

Anyway, the 1080Ti is on it's way (whoop whoop!)  :biggrin:  but hopefully I can get some tests in before I install it to help out others...

 

EDIT1: OK, so RAM result at 3388 in Passmark (99th percentile - pretty good I'd say)

 

EDIT2: 3D GPU Mark is 9089 (93rd percentile - again, this is OK I think)

 

EDIT3: Disk  Mark is 3285 (74th percentile - not so great, but shouldn't affect the benchmark too much - I'm running my OS on an M.2 Samsung but IL-2 is installed on a separate SATA SSD so the tests are run against the SATA SSD)

 

Hi guys - back again!

Don't know what was going on with my system but just ran another couple of times through the test. This time I'm running a mild overclock to 4.3GHz

 

First time I got this:

 

Frames: 2724

Avg: 45.4

Min: 43

Max: 79

 

Then I plotted those out on a graph and it looked like ASW was on, even though in OTT I'd turned it off. So I "re-selected Off" in OTT (and put the Oculus HUD overlay on to check) and this time it actually turned off!!

So I ran again and got these numbers:

 

Frames: 4287

Avg: 71.45

Min: 44

Max: 91

 

I'm still not convinced that SS was at 1.3 as when I put the Pixel Density Oculus overlay on, it suggested it was at 1.0 but hey, I'm much happier with those numbers!!

 

If I could just figure out a way of getting the Ctrl-2 thing to work (lock at 45fps with ASW off) I'd be very happy as I don't have much of an issue with running at 45 rather than 90... especially if I can run at High graphics settings, etc.

This (Ctrl-2) just doesn't seem to work for me. I tried holding it down for some time but nothing and the OTT locks at 45fps with ASW permanently ON so I get the prop artifacts...

I'm running the Oculus Home 2.0 beta - maybe this is interfering with the Ctrl-2 thing (or maybe I've misunderstood??)

 

Edited by wheeliemonsta

Share this post


Link to post
Share on other sites

RAM speed doesn't impact most games but BoX seems to care about it a fair bit. Either way, nice system.

 

Thanks. I bumped up the RAM to 2800 just for the sake of it. Also I noticed that I missed to turn off the target fps setting in the game so when I did these two things my average went up to 80 sharp! I'm quite happy with that.

Share this post


Link to post
Share on other sites

Hi everyone,

 

since VR performance of this game is a bit curious, I am doing my first posting in here. Since OP is unclear on how to set reprojection in SteamVR, I did two runs. Async. and interleaved reprojection set to off, Always-On Reprojection enabled on the first run and disabled on the second run:

 

2.012d 1,7 B1rdy Asrock X99M Killer/3.1 i7-6800K 3,4 4,2     16568 2453 DDR4 32 3200 1080Ti Vive 5279 75 91 87,983 68,796 19,2         VGA: Core 1911-1949Mhz, Mem: 5900Mhz; A-O Repro: On

2.012d 1,7 B1rdy Asrock X99M Killer/3.1 i7-6800K 3,4 4,2     16568 2453 DDR4 32 3200 1080Ti Vive 4869 44 90 81,15 68,796 12,4         VGA: Core 1911-1949Mhz, Mem: 5900Mhz; A-O Repro: Off

 

Always-On Reprojection provides a rather significant boost. I verified it by another bench run.

 

@Memory speeds: The benefits of increased speed are always a bit depended on the application. In general more speed is more beneficial than lower timings for games. However since most games are limited by GPU performance (even more the higher the resolution is), CPU performance, i.e. memory speed, becomes negligible. This is not the case in IL-2, since it places heavy load on one core/ thread. That seems to limit the overall performance. You can check that by decreasing resolution only to 1280x720, IL-2 won't gain much performance (if your GPU isn't a potato). Well multithreaded engines like the one from Elite: Dangerous or the recent Wolfenstein, will reach 300 Fps and more under those conditions.

 

For those of you running Ryzen 7 CPUs, you might want to try disabling SMT. Some games have proven to loose performance due to SMT and more than 12 Threads.

 

What can I do to increase Fps at ground level?

 

 

Edit: The table got nuked. :-( To be clear, I did the benches only with OC.

Edited by B1rdy

Share this post


Link to post
Share on other sites

 

 

I'll check the scores a bit later today hopefully with 1.0 SS.

 

Did you run the test with SS=1.0?  (just to know how bottle-necked is your GPU) 

Share this post


Link to post
Share on other sites

 

 

y CPU marks are as follows:   CPU: 13644 Single-thread: 2524   So this seems to be about right for the i5-8600K at stock clocks (I only have air cooling currently, so don't want to run it hot)

 

If you have a STMark of 2524 it means that your CPU is running at 4.3GHz, which is your max Turbo speed (beyond that is considered real OC). You should have the TurboBoost BIOS option activated. So, you most likely did run your VR test at 4.3.

 

Apart from the i5-4690K (which gave poor performance in the VR test), your i5-8600K is the only i5 tested. That´s make me think if this is a problem of the i5 series... I really don´t know.

 

When you upgrade to your new 1080Ti and run the VR test we will see if the guilty was the 1060 or the i5

Share this post


Link to post
Share on other sites

I heard that last windows patch for intel processors' vulnerability significantly reduced performance in IL2. Did anybody compare performance before and after patch?

Edited by Balapan

Share this post


Link to post
Share on other sites

 

 

So I ran again and got these numbers:   Frames: 4287 Avg: 71.45 Min: 44 Max: 91   I'm still not convinced that SS was at 1.3 as when I put the Pixel Density Oculus overlay on, it suggested it was at 1.0 but hey, I'm much happier with those numbers!!

 

Hey, you a have to nice and unique CPU (i5-8600K) and GPU (1060). If you run properly the VR test this could be very good info for people upgrading their CPU or GPU.

 

Please, in order to have a clear test do the following:

 

1. Forget (just for this test) the Oculus Tray Tool or Oculus Debug Tool and use SteamVR to set SS to 1.7 as explained in the instructions of first post.

 

2. Be sure your CPU speed is fixed to 4.3 (use CPU-Z) and run again your performance test for CPU and report the CPU passmark and STMark

 

3. Use Ctrl+Numpad1 to disable ASW as first post instructions. Remember to unblock you numerical keyboard on the right (pressing "Bloq Num" key)

 

Once you do that we can do more testing with the SS at 1.0, but try to have first a VR test with the VR test setting.

Share this post


Link to post
Share on other sites

 

 

2.012d 1,7 B1rdy Asrock X99M Killer/3.1 i7-6800K 3,4 4,2     16568 2453 DDR4 32 3200 1080Ti Vive 4869 44 90 81,15 68,796 12,4         VGA: Core 1911-1949Mhz, Mem: 5900Mhz; A-O Repro: Off

 

It is true that the instructions of OP didn´t mention how to set Async-Repro in SteamVR, but if you look to the image it is set off. I will add this to the instructions.

 

The point to do fair comparisons is that all should use the same settings. 

 

I really don´t know well Fraps measure the genuine frames or the frames generated by Async-Repro, but in any case the VR test should be run with ASW off and ASync-Repro off. Just to measure genuine frames.

 

I updated the table with your A-O repro off test, and it shows 17.5 fps more than expected based in your STMark performance.

 

In fact, it is the first i7-6800K be reported (and first with LGC2011-v3 socket) and it is showing a good performance for 4.2 OC. I don´t know if you can go beyond 4.2.

 

This particular CPU type seems to have something good for IL-2 VR.

Share this post


Link to post
Share on other sites

It is true that the instructions of OP didn´t mention how to set Async-Repro in SteamVR, but if you look to the image it is set off. I will add this to the instructions.

I think the image is still unreliable regarding interleaved-reprojection. It is good to add it to the description.

 

 

I really don´t know well Fraps measure the genuine frames or the frames generated by Async-Repro, but in any case the VR test should be run with ASW off and ASync-Repro off. Just to measure genuine frames.

FRAPS can't measure what is ultimately being shown in HMD. It provides only a rough estimation, even without any reprojection. But since the numbers we got are somewhat abstract, a bench with a-o repro can still provide useful information, since frametimes (and sytem load) might be better, resulting in more (stable) Fps.

 

I updated the table with your A-O repro off test, and it shows 17.5 fps more than expected based in your STMark performance.

I will do another test later, to be sure my measurement was not flawed.

 

In fact, it is the first i7-6800K be reported (and first with LGC2011-v3 socket) and it is showing a good performance for 4.2 OC. I don´t know if you can go beyond 4.2.

 

This particular CPU type seems to have something good for IL-2 VR.

4.2Ghz is not rock stable at the moment and I think it is the reasonable max clock of my CPU, but it runs IL-2 stable. If my bench results are correct, IL-2 might be one of the few games which actually benefit from CPU cache and/ or quad channel memory interface.

 

Did anyone test without SMT? Some games are running better without it.

Share this post


Link to post
Share on other sites

Hey, you a have to nice and unique CPU (i5-8600K) and GPU (1060). If you run properly the VR test this could be very good info for people upgrading their CPU or GPU.

 

Please, in order to have a clear test do the following:

 

1. Forget (just for this test) the Oculus Tray Tool or Oculus Debug Tool and use SteamVR to set SS to 1.7 as explained in the instructions of first post.

 

2. Be sure your CPU speed is fixed to 4.3 (use CPU-Z) and run again your performance test for CPU and report the CPU passmark and STMark

 

3. Use Ctrl+Numpad1 to disable ASW as first post instructions. Remember to unblock you numerical keyboard on the right (pressing "Bloq Num" key)

 

Once you do that we can do more testing with the SS at 1.0, but try to have first a VR test with the VR test setting.

 

Yes, I'll try to do the test using Steam SS settings instead of OTT.

 

What has been good though is that I did my first 8v8 quick mission with the settings as per my final test (ie. Graphics High vs my usual Balanced/Low) and found it to be very enjoyable with good detail and very few (if any) FPS slowdowns, so generally a very good and smooth and detailed IL-2 VR experience.

 

The 1080Ti arrives on this week so I'll try to get the test re-done before then on the 1060 (it'll be really difficult NOT to install the 1080 immediately!!  :) )

Share this post


Link to post
Share on other sites

@wheeliemonsta

That 1060 only had 3gb memory?

If so it might be a good idea tunring down landscape detail. Among other mystic things It controls (or used to) gpu memory used. Roughly 1 for 1gb, 2 for 2 and so on. With the 1080 this won't be an issue but till then this might help. So will ss of course.

Share this post


Link to post
Share on other sites

RAM speed doesn't impact most games but BoX seems to care about it a fair bit. Either way, nice system.

Ram speed impacts a lot of games. There are a lot of videos showcasing framerate increases when upping the ram speed (digital foundry has some of the best showcases of this). There is a cap at where the ram speed peaks out, most indications are that going above 3200Mhz for DDR4 returns diminishing gains.

I did a basic overclock from 2133 to 2400 and saw a noticeable gain in VR for this game (less drops from 90fps during intense rendering).

 

A combination of CPU and memory overclocking really gives the most the most bang for the buck for perfomance gains. I have my 6700k @4.8Ghz with DDR4 @2400Mhz. This is my older rig that I am about to upgrade to a 8700k and DDR4/3000mhz. I plan to overclock to 5ghz since that is a common stable OC setting for the 8700k.

 

With my current rig, as expected the GPU remains the bottleneck. I can only expect my Titan pascal to do so much. One interesting note on one of my test runs for this game I noticed my Titan did not go to 100% utilization during the VR session after I OCd both the cpu and memory.

This is intriguing because it indicates that the cpu and memory performance can really affect gpu workload. I suspect that during intense rendering spikes I am seeing the GPU bottlenecking thus giving me a drop from 90fps momentarily but not enough to constanstly max out the gpu in VR.

Now non-vr the gpu is certainly maxed out at 100% when rendering 4k max settings.

Share this post


Link to post
Share on other sites

 

 

A combination of CPU and memory overclocking really gives the most the most bang for the buck for perfomance gains. I have my 6700k @4.8Ghz with DDR4 @2400Mhz. This is my older rig that I am about to upgrade to a 8700k and DDR4/3000mhz. I plan to overclock to 5ghz since that is a common stable OC setting for the 8700k.

 

 

 

I am somewhat tempted to do the same. I built my rig in Dec 2013 and the darn thing is just so rock solid and runs so well have just been sticking with it. Normally I would already have upgraded my rig. Of course I have been keeping my video card updated throughout the years.

 

But as I will be coming up on 5 years by end of this year, I have been planning on going ahead and doing that new build at some point this year.

Not sure if going the 8700k route now would be the best thing, or wait until closer to the end of the year and see what is available then.

Edited by dburne

Share this post


Link to post
Share on other sites

I am somewhat tempted to do the same. I built my rig in Dec 2013 and the darn thing is just so rock solid and runs so well have just been sticking with it. Normally I would already have upgraded my rig. Of course I have been keeping my video card updated throughout the years.

 

But as I will be coming up on 5 years by end of this year, I have been planning on going ahead and doing that new build at some point this year.

Not sure if going the 8700k route now would be the best thing, or wait until closer to the end of the year and see what is available then.

I think you will find a massive jump in performance if you go with the latest cpu like the 8700k compared to what you have now.

I normally don't overclock memory since it tends to be way more sensitive for stability. I am not in the mood to have multiple blue screens of death as I figure out the ram. But I knew bumping it up a notch wouldn't hurt my memory and I wanted to see the impact and there was a definite impact even with a small bump from 2133 to 2400mhz.

 

Not sure when intel will come out with the next big chip. All signs points to 8700k being rushed out the door to keep AMD on their toes so my guess is intel won't have anything too drastic coming out anytime soon. Best guess is a 8-core version of the 8700k and some new flavors for the I5 and I3 line of chips coming in the spring/summer. A new gen chip probably won't show up for a year at least.

 

The reviews have been outstanding for the 8700k. Even without OC there is a big increase in general perfomance of the chip compared to last gen and 5ghz OC is easy and pain-free to attain (with the right motherboard/cooler) oh and you have the right cooler. The H100 is what I have and is perfect for the 8700k.

To me this chip will meet my gaming needs for the next 3 years for sure.

Edited by neostar

Share this post


Link to post
Share on other sites

The reviews have been outstanding for the 8700k. Even without OC there is a big increase in general perfomance of the chip compared to last gen and 5ghz OC is easy and pain-free to attain (with the right motherboard/cooler).

To me this chip will meet my gaming needs for the next 3 years for sure.

 

Good to know, thanks!

I will have to ponder on that for a bit.

 

I definitely would want to be able to run at 5 Ghz, and I don't want to go the de-lid route. I have been very pleased with my Corsair water cooler on this build and will likely get another for the new one, whenever I decide to take the plunge.

Share this post


Link to post
Share on other sites

This is the best review I have seen on the 8700k. Digital foundry does a great job of showing the pros and cons of the new chip with commentary on memory speed.


Good to know, thanks!

I will have to ponder on that for a bit.

 

I definitely would want to be able to run at 5 Ghz, and I don't want to go the de-lid route. I have been very pleased with my Corsair water cooler on this build and will likely get another for the new one, whenever I decide to take the plunge.

I am prepared to delid the 8700k if the temps for the 5ghz OC setting averages above 80C under load. Remember running any chip at high temps will wear it out faster over time so I am ready to preserve the chip life if I have to.

Share this post


Link to post
Share on other sites

I haven't delidded my 8700k and have no plans to. You can see the voltages and settings for 5.0 GHz and 4.7 GHz (daily setting, I use this PC for a lot of heavily threaded professional stuff). With a dinky little 120mm push/pull AIO (arctic Liquid Freezer 120), the coolant temperature hovers at about 30C after 12 hours of CPU mining on all 6 cores. CPU temps right this instant after 12 hours of mining (it's still mining BTW): 48C. The miner doesn't use hyperthreading though, so it isn't a stress test. But it is a very real workload. So yeah, a good 120mm AIO is more than enough without delidding.

 

Performance in BoS is nearly flawless. It does 87 fps average in the test track, but in actual play it almost never drops below 90 fps even at 4.7 GHz. DCS 2.x runs pretty smooth too. Those two games love their clock speed above all else and the 8700k provides it. It also has a fair number of cores and threads for more modern game engines to use and non-gaming tasks.

Edited by BeastyBaiter

Share this post


Link to post
Share on other sites

I haven't delidded my 8700k and have no plans to. You can see the voltages and settings for 4.7 GHz (daily setting, I use this PC for a lot of heavily threaded professional stuff) and 5.0 GHz. With a dinky little 120mm push/pull AIO (arctic Liquid Freezer 120), the coolant temperature hovers at about 30C after 12 hours of CPU mining on all 6 cores. So yeah, a good 120mm AIO is more than enough without delidding. Performance in BoS is nearly flawless. It does 87 fps average in the test track, but in actual play it almost never drops below 90 fps even at 4.7 GHz. DCS 2.x runs pretty smooth too.

 

Sounds promising - and tempting, thanks!

Share this post


Link to post
Share on other sites

@wheeliemonsta

 

That 1060 only had 3gb memory?

 

If so it might be a good idea tunring down landscape detail. Among other mystic things It controls (or used to) gpu memory used. Roughly 1 for 1gb, 2 for 2 and so on. With the 1080 this won't be an issue but till then this might help. So will ss of course.

 

Thanks... I'll give that a try (e.g. try with High graphics but lower the landscape setting - see if I can get somewhere near to that magic 90!)

 

To be honest, I was pretty impressed with the average 71fps I got with the settings as per the OP but every frame counts...  :)

 

EDIT: Avg 71 was with settings as per OP but with SS set to 1.0 (see additional post below)

Edited by wheeliemonsta

Share this post


Link to post
Share on other sites

Hey, you a have to nice and unique CPU (i5-8600K) and GPU (1060). If you run properly the VR test this could be very good info for people upgrading their CPU or GPU.

 

Please, in order to have a clear test do the following:

 

1. Forget (just for this test) the Oculus Tray Tool or Oculus Debug Tool and use SteamVR to set SS to 1.7 as explained in the instructions of first post.

 

2. Be sure your CPU speed is fixed to 4.3 (use CPU-Z) and run again your performance test for CPU and report the CPU passmark and STMark

 

3. Use Ctrl+Numpad1 to disable ASW as first post instructions. Remember to unblock you numerical keyboard on the right (pressing "Bloq Num" key)

 

Once you do that we can do more testing with the SS at 1.0, but try to have first a VR test with the VR test setting.

 

 

Hey - just ran the tests again using just Steam to set SS value at 1.7

 

Numbers are:

Frames: 2914 -  Avg: 48.567 - Min: 31 - Max: 65

Frames: 2882 -  Avg: 48.033 - Min: 33 - Max: 65
 
So it looks like my previous best was with SS set to 1.0..
I ran again with SS at 1.0 and got:
 
Frames: 4502 - Avg: 75.033 - Min: 44 - Max: 91
 
This is with CPU at 4.3GHz
Passmark: 13806    Single-thread: 2589

Share this post


Link to post
Share on other sites
Hey - just ran the tests again using just Steam to set SS value at 1.7   Numbers are: Frames: 2914 -  Avg: 48.567 - Min: 31 - Max: 65 Frames: 2882 -  Avg: 48.033 - Min: 33 - Max: 65

 

Thanks for running these test again (I updated the results table and SS tests tab), they deliver nice info:

 

1.- Your 1060 is clearly the bottleneck for IL-2 VR. We finally got evidence that 1060 is limited for IL-2 VR if some moderate supersampling is used.

 

2.- The new i5-8600K is running very well at just 4.3 GHz and with the right GPU and RAM it will be a solid rig for IL-2 VR.

 

3.- Your new 1080Ti should boost well your fps comparing to 1060.

 

Until your new 1080Ti arrives, you can try to experiment with some moderate OC (for example 4.6) and see how your CPU perform. 

What CPU cooler do you have?

 

Instructions for overcloking at: https://forum.il2sturmovik.com/topic/29881-overclocking-4790k-better-bos-performance/

Edited by chiliwili69

Share this post


Link to post
Share on other sites

What CPU cooler do you have?

 

Instructions for overcloking at: https://forum.il2sturmovik.com/topic/29881-overclocking-4790k-better-bos-performance/

I have Gammaxx 400 push pull air cooler. I doubt I can do too much OC but I'm going to redo my thermal paste and remount it this week to see if I can get stock clock temps down, then maybe try some gentle OC.

 

Anyway, hopefully the info will help people out!

Share this post


Link to post
Share on other sites

For the sake of the spreadsheet, my motherboard is a Gigabyte AB350-Gaming

Share this post


Link to post
Share on other sites

Ram speed impacts a lot of games. There are a lot of videos showcasing framerate increases when upping the ram speed (digital foundry has some of the best showcases of this). There is a cap at where the ram speed peaks out, most indications are that going above 3200Mhz for DDR4 returns diminishing gains.

I did a basic overclock from 2133 to 2400 and saw a noticeable gain in VR for this game (less drops from 90fps during intense rendering).

 

A combination of CPU and memory overclocking really gives the most the most bang for the buck for perfomance gains. I have my 6700k @4.8Ghz with DDR4 @2400Mhz. .

thats very intriguing neo, can you pls share your specific bios settings for that 4.8? I was having some trouble getting stable at that speed. I suspect my voltage was too low.

 

I too saw some good gains with the mem oc

Share this post


Link to post
Share on other sites

Hi guys, Here are my results, My graphics card actually is a GTX 970 oced (+200 core, +500 vram)

 

I5 4690K @ 4.5 (stock voltage) Ram DDR3 2400 (10-12-12)

 

CPU mark 10396. CPU Single thread 2708
 
IL2 Track, all settings as firts page indicates (Steam SS 1.7, etc)
 
Frames: 3035 - Time: 60000ms - Avg: 50.583 - Min: 38 - Max: 72
 
 
Edited by LF_Ares121

Share this post


Link to post
Share on other sites

Nice to see results from some older systems. Curious as to if it's a GPU or CPU bottleneck though. Any chance you could check GPU usage during the playback? Windows 10 has it listed in task manager now, easiest way to check.

Share this post


Link to post
Share on other sites

I Just tested cpu/gpu usage.

 

CPU usage 40%

GPU usage 90-95%

 

Clearly, GTX 970 is the bottleneck here. 

 

I'll wait for the next gen volta, to replace my venerable 970. 

Edited by LF_Ares121

Share this post


Link to post
Share on other sites

Getting bored so going to overclock FX-8350 to see what difference i get in fps..

Currently on Stock 4.2Ghz at a crazy low but super stable 1.29 Vcore (guess i won the silicone lottery)
Idle temps are 25*C (room 22*C)
Load temps are 35*C (room 22*C)
**Custom Loop Liquid cooling capable of 450 watts of Cooling power it will cool this cpu @ 6ghz (3 x 120mm fans on rad with 4 x 240mm fans forcing air through it**

Im aiming for 4.8ghz @ around 1.4-1.45 Vcore
600mhz increase should be notable.
My only limitation on my system is the motherboard might have Weak Voltage regulators and poor cooling for onboard Power supply

Just curious what you guy recommend for the best program to Graph (come with graph) CPU usage Versus fps
as i been told that task manager is no good

PFA:
2j3o8yc.jpg

Edited by =TBAS=OccludedLight14

Share this post


Link to post
Share on other sites

 

 

Hi guys, Here are my results, My graphics card actually is a GTX 970 oced (+200 core, +500 vram)   I5 4690K @ 4.5 (stock voltage) Ram DDR3 2400 (10-12-12)

 

Thank you for reporting that combination of CPU&GPU and welcome to the IL-2 VR club.

After updating it in the table you are achieving 23 fps less than expected (column V) based in your STmark performance correlation for your 2708 value.

 

This is partially due to CPU and GPU as well. If you look to the SYN_repent test (same i5-4690K @4.5 but with 1070Ti GPU), he is achieving 13 fps less than expected. 

 

Therefore we could say that 10 fps drop is due to your GTX970 and 13 fps is due to your i5-4690K. (The RAM @2800 could also be responsible for some fps)

 

None of the i5-4690K has achieved a good performance in IL-2 VR.

 

When you read that 40% load of the CPU, it doesn´t mean your CPU is not the bottleneck too. The way this CPU load is calculated is based in the %load of each core. The main thread of IL-2 is jumping from core to core to distribute heat, but that thread is bottlenecked by the CPU as well.

This was described in this thread by samuel: https://forum.il2sturmovik.com/topic/29322-measuring-rig-performance-common-baseline/?p=499246

Share this post


Link to post
Share on other sites

Had the Rift for a few months now and wow! What a difference. Tried a few flights with Track IR the other weekend and while the graphics are way better,  with VR you get the "feel" much better. Anyway here are my results - only did the VR test.

 

2018-01-20 14:59:00 - Il-2
Frames: 4240 - Time: 60000ms - Avg: 70.667 - Min: 44 - Max: 91
 

Specs in signature

 

Passmark results:
CPU Mark                           13234
CPU Single Threaded         2821

Share this post


Link to post
Share on other sites

 

 

018-01-20 14:59:00 - Il-2 Frames: 4240 - Time: 60000ms - Avg: 70.667 - Min: 44 - Max: 91

 

Thank you for posting your test results and welcome to the VR IL-2 club. Yeah! much better feeling than trackIR.

 

Could you also please report you CPU clock speed and your RAM speed (use CPU-Z)?

 

Based in your STMark performance (2821) you will be oveclocking at 4.7 or 4.8 but not sure exactly.

 

People with a 7700K and a 1080 were achieving higher performance with this track. Please, review that your CPU or GPU is not thermally throttled.

With the MSI Afterburner yuo can monitorize in a trendline the GPU and CPU temps and the GPU and CPU cores clock frequencies.

Share this post


Link to post
Share on other sites

Thanks chiliwili69!

 

Not sure what I'm looking for here, CPU speed in CPU-Z states 4400 Mhz. With MSI Command Centre running it states the CPU at 4800Mhz.

 

DRAM Freq 1200Mhz (FSB DRAM 1:18)??

 

Will have a look at MSI Afterburner.

 

Apoligies if this is incorrect but I'm not overly familiar with OC!

Share this post


Link to post
Share on other sites

Thank you for reporting that combination of CPU&GPU and welcome to the IL-2 VR club.

After updating it in the table you are achieving 23 fps less than expected (column V) based in your STmark performance correlation for your 2708 value.

 

This is partially due to CPU and GPU as well. If you look to the SYN_repent test (same i5-4690K @4.5 but with 1070Ti GPU), he is achieving 13 fps less than expected. 

 

Therefore we could say that 10 fps drop is due to your GTX970 and 13 fps is due to your i5-4690K. (The RAM @2800 could also be responsible for some fps)

 

None of the i5-4690K has achieved a good performance in IL-2 VR.

 

When you read that 40% load of the CPU, it doesn´t mean your CPU is not the bottleneck too. The way this CPU load is calculated is based in the %load of each core. The main thread of IL-2 is jumping from core to core to distribute heat, but that thread is bottlenecked by the CPU as well.

This was described in this thread by samuel: https://forum.il2sturmovik.com/topic/29322-measuring-rig-performance-common-baseline/?p=499246

Thanks,

 

I have oced a little bit further, 4,7 MHz with no increase in performance. I've forgot to copy the results.

 

I've oced the ram speed but my system lose stability no matter the voltaje increase, and searching for new DDR3 2933 modules, it seems lost cause, the are not available ddr3 ram modules at that speed.   

Share this post


Link to post
Share on other sites

 

 

Not sure what I'm looking for here, CPU speed in CPU-Z states 4400 Mhz. With MSI Command Centre running it states the CPU at 4800Mhz.   DRAM Freq 1200Mhz (FSB DRAM 1:18)??

 

It should be 4.8Ghz then, as reported by MSI Command Centre.  Don´t know why CPU-Z report 4.4. Could you send a picture of CPU-Z?

 

Regarding RAM, yes, this is the number you should look at. Since it is double rated, it is multiplied by 2, so your RAM speed is 2400MHz. This speed is OK. With a 3000MHz you might gain some few extra fps, but it might not worth.

 

You can use MSI afterbuner during the test track just to be sure that your OC is maintained at 4.8.

Share this post


Link to post
Share on other sites

 

 

I've oced the ram speed but my system lose stability no matter the voltaje increase, and searching for new DDR3 2933 modules, it seems lost cause, the are not available ddr3 ram modules at that speed

 

As you can read in this post (https://forum.il2sturmovik.com/topic/29322-measuring-rig-performance-common-baseline/?p=495403) I upgraded to 2933 memory last summer. It was expensive and bought it in USA through internet. I gained some fps, but my original speed was 1866.

 

IMHO, In your case it might no worth to upgrade memory since the problem is in that particular CPU. 

Share this post


Link to post
Share on other sites

It should be 4.8Ghz then, as reported by MSI Command Centre.  Don´t know why CPU-Z report 4.4. Could you send a picture of CPU-Z?

 

Regarding RAM, yes, this is the number you should look at. Since it is double rated, it is multiplied by 2, so your RAM speed is 2400MHz. This speed is OK. With a 3000MHz you might gain some few extra fps, but it might not worth.

 

You can use MSI afterbuner during the test track just to be sure that your OC is maintained at 4.8.

CPU-Z is fine, just me looking at the specification rather than Core Speed - ticking over nicley at 4803Mhz ish.

 

Downloaded Afterburner - so having a fiddle with that!

Share this post


Link to post
Share on other sites

 

Had the Rift for a few months now and wow! What a difference. Tried a few flights with Track IR the other weekend and while the graphics are way better,  with VR you get the "feel" much better. Anyway here are my results - only did the VR test.

 

2018-01-20 14:59:00 - Il-2

Frames: 4240 - Time: 60000ms - Avg: 70.667 - Min: 44 - Max: 91

 

Specs in signature

 

Passmark results:
CPU Mark                           13234
CPU Single Threaded         2821

 

 

nope nope nope with those results. You *will* be at 85+fps ave with that setup. (Im at ~84fps)  Something wildly amiss. i had some issues with over tweaking my VRAM. mucked my system up for a min and had lower Ghz

 

We have the same board, also, 7700 can do 5.0Ghz easy. Are you using Game Boost in Bios? Any other software?

 

maybe doesn't matter too much, but are you on current BIOS v1.50? (I updated) 

 

MSI has it's version of CPU-z here

 

My latest and last with setup in sig:

 

Frames, Time (ms), Min, Max, Avg
  5049,     60000,  54,  91, 84.150
 
 
 
 
 
**As a side note, with shadows low, DRF .8 and a 600x800 window i'm at:
Frames, Time (ms), Min, Max, Avg
  5192,     60000,  59,  91, 86.533
 
Edited by katdog5

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...