Did your command attack area is link to your leader AI plane ?
If not, you have to link it.
Here is the scheme you have to do :
AI plane leader --- Add Target --- Waypoint 01 --- Add target --- Command attack area
Waypoint 01 and Command attack area ---- Add object ---- AI plane Leader
In the exemple, i use onlly one waypoint, so it's the waypoint before teh attack which have to be link to the command attack area.
For your problem of plane which are circling around the spawn, You have to activate the waypoint after your plane spawn. That's why it talks about a timer of 2 sec.
Here is the scheme i use for spawn or activate plane in the air :
Mission begin ----- Timer 01 ---- Command Spawn ---- AI plane
|------------ Timer 02 (set between 2 and 5 seconds) ------ Waypoint 01
Timer 01 and Timer 02 are link like that : Timer 01 -- add Target --- Timer 02
Waypoint 01 is link to AI plane : Waypoint 01--- Add object --- AI plane
Be carrefull, spawn units do not act as a group. There is a limitation. So you have to set a waypoint to each plane which spawn. It's diferrent for a group which is activated, where you have to set any command to the leader.
Edited by Habu, 20 March 2017 - 10:42.