I do quite a bit of training against the AI's in quick mission. When I go to multiplayer, it is no surprise that interfacing with humans is quite different.
A couple of things I find different with the AI is they are slower and less creative to get on my tail than humans. As I up their skill level for a more challenging scenerio, their flying and teamwork skills improve (but still slower in manuvering). However, once you get to veteran and ace levels, the aiming skills are beyond the limit. I see the AI on replays letting loose with shots up a km away and hitting me on a snapshot! Because of the unbelievable accuracy the AI has at higher level, I usually set the AI skill at "average". They are still great shots at that level, but manuvering skills are less than the ace level.
It would be nice to have a more human style opponent in the AI which could maybe be done with up to 3 seperate AI skill level settings.
1 Manuvering skill
2 Teamwork with other AI
Just dreaming. Thanks for all the work put into this fantastic simulator!