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Rise of Flight needs attention!

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RoF hasn't been 'abandoned'. Like any other piece of software, as it gets older, the likely returns on any future development diminish. It is still being sold though, and accordingly wouldn't be in in the developers interest to give the game away for free. Likewise, the code for the Digital Nature engine is an asset that won't be handed over to potential competitors. It is of course possible that at some point an agreement with a team of modders might be come to, whereby they get access to the code under an NDA, but as far as I'm aware no such proposal has even been put forward. And I very much doubt that the RoF developers/publishers will announce that they are going to do anything in regard to this unless they receive specific proposals. Accordingly, I suggest that if there are potential RoF modders out there they get themselves organised, decide what exactly they want, and then make a proper approach. Because speculation about it from random people, who apparently don't want to become actively involved, on the forum of another game isn't going to achieve anything.

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Yeah, I've flown my share of franken planes in the past too. 

You know there are far better examples in 1946, and there are many in COD , cheap points.

You attitude do not bother me, I just fed up being "misunderstood" when we all know perfectly what I really meant. 

However , I was only suggesting a possibility we all know never will happen, so I am out, there is really nothing here I am very passion about 

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We really need to put RoF and OFF in a quiet, comfortable room together with a bottle of champagne and some caviar and let nature take it's course.  With luck we would get a new software with the flying sensation of RoF and the SP of OFF.  Murphy's Law dictates the opposite, unfortunately.

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based on what several dcs vr enthusiast have said several times. A ww1 sim supporting VR , will in their opinion be a winner. BOX might as well be in that category for all I know

Edited by 216th_LuseKofte

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When reading the topics on VR, it always reminds me to another, promising development, remember the 3d glasses. I do not think the VR would be an succes for gaming, it is all going to slow and the needed hardware is rather expensive.

 

BTW, I just took a look at Jasons Rof profile and I did notice his last visit on the Official Rof forum was 28th oktober 2016. So maybe the Rof game is not be abandoned, but sure Jason did.

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I really like ROF but i don't think it wise for the team to expand the franchise before a major overhaul (DX11, 64bit). These things did wonders for Il-2. But as the team is working on the career mode for Il-2 i would like to see some improvements for the ROF career as well. Maybe expanding the numbers of units or fixing some minor glitches.

 

Grt M

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Outsourcing RoF to a team that can update the maps and DX, plus make a better AI would be a good thing.  They could share the profits and users could pay for the upgrade to RoF 2. 

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Outsourcing RoF to a team that can update the maps and DX, plus make a better AI would be a good thing.  They could share the profits and users could pay for the upgrade to RoF 2. 

 

Bust out your checkbook than - somebody is going to have to pay for that team and Jason has politely said (multiple times) that ROF doesn't have a stake in eating up development resources (including money, that's a major, major resource) in the foreseeable future.

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I bought BOS because I was (as I know today is not how it be) told on rof forums by Jason that it will support Rof development, and eventually new tech will be imported to ROF. So I have right to feel cheated, any way I did forget and I can understand but yes that was my motivation to buy this francize. I'm glad that I bought it anyway and will be supportive in the future of this or other era CFS.

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I remember that too, Tomcat. They more or less promised the new tech would "drip down" to ROF as they would get along.

Didn't happen.

 

On the other hand, I'm very glad the team proceeds the way it does and we'll have more and more to look forward to.

Who knows, we may see a ROF2 some day?

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Guest deleted@30725

Mod support would have been good. There seemed to me to be enough planes in the game, updating the graphics is what a lot of people want. You can see it in the steam reviews. The slow combat combined with the old graphics puts new players off and you can't really blame them. It's easy to say 'play the game for the gameplay', but people like to be in a a pretty game world when there are plenty of other flying games that offer superior graphical fidelity. Namely that F2p game Warthunder that features some ww1 planes at the start of the game.

 

People who modify and update these games seem to be exceptionally talented often producing mods that can be as good or better than what the original developers made. If mods are rubbish the high standards community members hold often come into play and such mods are left to de-compile at the bottom of the code bin. Forgotten Hope 2 mod for Bf2 was one of the best mods I ever played, it was as good as some modern paid DLC.

Edited by deleted@30725

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Nah ROF graphics it's not far from BOS - they switched to dx11 but not yet change much. There are new clouds and more optimisations, higher pooly and textures. I think BOK with new map tech will put it further away.

 

Look

Edited by 307_Tomcat

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Why would any company want to make profit out of a product that they've lost interest in?

... because companies exist to make profit, and making profit from a product they aren't spending money on means that they have more money, which they can then use to purchase goods and services?

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Guest deleted@30725

307- Tomcat - For a moment I thought OK, the video looked good, but then I loaded up the game on steam and this is how it looked.

 

I don't know if there are any mods for it. At least the steam community has no idea if there are.

post-30725-0-82037600-1491228410_thumb.jpg

Edited by deleted@30725

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BfBunny there are lots of high resolution textures replacement for Rof starting with ground textures and ends on vehicles. All need to be downloaded, feaw are working with mods off mode. If this is what steam users wants I hope devs can just incorporate those third party works into official game tree - as was done before with other stuff.

Edited by 307_Tomcat

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Guest deleted@30725

BfBunny there are lots of high resolution textures replacement for Rof starting with ground textures and ends on vehicles. All need to be downloaded, feaw are working with mods off mode. If this is what steam users wants I hope devs can just incorporate those third party works into official game tree - as was done before with other stuff.

 

Thanks tomcat. I didn't know about that.

Edited by deleted@30725

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If you want to check out the mods available for RoF, including some of those texture packages Tomcat mentioned, you might want to look here (official RoF mods site, though not particularly exhaustive due to lack of attention for a while):  http://www.rofmods.com/en/ 

 

or here (my list of favorite mods):  https://riseofflight.com/forum/topic/45387-updatedfixed-links-panthers-favorite-mods/

 

or just browse around in the RoF Forum subsection devoted to mods generally, here:  https://riseofflight.com/forum/forum/278-3rd-party-mods-software/ 

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RoF and a VR pass as good as what we have in BoX would be my dream game.

 

On a monitor I preferred RoF to BoX. Since the VR pass, I haven't even touched RoF. I know dev's have to prioritize their valuable time, and that should include looking forward rather than back. Perhaps their will be room for a RoF 2 in the future, built from the ground up for VR in a few years time, once it's more mainstream, and has improved in quality. 

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I was just shocked when i got RoF other day thats it not DX11
I mean DX11 came out in like 6 years ago,
also on the games Requirements page it says min requirement DX9/11 (install game and its only DX9 :|)

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I was just shocked when i got RoF other day thats it not DX11

I mean DX11 came out in like 6 years ago,

also on the games Requirements page it says min requirement DX9/11 (install game and its only DX9 :|)

That is because this game was introduced in 2009, at that time XP that uses DX9 was mainstream and Vista that uses DX10 was an nogo OS.

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According to your post the minimum requirement is DX9/11. That means 9 or 11 - either will run it, I cannot see what the problem is. 

 

RoF is an old game now, unlikely to get any developer attention any time soon. You either still like it as it is, with or without it's various mod enhancements, or say thank-you for the good times in the past and move on to newer pastures. 

 

A bit like being married really. 

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...

A bit like being married really.

 

In case your spouse is only influenced by a 3rd party. But even then you might try to fire the poolboy...

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In 2015 when 1CGS pulled away from RoF the 2 games were still running under the Digital Nature Engine. IIRC, at that time there was no VR, DirectX 11 Graphics, updated game engine for IL-2 GBs, but with all the support by the devs in just 2 years, they were able to add these things. I mean, if they (or A dev team) can do it for IL-2 GBs, then they (or Another dev team) can do it for Rise of Flight. Something to mention is that, 1C Maddox made IL-2 1946, then they developed a new game engine and a new game, IL-2 Cliffs of Dover. With IL-2 GBs it ran under the Digital Nature engine, then the devs were able to update the game engine to the Digital Warfare (or Sturmovik Engine). Stated recently by Jason, they're going to make a new engine for Il-2 GBs. See here. 

Essentially the devs are just UPDATING the Digital Nature Engine to a newer engine(s) for IL-2 GBs. WITHOUT making a new game all together.

 

I feel that someone (doesn’t have to be the devs) should update RoF to the current game engine, as well as adding VR, Updated Graphics, possibly more, charge a reasonable additional fee, and then sign off forever, if not, a long while for RoF, but free of any charge by 1CGS!

 

Also. Just because the devs have no intention of returning to Rise of Flight, doesn't mean that no one else can. This has happened in the past with IL-2 1946 (Team Daidalos. BTW while 1C Maddox was working on CloD, TD was working on IL-2 1946 IIRC),

 

 IL-2 Cliffs of Dover (Team Fusion Simulations),

 

CFS3 (Shockwave Productions, later A2A Simulations released an add-on for CFS3 called Firepower. BTW, I learned about Firepower a few months ago so don't be so harsh if I posted something wrong).

 

Back in 2015 there was really nothing more to add to RoF, but now there is and I feel that Rise of Flight needs attention by A dev team (doesn't have to be the devs) as it's a great game, better than Flying Circus. Without Rise of Flight the Pilot Career mode currently in IL-2 GBs wouldn't exist in it's current form and IL-2 GBs, formally known as IL-2 BoS wouldn't exist.

 

By the way, RoF was supported for 6 years, IL-2 GBs has been supported for 5 years. Probably IL-2 GBs will be supported longer than Rise of Flight was supported for.

 

Thank you.

Edited by Novice-Flyer

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One day Novice-Flyer you'll meet a woman and all this angst will be as dust.

 

In the meantime,  ZZzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz............................................................................

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ROF was so much better in it's early years. Updates have pretty much dumbed it down.

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Rise of Flight was done the minute they announced Flying Circus. Flying Circus is your Rise of Flight II. Your purchases you made helped fund Flying Circus. This should have been abundantly clear when you were given discount based on purchases you had made in the preceding years. 

 

I do wonder how many "volumes" it will take before it reached the same level of content as Rise of Flight???

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22 hours ago, IV./JG51-Lanze_vonHaltung said:

I do wonder how many "volumes" it will take before it reached the same level of content as Rise of Flight???

 

I think I remember an interview with Jason where he specifically said sequels and further development on these projects (including Tank Crew) would be highly dependent on sales from those specific projects. IIRC not so much the whole portfolio itself, but these products exclusively. 

 

So we'll really just have to see where this goes. 

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On 11/21/2019 at 11:07 PM, MarderIV said:

 

I think I remember an interview with Jason where he specifically said sequels and further development on these projects (including Tank Crew) would be highly dependent on sales from those specific projects. IIRC not so much the whole portfolio itself, but these products exclusively. 

 

So we'll really just have to see where this goes. 

Though in the release post for FC, when it and Bodenplatte officially release, they did state they "hope to make more Flying circus modules", which I take as "we likely will, but aren't ready to announce it yet".

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3 hours ago, migmadmarine said:

Though in the release post for FC, when it and Bodenplatte officially release, they did state they "hope to make more Flying circus modules", which I take as "we likely will, but aren't ready to announce it yet".

 

 

No, it means exactly what they say it means - nothing less, nothing more.

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