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Tactical Air War

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They flying looks regular aside from the confidence hugging the deck not opening the map using 2nd monitor/device which isn't abnormal.

Flying below most russians will give him an easier time spotting and its unexpected...

I'd prefer to see more uncut footage, atleast some ppl can learn a few tricks *check quickview binds*

Edited by N3croo

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Bullsh** that's legit. Looks like clear usage of padlock view.

 

At 4:23 it looks to be enabled and locked on a distant aircraft (otherwise not visible/unknown without padlock), returned to default view, then reacquired through headtracking, in my opinion. This would explain an uncanny ability to find as many targets as he does.

 

https://youtu.be/_dCiVvBZw1I?t=260

Isn't it a snap view or something similar you can set up by pressing a keyboard key? Compare it with https://youtu.be/_dCiVvBZw1I?t=1022 . It's the same camera movement.

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Why i have -1 PE?

 

http://taw.stg2.de/pilot.php?name=ESCOMM_FlyMaker

 

When mission starts i have 2, i lost 2. Why -1?

Strange. will have to investigate it. 

 

Please..

why me kicked from server ? Yesterday connection is good but today, connect .. spawn in cockpit and 2 sec. and kick ..All available aircraft..

You have been banned for having double account. PM me which account is your active one?

 

I'm very sorry but I don't know how to set a minimized map to navigate easily. I think that it's a game's engine problem because now you can have minimized map only with arcade mode

Anyway, do you think that could be possible to have some kind of ground battles (tanks vs tanks or artillery) like the SP's battles during campaign? Just to see some action and to try to ground support your own faction

Hard to say. 

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Looks pretty normal to me. He´s just messing with the snapviews. Stop the witchhunting.

Ah you're right...I'm sure no one is cheating in a multiplayer online game..has a score that is waaay ahead of the competition and even doubles the next runner-up...in a game with literally zero active online anti-cheat protection...in a game where its primary demographic is in a region known to widely use and produce cheats for video games...and are widely known to be competitive. I guess he and the 3 only other people in this entire gaming community that can compare in skill/luck to find that many air targets in a single sortie over and over are just that ahead of the curve. I'm just being silly.

 

Anyone want to buy some LIVESTRONG bracelets?

Edited by [TWB]AbortedMan
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I can confirm there is some problem when the pilot dies with the stats: i got killed i at 4km and the option to finish flight did not show up so i simply reconnected and it resulted as not being killed  (sorry can't find the log)

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With reference to the recorded track:

I hate all that zooming in and out, giving ridiculously wide angled and binocular type vision, (its as good as cheating in my book!!)

but other than that, it looks legit. Pretty good in fact Just using the game to his maximum advantage.

But i agree if you suspect someone may be cheating, tell the LG guys, they can study the tracks/data and make a decision, it is after all their server!

As for the reds winning..... i've said it before, better organisation and  Local Air Superiority!

Edited by JG5_Schuck

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...in a game where its primary demographic is in a region known to widely use and produce cheats for video games...

I rarely make comment on this kind of argument on forums, but I take great offence to this.

 

I beleive a large proportion of the players here are just aviators and aviation enthusiasts.... You speak for yourself. Dont tarnish me and others like me please...

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Some people just can't accept that others are way better than them.

Edited by 216th_Jordan
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Some people just can't accept that others are way better than them.

 

Indeed my friend...

 

:)  

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...in a game where its primary demographic is in a region known to widely use and produce cheats for video games...

 

I rarely make comment on this kind of argument on forums, but I take great offence to this.

 

I beleive a large proportion of the players here are just aviators and aviation enthusiasts.... You speak for yourself. Dont tarnish me and others like me please...

 

I don't believe he's referencing aviators and aviation enthusiasts.  He's referencing a quote from Han around 6 months ago posted in the Russian forum that stated based off their collected data, for every 1 pilot in any other country around the world flagged for exploiting, there were 9 more located in Russia that were identified by 1CGS that were also exploiting the game.  

 

Everyone seems to have a very short memory in regards to this topic... The cheating was so rampant back then, 1CGS eventually added the following to their user agreement and started to actively pursue offenders in June 2016:  http://il2sturmovik.com/user-agreement/#fairplay   - They even emailed this fair play notification to every person who owned a copy of BOS/BOM.  I applaud 1CGS and 777 for making the decision to move forward and drive this initiative.  

 

If you think these activities are not happening here or anywhere else, ignorance is bliss I suppose.

 

The only thing I ask of everyone--- If you see something suspicious, record it, call it out, and provide to the devs and server admins for review to make the final call.

 

Salute and Good hunting gents!

post-24105-0-10782400-1476129312_thumb.jpg

Edited by [TWB]Pand
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Some people just can't accept that others are way better than them.

 

Indeed my friend...

 

:)  

I'm not disputing his gunnery or understanding of ACM theory or comparing it to my own. He'd probably blast me out of the sky in a duel within seconds, no doubt and I'm completely fine with that. What I'm questioning is the ability to find all these targets that he's coming into contact with in these extremely short intervals...even when the server is relatively low population.

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Look please! This mission yesterday, where it was shot down 12 enemy aircraft in one mission. Recorded in real time on the screen, all I see in myself. As you can see any icons I do not!

 

В будущем если есть сомнения в моей честности предлагаю обратиться сразу к разработчикам игры. Они писали что у них есть список читеров.
Я пришел сюда летать и отдыхать а не чтобы меня обвиняли в читерстве! Я сам администратор сервера БЕРЛОГА и всегда был против читеров! Зачем мне пользоваться читами?!
 
Вот турнирные таблицы с последних чемпионатов где я участвовал, ко мне претензий небыло.
Турнир Царь горы F4 2016 http://challonge.com/ru/King_of_The_Hill_2016_BF109F4
Турнир Алсиб 2014 http://challonge.com/ru/alsib2014
.....
Как участник турниров и чемпионатов для меня не проблема сбивать таких пилотов, которые ни на одном турнире Ил-2 не были замечены. 
 
==================================================================================================================
Translate Google
In the future, if there are doubts about the honesty of my offer to apply directly to the game developers. They wrote that they have a list of cheaters.
I came here to fly and rest and not to me accused of cheating! I myself BERLOGA server administrator and have always been against cheaters! Why do I use the cheat ?!
 
Here standings with last championships where I was, to me nebylo claims.
Tournament King_of_The_Hill_2016_BF109F4 http://challonge.com/ru/King_of_The_Hill_2016_BF109F4
Tournament Alsib 2014 http://challonge.com/ru/alsib2014
.....
As a participant in tournaments and championships is not a problem to shoot down these pilots to me that in any event the IL-2 were seen.

 

Nice flying and fighting, consider flying as reds :-), last action from movie - i was lucky  that i was not hit :-)  only by chance yours engine was dying -  by my lucky bullet ;)

Edited by 307_Tomcat
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Germans usually fly way to high...flying at 5k or even someguys at 7k...of course, it will keep you safe and most of the reds are below you..way below you.. they are at 500-2000m....and then you´d have to give up all that pretty altitude....yeah better stay up here :D

 

Thats why Red usually wins, noone is fighting them on the deck.

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Hi guys,

first I have to say I absolutely love the idea of the TAW server, but there are a few things that made me lose interest quickly.
Most importantly the difference in effectivity between the 2 teams is too high.
The russians may have less players and slightly disadvantaged fighter planes, but their team is way more organised and objective oriented than the german team.
Why is it that when the germans are near to losing an airfield only 2 out of 28 people are flying transport planes to that airfield?

I guess one of the reasons is the old, well known problem of "Hartmanning" in the german team.
One thing that increases the Hartmanning even more is that the guy with the most kills will get battle of kuban, which in itself is a really cool thing.
But why is the player with the most succesfull transport missions not rewarded? Why are transport missions not tracked in the statistics?

I think the usually way less experienced Luftwaffe flyers are drawn to that reward way faster than the VVS's who are statisticaly more experienced and oriented towards winning the campaign.
So please dont think Im ungrateful or pissed about someone else winning the award, but please consider not doing these rewars in the future, or at least reward winning the campaigng instead of being a good Hartmann.

EDIT: TLDR: I think those rewards promote a play style, better suited for warthunder then IL2.

~S~
 

Edited by =ARTOA=Bombenleger
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Hi guys,

 

first I have to say I absolutely love the idea of the TAW server, but there are a few things that made me lose interest quickly.

Most importantly the difference in effectivity between the 2 teams is too high.

The russians may have less players and slightly disadvantaged fighter planes, but their team is way more organised and objective oriented than the german team.

Why is it that when the germans are near to losing an airfield only 2 out of 28 people are flying transport planes to that airfield?

 

I guess one of the reasons is the old, well known problem of "Hartmanning" in the german team.

One thing that increases the Hartmanning even more is that the guy with the most kills will get battle of kuban, which in itself is a really cool thing.

But why is the player with the most succesfull transport missions not rewarded? Why are transport missions not tracked in the statistics?

 

I think the usually way less experienced Luftwaffe flyers are drawn to that reward way faster than the VVS's who are statisticaly more experienced and oriented towards winning the campaign.

So please dont think Im ungrateful or pissed about someone else winning the award, but please consider not doing these rewars in the future, or at least reward winning the campaigng instead of being a good Hartmann.

 

EDIT: TLDR: I think those rewards promote a play style, better suited for warthunder then IL2.

 

~S~

 

This was brought up earlier just recently as a suggestion and I wholeheartedly agree. TAW is great, but it's not really a true campaign experience if one team is only playing for a fraction of the reason.

I rarely make comment on this kind of argument on forums, but I take great offence to this.

 

I beleive a large proportion of the players here are just aviators and aviation enthusiasts.... You speak for yourself. Dont tarnish me and others like me please...

https://youtu.be/ceS_jkKjIgo?t=47 

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Red team is not better organised.

Complete bullsh1t.

 

Red team consist mostly russian speaking squadrons who have in tradition to fly on 1 teamspeak in huge hordes.

 

Their advantage is a language.

 

No matter how many of them you kill, there will be always 1 guy more behind you.

So they can organise bigger raids on the targets.

They dont have any serious command nor organisation.

Just pure primitive numerous advantage.

Thats all.

 

Better organisation is a repeated bullsh1t.

 

I was trying to persuade some of you during first TAW campaigns to cooperate together on 1 TS but this is too much for separate squadrons to come on 1 TS and fly together.

 

Germans are siting on own TS, mostly old quensland and speaking german, french pilots sit on own and speaking french, spain guys speak mostly only spanish and so on...

 

I know only few guys from different comunities and nations who have enough good will to come on dedicated TS and dare to speak english for a better cooperation.

 

Thanks for attention.

Learn to use TS.

Ciao.

Edited by =LG=Blakhart
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Red team is not better organised.

Complete bullsh1t.

 

Red team consist mostly russian speaking squadrons who have in tradition to fly on 1 teamspeak in huge hordes.

 

Their advantage is a language.

 

No matter how many of them you kill, there will be always 1 guy more behind you.

So they can organise bigger raids on the targets.

They dont have any serious command nor organisation.

Just pure primitive numerous advantage.

Thats all.

 

Better organisation is a repeated bullsh1t.

 

I was trying to persuade some of you during first TAW campaigns to cooperate together on 1 TS but this is too much for separate squadrons to come on 1 TS and fly together.

 

Germans are siting on own TS, mostly old quensland and speaking german, french pilots sit on own and speaking french, spain guys speak mostly only spanish and so on...

 

I know only few guys from different comunities and nations who have enough good will to come on dedicated TS and dare to speak english for a better cooperation.

 

Thanks for attention.

Learn to use TS.

Ciao.

French play mostly on red side .... an do not speak russian :P

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It's true that axis squadrons are mostly flying in their own TS. We as a squadron have started to go into the TaW TS anytime we fly there. You can still use whispers for inner-squad communication.

Hereby i plead to every axis squadron to come to TaW TS, for a better awareness not only for yourself, but also any other player, or possible lone wolf.

 

Last days i flew a few very late European nights/US evenings. What i realized:

 

- like said OP, almost no one in Axis TS, packed Allied TS. 2 pilots and me tried to destroy a tank column one evening with 87/110/109-E, but as soon as one single Soviet fighter spots us, we pretty much knew that we are doomed every time. We could quite often cope with one fighter, but as soon as we dealed with him, there were already 4 or 5 new ones appearing and shooting us down. On the other side, we didn't have a task force to come to our aid.

Don't know the exact reason, maybe because you have more control of the situation when in a 109, then a Soviet fighter, but Axis pilots should really overall join TS more. You can't use the chat when you are swarmed by multiple enemies. 

 

- generally more people on Soviet side then Axis side in those late hours. Becomes worse the later it gets - usually pretty par around 00:00 UTC, but the later the hour, the less Axis are flying, which often ends in a situation like 25-5 in favour of Soviet, where they can basically do what they want (because even from those 5 Axis no one is in TS but tries to lone wolf it  :crazy: ).

 

A squadron like JG*insert numbers* hanging in their own TS with 4 or 5 fighters, flying around and killing Soviet fighters in free hunt might please themselves, but it doesn't help the cause at all.

Well i won't repeat myself once more, it's already bolded above.

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Red team consist mostly russian speaking squadrons who have in tradition to fly on 1 teamspeak in huge hordes.

I think TWB is the biggest most active horde and no one speaks Russian. We all speak 'Merican.

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Yup, our squad is about 95% European... so I am often on my own if I want to play during EST evening.  I jump onto the TaW TS and if I'm lucky I will find one other person in the channel.  If nobody else is there, I won't even bother jumping into the server.

Not good enough of a pilot to lone wolf it :(

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Herds on unwashed reds are plage to the poor selfish germans minority haha

Edited by 307_Tomcat
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Yeah we're usually rolling 8-10 strong and coordinating strikes and escort on our own TS, and we often have non squad members join up with us there for action and coordination.  Sometimes we get some pilots that join our teamspeak that require moderation, which is why we have our own TS as primary to maintain authority.  If we migrated to the Official teamspeak, we would lose the ability to remove problem pilots from channels (it doesn't happen often, but enough to warrant our own TS).

 

Also, we alternate Coalitions each tour:

We flew Red in tour 1 sporadically, not as a coordinated strike force.

We flew Blue in tour 2, and feel we took a rather large role in Germany winning the war last tour.  

We're currently flying Red  for Tour 3, and feel we have again played a large part in the success of the Red team; however, I have to say I'm REALLY looking forward to getting back into 109s and 190s for Tour 4!

 

Salute Gents!

Edited by [TWB]Pand
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The problem with Axis is definitely poor team play. I rarely get cover as a dedicated attacker and very few axis players join the TAW TS channel (Only seen it hit 6 people a few times; most of the time it's just 2 of us).

 

I'd like to give a shout out to Meow.Scharfi, II./JG77, and BeeKing85. You are all wonderful exceptions in a team consisting of air quake players.

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Im Stuck at 3/3 combat missions and havent got a new plane from that :(

 

 

i also belly landed on this sortie and didnt die but i didnt get a ditched plane 

 

http://taw.stg2.de/pilot_sortie.php?id=19896&name=19.GIAP//SAG

hmm... You got 2xLaGG-3 ser.29 and 1xLa-5 ser.8 in mission #113 and Yak-1 ser.69 in mission #111 

 

You ditch on friendly territory, crash on enemy (no plane recovery then).

Probably being stupid now but how do you sign up for the TAW.

http://taw.stg2.de and click Register in the top right corner. 

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Better organization, common language and TS, numerous advantage in morning hours... If you sum up all that factors then you probably get the winner.

 

But it's all about winning? Isn't it interesting when sometimes you win and sometimes you lose. Playing in deep defense and being under the constant pressure is much more interesting and provide more emotions than boring balance or constant equilibrium on the front line. 

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Better organization, common language and TS, numerous advantage in morning hours... If you sum up all that factors then you probably get the winner.

 

But it's all about winning? Isn't it interesting when sometimes you win and sometimes you lose. Playing in deep defense and being under the constant pressure is much more interesting and provide more emotions than boring balance or constant equilibrium on the front line.

Yep.

Awesome Post.

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Better organization, common language and TS, numerous advantage in morning hours... If you sum up all that factors then you probably get the winner.

 

But it's all about winning? Isn't it interesting when sometimes you win and sometimes you lose. Playing in deep defense and being under the constant pressure is much more interesting and provide more emotions than boring balance or constant equilibrium on the front line. 

 

As far I've remember, here on TAW always were complains about how reds are outnoumbered.

Now I'm reading how organised reds are, how they using TS and so on ...

So far red being constantly under high numbers of blue  - won 4 maps. And I think last map will be red till evening :P 

Scary to think how fast they will win if numbers will be even ... :biggrin:  :biggrin:

 

Two things make the diference regadless of numbers of players.

1. Il-2

2. Pe-2

End of story. That will be all the time. Period.

 

I've flying online wars since 2003 and always were the same two problems as above. Exept Wirtual Western front were il-2 and pe-2 werent present :P

 

Till here on TAW IL-2 or Pe-2 won't be treated as higly prized aircraft - situation won't change ;)

 

Ramm.

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Res were outnumbered in previous campaigns. Now is even as never.

 

For Blue 3xJu-88 with 2xSC1000 (6xSC1000 in total) and enemy airfield is closed. 

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TAW, I had an idea. What if the next campaign you run, or the campaign immediately after the Junkers 52 comes, is one in which an army group of Germans is surrounded on whichever map they were going to defend. Then, make the server run for 14-15 weeks, in which the Germans must shuttle in a certain amount of supplies everyday for the pocket to hold out, in Junkers 52s and Heinkels. If the amount of supplies drop too low, the German held area is pushed back(German defenders having being overrun or forced to pull out after running out of supplies). The campaign would end when the German pocket disappears(The Germans go days without reaching the required amount of supplies), or after a certain amount of time(14-15 weeks, as the Germans prepare a breakthrough to reach the defenders). This will shine a spotlight on the Junkers 52 and Heinkels, and maybe draw some me109s into escort roles. The bomber and ground attack pilots can take out enemy airfields and factories to help their team win.

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I woukd trade any il2 for a bf110, especially since 23mm cannot easily pierce tank anymore (good change BTW) ...

 

And seriously pe2 and ju88 are actually not far... Ju88 payload is just better ...

 

Problem is : a lot of reds players like and specialize into bomber .... In blue team beside the ZG guys everyone think he is hartmann...

 

I rarely saw any escort for blue attackers I crossed... And when I see them, they are all chasing red fighter as soon as they see them, far away from their bombers... Leaving them alone.

 

At the opposite when I escort pe2 or il2, I never chase damaged enemy... Mission is more important than the kill. I have only 4 kills and probably 8-10 assists... And I do not care, bombers I escorted mostly came home alive or at least ditched in our lines... Job done.

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I woukd trade any il2 for a bf110, especially since 23mm cannot easily pierce tank anymore (good change BTW) ...

 

And seriously pe2 and ju88 are actually not far... Ju88 payload is just better ...

 

Problem is : a lot of reds players like and specialize into bomber .... In blue team beside the ZG guys everyone think he is hartmann...

 

I rarely saw any escort for blue attackers I crossed... And when I see them, they are all chasing red fighter as soon as they see them, far away from their bombers... Leaving them alone.

 

At the opposite when I escort pe2 or il2, I never chase damaged enemy... Mission is more important than the kill. I have only 4 kills and probably 8-10 assists... And I do not care, bombers I escorted mostly came home alive or at least ditched in our lines... Job done.

Hmm on WOL and default vanilla BOS you can use 23 mm vs tanks for some reliable tank destructions. 1 tank is easy to acheive per il2 ammo load with full ap rounds. you can have another one if you re lucky and then you can have another one from your bombs/rockets. Especially the ROFS132.

2 tanks isnt impossible per sortie and bf110 doesnt come close here imo

Edited by Max_Damage

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Hmm on WOL and default vanilla BOS you can use 23 mm vs tanks for some reliable tank destructions. 1 tank is easy to acheive per il2 ammo load with full ap rounds. you can have another one if you re lucky and then you can have another one from your bombs/rockets. Especially the ROFS132.

2 tanks isnt impossible per sortie and bf110 doesnt come close here imo

Rockets yeah.

 

As for 23mm AP it used to kill a tank in 5-6 rounds before (pretty OP... ) , after a patch things changed, and seeing this did not worked anymore I did not tried to empty all ammo, my bad :) , should have tried longer.

 

Anyway I would take a 110 over an il2 anytime ! Much more pleasant to fly , and the 2 × 500kg bombs carry a lot of punch. Much easier way to kill 2 tanks in a strike ;)

Edited by LAL_Trinkof
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For Blue 3xJu-88 with 2xSC1000 (6xSC1000 in total) and enemy airfield is closed. 
 

 

Just curious, why 2xSC1000 is not allowed for He-111?

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Wrapping up my first TAW campaign (maybe I'll get to fly tonight too!) I gotta say, hat's off to everyone involved.

Thanks, LG, awesome server, great stats, and the undisputed savior of IL-2 BoX Multiplayer.

 

I didn't get a whole ton of time to fly because of work and a 4-day trip this last weekend, but what I did get to do I really enjoyed.

 

The intra-campaign fixes and adjustments are making it better every time, and I see more and more people joining forces (on the Red side anyway, haven't seen it from the Axis perspective yet), and I think that is only going to improve as we go forward, as the side that coordinates and drives the ground war will win, and the side that does not will lose.  End of story.

 

Hope to get into the action one more time before we close this one out, but either way, big <S> and/or !S to both teams, especially those that ran cover for me while I crashed supply planes into the runway with abandon (Hey, one busted engine is still a touchdown, bud!)

 

:salute:

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This was brought up earlier just recently as a suggestion and I wholeheartedly agree. TAW is great, but it's not really a true campaign experience if one team is only playing for a fraction of the reason.

https://youtu.be/ceS_jkKjIgo?t=47 

Yep - Good point.

I dont read the whole forum, and I cant read the Russian forum, and although I probabaly recieved the Warning email, it doesn't apply to me so I would not have read it in detail. Yes - I am sure I will get over it. All I am trying to express is that people are far too quick to generalise....

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