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PWCG 13.5.0 What do you mean I didn't hit him?


PatrickAWlson
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Not for me. I got V1.0.1

 

Blue shadows have gone, exe starts ok.

 

I noticed in the missions today there is not a lot of wind in there. Most I've seen was 2km/h.

I did set max wind to 20 in the text file.

Is this coincidence?

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I/JG52 campaign, October first: buildings are covered with snow on marinovka, gear tracks are snowy, and all planes fly empty, without a pilot:

 

post-12951-0-92051600-1449397691_thumb.jpg

 

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I/JG52 campaign, October first: buildings are covered with snow on marinovka, gear tracks are snowy, and all planes fly empty, without a pilot:

 

 

 

Yes, happens with autumn map. Summer map works fine 1/8 1942

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...and all planes fly empty, without a pilot.

I've come across this problem with the ME. Seems like a glitch in the game, rather than in PWCG.

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In my current LaGG campaign I flew an escort mission. 4 LaGG escorting 4 Pe-2. Mission went well until it was time to say good bye to the bombers. Next WP for us came visible but when our flight leader turned towards it he changed his mind and turned back to the bombers. Bombers circled, they didn`t continue to their home base or anything. With every circle our leader turned towards the WP to home but turned immediately back to the circling bombers.

 

I attached the mission file.

Missions.zip

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74_jim_nihilist

It has something to do with the AI routines. I did see this too when my flight was attacked right after take off. I went off to fly the mission, when I came back, my flight had gained some distance to the next waypoint circling all the time. Probably not much Pat can do.

 

I don't know what exactly, but there seem to be some circumstances which provoke the AI to start circling... and circling...and circling.

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It has something to do with the AI routines. I did see this too when my flight was attacked right after take off. I went off to fly the mission, when I came back, my flight had gained some distance to the next waypoint circling all the time. Probably not much Pat can do.

 

I don't know what exactly, but there seem to be some circumstances which provoke the AI to start circling... and circling...and circling.

I think that in this escort mission bombers did not have a WP to home. They would have headed for their base and our flight for the next WP. My flight leader tried to head for home several times but bombers circled just in time at very close range and he changed his mind.

 

But if bombers had waypoint to home, it clearly was not working. Of course that can be AI`s fault or just a bug with the mission waypoints.

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I/JG52 campaign, October first: buildings are covered with snow on marinovka, gear tracks are snowy, and all planes fly empty, without a pilot:

 

attachicon.gif2015_12_6__10_25_46.jpg

I noticed this too and reported it to 1CGS

 

Edit: 1CGS responded to check back with Pat about the missing pilots. This problem doesn't appear in any missions other than PWCG so it must be something with that.

Edited by SharpeXB
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  • 3 weeks later...
PatrickAWlson

Release 1.1 has been released.  See updated OP for release details.  I will always update the OP with every new release.  

 

Installation: You can simply unzip it over the original install to keep settings and campaigns.  Suggestion: back up campaigns before installing.

 

Bugs not fixed:
Circling AI - I tried some tings but I still see them.  I'll keep working this one.
Altitude on air start
Winter tracks and houses in autumn
Some typos and wrong destination in the squadron move screen. Squadron moved from Bol. Rossoshka to Gumrak.
Wind sock is on the runway at Gumrak
No pilots in the planes
In mission debrief, mission name says patrol for escort mission.
 
So if you see any of these there is no need to report it.  I will continue to work them.
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Release 1.1

Extended playability of Stalingrad campaign from 01/01/1941 to 12/31/1943

01/01/1941? Did you mean 01/01/1942?

 

Anyway, very excited to hear about this update. I'll download ASAP :)

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Wow man, bloody awesome.

I'm totally hooked in flying the Bf110 in the campaign.

Awesome!!!!!

 

Only one complaining is the missus........ :wacko:

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I'm away from my PC so that's why I'm asking if the new Mig-3 is workable in this new version.I am delighted that the Bf-110 is! :salute:

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PatrickAWlson

Every BoM plane is included in some way.  I16, MiG3, and E7 are available before the start of Stalingrad but removed from service by the start of the battle.  Macchi, 110, and P40 are available throughout.

 

BoM planes not yet built are included in PWCG but are currently substituted by their closest approximation.  Putting them in will require only a quick change and test.  

 

Once the BoM map makes an appearance there will be a significant amount of work to get it incorporated, so some patience will be needed there.  

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PatrickAWlson

Yak 1 was available from the start of the war, so in PWCG it is available from Jan 1 1942.  LaG 5 was a new design in late 42 and is only available around the start of Stalingrad.

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Yak 1 was available from the start of the war, so in PWCG it is available from Jan 1 1942.  LaG 5 was a new design in late 42 and is only available around the start of Stalingrad.

Some people in russian forum say that yak available when la-5 is. When career starts before this period, missions generated in pwcg, but not presented in game.

Edited by Rasim
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PatrickAWlson

Some people in russian forum say that yak available when la-5 is. When career starts before this period, missions generated in pwcg, but not presented in game.

 

 I am thinking Yak 1 in general, they may be talking about Yak 1 Ser 24 which is what we have in the game.  They would be more technically correct, but I am somewhat forgiving about dates as long as it is reasonable.  

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 I am thinking Yak 1 in general, they may be talking about Yak 1 Ser 24 which is what we have in the game.  They would be more technically correct, but I am somewhat forgiving about dates as long as it is reasonable.  

Sorry Patrick for my english, maybe you misunderstand me. Look please for bug report thread, i've reported more of this. And i probably found something else.

Edited by Rasim
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Patrick, would it be possible to make some targets appear on the airfields I regularly have to attack?

When I'm over the target area, there are multiple anti aircraft guns and machine guns, but no parked planes, no buildings to be destroyed, no airfield targets so to speak.

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PatrickAWlson

Pat, who the hell provided you with these italian names?  :lol: Palla? :lol: Giovenco? :lol:

 

The internet.  And the internet is always right so don't go criticizing the internet :)

 

Being serious, I did a lookup of popular Italian names.  They might be more modern than is really necessary for the 1940s.  If they look odd, blame the Italians :).  

 

It's all plain text so easily changed.  Two files - one for first  names and one for last that gets mixed and matched.

Patrick, would it be possible to make some targets appear on the airfields I regularly have to attack?

When I'm over the target area, there are multiple anti aircraft guns and machine guns, but no parked planes, no buildings to be destroyed, no airfield targets so to speak.

 

It is possible.  Takes work but it can be done.  I'll put it on the to do.

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I./ZG1_Dutchvdm

Not familiar with SG1. Is hat a Jabo unit?

Yes. Schlachtgeschwader 1 was a JABO unit that operated in the crimea area and offcourse Stalingrad.

 

Need info?

 

Grt Martijn

They also operated Henschel attack aircraft, but we dont have those. The E7 would do the trick.

 

Grt Martijn

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  • 3 weeks later...
  • PatrickAWlson changed the title to PWCG 13.5.0 What do you mean I didn't hit him?

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