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jcomm-il2

Would detailed fuel management interest you ?

Would detailled Fuel Management be a nice feature for you ?  

138 members have voted

  1. 1. Would you like to see detailled fuel management modeled in future versions of 1C/777s il-2 ?

    • Yes !!!!
      100
    • No I don't want that at all !!!
      15
    • I'm neutral about it...
      23


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This poll is for the implementation of detailed fuel management on il-2 aircraft, and maybe tanks too ( if that makes any sense.... I don't really know .... )

Edited by jcomm

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Not a must but definitely interesting to have. If implemented (and that is rumoured to be in the works) I would appreciate if supporting documentation/basic guidance for each major aircraft family is provided so we can do it properly :)

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 I would appreciate if supporting documentation/basic guidance for each major aircraft family is provided so we can do it properly :)

 

This^^

 

As more features are added it is very important to update the manual and include in Basic game download and give more explanations easily found for newcomers and veterans alike

 

Cheers Dakpilot

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Yes, proper fuel management documentation would really be required.

 

Asymmetries due to unbalanced fuel distribution, and many many other factors....

 

But I would really like to have it....

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Yes please. At least let me manually go through the different fueltanks. Now you have wait until the game switches through all of them (Like in the Bf-110). No idea how this change would influence the 109 with just one tank and meter.

 

Grt M


PS: There was a DEV update about this...


Yes found it!

 

25. Make fuel system simulation more complex (more detailed tanks system, allow player to control engine flow and control fuel amount manually, more detailed fuel leaks and self-sealing process, fire probablity based on remaining amount of fuel inert gas pressurization, external fuel tanks.

 

So.. I think it's somewhere on the roadmap.

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Good, this is very important feature, especially for those aircraft that suffer big time from various issues with specific fuel load.

 

Hi Hiromachi,

 

What do you mean with that? What issues?

 

Grt Martijn

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Some aircraft had stability issues related to Center of Gravity, for example Spitfire or P-51 were known for that under specific fuel loads stability was changing and some maneuvers could be prohibited. Ki-61-I with fourth fuel tank ( placed in the middle of the fuselage) filled with gasoline was much harder to fly and it was almost never used, in fact at some point it was manufactured without it anymore.

Other issue may be related to knowing which fuel tanks are protected and which not. Corsair had protected main fuel tank, but wing fuel tanks which were unprotected and hitting them was giving much higher chance to set machine afire - case of P. Boyington and his wingman shot down, when both went down in flames. A6M5 on the other hand had its main (fuselage) fuel tank unprotected but wing fuel tanks were protected by automatic fire extinguishers, and it became a common practice for the pilots to never fill the main fuel tank to avoid fires when hit. 

 

Direct control over fuel load and its location is quite important and may affect lots of things. 

  • Upvote 2

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Exactly, and simple asymmetric fill of tanks, due to malfunction or improper switching from one side to the other after flying for a while.

 

In the p51d this can bring some really unwanted effects, with marked rolling moment, not to talk of the mentioned above CoG effects when using the fuselage tank.

 

I think it can easily be done with key combinations or mapped to controller buttons / switches, so, no need for any sort of clickable interaction :-)

Edited by jcomm

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Hi Guys,

 

On a side note. Would it be interesting to add the ability for external fuel tanks? Options are always nice, but do the map sizes need the extra fuel? 

 

I'm leaning against not yet justified. At least for the current scenario's. 

 

Grt Martijn

Edited by 1./ZG1_Martijnvdm

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I can see this getting into one of those disputes of gamers against simmers

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I can see this getting into one of those disputes of gamers against simmers

That's why there are realism options.

 

Grt M

  • Upvote 1

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They were uses in long range fighter sweeps in the Eastern Front, and on long range escort missions as well, particularly over the Baltic and Black Seas.

 

The P-39s were commonly loaded with a tank on the belly to fly in overcast weather and intercept Ju-52s and floatplanes flying at wave-top height evacuating Kuban to Crimea, and later from Crimea to Romania.

 

Over Moscow and Stalingrad these were there solely for ferry flights, if at all considering most fighters had a range of 1000km on internal fuel.

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I'm al for it and if they do, I hope they also include it for the planes we already have.

 

:salute:

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Today leaks are very simple too - one small bullet hole or big cannon - no diffrence in graphics representation - just faster rate of fuel guages decrement.

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I am for a more complex simulator, but I can understand people who do not. With all complexity asked for here I think you need to have full complexity: startup , fuel and such  as server option. Because I think in this game, full complexity got a small audience.

You cannot really have servers with fuel complexity and no cold start and other with cold start and no fuel complexity. It got to be all the way. And WOL type of servers, we are too few to divide 

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The poor very limited management is a huge immersion killer in this Sim.  Seat and watching the automatic take place .. it's impossible for me.

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Just curious
What extra fuel management are you wanting?
Balancing tanks is about it would you like to also sniff it :P

- Already have Manual Mixture control that effects Piston and Cylinder head temps along with Power output (FOR THOSE PLANES THAT WERE FITTED WITH MANUAL CONTROL)
- Already have Awesome Auto Fuel Mixtures for planes that were fitted with them (mostly German but also Mig3 & IL2)
- Already have Mixtures dependent on Altitude & Weather (hot / cold air density)
- Can already control fuel flow in HE-111 and some others via correct engine management
- Already have Ability to choose fuel load out.
- Already have nice exhaust flames that change depending on rich/lean stoich temps.

What else can we add that will improve the "poor very limited management" which i think is not true.  :huh: 
 

Edited by =r4t=Sshadow14

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Have anyone considered the fact that this could be done and it could be done by choice . Like DCS , you can switch on the cheat button [WIN]+[HOME] and  you will have a startup like we have today, or you can choose to do it the hard way.

It beats me , that every time someone ask for something that is not a new plane. Some insist to suddenly have a budget responsibility , or run the priority list.

Overtime there will come one and say no, if it going to affect the production of a new plane I won´t have it.

And that suppose to settle it?

Why lobby for refusing a fellow simmer a wish, why not lobby for own wishes instead 

 

Does anyone here only fly this game because of a new plane? Will you stop flying when no new planes come?

Edited by 216th_LuseKofte
  • Upvote 2

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In the He111, when a specific fuel tank is hit, I cannot move the fuel into a different fuel tank. I'd like to be able to switch to and move fuel from leaking tanks to save fuel.

 

This will add huge immersion, and be relatively easy to implement with keyboard controls. Hence why I'm all up for it :)

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This,

plus, at the moment, when a tank on one side of your aircraft gets hit, you will also lose the fuel of the other side through this leak.

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Not all planes and many old planes DID NOT have any sort of fuel crossfeed

so many ww2 bombers if they had these leak one of the gunners could sometimes manually transfer fuel but that was rare.

 

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The 110 had electric fuel pumps operated by the pilot. I think the 88, too, but I am not sure about her.

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The 110 had electric fuel pumps operated by the pilot. I think the 88, too, but I am not sure about her.

 

In special cases it was necessary to manually pump fuel according to this translated 88 manual: http://www.allworldwars.com/Ju-88-Flying-Operations-Manual.html

 

Later there is mention of electric pumps as well. Haven't read that thing thoroughly in a long while but I guess it had both.

 

Edit: Read some more and you're right, electric pumps, but with manual backup (I'm sure this is pretty common in aircraft with electric pumps, perhaps 110 had the same setup, do you know?)

Edited by 19.GIAP//curiousGamblerr

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The 110 only had the possibility to pump fuel from the rear tanks to either left or right front tanks, where the engines got the fuel from, with an electric pump, switched on the right side of the pilot.

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Yeah, it's part of what happens in flying, I'd also like to see manual engine starts. You should always have the option to turn these things off as well since they can be a barrier for new players, especially young kids that don't have a high level of technical knowledge.

  • Upvote 1

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