it struck me that a number of commonly axis-bound inputs are not continuously adjustable controls in the cockpit itself on several aircraft
for instance, take the mixture handle on the p40 -- it really has only four positions in which it should be set, whereas the game allows it to move freely, in direct relation to the input axis...
this can become distracting for the pilot, as it isn't clear how the operation thresholds are defined, or simply because it doesn't "feel right" that the handle be out of the correct position
I personally find myself quite often "over-adjusting" those controls, somewhat subconsciously, so that they sit where they should and not somewhere else in between stops - and then I wonder what the boundaries are, and feel quite ill-at-ease with having such a fuzzy notion of the effect of my controls
I then suggest that to remove any such guessing, or even if just for realism's sake - this kind of control should ideally "round out" to the nearest stop as the axis is moved
Edited by 19.GIAP//Moach, 25 January 2017 - 02:34.