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Tactical Air War

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Agree with. Second player in bomber would be capable of so many jobs like navigator, tail scout etc.

6 minutes ago, III./JG5_xshinel said:

@=LG=Kathon  

Can you open the gunner station of the bombers in the coming season? that would be interesting if we have a navigator in the plane

Agree with. Second player in bomber would be capable of so many jobs like navigator, tail scout etc.

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52 minutes ago, III./JG5_xshinel said:

@=LG=Kathon  

Can you open the gunner station of the bombers in the coming season? that would be interesting if we have a navigator in the plane

agree. it is very interesting.

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4 hours ago, III./JG5_xshinel said:

@=LG=Kathon  

Can you open the gunner station of the bombers in the coming season? that would be interesting if we have a navigator in the plane

YES YES please

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That would be a great idea to unlock gunner stations. If you don't like it you can always lock your gunner positions anyway.

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44 minutes ago, 19//Darbzy said:

That would be a great idea to unlock gunner stations. If you don't like it you can always lock your gunner positions anyway.

Yes we agree, if you dont like it you can always lock it, just one click in the menu.

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As far as i remember (correct me if i'm wrong), gunner stations are locked for several reasons.
First reason is not to block precious server slots and encourage people to be more efficient. You all know how hard it is to get on the server during rush hour. Four guys sitting together in one bomber are much less effective compared to four guys flying a bomber each! 
The other reason is to avoid that someone from the opposite team hops into your gunner seat to either spy out your current position or to take revenge for an earlier kill. The fact that you can lock your gunner stations and that you get a time penalty for a coalition change makes this reason rather unlikely.

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The player number thing is a good reason why the gunners should stay like they are. Technically possible to have 40 players on one side and only 10 aircraft in the air.
With the server space precious as it is not a good idea to allow gunners.
 

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Posted (edited)
12 minutes ago, [I./JG62]Knipser said:

As far as i remember (correct me if i'm wrong), gunner stations are locked for several reasons.
First reason is not to block precious server slots and encourage people to be more efficient. You all know how hard it is to get on the server during rush hour. Four guys sitting together in one bomber are much less effective compared to four guys flying a bomber each! 
The other reason is to avoid that someone from the opposite team hops into your gunner seat to either spy out your current position or to take revenge for an earlier kill. The fact that you can lock your gunner stations and that you get a time penalty for a coalition change makes this reason rather unlikely.

Yes you are right, we also don't like the situation you mentioned, but I think we can control that as @19//Darbzy said, it is a try for TAW server, and I believe most of the players are have conscience, lol

Beside, not that rush in UTC+8, so we can enjoy our flight and enjoy the sim, :biggrin:

 

This is just a suggestion, I hope you can consider about it.

Edited by III./JG5_xshinel

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25 minutes ago, DerSheriff said:

The player number thing is a good reason why the gunners should stay like they are. Technically possible to have 40 players on one side and only 10 aircraft in the air.
With the server space precious as it is not a good idea to allow gunners.
 

You honestly think that that much player just wanna ride on a gunner instead of flying? I think only a minority could will do on some special mission or circumstance, ie a squad member that come on the server late and the mission is about to finish, or recon mission etc. Beside it can be lock if you don't want someone on yours. Personally because of my time zone I never played with a full server anyway  

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4 minutes ago, ATAG_dB said:

You honestly think that that much player just wanna ride on a gunner instead of flying? I think only a minority could will do on some special mission or circumstance, ie a squad member that come on the server late and the mission is about to finish, or recon mission etc. Beside it can be lock if you don't want someone on yours. Personally because of my time zone I never played with a full server anyway

Yeah I'm with you, lol

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1 minute ago, ATAG_dB said:

You honestly think that that much player just wanna ride on a gunner instead of flying? I think only a minority could will do on some special mission or circumstance, ie a squad member that come on the server late and the mission is about to finish, or recon mission etc. Beside it can be lock if you don't want someone on yours. Personally because of my time zone I never played with a full server anyway  


EU Primetime the servers are all full to the brim. From 18:00-22:00 the TAW server is full nonstop. And yes I think there are many guys who would fly gunner only. Players who are not even playing now, and dont have a joystick and stuff. The 10 Aircraft example is of course a extreme one. Will never happen like this. But if just 2 bombers go full crew we have already 8 Slots used.
Its not about my gunner seats, but Overall accessibility of the server.

 

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Posted (edited)
14 minutes ago, DerSheriff said:


EU Primetime the servers are all full to the brim. From 18:00-22:00 the TAW server is full nonstop. And yes I think there are many guys who would fly gunner only. Players who are not even playing now, and dont have a joystick and stuff. The 10 Aircraft example is of course a extreme one. Will never happen like this. But if just 2 bombers go full crew we have already 8 Slots used.
Its not about my gunner seats, but Overall accessibility of the server.

 

The initial idea of the gunner station is that one can be a navigator in the leader's plane, and the wingmen's can be locked, I believe this can save the room for others to join the server.

Also I don't know whether can we set the gunner station as locked when we respawn and unlock if we need it.

I think this can bring more fun to the server which is mean to be a very serious sim server.

Edited by III./JG5_xshinel

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The big risk is spying and friendly fire ``shooting your tail off on purpose attacking ground targets on airfield waiting for start up its happening today on other servers .  

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6 minutes ago, II./JG77_Con said:

The big risk is spying and friendly fire ``shooting your tail off on purpose attacking ground targets on airfield waiting for start up its happening today on other servers .  

just ban them off;)

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Posted (edited)

I already hate waiting in the queue for TAW (The connection implementation in BoX doesn't help this).

 

Even if it was just 1 gunner taking a spot instead of a place and I had to sit in a queue it would annoy me. Opening up gunner slots on such a popular server sounds like a bad idea.

 

You could say the gunner would be flying anyway so the space would be the same, but a guy in a plane is 10x more useful than a guy in a gunner seat.

 

Navigation isn't that hard, and if you are in a flight of 2 3 or 4 you have up to 8 eyes already guiding you, no need for someone to be in a gunner position navigating.

 

Don't get me wrong, gunner position being available is cool (Like it is on Coco server) and I would use it, I just dont think its right for TAW.

Edited by Retrofly

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Posted (edited)

Please no gunners.

 

If someone want to waste his time than welcome to offline.

Edited by Norz

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11 hours ago, Retrofly said:

I already hate waiting in the queue for TAW (The connection implementation in BoX doesn't help this).

 

Even if it was just 1 gunner taking a spot instead of a place and I had to sit in a queue it would annoy me. Opening up gunner slots on such a popular server sounds like a bad idea.

 

You could say the gunner would be flying anyway so the space would be the same, but a guy in a plane is 10x more useful than a guy in a gunner seat.

 

Navigation isn't that hard, and if you are in a flight of 2 3 or 4 you have up to 8 eyes already guiding you, no need for someone to be in a gunner position navigating.

 

Don't get me wrong, gunner position being available is cool (Like it is on Coco server) and I would use it, I just dont think its right for TAW.

 

 

I didn't even think about this.  I agree 100%.

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We are a large group of 10 12 pilots that we met Tuesday and Thursday and we have many difficulties to enter all we always have colleagues waiting for someone to run out of airplanes and leave the server if you have the opportunity to continue flying gunner will not leave that's never my opinion will occupy an unnecessary slot

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1 hour ago, =gRij=ToReRo said:

 

We are a large group of 10 12 pilots that we met Tuesday and Thursday and we have many difficulties to enter all we always have colleagues waiting for someone to run out of airplanes and leave the server if you have the opportunity to continue flying gunner will not leave that's never my opinion will occupy an unnecessary slot

 

I also belong to a large squad that has trouble getting into servers.   I would love it if after losing my last A20 I could jump into  a  squadmates A20 and still take part in the next sortie but not if it makes it harder for me to get into TAW in the first place.   If gunners did not take up slots then it is  great idea.

 

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8 minutes ago, 56RAF_Roblex said:

 If gunners did not take up slots then it is  great idea.


Then nothing would speak against gunners. Actually I would prefer this, since we wouldn't have those disgusting AI gunners. But a gunner right now means that another Bomber/fighter is not flying.

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Hey guys it's already hard enough to get on TAW when it's online and adding gunner slots will just effectively remove planes and maybe some dudes who don't even want to fly will block some for those of us who want to fly.

I think it's fine as it is.

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A human gunner deprives another person of flying. However, if it was possible to have humans as gunners on a quiet time as opposed to a busy period, that would be great but...I wouldn't think that that would be possible.

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3 minutes ago, SCG_Riksen said:

The true question now is:

Who will fly blue (LW) in the next campaign?

Mich! Apologies in advance to blue

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I'm going to be a stuka specialist ;) intend to use it whenever it's available to me in my hangar

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53 minutes ago, =FEW=Herne said:

I'm going to be a stuka specialist ;) intend to use it whenever it's available to me in my hangar

 

May you be granted MANY MANY covering fighters.. AND, good luck to you brave, brave soul! :)

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54 minutes ago, =CAF=xThrottle_Geek said:

 

May you be granted MANY MANY covering fighters..

Lol, good one.  You're on the wrong side for that prayer.

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18 minutes ago, DerSheriff said:

Hydra plans to go blue. Switched as always

 

That was expected as u guys flew red last. What about the rest of the squads?

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The Nineteenth will go Red!

 

So help me God, if Red ends up with more pilots because of the new planes, I'm going to jump out a window... (I live on the first floor so its not quite as dramatic as it sounds)

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Posted (edited)

hahaha, sorry guys, I didn't realize that it is a rush hour in your euro time zone, usually no more than 30 players in each side, sometimes even less than 20, in my time zone, so if you are worry about the slot problem, then, I can take back my suggestion, after all we can not be selfish:lol:

 

Besides the III./JG5 will go red.

Edited by III./JG5_xshinel
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we expecting a new campaign by the end of the month or farther out.

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