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Tactical Air War

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24 minutes ago, Praetor said:


Same with TS.  Everyone using it is Russian speaking or German speaking. Plus no permission to move channels.

 

 

u are free to join it, i can translate.

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37 minutes ago, Praetor said:


Same with TS.  Everyone using it is Russian speaking or German speaking. Plus no permission to move channels.

What time zone and side are you flying?

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21 minutes ago, Banzaii said:

What time zone and side are you flying?


German side, I'm EST.  

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Any VVS Groups also running English Comms(The TAWS TS Server or their own Discord.), I dont mind speaking over text in English but coordination is so out the door on the VVS side.

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Just now, Banzaii said:

Is the limiter functioning?

We need to see how inactive frontline AF works, in general Blue fighters would gain height advantage ;)

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the limiter won't change anything. I think nothing will besides a hard cap. On the later maps it will probably be a different story though when the P-47 and Spit Mk. IX are available.

 

wasn't SCG saying they are going red this time? 

wehraboos.PNG

Edited by Operation_Ivy
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Hello, I’ve compleated a few 30 minute sorties today however only one if them is counted. Is there a delay in the reporting process? 

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Perhaps blue will get bored. Treat it like the opening of Barbarossa, getting shwaked.  Makes it much more fun and frantic.  Blue will peter out and then we waffle stomp them. I would not be opposed to hard caps, and forcing your account to a side if possible.  Either way I will enjoy it.

Edited by Banzaii
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7 minutes ago, Banzaii said:

Perhaps blue will get bored. Treat it like the opening of Barbarossa, getting shwaked.  Makes it much more fun and frantic.  Blue will peter out and then we waffle stomp them. I would not be opposed to hard caps, and forcing your account to a side if possible.  Either way I will enjoy it.

 

At least a side cap. I think if we have a 42 (LW) x 42 (VVS) limit along with the limiter system already implemented we could all have a much better and balanced expierence for all. I had a situation today where there were like 55 x 29 and the other guys that wanted to fly red could no get in the server. We need to acknowledge that there are way too many LW only squadrons out there and this will not change. It is not fair to the side with less players or those that want a better experience to have to accomodate for them.

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9 minutes ago, SCG_Riksen said:

 

At least a side cap. I think if we have a 42 (LW) x 42 (VVS) limit along with the limiter system already implemented we could all have a much better and balanced expierence for all. I had a situation today where there were like 55 x 29 and the other guys that wanted to fly red could no get in the server. We need to acknowledge that there are way too many LW only squadrons out there and this will not change. It is not fair to the side with less players or those that want a better experience to have to accomodate for them.


Indeed. Today we had a group of like 6-8 people in TS, and we could not assemble a strike force because a half was spawned on the airfield, and the other one was trying to get to the server. I wish there was a queue that could favor people on the disadvantaged side.

 

Quote

Perhaps blue will get bored. Treat it like the opening of Barbarossa, getting shwaked.  Makes it much more fun and frantic.  Blue will peter out and then we waffle stomp them. I would not be opposed to hard caps, and forcing your account to a side if possible.  Either way I will enjoy it.


Team work trumps everything. If reds can manage to assemble a pack of bomber/attackers along with a pack of fighters, they can destroy targets effectively. Even if the red fighters will suffer losses due to inferior planes, they still can keep blue ones busy while bombers are strafing stuff.  Things are not gloomy for reds at all, just think in terms of targets, not getting kills.

Edited by mincer
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40 minutes ago, Operation_Ivy said:

the limiter won't change anything. I think nothing will besides a hard cap. On the later maps it will probably be a different story though when the P-47 and Spit Mk. IX are available.

 

wasn't SCG saying they are going red this time? 

wehraboos.PNG

 

Yes, we are but our DiD events (usually once a week) will still be held in the LW side. We, in our unit, have an internal campaign system where u try to keep ur virtual persona alive. If you look in the squadrons tab, you will also see our VVS unit registered. The latter will be our main unit (5-6 times a week) unit for the campaign so you can rest assured that we will fly way more VVS missions this campaign. This was a compromise between pur members so we all cpuld be happy and be able to fly red as well.

 

It is not perfect but, at least, we are doing our part.

Edited by SCG_Riksen
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3 hours ago, Praetor said:


Same with TS.  Everyone using it is Russian speaking or German speaking. Plus no permission to move channels.

 

Why would you move around channels?

 

As a Guest on the TeamSpeak server you should have user permissions to create temporary channels, btw (it was added maybe half a year ago), so that ought to make organizing into groups under a certain language parent channel easier.

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Im a little concerned with the smount of dudes just sitting and hanging out in spectators. It could completly innocent, or not, either way a consistent 20 just sitting there clobbers the server.  Maybe 5 min limit on idle then you kicked.

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5 minutes ago, Inkompetent said:

 

Why would you move around channels?

 

As a Guest on the TeamSpeak server you should have user permissions to create temporary channels, btw (it was added maybe half a year ago), so that ought to make organizing into groups under a certain language parent channel easier.


I didn't know I could create channels.  As guest don't even have the permission to key mic in main channel.  

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1 hour ago, Banzaii said:

Perhaps blue will get bored. Treat it like the opening of Barbarossa, getting shwaked.  Makes it much more fun and frantic.  Blue will peter out and then we waffle stomp them. I would not be opposed to hard caps, and forcing your account to a side if possible.  Either way I will enjoy it.

 

Thats how I've been treating it, Hella fun to scramble Bombers or Attackers to stop any form of German Armored push. 

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1 minute ago, Operatsiya_Ivy said:

how quickly things can change.

times.PNG

 

Yeah ... having the slot limit and the limiter in place should solve that.

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3 hours ago, Operation_Ivy said:

the limiter won't change anything. I think nothing will besides a hard cap. On the later maps it will probably be a different story though when the P-47 and Spit Mk. IX are available.

 

wasn't SCG saying they are going red this time? 

wehraboos.PNG

 

2 hours ago, SCG_Riksen said:

 

Yes, we are but our DiD events (usually once a week) will still be held in the LW side. We, in our unit, have an internal campaign system where u try to keep ur virtual persona alive. If you look in the squadrons tab, you will also see our VVS unit registered. The latter will be our main unit (5-6 times a week) unit for the campaign so you can rest assured that we will fly way more VVS missions this campaign. This was a compromise between pur members so we all cpuld be happy and be able to fly red as well.

 

It is not perfect but, at least, we are doing our part.

 

 

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I was on for a while earlier today until I lost connection. Tried to get on now and says I have to register on taw. 

"......

 

never mind...

got logged in finally!

Edited by Mm1ut1

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On 11/24/2018 at 6:01 PM, Operation_Ivy said:

Frankly i don't understand why we never get to discuss upcoming changes to give the taw devs some input on their ideas but i guess that's another issue. While there are many technical limitations, i think there would have been better solutions. In the end all we can do is to see how it plays out this campaign and hope that it doesn't cause major problems.

 

Simple, if they listen to the many gripes and screaming it will destroy TAW long term like every other campaign before it across many games. ACG is one of the longest running campaigns in flight simming. We pulled it off by being private giving us complete control.

 

I approve of LG building their project their way and changing what they believe needs changing.

 

 

EDIT////

 

ADMIN HELP REQUEST

I have made duplicate red accounts and locked myself out. Wanted to change my squadron tags, how do I fix what I did?

 

Thanks!

Edited by 7./JG26_Smokejumper
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5 minutes ago, Kilrain said:

I ran out of pe-2 bombers and it is kicking me when I go to do a transport sortie, I made sure I had 100% fuel and no ordnance.

 

Ditto.

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7 hours ago, Banzaii said:

Im a little concerned with the smount of dudes just sitting and hanging out in spectators. It could completly innocent, or not, either way a consistent 20 just sitting there clobbers the server.  Maybe 5 min limit on idle then you kicked.

 

When I was on earlier, one side had 15+ players logged in and flying, the other side had very few players but there were like 20 spectators. Could this be some kind of tactic to deliberately close front-line airfields due to player imbalance? (I am not accusing either side of anything, but I am curious -- could the limiter be "gamed" in some way to gain a temporary advantage?)

33 minutes ago, Hoogs said:

AAA is mental. Good bye TAW

 

Nah, you just need 5+ aircraft circling and attracting AA so others can destroy it. Attacking a target alone is a suicide mission, but a coordinated strike will give the AA too many targets to handle. I flew a sortie just now with only 3 of us, but when we got to target there were maybe 3 friendlies already engaged. Lots of AA firing. We engaged too and between us took out all of the AA, which gave us time to focus on the real targets.

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11 hours ago, Banzaii said:

Im a little concerned with the smount of dudes just sitting and hanging out in spectators. It could completly innocent, or not, either way a consistent 20 just sitting there clobbers the server.  Maybe 5 min limit on idle then you kicked.


 @=LG=Kathon  That would be a nice feature! If you could implement a script that kicks spectators from the server when they are idle for more than 10 minutes. I guess that would really help to free some server slots during the rush hours. 

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19 hours ago, =19FAB=AlterEgo said:

LG's, @=LG=Kathon

 

Hello, is there any problem with supply ? no +1 CM

 

Problem 1
Plane: Pe-35, 100% fuel, no modifications (transport)
Take off: Dyatlova, not attacked,

Landed: Lotoshino, damage: 51%, in stats it's ditched

http://taw-server.de/pilot_sortie.php?id=502&name==19FAB=AlterEgo

 

Problem 2

Plane: Pe-35, 100% fuel, no modifications (transport)

Take off: Nesterovo, not attacked,

Landed: Kalinin, damage: 7%

http://taw-server.de/pilot_sortie.php?id=452&name==19FAB=Fin

 

Thanks in advance to take a look at this.

Regards,

AlterEgo

 

 

 

 I had the same problem, two transport missions without CM, one gave it to me diched (the airfield was closed but with 3% damage) and another in an open airfield with 15% damage. The two occasions with Pe2 empty and 100% fuel.

 

 

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54 minutes ago, I./JG62_Knipser said:


 @=LG=Kathon  That would be a nice feature! If you could implement a script that kicks spectators from the server when they are idle for more than 10 minutes. I guess that would really help to free some server slots during the rush hours. 

Downside of this would be that it would make it harder for organized squads to do anything together. Sometimes you have to wait for quite a long time to get everyone in.

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32 minutes ago, LLv44_Mprhead said:

Downside of this would be that it would make it harder for organized squads to do anything together. Sometimes you have to wait for quite a long time to get everyone in.

then make it 20 mins. 

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10 hours ago, 7./JG26_Smokejumper said:

 

Simple, if they listen to the many gripes and screaming it will destroy TAW long term like every other campaign before it across many games. ACG is one of the longest running campaigns in flight simming. We pulled it off by being private giving us complete control.

 

There is a difference between making a upcoming change public for discussion and listening to everything that is written in it.

 

There are many instances where, what was considered a very good idea within a limited group of people, turned out to be the exact opposite. Mainly due to group dynamics and other factors. I am not suggesting to judge changes by a poll or something like that but i don't see anything wrong with having the chance to get additional input.

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Really good numbers on CCCP side I hope that stays. We were able to clean up several tank columns while the Waffles failed to handle even just one. AAA at airfields seems a bit easier too

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1 hour ago, Operation_Ivy said:

 

There is a difference between making a upcoming change public for discussion and listening to everything that is written in it.

 

There are many instances where, what was considered a very good idea within a limited group of people, turned out to be the exact opposite. Mainly due to group dynamics and other factors. I am not suggesting to judge changes by a poll or something like that but i don't see anything wrong with having the chance to get additional input.

 

While I do get ur point Ivy and believe you are correct, I think the change implemented was a good one. We need something to penalize the selfshness of some players torwards side alligance. If they cared about others or the whole game experience we wouldnt be having this discussions in the first place. Despite of being a bad or a godd decision by the LG and StG2 teams, I do appreciate their acknowledgement and effort to remedy the issue.

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there is no doubt that we need a system that penalizes this but i doubt that hardly anyone will switch sides because of this change. The wehrabooism in these people is so strong that i think even when you force every squadron to switch each campaign they would simply not play vvs when its their turn.

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12 minutes ago, Operation_Ivy said:

there is no doubt that we need a system that penalizes this but i doubt that hardly anyone will switch sides because of this change. The wehrabooism in these people is so strong that i think even when you force every squadron to switch each campaign they would simply not play vvs when its their turn.

 

And that is why what they are trying to do is smart. They are not forcing the stackers to switch sides, not at all, but forcing them to take off from far away airfields. They can play in the server still but this at least gives a chance to the minor side. Only thing we need to make this better is the cap limit 42 x 42. No one needs to fly for a side they dont want to but we are should not be discouraged to join the server because of their selfishness.

 

Hey but what if it is like 42 LW (reached cap limiti) vs 20 VVS and we have more 10 LW players wanting to join the server?

They will be blocked and sit out. This way for those in the server, the experience is a more balanced and fair one. Those 10 players can either make an account for the red side and enjoy the campaign as such or just go somewhere else but, like I said, those in the server have a better experience and a chance to fight back. Not to mention it is easier for the minority side to have more players join the server this way as well since the remaining spots will be open for their side.

Edited by SCG_Riksen
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