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Tactical Air War

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The question is what we are expecting in playing IL2? It‘s not Sim City and not X-Plane, it‘s a Simulation of WW2. War isn‘t fair at all. Glorious and tragedy, sportsmanship and brutalism, fascination of flying and suddenly being shot down is part of air war. We are killing s.o. all the time, the better the higher the score. What do you like to fly, a Game or a Simulation of War? If server forbits parachute killing and bombing rear Airfields it‘s a Game, isn‘t it? War ist totally risky...

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For me it's an exploit of the holes in the rules so I call for permanent ban but it's only my opinion not the LG devs. Thank You

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So because there's one [edited] who wants to ruin everyone elses fun everyones going to join together to kill the server. Sounds like a great plan and totally not overreacting at all.

Edited by SYN_Haashashin
Rule 7
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Well that was a dumpster fire of a read.

 

Hope everyone here takes a breather for the holidays.

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19 minutes ago, 392FS_Jred said:

So because there's one douchebag who wants to ruin everyone elses fun everyones going to join together to kill the server. Sounds like a great plan and totally not overreacting at all.

Lol my thoughts exactly.  Let's all get super pissy and take our ball and leave.

 

Seems like we'd rather try to cure a symptom (ban an inividual) instead of the illness (multiple system/rule flaws).  The question I have yet to see answered is how was a single fighter able to defeat ALL AAA on a spawn-able airfield? Nobody can question that this is a flaw in the system that was able to be exploited.

@xJammer, thanks for bringing it to light so it can be fixed for next campaign.

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I don’t propose we all take our ball and leave. That is just understandable frustration speaking. I was there last night returning to that base when Fenris spawned and saw xjammer sitting on the ground unloading on planes spawning. It was infuriating to watch and I had to strafe him from the air on multiple passes as I only had mgs left. Meanwhile he got to sit there and let his AI gunner unload into players who couldn’t see him yet. This was clearly unsportsmanlike behaviour. Whether it results in a ban or not is ultimately up to LG. I personally hope the effect of this discussion is to give people pause and to change their minds before they try something similar. We are all here to enjoy flying simulated air combat... each of us should do our part to maintain that immersion as best we can. 

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52 minutes ago, Manstein16 said:

 

Someone might want to tell the pilots of the U.S. 7th Air Force in the Pacific that. AF sniping, intentional rammings, and suicidal airlandings on U.S. runways by the Japanese were a fact of life. Hopefully that doesn't mean that TAW is going to allow those practices just because they happened in real life.

The distinct difference between reality and game is that they flew during the war to win the war. We fly in game as a part of entertainment, trying to forget about real life trouble.

 

I never had trouble with strafing as it was a valid tactic and for as long as there was another airfield to take-off from it's ok. But we're not discussing strafing at this point. We're talking about intentional landing, parking right next to a spawn point and killing players before they even took controls of their aircraft (not to mention starting the engine). It's an exploit and just like Coldman said, xJammer deserves a permanent ban. No need to get emotional or anything. Just a matter of applying the punishment and moving on.

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25 minutes ago, =362nd_FS=Hiromachi said:

The distinct difference between reality and game is that they flew during the war to win the war. We fly in game as a part of entertainment, trying to forget about real life trouble.

 

I never had trouble with strafing as it was a valid tactic and for as long as there was another airfield to take-off from it's ok. But we're not discussing strafing at this point. We're talking about intentional landing, parking right next to a spawn point and killing players before they even took controls of their aircraft (not to mention starting the engine). It's an exploit and just like Coldman said, xJammer deserves a permanent ban. No need to get emotional or anything. Just a matter of applying the punishment and moving on.

 

So much this.

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56 minutes ago, =BES=Coyote-66 said:

Lol my thoughts exactly.  Let's all get super pissy and take our ball and leave.

 

Seems like we'd rather try to cure a symptom (ban an inividual) instead of the illness (multiple system/rule flaws).  The question I have yet to see answered is how was a single fighter able to defeat ALL AAA on a spawn-able airfield? Nobody can question that this is a flaw in the system that was able to be exploited.

@xJammer, thanks for bringing it to light so it can be fixed for next campaign.

its due to the lowering of aaa skill and its numbers due to all that whining that the aaa is too op on TAW which was [edited]

Now the aaa poses no challange even for single attackers, so the ground attack currently is just boring...

 

Edited by SYN_Haashashin
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5 hours ago, Operation_Ivy said:

You have many suicide players. You might even consider your early Depot attacks suicidial. VVS has a huge advantage when it comes to pilot attrition. Making it having a bigger impact on winning conditions will be difficult. Maybe you should simply get banned for 12 hours or so when you get killed or captured.

 

Also, while I am not defending his actions at all, threatening to not play on TAW because of it is laughable. Stop trying to pressure the admins with it. 

 

What we do: fly a fairly large flight of bombers flying for 30 minutes to a target, precision bombing if there's no enemy a/c, carpet bombing if met with resistance, then attempt to exfil. What xJammer does: pick a short airfield-to-enemy-airfield route, repeatedly fly it looking for easy kills and ground strafing opportunities, die often and respawn in a +1 plane.

 

I think there's a big difference.

 

Anyhow, regardless of game mechanics, do the admins consider xJammer a credit to the TAW community, or a negative? If a negative, is it worth banning them over this incident? Personally I would say yes -- landing so you can spawn camp is total BS and an absolute abuse.

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2 hours ago, =/Hospiz/=uGryzzli said:

Personally I dont like these type of punishments because this system cannot differenciate between player trying to play fair and failing (sometimes you just get shot down) and yolo flyouts.

 

I understand what you say. But the "time kick" feature is not only to prevent suicide bombers while promoting being more careful with your virtual life; it also encourages teamwork (i.e less il2s going alone to a horde of enemy fighters and angry AA gunners); and last but not least, under a full server it gives ohers chances to join.  On top of all this, it's more realistic than a pilot who just was shot down can`t inmediately take another plane. For instance few days ago i was part of an 8 pilots jabo sweep to Taman depot,  and only 2 of us survived. Why? I shot down a FW; he bailed and as half LW was on us, he inmediately took another plane and joined them, and he shot down 2 of our group. A time kick would have prevented this, imo is really fair.

 

Anyway, this was a suggestion among others regarding wining conditions and team balance.

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I think the right thing to do, before decide to ban or not someone, is to make a rule. Then if the rule is not followed, a ban should be applied. That goes for everything parachute shooting, staying in the field more than 15 sec after being shot down etc.

 

Personally I think that landing in a field at a spawn place is not nice and sporty and should worth of a penalty, as it is to fly over a field and shoot a plane on the leave or landing (my self I never practice that) , but right now there is no rule to forbid that.

 

So probably we should vote for a rule in the beginning and the ban players that they do not follow the rules.

 

tnx

@Daedalos

   

Edited by 335th_GRDaedalos
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13 minutes ago, 335th_GRDaedalos said:

I think the right thing to do, before decide to ban or not someone, is to make a rule. Then if the rule is not followed, a ban should be applied. That goes for everything parachute shooting, staying in the field more than 15 sec after being shot down etc.

 

Personally I think that landing in a field at a spawn place is not nice and sporty and should worth of a penalty, as it is to fly over a field and shoot a plane on the leave or landing (my self I never practice that) , but right now there is no rule to forbid that.

 

So probably we should vote for a rule in the beginning and the ban players that they do not follow the rules.

 

tnx

@Daedalos

   

This is a rational and I believe fair response to the issue. Would just implement a rule to prohibit this further from happening, if said rule is broken again then ban him. As of right now no rules were broken, and I don't believe you should ban somebody for being unsportsmanlike.

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13 hours ago, SCG_Riksen said:

Ok, after this one I'm out ... thanks LG and everyone else for TAW and all the work you do but it is people like xJammer that destroys this community. Some things are just common sense man, and it is obvious that he lacks any ... I mean, cmon, what kinda person would join TAW and start crash landing aircrafts instead of properly landing them because it took him 15 extra seconds to deploy the landing gears? What kind of person would land in an enemy AF and sit there to shoot people spawning? The dude is just an old troll and does not deserve a place in TAW.

 

While a agree with you mate, and this sort of behavior is in my mind unacceptable, the server is set up in such a way that it appeals to both  Simmers and gamers.

Simmers who wish to participate in the most realistic manner possible, and so to such an extent, winning is not the ultimate goal...... but the taking part.

And gamers (XJammer etc), who don't mind exploiting the game to the full to gain maximum points, kills, streak.... some will even die 60 times if it means killing 60 opponents (check the stats and see!!!) to win the map........ not my cup of tea, i have to admit, but there are no rules against it.

So the server admin need to decide....... is this a realistic sim (and adjust it accordingly) or a game to be won at any costs?

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Seems like a simple solution is to this landing and sniping enemy pilots as they spawn is to not allow an aircraft on one team/side to land on an airfield (open or closed for that matter) controlled by the other team/side.

 

Assuming this logic can be scripted - if the aircraft is on the ground within that airfield’s x/y coordinates more than 15 seconds, the pilot is kicked.  

Edited by AKA_Relent

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Banning him sets the precedent, it will be a while before someone else decides to behave in such a way. We cant make the planesets fair, the weapons fair, the maps, fair, but at the very least, we can play/fight fair.

Edited by SYN_Repent
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38 minutes ago, JG5_Schuck said:

 

While a agree with you mate, and this sort of behavior is in my mind unacceptable, the server is set up in such a way that it appeals to both  Simmers and gamers.

Simmers who wish to participate in the most realistic manner possible, and so to such an extent, winning is not the ultimate goal...... but the taking part.

And gamers (XJammer etc), who don't mind exploiting the game to the full to gain maximum points, kills, streak.... some will even die 60 times if it means killing 60 opponents (check the stats and see!!!) to win the map........ not my cup of tea, i have to admit, but there are no rules against it.

So the server admin need to decide....... is this a realistic sim (and adjust it accordingly) or a game to be won at any costs?


Yeah but if doing repetitive suicide runs to deplete targets from AAA is an effective way to win compared to the people that try to fly in a more serious manner then it's a problem for the campaign imho. It doesn't encourage me to fly if I know someone in the opposing team will do much more damage than me and my mates by doing this sort of stuff. It's frustating. The land at the base and spawn kill enemy planes was just too much.

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23 minutes ago, SYN_Repent said:

Banning him sets the precedent, it will be a while before someone else decides to behave in such a way. We cant make the planesets fair, the weapons fair, the maps, fair, but at the very least, we can play/fight fair.

I'll vote with my squad. If they support him gone, so do I. 

 

That said, who exactly defines "fair"?  The most can be said is that xJammer used a long-known exploit in a very unsportsmanlike manner.  I've been around 2 1/2 TAWs and heard of this exploit in comms during my first 1/2 TAW, so yes, it is a long-known exploit.  I also agree that it was very poor sportsmanship - or a lack thereof.

 

Even though I know this is meant to be a community competition, and not treating the opponent in a vitriolic way by employing such exploits is the spirit the majority of players want, I'm starting to get the feeling some of you would be the type to scream "No nut punches!" in an actual street fight. 

 

It's a slippery slope that that leads to increasing calls for more and more restrictions as to what is fair and what's not.  Use a legit tactic that's even slightly frustrating to opponent players? Ban.  Shoot the chute of someone who's known to boil over about getting chute killed? Ban.  Land the wrong way at the end of the sortie? Ban.  Launch a massive raid knowing that the mission timer will end 2 minutes after your team makes their attack? Ban.  Strafe a plane that's got a dead propeller but an obviously still-live pilot? Ban.  Use +1 planes to ram non +1 planes from the sky knowing you'll get it back next round? Ban. Use Nav. lights when in trouble instead of flares to call for help? Ban.  Go on a solo mission that has an almost zero chance of returning from? Ban.  Fly solo at all except for transports? Ban.  The list of nitpicking little things can go on and on...

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21 minutes ago, -=PHX=-SuperEtendard said:

Yeah but if doing repetitive suicide runs to deplete targets from AAA is an effective way to win compared to the people that try to fly in a more serious manner then it's a problem for the campaign imho. It doesn't encourage me to fly if I know someone in the opposing team will do much more damage than me and my mates by doing this sort of stuff. It's frustating.

 

Well it was like that in real life as well, so i don't see what's wrong. Everyone has to decide if his pilot life is more important for him or the overall mission goal. I'd even say the average pilot in TaW flies "safer" then the average pilot in WW2, because in WW2 if you got an order, no matter how dangerous, you had to do it. B17 runs into Germany have been utter suicide until the Mustang D was available, the pilots still obeyed.

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5 hours ago, =AVG77=Mobile_BBQ said:

Perhaps the rule should be:

If you find and use an exploit, and are found to be using the exploit, then you get a warning.  

If you repeat the exploit after a warning , then you get banned.

 

It will, of course, be on the admins to fix the exploit (if possible) as soon as possible.  

 

Since so many are so interested in yelling louder than they can hear, I'm gonna quote myself.  There is no rule about it on the main page so, THAT should be the FIRST step.  You all can rehash all the other things you want to be considered "fair" ad nauseum later. 

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6 minutes ago, II./JG77_Manu* said:

 

Well it was like that in real life as well, so i don't see what's wrong. Everyone has to decide if his pilot life is more important for him or the overall mission goal. I'd even say the average pilot in TaW flies "safer" then the average pilot in WW2, because in WW2 if you got an order, no matter how dangerous, you had to do it. B17 runs into Germany have been utter suicide until the Mustang D was available, the pilots still obeyed.


No, this isn't comparable to a conventional bombing without escort. The bomber crews tried to stay alive and used tactics for that. They didn't go dive bombing to cause maximum effect no matter what.

This is similar to a kamikaze attack, which would be appropiate for late war Pacific.

If TAW resorts in this sort of playstyle then it won't be much different than WoL for example. The lack of GPS, the limited planes, the limited number of resources are all meant to make the players fly in a more serious manner. If not doing so is still the most effective way then it defeats the purpose of the campaign design in my opinion.

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1 hour ago, -=PHX=-SuperEtendard said:


Yeah but if doing repetitive suicide runs to deplete targets from AAA is an effective way to win compared to the people that try to fly in a more serious manner then it's a problem for the campaign imho. It doesn't encourage me to fly if I know someone in the opposing team will do much more damage than me and my mates by doing this sort of stuff. It's frustating. The land at the base and spawn kill enemy planes was just too much.

 

I agree with Chimango on this one, so in order to stop suicide runs (throwing your pilots life away) the penalty has to far out-way the gain.

I would suggest if you die you lose ALL experience points and planes (except transport for CM's, no +1's either), keep your rank and medals (you earned them) and are prevented from rejoining for x hrs.

Anyone can load up with bombs fly to a target and charge right in if they have no interest in returning, there has to be a deterrent..

 

I do have to say in this instance, if you spawned at a base that was red on the map ie under attack, that's probably not best practice, and you're asking for trouble, i mean

where would be the difference between him circling the base and shooting you up on the ground or landing and doing it.

 

 

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35 minutes ago, JG5_Schuck said:

 

I agree with Chimango on this one, so in order to stop suicide runs (throwing your pilots life away) the penalty has to far out-way the gain.

I would suggest if you die you lose ALL experience points and planes (except transport for CM's, no +1's either), keep your rank and medals (you earned them) and are prevented from rejoining for x hrs.

Anyone can load up with bombs fly to a target and charge right in if they have no interest in returning, there has to be a deterrent..

 

I do have to say in this instance, if you spawned at a base that was red on the map ie under attack, that's probably not best practice, and you're asking for trouble, i mean

where would be the difference between him circling the base and shooting you up on the ground or landing and doing it.

 

 

Devil's advocate, scrambling fighters from an airfield is a realistic IRL expectation, so yes not smart from a score POV, but definitely within reason

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41 minutes ago, Operation_Ivy said:

The only way to stop the solo yolo bomber attacks is to kick people from the server if they get killed or captured for a certain time. 

 

The problem with this is that some of us fly solo bomber attacks when our team mates aren't around and some of us are good at them.  That said, I always fly with a plan to get in, get out and to get home. Still, even though I DON'T fly to ditch or crash on purpose after the attack is done, I still consider every plane I take a potential write-off - as should anybody who spawns in, not matter what or how they fly.  Further though, if I go solo, make my attack and fail, that's not any PROOF of my intention to die on purpose so I can a) either get back up in another plane quickly, or b) trade 1 pilot / plane for quick damage output.  

 

To those who want to punish or restrict solo bombers:

 

Don't worry about my sh=t. Worry about your own.  Punishing a person based on a perceived state of mind or extrapolating their intent based on whether they succeeded or failed is a f=cking garbage state of mind in and of itself.  Maybe it's those who want this kind of clamp down on other players by lumping them into some sort of yolo group, just because SOME play that way, that are the real cancer.  And don't give me that crap that it's not realistic or intended to be able to have any chance of success solo flying.  I paid money for the game.  I don't exploit. I'll fly how I f=cking well please.  If it's not 100% impossible to succeed - which would be totally fake btw, then I'll take my chances if I want to.  

 

I would appreciate not being penalized any more than anybody else who is killed or captured based on whether or not someone dislikes my flying style.    

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31 minutes ago, =AVG77=Mobile_BBQ said:

The problem with this is that some of us fly solo bomber attacks when our team mates aren't around and some of us are good at them.  That said, I always fly with a plan to get in, get out and to get home. Still, even though I DON'T fly to ditch or crash on purpose after the attack is done, I still consider every plane I take a potential write-off - as should anybody who spawns in, not matter what or how they fly.  Further though, if I go solo, make my attack and fail, that's not any PROOF of my intention to die on purpose so I can a) either get back up in another plane quickly, or b) trade 1 pilot / plane for quick damage output.  

 

The person in question here isn't planning on dying either or doing it purpose. He simply considers his plane to be a write-off as well. I don't think anyone should consider their plane to be a potential write-off. So you misunderstood the point. It does not necessarily has anything to do with your intention. It's about the execution. It is very well possible to survive bombing runs even deep into the enemy territory even when flying solo if you are smart about it. But you should worry about doing an unescorted raid deep into enemy territory. Fly solo and take the risk. This is supposed to be a team game and everyone enjoys it that way. Nobody stops you from teaming up with people from your team. 

 

31 minutes ago, =AVG77=Mobile_BBQ said:

 

To those who want to punish or restrict solo bombers:

 

Don't worry about my sh=t. Worry about your own.  Punishing a person based on a perceived state of mind or extrapolating their intent based on whether they succeeded or failed is a f=cking garbage state of mind in and of itself.  Maybe it's those who want this kind of clamp down on other players by lumping them into some sort of yolo group, just because SOME play that way, that are the real cancer.  And don't give me that crap that it's not realistic or intended to be able to have any chance of success solo flying.  I paid money for the game.  I don't exploit. I'll fly how I f=cking well please.  If it's not 100% impossible to succeed - which would be totally fake btw, then I'll take my chances if I want to.  

 

I would appreciate not being penalized any more than anybody else who is killed or captured based on whether or not someone dislikes my flying style.    

 

I don't understand what riled you up like this. 

 

My proposed change will affect everyone, not just bombers. Fly good and smart and you won't have any issues. Fly dumb and risky and you might face the consequences. Currently you don't have to give a crap about your survivability no matter your intentions. The Plane limit is obviously not cutting it.  

 

You paid money for game? great, so did everyone else around here. You aren't entitled to anything. Nobody stops you from enjoying the game on a different server if you don't like it anymore.

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2 hours ago, JG5_Schuck said:

 

I would suggest if you die you lose ALL experience points and planes (except transport for CM's, no +1's either), keep your rank and medals (you earned them) and are prevented from rejoining for x hrs.

 

 

 

Can't wait to tackle the balance issue when that penalty is in effect for 5v40.... 

 

I have to ask, do any of you even attempt to understand downstream affect when providing input?

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27 minutes ago, =BES=Coyote-66 said:

Can't wait to tackle the balance issue when that penalty is in effect for 5v40.... 

 

I have to ask, do any of you even attempt to understand downstream affect when providing input?

 

The balance issue can be tackled through adjusting the game play, not by allowing people one life per flight!

And yes you can ask, and i do understand the effect, very little on those people who look after their virtual pilot, and fly in a smarter manner.

Whilst at the same time reducing the number of suicide jocks, and freeing up spaces when the server is rammed to capacity!

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1 hour ago, Operation_Ivy said:

 

The person in question here isn't planning on dying either or doing it purpose. He simply considers his plane to be a write-off as well. I don't think anyone should consider their plane to be a potential write-off. So you misunderstood the point. It does not necessarily has anything to do with your intention. It's about the execution. It is very well possible to survive bombing runs even deep into the enemy territory even when flying solo if you are smart about it. But you should worry about doing an unescorted raid deep into enemy territory. Fly solo and take the risk. This is supposed to be a team game and everyone enjoys it that way. Nobody stops you from teaming up with people from your team. 

 

 

I don't understand what riled you up like this. 

 

My proposed change will affect everyone, not just bombers. Fly good and smart and you won't have any issues. Fly dumb and risky and you might face the consequences. Currently you don't have to give a crap about your survivability no matter your intentions. The Plane limit is obviously not cutting it.  

 

You paid money for game? great, so did everyone else around here. You aren't entitled to anything. Nobody stops you from enjoying the game on a different server if you don't like it anymore.

Considering my plane as a "potential" write off doesn't make it a "guaranteed" write off.  I do everything I can to make it as much of a "potential" return to base as I can.  I understand about risk taking on solo runs into enemy territory.  I don't think there should be more rules to penalize me for taking such risks.  Saying "everyone enjoys it that way" is a generalization.  I happen to enjoy with and without teamwork depending on the situation. 

 

"Nobody stops you from teaming up with your team." > Re-read my first sentence of the post you responded to.  Make sure you understand it this time.  Let me add that I team with the Cat Herd (randoms) as well.  Sometimes neither is around. 

 

The issue I have is that you equate "risky" as "dumb".  Therefore it seems you want to penalize people willing to take risks that may pay off to be "smart" the same a those who take "dumb" risks.

 

"You aren't entitled to anything."  >  Likewise.  That includes trying to make rules that penalize others for playing in ways you disagree with.

I enjoy many servers.  I don't do stupid things that warrant banning, so I will continue to do so at my leisure. 

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16 minutes ago, =LG=Kathon said:

 

Christmas break till 25.12.2018

 

Which time will it open on 25.? Just asking because that's basically the only day i can fly until the new year

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As someone mentioned earlier, this suicide bomber troll it's the icing on the cake, some people flying VVS just had enough in current edition. Not because of a particular incident/pilot, but as a sum of several issues altoghether.

 

Red pilots -losing interest map after map- realize they have no chance to win TAW (again, for the 3rd time in a row), not under current unbalanced wining conditions with ju52s dropping cyborg paratroopers while VVS has nothing; and also the most demotivating the constant difference in server quorum favouring LW 2:1 map after map, mission after mission; always flying with -10 or -15 pilots. Remember, having this situation a couple of times might be fun, when it is a constant, it just becomes tedious and frustrating always being at the defensive.

 

In adittion to that there are these trolls (real pests) making a difference in map outcome to their favour not by flying smart and skilled but by using exploits and flying like kamikazes all the time. So what's the point in joining TAW? One side it's already excluded from getting a victory, and arcadish gamers are not punished by server rules. The two most important aspects that made TAW different from other servers, are removed.


IMO admins really have to re-evaluate all this for next edition. 

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2 minutes ago, ECV56_Chimango said:

As someone mentioned earlier, this suicide bomber troll it's the icing on the cake, some people flying VVS just had enough in current edition. Not because of a particular incident/pilot, but as a sum of several issues altoghether.

 

Red pilots -losing interest map after map- realize they have no chance to win TAW (again, for the 3rd time in a row), not under current unbalanced wining conditions with ju52s dropping cyborg paratroopers while VVS has nothing; and also the most demotivating the constant difference in server quorum favouring LW 2:1 map after map, mission after mission; always flying with -10 or -15 pilots. Remember, having this situation a couple of times might be fun, when it is a constant, it just becomes tedious and frustrating always being at the defensive.

 

In adittion to that there are these trolls (real pests) making a difference in map outcome to their favour not by flying smart and skilled but by using exploits and flying like kamikazes all the time. So what's the point in joining TAW? One side it's already excluded from getting a victory, and arcadish gamers are not punished by server rules. The two most important aspects that made TAW different from other servers, are removed.


IMO admins really have to re-evaluate all this for next edition. 

 

I personally think that there is still a good chance of a 4/4 draw for this TAW.  Some of us still fight on in spite of the frustration.  Sometimes VVS still stymies LW in spite of being out numbered. 

 

My cake is iced by players using +1 LW planes to ram VVS bombers (non +1) out of the sky - sometimes right when they've just dropped flaps and gear on final approach. 

I agree that bombing with +1 planes (jabo 109's, Ju 87's and 110's) just to die, rinse and repeat, is also a bad thing that needs to be looked at.   

 

I agree that genuine exploiters need to be dealt with and admins might want to develop a rule set for those situations.  Any exploit that can have a hardcode written to stop it should also be looked into.

 

I admit to being quite defensive when it comes to non-exploiting players who have a particular flying style that looks "almost-but-not-quite" like exploiters potentially getting lumped into that lot and punished though.  I also really despise the idea that everybody will have to suffer extra strict rules to halt those who act badly.  

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47 minutes ago, ECV56_Chimango said:

As someone mentioned earlier, this suicide bomber troll it's the icing on the cake, some people flying VVS just had enough in current edition. Not because of a particular incident/pilot, but as a sum of several issues altoghether.

 

Red pilots -losing interest map after map- realize they have no chance to win TAW (again, for the 3rd time in a row), not under current unbalanced wining conditions with ju52s dropping cyborg paratroopers while VVS has nothing; and also the most demotivating the constant difference in server quorum favouring LW 2:1 map after map, mission after mission; always flying with -10 or -15 pilots. Remember, having this situation a couple of times might be fun, when it is a constant, it just becomes tedious and frustrating always being at the defensive.

 

In adittion to that there are these trolls (real pests) making a difference in map outcome to their favour not by flying smart and skilled but by using exploits and flying like kamikazes all the time. So what's the point in joining TAW? One side it's already excluded from getting a victory, and arcadish gamers are not punished by server rules. The two most important aspects that made TAW different from other servers, are removed.


IMO admins really have to re-evaluate all this for next edition. 


Flying for VVS while being outnumbered would have been more or less reasonable if there were no paratroopers. Otherwise you are stretched out: if you guard airfields, cities will be captured by tanks. If you concentrate on wiping out tanks, which takes an enormous amount of effort and requires very good coordination to take out AAA and fighter cover, you will miss bombed out airfields and paradrops. So if you are one of the 30 red pilots facing 50 axis ones, what would be your choice?

Edited by mincer
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As @xJammer , said he was bored and for him it was entertaining to do this. He may even enjoy all this attention (which Im sure he does , bases on his history)

This question is what do people want TAW to be? The server admins ultimately as its their server, but the community also they need to consider in their decision , because this kind of player is going to put some people off playing on TAW. And that is their choice( one I can respect)


At the very least the rules need updating.  To ban or not ban?, thats a decision for the server admins. But It would say that it does send a clear message on the types of players they want to have on TAW.

 

There are many servers were people would not like this kind of behavior, but it would be more tolerated, and might even be funny (and @xJammerknows this)

I always though this server with the virtual life idea had a goal in mind???? I don't think this kind of behavior was part of that when admins created TAW.

I think the vast majority of people that play on TAW don't want this kind of player here. (I personally don't want to spend the time I play online with guys like this, out of their own enjoyment at the expense of others enjoyment(trolling), or I would just play on those other servers.

 

So is a ban(short)  and/or at the least a rule update not the way to maybe proceed? Give him a chance to be part of a fun community (not just for himself)

And send a clear message? (because obviously it not clear to some people what TAW stands for)

Edited by =RS=Stix_09
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