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Mission Editor Request/Suggestions Thread.

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I activate formations all the time...this is for SP missions mind you, not multiplayer.

On 2/17/2019 at 10:07 PM, LLv34_Temuri said:

Yes. And also doing away with the functionality that if two objects have been spawned from the same spawner, destroying one object will destroy the other too.

 

?

I've never seen this behavior.

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14 hours ago, Gambit21 said:

 

I've never seen this behavior.

At least that’s how it was when I tested it. It was quite a while ago though.

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On ‎11‎/‎8‎/‎2017 at 6:57 PM, CanadaOne said:

 

I kind of understand, not being a VR type myself, but it is debatable if key game features should be made/kept inconvenient in order to let the VR users keep their headsets on or activated or whatever it is you people do.

 

Besides, as it is now, you have to "disable" the game itself to use the editor. That's less than optimal.

 

Totally agree.

 

"less than optimal"? that's being too polite about it. 🌝

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On 11/8/2017 at 6:57 PM, CanadaOne said:

 

I kind of understand, not being a VR type myself, but it is debatable if key game features should be made/kept inconvenient in order to let the VR users keep their headsets on or activated or whatever it is you people do.

 

Besides, as it is now, you have to "disable" the game itself to use the editor. That's less than optimal.

 

I fail to see the problem. I think it’s great to design missions in VR.

 

CE17614-C-55-B8-479-F-9109-DE1-B34-F5090

 

You get 2 missions for 1. 😁

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