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Funny thing is lawyer. You've actually gotten me to agree with Ogg for the first time. In fact, most people seem to agree that the aa is redicicoulus. I can't imagine what flak crews are bribing you with that makes you stand by them. Perhaps they've promised not to shoot you down? 

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1 minute ago, SCG_Sinerox said:

Funny thing is lawyer. You've actually gotten me to agree with Ogg for the first time. In fact, most people seem to agree that the aa is redicicoulus. I can't imagine what flak crews are bribing you with that makes you stand by them. Perhaps they've promised not to shoot you down? 

Victory over a weak adversary does not bring satisfaction. There is no interest in counteracting anti-aircraft guns that shoot past you.

The request to lower the skill level of anti-aircraft guns is a recognition of his defeat in front of a stupid bot. And this is a big step away from realism. A pilot of World War II flying over enemy territory always risked being shot down by anti-aircraft fire or enemy fighters. Those who ask to leave anti-aircraft guns as scenery ask to remove this important component from the game, simply because they can’t cope with it or adequately accept their death. This is just a game, but try to dive deeper into it.

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You've hit the nail on the head there. Most of those who want the AI hobbling are more interested in the game aspect than the history. They seek points, recognition and YouTube subscribers. It's not surprising really is it :) 

Edited by Pict
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13 minutes ago, Pict said:

You've hit the nail on the head there. Most of those who want the AI hobbling are more interested in the game aspect than the history. They seek points, recognition and YouTube subscribers. It's not surprising really is it :) 

 

So you think it is realistic for a fighter flying a few km high to get hit by flak with absolutely no warning that flak is engaging him? This is what is happening right now. Players are being blasted out of the sky by sniper flak on the ground without seeing any bursts around you indicating the need to avoid or become evasive to flak that is targeting you.  I'm sorry but that is not remotely historical or accurate. 

Edited by SCG_Wulfe
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Intense flak was a real feature on sensitive targets during WW2, many aircrews met their death with little or no warning as a result. This is well documented fact, no need to apologize for what happened.

 

If you are flying in range of the flak it's going to target you. If your waiting for a tap on the shoulder or a bell boy with a telegram to tell you that you are in danger, your in the wrong game.

 

Tonight I just made my first flight on this current TAW in a Pe2-35. And I got blasted out of the sky by??? an aircraft I think...no warning, no telegram, but I'm not crying about it to the server guys and wanting all the enemy fighters nerfed so that it will stop happening to me :biggrin:

 

As far as I can understand about the workings of TAW, they intentionally beef up the flak on targets for game-play, in some effort to avoid one side running blitzkreig over the other in a few missions, I may be wrong. I don't envy their task and I'm convinced they are putting more positive effort into our collective enjoyment than the many people who moan about it.

Edited by Pict
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I know I'm going to get the STFU buuuutttt,  how many of these AAA sniper kills happened to planes in autolevel? 

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2 hours ago, Pict said:

 

 

If you are flying in range of the flak it's going to target you. If your waiting for a tap on the shoulder or a bell boy with a telegram to tell you that you are in danger, your in the wrong game.

 

Tonight I just made my first flight on this current TAW in a Pe2-35. And I got blasted out of the sky by??? an aircraft I think...no warning, no telegram, but I'm not crying about it to the server guys and wanting all the enemy fighters nerfed so that it will stop happening to me :biggrin:

 This is the most far fetched false equivalence argument I’ve seen in a while. 

 

flak was never a one shot weapon in the war no matter how dangerous it could be. Pilots knew they were flying through a flak bombardment and could take action or not appropriately. If that doesn’t make sense to you, then I am at a loss to explain more plainly.
 

 

22 minutes ago, Mobile_BBQ said:

I know I'm going to get the STFU buuuutttt,  how many of these AAA sniper kills happened to planes in autolevel? 


fair enough. I know for certain out of the handful that have happened to scg members 3 of them were not on auto level. The others I simply don’t know for sure.

Edited by SCG_Wulfe
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2 minutes ago, SCG_Wulfe said:

This is the most ridiculous false equivalence argument I’ve seen in a while. 

 

Whatever makes you feel good, but if you have an objective look around, you may find there are plenty of them in this thread :) 

 

So far this TAW I haven't reached a target to experience the flak, so you may be right. In previous TAW's I was taken down often by flak, but not as often as I successfully hit the target and rtb'd.

 

If you think it's that bad, why not ask one of the TAW admins to demonstrate how they handle it themselves, after all they fly on the server too. And it would be hard to imagine that they are deliberately nerfing it for themselves.

 

Or how about providing some evidences, like a track or a video showing this AI 5 km sniper in action :biggrin:

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4 minutes ago, SCG_Wulfe said:

 

flak was never a one shot weapon in the war no matter how dangerous it could be. Pilots knew they were flying through a flak bombardment and could take action or not appropriately. If that doesn’t make sense to you, then I am at a loss to explain more plainly.
 

 

To be fair though, bomber pilots on the way in and out of Germany did have to follow pre-planned zig zag procedures or the radar assisted flak could fairly accurately zero in on them.

 

For an invasion front where getting radar stations set up and all the guns in a given area coordinated together was not really feasible, relying on advance ground spotters and any stations that might have been set up in the rear (having potentially a lot lower fidelity of detection signal) would be a lot more reliant on volume of fire and flooding the appropriate section of the sky. 

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35 minutes ago, Mobile_BBQ said:

I know I'm going to get the STFU buuuutttt,  how many of these AAA sniper kills happened to planes in autolevel? 

 

 Looks like you slipped through the flak, unlike me :) 

Edited by Pict

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10 hours ago, Pict said:

 

...., lets not forget that the USAAF 8th Air force gunners destroyed the Luftwaffe at least twice :biggrin:

If the 8th USAAF bomber gunners were so effective - there would not have been any need for escort? I my guess is not to give fighter pilots something to do. :rolleyes:

 

...it's hard to remember something that did not happen. So, I guess it boils down to the rhetoric you choose to believe, verses the use of deductive logic and reasoning to make your own conclusion. :coffee:

 

 

Edited by JG7_X-Man
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13 hours ago, =2ndSS=Lawyer1 said:

If you want to compare with real life, in reality, anti-aircraft guns fired not alone, but whole batteries and divisions. And they shelled certain areas of the sky at certain heights. And losses from anti-aircraft fire were not uncommon. Read about the work of air defense during the second world war. Only the server resources do not allow you to place the air defense batteries on the map, otherwise it should be even stronger than in even now

 

You really are drinking your own grape kool-aid aren't you Jim Jones?  If you think that because a couple of bombers were hit at altitude by shrapnel can compare to getting hit in the head on the first shot by small arms fire then you deserve to go and play this by yourself, which by the way is the direction you are headed.  There are too many people getting one shot plinked and losing a "LIFE THAT MEANS SO MUCH" that they don't care to fly anymore.  3 lives and 1 time dead from a player.  twice one shot wondered from small arms fire AAA.  Sorry but I'll go play in the COMBAT BOX or Knights of the Air where the AI is at a realistic level and have more fun moving the maps there.

 

DG_Rhyn0,

I'd like to say I'm sorry for the mishap of being shot while in your chute by one of my squad members.  
He is sometimes an over zealous little twit, but we are trying to work him up to being honorable.
You see he is a young 13 year old who doesn't understand that a fight such as the one you put up against 2 110E2s was admirable.
I would rather have seen him do a fly by and give you a wing tip salute than shoot you.

I don't want to remove him from the squad but as I explained to him We as a squad don't want a reputation of being cheesy kill stealing chute killers.
He has been placed on probation with the squad and hopefully that alone will make him realize how serious we take this action.

If he wishes to provide an apology I would certainly appreciate it.

>S<

JG51_Ogg

JG51Molders Geschwader Kommodore

Edited by JG51_Ogg
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Don’t coddle him OGG. Every pilot that lifts should exspect to be killed. He was in an I-16 against two Bf110’s. He got killed because he lost the fight. You know better than most that a single engine fighter should be able to dictate the fight against bf110s. 

 

Whats next? We can’t shoot at someone who runs out of Ammo? How about the plane that wags his wings? 

 

I say if you don’t want to die don’t lift or don’t put yourself in a position to get killed. 

 

i personally don’t shoot pilots in chutes but what’s the difference between doing that or killing someone who is so shootup he can fly?... nothing. 

 

I have to admit I like hearing him cry about it though.  

Edited by JG51_Moostafa
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3 hours ago, SCG_Wulfe said:

flak was never a one shot weapon in the war no matter how dangerous it could be. Pilots knew they were flying through a flak bombardment and could take action or not appropriately. If that doesn’t make sense to you, then I am at a loss to explain more plainly.

If during the second world war pilots knew about anti-aircraft artillery, saw that they opened fire and dodged hits, then who in this case shot down anti-aircraft gunners? And as at all they whom the could bring down?

1 hour ago, JG51_Ogg said:

Sorry but I'll go play in the COMBAT BOX or Knights of the Air where the AI is at a realistic level and have more fun moving the maps there.

I have seen your posts about what you were unhappy with anything. And you almost always promise to go to another server, but then I see you again on TAW. I think that everyone has become accustomed to this behavior of yours.

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35 minutes ago, =2ndSS=Lawyer1 said:

If during the second world war pilots knew about anti-aircraft artillery, saw that they opened fire and dodged hits, then who in this case shot down anti-aircraft gunners? And as at all they whom the could bring down?

 


I’m not saying the dodges will be successful, But they will help. I don’t have an issue with being killed by flak even while dodging. Like I said, it’s bound to happen sooner or later. But dodging should lower the odds. I’ll even accept that on a one in a million chance, AA could hit you on the first burst and ruin your day. 
 

I do not however accept that the first burst of flak knocked out multiple people within a two day period of Taw. The odds simply say it’s impossible in reality or in anything attempting to approximate it. 
 

As a plane, the gameplay around flak should be that it’s extremely dangerous. This should be exceptionally so if you enter a barrage and continue to fly straight and level. Moving and changing direction and altitude should lower the odds that you get hit but not eliminate it. 
 

Flak should not operate as an unknown and unseen force that knocks you out of the sky randomly without ever making itself known.

Edited by SCG_Wulfe
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You guys are exaggerating. I hope it doesn't become a campaign on demand;  don't make any changes to flak this edition. Today we had many fights above border flak positions (Presnecovo - 2013.9) and not even once was any 109 or Mc202 hit by any of those.

Also during our tank advance to Zenino we had an artillery position, i had a turn fight with a 109 which ended deck level over it, no hits for the 109 at all during the whole minute the fight lasted; and later on i saw a P40 and a Mc202 evolving just above it while our flak kept shooting and not hitting the bandit at all. So that's a fact, sometimes it's deadly, other just useless; as it shoud be.

I have never been hit by heavy flak so far, not even once flying both fighter and also bomber over AF's; i've seen Pe2s surviving easily at lvl bombing and also dying like flies when dive bombing AFs. Also i chased a He111 on previous map who bombed our AF from 3.5k and not a single heavy flak got him.

 

So take it as it is, nothing needs to be changed during current edition. And if you are going to ground pound (i doubt it, LW has been generally very lazy about this so far) adapt, and attack it in a well organized group. Ground pounders life it's not an easy life.

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In Germany late -43-45 it takes about 30 000 shells to get down a heavy bomber...ofcourse lot of guns firing. Russian front it depend...-41 practically no flak...stalingrad -42 very light to very heavy flak...kuban...crimea...very heavy flak...etc...If there is one shot ...one kill heavy gun...it had to be bug...there is no such luck...one shot one kill. No matter if the plane is level flight or not...There was 3 things that sovjet troops fear most in eastern front....Stuka...mg 42 and rocket launcher...its pity that stuka is paractically useless in TAW....Dive attack with whistle howling...that was eastern front....Salute all chutekillers....

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1 hour ago, JG51_Moostafa said:

He was in an I-16 against two Bf110’s. [...] You know better than most that a single engine fighter should be able to dictate the fight against bf110s. 


A weaker, slower and outnumbered i-16 shoud dictate the fight against 2x110s? LMAO! When you think you have read it all...

I think you've been playing another sim...or have no idea what you are talking about...or haven´t flown the i-16 that much. Ot the three of them together.

 

 

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Maybe in a 1v1, I-16 vs. 110, if the I-16 can stay away from the gunner..... But, 2 110 vs. 1 I-16?  Luck shots are about the only chance for the I-16.  

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11 hours ago, =2ndSS=Lawyer1 said:

Victory over a weak adversary does not bring satisfaction. There is no interest in counteracting anti-aircraft guns that shoot past you.

The request to lower the skill level of anti-aircraft guns is a recognition of his defeat in front of a stupid bot. And this is a big step away from realism. A pilot of World War II flying over enemy territory always risked being shot down by anti-aircraft fire or enemy fighters. Those who ask to leave anti-aircraft guns as scenery ask to remove this important component from the game, simply because they can’t cope with it or adequately accept their death. This is just a game, but try to dive deeper into it.

First of all... I don't know if you remember Lawyer, but I spared shooting you down last taw when I saw you in a po2. I flew past you and gave you a roll as I flew past at 700 kph. I try not to shoot poor buggers in po2s. I don't see a point in shooting down PO-2s, they have the balls to fly up in that tractor engine of an airplane, and just for that I'll let them fly unheeded!

Back to the forum warrioring through! There should be and is always going to be a risk when flying over enemy territory with AA. Once again you've competently (I do mean competently) missed the point. We want AA, especially at airfields (I bolded, italicized , and underlined so you can see).  You talk of Realism, as a supporter of "expert view" and as someone who complained like a whiny 18 year old I am all for realism. But do you have any information, primary sources that state this? Mind you, the claim you put forth is that AA is supposedly realistic when it can shoot down aircraft in the first volley or two of fire at an object 3 thousand meters away moving at 500kph... I've seen documents and articles that have said AA was more effective at shooting down enemy bombers during defense of the Reich then fighters were. But these are huge aircraft (to russian and german fighters) that fly in mostly straight lines(I mean that they flew in straight lines when on their bombing run). But fighters are completely different objects, especially on the eastern front (the weather should arguably be worse, realistically it was very cloudy, and overcast was common, especially during autumn and winter, sorry, sidetracking). Also it still on average took several thousand rounds from an 88 or 128 to take out b17s, and b24s. I'd really like to see some hard data where this is concerned before we dial flak up to 11 because we want ourselves to suffer more, as if more death equals more realism?

Edited by SCG_Sinerox
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2 hours ago, LLv24_Oke said:

In Germany late -43-45 it takes about 30 000 shells 

Where do you get your numbers?

 

30 000 shells, assuming 88 shells, is 9.4kg, lets round it to 10.  That means you have to shoot 300 tons worth of ordnance for one bomber?

 

Sounds bit wasteful...  

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3 hours ago, SCG_Wulfe said:

I’m not saying the dodges will be successful, But they will help. I don’t have an issue with being killed by flak even while dodging. Like I said, it’s bound to happen sooner or later.

Why do you think that the anti-aircraft gun can sooner or later shoot down a maneuvering aircraft, but absolutely can not shoot down the aircraft with the first shot, which is likely to fly straight?

Just think how many times anti-aircraft guns opened fire on aircraft that flew into the zone of their destruction for all five days, which lasts a new war on TAW? And compare that to the number of planes that were shot down with the first shot? Calculate the approximate percentage of such hits. It won't exactly be 100% or even far from 50%.

And imagine how many times the anti-aircraft guns missed the first shot or could not shoot down the plane at all?

I think you will agree that this may happen more often than we would like, but it is still more rare than permanent.

 

1 hour ago, SCG_Sinerox said:

I don't know if you remember Lawyer, but I spared shooting you down last taw when I saw you in a po2. I flew past you and gave you a roll as I flew past at 700 kph.

I remember that very well and I admire your noble act.

I do not understand why you think that the anti-aircraft gun that specifically shoots at the aircraft should not hit it? Even mathematically, in the theory of probability, this must happen from time to time. If you estimate the number of shots and the number of downed aircraft, you will understand that this happens quite rarely. As a strike plane pilot, I deal with anti-aircraft guns all the time. And I am well aware of the risk that I expose myself flying over anti-aircraft guns. Even with my extensive experience of such flights, I do not consider myself invulnerable and know that I can be shot

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7 hours ago, JG7_X-Man said:

If the 8th USAAF bomber gunners were so effective - there would not have been any need for escort? I my guess is not to give fighter pilots something to do. :rolleyes:

 

...it's hard to remember something that did not happen. So, I guess it boils down to the rhetoric you choose to believe, verses the use of deductive logic and reasoning to make your own conclusion. :coffee:

 

 

 

As you chose to bite and respond seriously to the only joke I made (a well known old joke), I take it that you agree with everything else I said :good: or at least have no reasonable argument to the contrary:rofl:

 

4 hours ago, LLv24_Oke said:

If there is one shot ...one kill heavy gun...it had to be bug...there is no such luck...one shot one kill.

 

This is an interesting point and the key word here is if, as so far nobody has provided any evidence of this claim of one shot laser guided magical flak @ 5k or any other altitude.

 

What's needed to prove a bug is the ability to repeat it and the best way to do that is record it and put the track up for the rest of us to examine.

Edited by Pict
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killed by flack on fist shot at 5k is really bad luck... but i think it happens sometime to all bomber pilots.  To me  i think only 2 times  ( past editions )

 

I think take like a "key stone" the realism factor .... i think is totally wast of time. There are a long list of unrealistic facts and things in game and especially on TAW.... we like or not like, all this are moving to balance game under limits of "simulation" but still be a game , and taw is a competition for play this game... very, very, very far from real live.

 

From balance point of view. I think AAA no need be "tuned"

 

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S!

 

The Flak itself is not the problem but the AI. It gets insanely accurate when dialed up. It always has near perfect tracking and lead on you no matter what you do or what your speed is. And they keep loading the gun swining around like a madman. Add to that AI sees thru trees and terrain, and to an extent shoots thru forests. It is also so idiotic that it shoots at you even there are friendly structures between you and the gun. Numerous times used this as a free depot killer. Blame the AI and whoever coded it. One of the most idiotic AI in the business, ever.

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20 minutes ago, LLv34_Flanker said:

S!

 

The Flak itself is not the problem but the AI. It gets insanely accurate when dialed up. It always has near perfect tracking and lead on you no matter what you do or what your speed is. And they keep loading the gun swining around like a madman. Add to that AI sees thru trees and terrain, and to an extent shoots thru forests. It is also so idiotic that it shoots at you even there are friendly structures between you and the gun. Numerous times used this as a free depot killer. Blame the AI and whoever coded it. One of the most idiotic AI in the business, ever.

In fact, it is not so difficult to deceive the AI. But if you fly being sure that anti-aircraft guns should not hit you, and therefore do not pay attention to them, they will sooner or later convince you that you are wrong.

In less than a day, the two sides together destroyed nearly 240 anti-aircraft guns. It turns out that it is quite possible to fight with anti-aircraft guns.

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Ofcourse not all were 88:s...little mathematic...

 

Bomber command attack average 400-800 bombers ...it was bomberflow formation 110km long 3-4 km wide...lets say hamburg maybe 1500 flak guns shooting red hot about 2 hours...lots of shells ! Average losses 5-9 percent every night...meaning changes of surviving 30 mission =0

No wonder if crews were grazy and drink lots of alcohol...they didnt calculate their changes...

 

Every single luftwaffe bomber were shot down 27 times ....fighters only 25 times...44 percent american fighterpilots didnt saw flying german fighter...

 

Losses in sovjet air forces were much more huge.....

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6 hours ago, 666GIAP_Chimango said:

You guys are exaggerating. I hope it doesn't become a campaign on demand;  don't make any changes to flak this edition. Today we had many fights above border flak positions (Presnecovo - 2013.9) and not even once was any 109 or Mc202 hit by any of those.

Also during our tank advance to Zenino we had an artillery position, i had a turn fight with a 109 which ended deck level over it, no hits for the 109 at all during the whole minute the fight lasted; and later on i saw a P40 and a Mc202 evolving just above it while our flak kept shooting and not hitting the bandit at all. So that's a fact, sometimes it's deadly, other just useless; as it shoud be.

I have never been hit by heavy flak so far, not even once flying both fighter and also bomber over AF's; i've seen Pe2s surviving easily at lvl bombing and also dying like flies when dive bombing AFs. Also i chased a He111 on previous map who bombed our AF from 3.5k and not a single heavy flak got him.

 

So take it as it is, nothing needs to be changed during current edition. And if you are going to ground pound (i doubt it, LW has been generally very lazy about this so far) adapt, and attack it in a well organized group. Ground pounders life it's not an easy life.


this is the first and only Taw that I saw an issue with the flak. That said, over the last few days, you’re right, it has seemed reasonable.


These reports of multiple people being struck out of the air without warning have also stopped. I wonder if the setting was tweaked quietly. In any case, I will keep an eye out at this stage. I’m purely commenting on what I witnessed out of the first two days of TAW. If it has changed, then great.

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28 minutes ago, SCG_Wulfe said:

In any case, I will keep an eye out

 

Try and record a track every time you get near a target area so that you have something to back up these observations, then you would have some substance behind your complaints.

 

A waste of time otherwise.

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45 minutes ago, SCG_Wulfe said:


this is the first and only Taw that I saw an issue with the flak. That said, over the last few days, you’re right, it has seemed reasonable.


These reports of multiple people being struck out of the air without warning have also stopped. I wonder if the setting was tweaked quietly. In any case, I will keep an eye out at this stage. I’m purely commenting on what I witnessed out of the first two days of TAW. If it has changed, then great.

For all the flights to the TAW for a long time I was once hit by a flak at high altitude, and two more times my friends. This happens probably in every campaign with someone

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7 hours ago, LLv24_Oke said:

In Germany late -43-45 it takes about 30 000 shells to get down a heavy bomber...ofcourse lot of guns firing. Russian front it depend...-41 practically no flak...stalingrad -42 very light to very heavy flak...kuban...crimea...very heavy flak...etc...If there is one shot ...one kill heavy gun...it had to be bug...there is no such luck...one shot one kill. No matter if the plane is level flight or not...There was 3 things that sovjet troops fear most in eastern front....Stuka...mg 42 and rocket launcher...its pity that stuka is paractically useless in TAW....Dive attack with whistle howling...that was eastern front....Salute all chutekillers....

 Yes , i agree absolutely  and if talking about what is realistic or not (and all the "specialist" around i often have to laugh out loud ...)and if Germany would have had this "TAW LASER AAA"  they would have just put enough on the ground when the cities , specially late war , were completely bombed away,  All efforts , at least the main , for the german eengenners was to find a solution to intercept those Bombers !    TAW LASER AAA would have done it , and everyone in the cities , party and LOL..  

 

and NO ONE is saying or asking to remove AAA ,   and NO ONE is coward or a permanent complainer.. its just an issue that many have noticed and this is still A GAME and not a War,  so it is worth to just discuss with respect  that maybe there something that is maybe not very realistic and funkilling for many...

 

GET HIGH ;) !

Edited by SPEEDWULF77
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12 minutes ago, SPEEDWULF77 said:

and NO ONE is saying or asking to remove AAA ,   and NO ONE is coward or a permanent complainer.. its just an issue that many have noticed and this is still A GAME and not a War,  so it is worth to just discuss with respect  that maybe there something that is maybe not very realistic and funkilling for many...

There's no problem. Just a few pilots of the 1500 registered on the TAW did not like that they were shot down by anti-aircraft guns))

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1 hour ago, =2ndSS=Lawyer1 said:

There's no problem. ...

Indeed, no problem, just a troll. oao :dash:

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10 hours ago, =2ndSS=Lawyer1 said:

If during the second world war pilots knew about anti-aircraft artillery, saw that they opened fire and dodged hits, then who in this case shot down anti-aircraft gunners? And as at all they whom the could bring down?

I have seen your posts about what you were unhappy with anything. And you almost always promise to go to another server, but then I see you again on TAW. I think that everyone has become accustomed to this behavior of yours.

This coming from someone who flies the PE2 because it is the most armored airframe in the game with the deadliest AI gunners.  Come out from behind your GOD of WAR plane and fly near the enemy AI with an I16 or P40 or whatever light fighter your  side has.  BTW shot down 4 times from AI....your AI on what appears to be the first pass causing your SUPER plane PE2 to sustain enough damage it couldn't continue to fly. 

The difference between us is I expect some form and semblance of reality.  And you think everything is just Okey dokey with overpowering AI.  Like I said fly a light fighter with a bomb over a truck or tank convoy.  And yes I can say I do have more hours in COMBAT BOX and KNIGHTS of the AIR than I do in the TAW server because of the UBER AI.  I would like to enjoy my time and play in TAW because I like the concept within.  The changes in making the AI so deadly you can't fly over it makes it unplayable unless you fly at 7K and even up there you still take FLAK from small arms fire as well as large caliber rounds.  So in essence go suck a bag of hammers.

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48 minutes ago, JG4_Retnek said:

Indeed, no problem

If there is a problem, please record a video so that everyone can see it

 

29 minutes ago, JG51_Ogg said:

The difference between us

The difference between us is that I can attack targets covered by anti-aircraft guns, and you do not.
 Probably the TAW server is too complicated for you. First go learn how to counteract anti-aircraft guns as well as many other blue pilots, and then return to the TAW.

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2 hours ago, JG51_Ogg said:

someone who flies the PE2 because it is the most armored airframe in the game with the deadliest AI gunners.

 

I have only had the time to fly one singe sortie in the current TAW, it was in a Pe-2 and my "most armored airframe in the game" got shot to bits by a Bf-109E-7 and struggled to crash land in an effort to survive, which I was very lucky to do. Additionally, my "deadliest AI gunners" never hit the Bf-109E-7, not even once.

 

Here is the proof http://taw.stg2.de/pilot_sortie.php?id=12058&name=Pict that you are just talking nonsense.

 

If you had any sense of decency you would offer to apologize for being rude to @=2ndSS=Lawyer1 , as telling people to 

 

2 hours ago, JG51_Ogg said:

go suck a bag of hammers.

 

is not cool and can be taken the wrong way all to easily on an international forum.

Edited by Pict
Spelling, tweaking etc.
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A few pilots? Barely any of the taw players participate in the forums. But still quite a few people have experienced very laser accurate flak and voiced their complaints to be told off by you and two others... 

8 hours ago, =2ndSS=Lawyer1 said:

Why do you think that the anti-aircraft gun can sooner or later shoot down a maneuvering aircraft, but absolutely can not shoot down the aircraft 

I do not understand why you think that the anti-aircraft gun that specifically shoots at the aircraft should not hit it? Even mathematically, in the theory of probability, this must happen from time to time. 

It's almost like your trolling? We think aa should shoot things down. But we don't think it should do it on the first volley of fire as the probability of the human eye to accruatly guess where to aim exactly is extremely extremely rare. If you fly in a stright line you should get hit. But it seems not to care if your moving around, and you don't get much of a chance either as the aa has been hittting us the first time it opens fire.

Edited by SCG_Sinerox

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Just now, SCG_Sinerox said:

A few pilots? Barely any of the taw players participate in the forums. But still quite a few people have experienced very laser accurate flak. 

It's almost like your trolling? We think aa should shoot things down. But we don't think it should do it on the first volley of fire as the probability of the human eye to accruatly guess where to aim exactly is extremely extremely rare. If you fly in a stright line you should get hit. But it seems not to care if your moving around, and you don't get much of a chance either as the aa has been hittting us the first time it opens fire.

I really don’t understand why you think that anti-aircraft guns can never bring down an airplane from the first salvo? The same can happen even just by accident.
And the second question, how often do anti-aircraft guns shoot down planes from the first salvo? If rare, then this is normal.
Third, show the video that this was the first shot and so that we can see everything,
what is the problem

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