While I definitely appreciate that the devs are trying to expand the Singleplayer experience of the game, I bought the campaign after all, I have to say that I am not entirely satisfied with the product. Before I go into further detail, let me say this: I have been playing DCS for a very long time now and I am an avid supporter of the excellent campaigns that are provided there (also mostly by dedicated mission builders btw.). I am therefore used to a certain level of quality and content when it comes to SP campaigns. I understand that BlackSix is not a dedicated campaign guy and that this was only one of his contributions to the sim, but that said: I also pay 10$ for the campaigns in DCS and I have to say that the complexity of the missions, the variety of tasks, the amount of material that is used as documentary, storytelling and presentation and the crazy amount of custom voice-overs (which are or at least were possible in BoS) just blow this campaign out of the water tenfold. The concept of the missions is definitely good and there is a fair amount of variety in the tasks and kind of gameplay the missionstructure tries to create, but when all is said and done, it feels like a slightly orchestrated standard-campaign with the bonus of a few hot spots with tracer fire. Custom voice-overs, storytelling in the mission to change the course of the experience and a bit more material on the side about what happened during the time, the actual battles that took place and maybe something visual (maybe old pictures) would do wonders for this campaign. I do not know that is missing this is due to BlackSix having other dev-duties, the limitations of the engine or other reasons I do not want to speculate upon. The experience I got with the campaign is definitely better than everything we have seen so far in terms of Singeplayer from the developer side, but to be honest: We have not seen very much in the first place, so that was not that difficult. Not trying to be a hater here, but I would strongly suggest motivating capable dedicated mission builders to join in on the fray with a good cooperation in the payment model or actually getting someone on the team who has the time and ressources to further develop the developer-created campaigns.
Maybe I'm simply spoiled by DCS's superb content in the campaign-department but as it stands I cannot justify to purchase another campaign of this format when there are quite a few DCS campaigns still out there that I want to play. Just some honest thoughts and my experience.
Edit: For those who wanna know what I mean - there are quite a few trailers, playthroughs and all that jazz available on youtube. Good examples of what I mean are "Operation Piercing Fury" - by Ranger79 and "The Enemy Within" by Baltic Dragon, both campaigns for the A-10C. The official campaign for the Mirage 2000C module, which has also been crafted by Baltic Dragon is another example.
Edited by JG4_Ether, 21 December 2016 - 04:39.