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Tactical Air War

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Hello to All!
At the beginning we would like to thank everyone who took part not only in the last campaign, but also those who fought in previous ones in our virtual sky. The fact that there are so many of you shows that you have given us a great deal of trust. We are very happy that you have a great time on our server, and that we can provide you with this large dose of emotions. From the very beginning we are developing, we do not rest on our laurels and we are constantly striving to make our "TAW" better and better. We are aware that it is probably still far from perfect, but we can assure you that we will continue to work so that the time spent on our server exerts as much experience as possible and provides you with unforgettable emotions.
Adrenaline is what turns us on 1f609.pngūüėČ
XX "TAW-s" are already behind us and the popularity is not decreasing, it is evidenced by even the questions a few hours after the end of the campaign, when the next one begins.
Thank you very much for that.
Many of you ask when we will launch the western front, be patient, maybe we will meet on it in the next edition? Who knows...1f609.pngūüėČ

 

ENKAS CUPS (no Kuznechik statues this time):

 


82637283_2572857736358865_68472372106226

82306249_2572857693025536_27067006907255

82466832_2572857709692201_50481798553429
 

 

BEST FIGHTERS

 


82813759_2572858913025414_54534008070157

 

79795296_2572858979692074_59698057746485

 

81933660_2572858996358739_72251238436673

 

82271127_2572859069692065_28713092078800

 

82367232_2572859123025393_74975287513920
 

BEST BOMBERS

 

 


82514702_2572859819691990_38634071782116

 

82547771_2572859856358653_21759308012443

 

82179038_2572859883025317_62577071520103

 

82637284_2572860019691970_37450038161482

 

82947287_2572860143025291_22923126596404

 
 

 

BEST TANK KILLERS

 

 


82030767_2572861066358532_61217931137919

 

82331694_2572861123025193_62709277571321

 

82224602_2572861116358527_52181420019873

 

82518306_2572861193025186_32632233114877

 

81728569_2572861259691846_16064392733288

 
 

 

 

BEST FIGHTER SQUADS

 

 


81051111_2572861999691772_77074337331119

 

82519293_2572861959691776_14287597490583

 

82128324_2572862019691770_95259325198499

 

82596938_2572862103025095_84247128737746

 

81939780_2572862153025090_88825849447658

 
 

 

BEST BOMBER SQUADS

 

 


82227537_2572862763025029_11772092912626

 

82079631_2572862766358362_57619149436118

 

83236171_2572862823025023_13037598927539

 

79084000_2572862919691680_32403405546633

 

82202744_2572862953025010_42680331910145

 
 

 

BEST TANK KILLER SQUADS

 

 


81964266_2572863716358267_16524270171754

 

82461248_2572863663024939_87321877614291

 

82558605_2572863729691599_56119740189460

 

82232801_2572863786358260_36403463294120

 

82747214_2572863849691587_80644506905686

 
 

 

 

Cheers!

82271087_2570603839917588_41899594301266

Edited by =LG=Piciu
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4 hours ago, ITAF_Rani said:

 

-When next TAW will start again?

 

+1 week

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3 hours ago, 72AGs_Klaxonn said:

taw-eng.png

 

 

This makes it tough for SCG since we have made the mistake of flying VVS before when it was the predominant US eastern time side and were left wondering why we didn't fly Luftwaffe. We will have to watch closely how the sides shake out. For my part, I just want to fly against stiff and sizable competition.  

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We'll decide that together more closely before the next campaign, after seeing and estimating how the balance may be.

 

 

 

Thanks for the diplomas, it was a great campaign. I especially liked how the earlier maps lasted longer than before as well, and the impressive Russian teamwork of VVS' bomber schwarms attacking German airfields and positions. Without such organized adversaries, any campaign would not be half as thrilling. Really well done.

 

 

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I think VVS might be a slightly too hard for SCG, it requires that you operate radiators, mixture and RPM. 

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5 hours ago, Cpt_Siddy said:

I think VVS might be a slightly too hard for SCG, it requires that you operate radiators, mixture and RPM. 

Ouch.

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Hi Everyone! Thanks to all for another amazing TAW campaign. I was impressed with the organisation of the red team, and those attacks with 10 to 15 planes to our AFs are probably the most epic operation I have seen in IL2. 

 

I was involved in (mostly failed) attempts to intercept those attacks, and they actually forced the blue team to start talking, which is a feat on itself.

 

Best moment in the campaign - in my humble opinion - was on the end of map #1 when the blues were stuck in just one open AF, almost out of planes, and being forced to defend ourselves with only Stukas with machine gun pods. 

 

I will probably make another post with some suggestions for the future. For now, thank you all, friends and foes, and specially the admins who made all of this possible.

 

 

 

11 hours ago, Cpt_Siddy said:

I think VVS might be a slightly too hard for SCG, it requires that you operate radiators, mixture and RPM. 

 

What on earth is a radiator??? I am not an engineer!!!

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36 minutes ago, SCG_Vieira said:

What on earth is a radiator??? I am not an engineer!!!

 

image.png.6694bcd6eea19dfa78bb4f866cbe1518.png

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Would very much like to see a new Boden campaign for Taw even if it takes a longer time to setup. 

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Pleasure flying with you all, I look forward to the new campaign.

 

Western Front at some point this year would be awesome!

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I really appreciate to all effort put into this campaign by both sides and the admin team, which always look for improvements to keep this server competitive. It was a great experience to fly in it and definitely improved my skills as a fighter pilot and pushed me foward to enjoy bombing and JaBo missions. Although it's my first TAW I've ever participated, I would like to give my 2 cents for further improvements:

 

- Plane Set: I'm all in for historical accuracy, I'm no expert on the Eastern Front, I have little knowledge about the variants and date of introduction, I have yet to read (a lot) about the aerial warfare, but I've seen some complaints specially in the red side about LaGG-3 missing Sh37, MC. 202 with 20mm gunpods when it shouldn't have and also Yak-7 being added too late in the map rotation. If they proceed I think adding or removing as necessary for the historical accuracy can be done without impacting as much the server's balance.

 

- Modifications: despite not enjoying WoL as much, I think it's interesting sometimes when they limit planes by number and modifications per airfield, such as headrest in the 109s, different or extra cannons, etc... I wouldn't mind if it was introduced, it would give an extra challenge for both sides when the desirable planes with all the modifications aren't available. It would make the playerbase to work with what they have.

 

- Lives System: I think it's one of the core system of this server and what it makes a hardcore one, however they impact negatively pilots that fly longer than the average and mostly bomber pilots, thus I think would be great some kind of "recovery" system for maps that last longer than the usual, such as map #6. I'm thinking of something minimal as 0.25 life per a determined condition. I'm still not sure as how it could be implemented or if it would be even a good idea, but I think a discussion about this could be fruitful. In the end it all depends on how long the penalty system is also applied, as we all want to potentialize the population number without mischaracterizing the server's core and features.

 

- Transport Missions: here it's where I find it's a little bit lacking, players mostly avoid it or do it just when they are missing their favorite planes. I think it could be more rewarding, such as reducing the risk of losing both life and airplane but only airplane, extending also to players in the penalty, encouraging pilots to do it more often. The main problem is the fine line where it could be an abused mechanic, so that's left for discussion if worth it.

I'm also with some doubts a they aren't explained in the manual and I haven't read them here. Are there any differences between using i.e. Ju-52 or a He 111 for a transport mission, such as airfield repair?

 

- Paratroopers: I haven't seen any airfield being captured, it's not because I haven't seen as that havent happen, but are they common, or at least are there people willing to? I would like to know if the 60 paratroopers condition is worth it for such a high risk (but also high reward) mission, or if it could be lowered to 48.

 

- Gunners: what's the percentage of the AI's level? I've seen somewhere it's 25-50-25-0, from the lowest to the highest, how reasonable would it be to lower both extremes and raise the average? Maybe a normal distribution could be applied here, such as 16-68-16-0. This is just an idea, gunners are threatening in just a certain degree and imho the necessary tweaks need to be made by devs.

 

- Chute Shooting: As in both real life and in game, that isn't appreciated by the community nor rewarding by the belligerents (afaik) and it's a war crime, then instead of changing the delay of finishing mission, I think it would be a good idea to lose experience in the stats when doing so, I've discussed this before with some people and I think it could be implemented since the server registers when the pilot bails out, emergency lands or ditches, giving enough room to also separatedy registers attempts or pilot/chute kills. Maybe following some suggestions, would be nice to apply that in the stats, as a wall of shame.

 

- Squadron Stats: I feel it's lacking airplanes lost in the stats per squadron. It would be great if we had also this information to analyze the performance.

 

- Historical Accuracy: This is a more personal one and it directly opposes some of the balance settings. As the VVS is suffering from low playerbase compared to Axis side, and if it's the rule, then I don't it would be a bad idea to give an upper hand based on historicity, such as matching number of pilots, tanks and aircrafts limts with what was available back then, accounts would be limiting as doubtfully we could have totally precise numbers, but a guesswork would be a start and highly appreciated by my side.

 

Those are my 2 cents, the most significant ones that I think would greatly improve pilots experience in this server. As I know there's a problem regarding red numbers, and that's pretty noticeable by the campaign results and stats shown previously, I'm sure admins are doing the best to solve it. It was a great campaign throughout the time that it lasted and the best experience so far I had in a sim server. Thanks for all the effort put into that.

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16 minutes ago, SCG_Gustav_Hagel said:

- Modifications: despite not enjoying WoL as much, I think it's interesting sometimes when they limit planes by number and modifications per airfield, such as headrest in the 109s, different or extra cannons, etc... I wouldn't mind if it was introduced, it would give an extra challenge for both sides when the desirable planes with all the modifications aren't available. It would make the playerbase to work with what they have.

 

I like this too. Currently TAW limits some weapon loadouts based on depot damage, perhaps this could be expanded to more loadouts and field modifications.

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I don't really know why don't we all start with all the planes available for the map, but you are force to fly them all.

I mean, you lose your 109, that's fine, get a mc, or 110, until you run out of planes you don't get them again, so your stats would be more concern and people would not taking off from anywhere or just crash landing every single time, it would force you to know how to fly first.

That also would make the maps way more diverse, having planes of all kinds at any time, IL2s, Stukas, even ugly ducks would have to fly, making the life of the russians a bit less unfair don't you think so?
I know there's some people that say "I just fly 110" or Pe2s, or I just fly fighters (when they mean the most advanced 109 available)

But if you think about it, it would be a challenge for any squadron to get their pilots focus enough to achieve some targets, and will force them to think out of the box (no pun intended) to coordinate a flight of different airplanes to destroy a determined target, do you get what I mean?
 

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5 hours ago, SCG_Gustav_Hagel said:

- Transport Missions:... Are there any differences between using i.e. Ju-52 or a He 111 for a transport mission, such as airfield repair?

 

 

 

From the manual: "Ju-52 with cargo resupply airfield by about 7%, others by about 4%."

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8 hours ago, SCG_Gustav_Hagel said:

- Transport Missions: here it's where I find it's a little bit lacking, players mostly avoid it or do it just when they are missing their favorite planes. I think it could be more rewarding, such as reducing the risk of losing both life and airplane but only airplane, extending also to players in the penalty, encouraging pilots to do it more often. 

 

Transport missions is an area where I think TAW could give some love in the future. I would like for penalties NOT to be applied to supply missions (which would make these players useful for the team, valid targets for the enemy and give them time to think about their mistakes that led them here). Also, I can’t wait for the DC3 to be available (C47, Li2, Dakota) so we have a balance with the Ju52. I would love to see more paratrooper missions to help the front lines and tanks, also para drops to increase the supply of those fronts and even stuff like retreats where we could take the supplies from almost lost AFs.

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How about the new aircraft repair, refueling, and reloading functions. Will this find application on TAW in future?

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One question pilots.

If do you perform a transport mission or drop paratrooper with ju 52....do you get points?

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5 hours ago, ITAF_Rani said:

One question pilots.

If do you perform a transport mission or drop paratrooper with ju 52....do you get points?

You get 15 pts for landing, and 1 pt for each 3 minutes in flight, plus a CM (assuming the para drop sortie took >= 15 min).  If mission ended before you could land, you would just get the last two items.

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1 hour ago, AKA_Relent said:

You get 15 pts for landing, and 1 pt for each 3 minutes in flight, plus a CM (assuming the para drop sortie took >= 15 min).  If mission ended before you could land, you would just get the last two items.

 

It would be nice to reward pilots for actually dropping the paratroopers in the target zone, obviously.  However, I'm not sure if there is any easy way to accomplish this with the current version of the Il-2 mission editor.

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7 minutes ago, SCG_Limbo said:

 

It would be nice to reward pilots for actually dropping the paratroopers in the target zone, obviously.  However, I'm not sure if there is any easy way to accomplish this with the current version of the Il-2 mission editor.

 

Not to stir up another controversy, but does shooting paratroopers that just jumped out of a Ju-52 do anything to the city capture odds?

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1 hour ago, WokeUpDead said:

 

Not to stir up another controversy, but does shooting paratroopers that just jumped out of a Ju-52 do anything to the city capture odds?

 

Shooting paratroopers in real wars has always been considered fair game by all sides involved as far as I'm aware.  Plus, in IL-2, they're not even human.  I assume that each shot paratrooper would be one less landed near the airfield and make capture of the airfield less likely.    Wiki hasa comprehensive article on the topic as usual: https://en.wikipedia.org/wiki/Attacks_on_parachutists

 

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22 minutes ago, SCG_Limbo said:

 

Shooting paratroopers in real wars has always been considered fair game by all sides involved as far as I'm aware.  Plus, in IL-2, they're not even human.  I assume that each shot paratrooper would be one less landed near the airfield and make capture of the airfield less likely.    Wiki hasa comprehensive article on the topic as usual: https://en.wikipedia.org/wiki/Attacks_on_parachutists

 

 

Haha, you're preaching to the choir who sang that same tune a few pages back, with that same link even. 

 

What you're saying about mission impact in our game makes sense, but maybe the game mechanics make it so that the number of paratroopers released from the airplanes is what counts, not the number who touch the ground alive?

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1 hour ago, SCG_Limbo said:

 

Shooting paratroopers in real wars has always been considered fair game by all sides involved as far as I'm aware.  Plus, in IL-2, they're not even human.  I assume that each shot paratrooper would be one less landed near the airfield and make capture of the airfield less likely.    Wiki hasa comprehensive article on the topic as usual: https://en.wikipedia.org/wiki/Attacks_on_parachutists

 

 

As a former US Marine and all of us that have served will agree, there isn't anything wrong with shooting an enemy combatant on a chut, if and only if it's a paratrooper. When your life is on the line (i.e. the guy in the ground) - I am not waiting chivalrously for that soldier to make to the deck and better his/her odds of killing me. No siree Bob! Anyone that says otherwise is full of that which takes 72 hours to pass!

 

As far as the game goes, once you drop, it's over killing them shouldn't matter I hope.

Edited by JG7_X-Man

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3 hours ago, WokeUpDead said:

 

Not to stir up another controversy, but does shooting paratroopers that just jumped out of a Ju-52 do anything to the city capture odds?

 

 

Rather than simply huff and puff about what you specifically didn't want to talk about, I'll address your question:  When drop zones were first introduced on TAW, I thought I read that the paratroopers who make it to the ground alive and under deployed canopies are the ones that count.  I've been operating off of that memory ever since, and so shoot them as they fall on my way to the Ju-52 if I'm in pursuit and they're on the way.

 

But a concrete statement on it rather than my hazy memory would be much better.

Edited by 7.GShAP/Silas
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55 minutes ago, LLv24_StableAce_VR said:

For warm engine's, fresh fuel and clear skies!

Squadron LLv24 

Screenshot_20200117-195832.jpg

 

 

 

Thank you very much. You are the best

Edited by StG2_Raven_VR
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1 hour ago, LLv24_StableAce_VR said:

For warm engine's, fresh fuel and clear skies!

Squadron LLv24 

Screenshot_20200117-195832.jpg

 

Since you decided to post your business - an entire squad came up with this? I am hoping this is like a 1st instalment or something (for those that don't speak EUROs, the "," is a ".") :negative:

Edited by JG7_X-Man
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22 minutes ago, JG7_X-Man said:

 

Since you decided to post your business - an entire squad came up with this? I am hoping this is like a 1st instalment or something (for those that don't speak EUROs, the "," is a ".") :negative:

Entire squad yes.

 

I think it`s just good to show there`s a donation possibility to support the TAW. I imagine it`s not totally free to run server like that and they work very hard to make it. If anyone has enjoyed TAW, they could make donation if it`s possible.

Edited by LLv24_Zami
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2 hours ago, LLv24_Zami said:

Entire squad yes.

 

I think it`s just good to show there`s a donation possibility to support the TAW. I imagine it`s not totally free to run server like that and they work very hard to make it. If anyone has enjoyed TAW, they could make donation if it`s possible.

 

I agree it's good to support 100%! My issue is posting the amount is rather - tacky as some of us have given more than that as single individuals without letting the world know how much.

Edited by JG7_X-Man
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2 minutes ago, JG7_X-Man said:

 

I agree it's good to support 100%! My issue is posting the amount is rather - tacky as many of us have given more than that as single individuals.

Yes, tacky it is. But it gets attention apparently. And people have to understand it`s from the entire squadron. So, if they read this thread, no problem. 

 

Donate people if you can¬†ūüėČ

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5 hours ago, JG7_X-Man said:

 

I agree it's good to support 100%! My issue is posting the amount is rather - tacky as some of us have given more than that as single individuals without letting the world know how much.


Tacky? Tacky is putting someone down because of the amount of money they are able to donate. What a freaking joke. Anybody that donates ANY amount is a hero in my book. 

 

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11 hours ago, Petrik_Drosik said:


Tacky? Tacky is putting someone down because of the amount of money they are able to donate. What a freaking joke. Anybody that donates ANY amount is a hero in my book. 

 

 

If LLv24 wants to donate - that is a good thing! If LLv24 wants to donate and tell us that they donated - that's good too! It will encourage donating!

However, when LLv24 donates - and tell us how much they donated, it comes off to me as they bragging!

 

LLv is made up of 24 members - which breaks down to 8 EUROS a person. If you are going to brag about the amount your squad can donate - I say you can do better than 200 EUROS!

Edited by JG7_X-Man
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7 minutes ago, JG7_X-Man said:

 

If LLv24 wants to donate - that is a good thing! If LLv24 wants to donate and tell us that they donated - that's good too! It will encourage donating!

However, when LLv24 donates - and tell us how much they donated, it comes off to me as they bragging!

 

LLv is made up of 24 members - which breaks down to 8 EUROS a person. If you are going to brag about the amount your squad can donate - I say you can do better than 200 EUROS!

Not all donated because not everyone have played TAW. 20‚ā¨ is average I think.

 

If you take that post as bragging, it`s your problem. That was not the purpose of it.

17 minutes ago, JG7_X-Man said:

 

It's the same as buying a Honda Accord and driving around with the price tag in the windshield.

 

I drive Honda Accord around with price tag in the windshield. It feels great.

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1 minute ago, LLv24_Zami said:

Not all donated because not everyone have played TAW. 20‚ā¨ is average I think.

 

If you take that post as bragging, it`s your problem. That was not the purpose of it.

 

You are correct, I was taught as a child never to be boastful, and your post only had an amount statement - with no context!

I think it's great that LLv24 donated and I hope more people do. 

 

 

My apologies - LLV24 is a solid squad - been flying with you guys since IL-2 FB days.

 

I think we will chalk this up as a cultural difference :salute:

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1 minute ago, JG7_X-Man said:

 

You are correct, I was taught as a child never to be boastful, and your post only had an amount statement - with no context!

I think it's great that LLv24 donated and I hope more people do. 

 

 

My apologies - LLV24 is a solid squad - been flying with you guys since IL-2 FB days.

 

I think we will chalk this up as a cultural difference :salute:

No problem, we have been taught the same things as a child. And we are humble people, imo even too humble in some cases ūüėÉ. Hopefully TAW gets new donators.

 

Looking forward to fly with you again :salute:

 

 

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48 minutes ago, JG7_X-Man said:

 

Thank you for accepting my apology sir!

 

PLEDGE:

FOR EVERY "THANKS" THIS POST GETS, I WILL DONATE 1 EURO ON BEHALF OF LLV24 and JG7 to TAW

S!

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