Uriah 120 Posted February 24, 2015 Share Posted February 24, 2015 I usually fly 'normal' server. I am sticking with the Yak-1. I know it can beat the 109-s in a sustained horizontal turn fight. But, really - in an air quake doing so is just a death sentence. I can't climb as fast as either 109-s and any decent 109 pilot is always going to be diving on me. Do I dare try to do a head on with either 109? If I can catch a 109 lower than I and dealing with another fighter I have a chance on getting him. Other than that I am not sure what to do. Link to post Share on other sites
Willy__ 525 Posted February 24, 2015 Share Posted February 24, 2015 Low and slow! Link to post Share on other sites
ACEOFACES 178 Posted February 24, 2015 Share Posted February 24, 2015 ramming is always an option in air quake Link to post Share on other sites
II/JG17_HerrMurf 2758 Posted February 24, 2015 Share Posted February 24, 2015 Mostly get a couple of wingmen. I've seen some really amazing pairings on the soviet side. Link to post Share on other sites
Uriah 120 Posted February 24, 2015 Author Share Posted February 24, 2015 I like the wingman idea but I never find anyone on team speak. Link to post Share on other sites
Descolada 26 Posted February 24, 2015 Share Posted February 24, 2015 mostly you have to win with your ludicrous energy retention within the first moments of the fight or head on Link to post Share on other sites
ShamrockOneFive 3653 Posted February 24, 2015 Share Posted February 24, 2015 I've only amassed about an hour online so far and most of that was in the Yak-1. I found isolating and wearing down an opponent can work or wade into the fur all and use your generally better sustained turn rate to catch a manuevering 109 unawares. Beware the boom and zoom. Link to post Share on other sites
=EXPEND=Tripwire 632 Posted February 24, 2015 Share Posted February 24, 2015 I like the wingman idea but I never find anyone on team speak. Seems to be a big shortage of people using teamspeak. English speaking anyway. I usually see a lot of use by Russian pilots and they appear much more combat effective than those not on it. Link to post Share on other sites
Finkeren 6032 Posted February 24, 2015 Share Posted February 24, 2015 Not that I'm very good with the Yak, but I'd say low and fast. Make sure you go so low that a bouncing 109 from 2000m can't get a first shot without lawndarting. Once he's down to your level win the energy game in a few sharp turns or loops (just remember not to put too much air beneath you) and rip off his wings in short deflection bursts. Link to post Share on other sites
Leaf 569 Posted February 24, 2015 Share Posted February 24, 2015 TS is usually quite populated in the evenings (GMT), especially on weekends. Link to post Share on other sites
=FI=Rambo 24 Posted February 24, 2015 Share Posted February 24, 2015 Mostly get a couple of wingmen. I've seen some really amazing pairings on the soviet side. Yes! It is amazing what you can do with good wingmen, and a lot of patience. I am no expert in dog fighting but staying fast and switching targets often has always helped me Link to post Share on other sites
Wulf 512 Posted February 24, 2015 Share Posted February 24, 2015 (edited) Not that I'm very good with the Yak, but I'd say low and fast. Make sure you go so low that a bouncing 109 from 2000m can't get a first shot without lawndarting. Once he's down to your level win the energy game in a few sharp turns or loops (just remember not to put too much air beneath you) and rip off his wings in short deflection bursts. I appreciate that quite a few people who fly Soviet planes on 'normal servers' tend to stay low for some reason but I've never understood why. I've also noticed a lot of guys on ATAG who flew Spits and Hurricanes often did the same thing. Not all of them of course but quite a few. It's as if they think that aircraft that are described as 'turn fighters' must be flown in such a way that tempts the enemy into a low level horizontal turning contest. To me, this sort of approach seems to be right on the edge of full-blown insanity. If you fly low, you are always going to be preyed upon by those people who occupy the airspace above you. It is those people who hold the tactical advantage because they have the ability to convert their altitude into speed. Sure, you can 'turn' to avoid attacks from above but more often than not you'll probably get clipped at some point - particularly if you're attempting to manage two or more enemies at once. Turning, as the Squadron Leader (Wing Commander???) famously once said, 'doesn't win battles'. And that's because turning is defensive. If you stay low you just limits your options.and make yourself a target. Edited February 24, 2015 by Wulf Link to post Share on other sites
BraveSirRobin 2418 Posted February 24, 2015 Share Posted February 24, 2015 If you start low you have no place to run if you get in trouble. Fly high and pick off the 109s that are zooming up after they attack your low comrades. Link to post Share on other sites
No_85_Gramps 264 Posted February 24, 2015 Share Posted February 24, 2015 Lots of good advice in this thread. You pretty much have to fly the Yak on the edge of the envelope, so you really need to become familiar with what it can, and cannot do. Watch the long turn fights and try and stay aware of other enemies around you. I usually get clobbered when I remain too focused on the plane I'm after and someone sneaks around on me. But most important...have fun! Link to post Share on other sites
Uriah 120 Posted February 24, 2015 Author Share Posted February 24, 2015 Well so far if I want to fly seriously I fly into the battle area at about 2,000 meters. I usually find a 109 up there, often a G-2. That keeps the chaos down and I can usually keep track of the planes up there. yet it is not so high as to miss out on any combat or be able to dive down with out diving so far down and fast to again not be able to engage. But those 109s can still out climb me and out run me. So I often run away and they chase. When they get about 2,000 meters away I can turn around and do a head on. Sometimes I win that. But regardless I keep on flying in that direction and wait tell the 109 gets again about 2.000 meters away. Some times they are so well above me all I can do is slow down to 350 and wait tell they are in a dive about 1,000 meters above and then make as sharp a turn as I can and then try to run away again. Some times I can turn down on them and get in a quick burst. But I am not that good at doing that yet. I am not satisfied with being on so much defense but that is the best I can do for now. Link to post Share on other sites
Uriah 120 Posted February 26, 2015 Author Share Posted February 26, 2015 Tonight was the first night to play using 1.009. And with my new joystick a Thrustmaster t.1000m and changing what keys for zoom in and out. Well, I could actually have a real furball with Sapsan777 or same fellow close to that name. I consider him a very good pilot. For the first time I felt I could actually engage and have a long fight. Great fun! Link to post Share on other sites
raaaid 815 Posted February 26, 2015 Share Posted February 26, 2015 my tactics for air quake servers are boom and zoom with many players and turn and burn with few personally i like servers with few players Link to post Share on other sites
-TBC-AeroAce 858 Posted February 26, 2015 Share Posted February 26, 2015 (edited) If I stay low and fast I can avoid attacks from 109s until they actually commit to following me and hence a turn fight starts. If they keep to bz like any good 109 pilot should do I can avoid all day long but can't really be offensive hence I will take greater risks to get off a shot. I find keeping a medium altitude is urbest bet, don't try climbing with a 109 and don't dive after and follow them. Just try and time it so u meet at a point in space for a shot if u miss don't follow just get some space and try to start again Edited February 26, 2015 by AeroAce 1 Link to post Share on other sites
Jaws2002 1574 Posted February 26, 2015 Share Posted February 26, 2015 (edited) Not that I'm very good with the Yak, but I'd say low and fast. Make sure you go so low that a bouncing 109 from 2000m can't get a first shot without lawndarting. Once he's down to your level win the energy game in a few sharp turns or loops (just remember not to put too much air beneath you) and rip off his wings in short deflection bursts.Any fighter, heck even bigger planes can do a lot more if they have altitude. Just because the Yak is known to be a low altitude fighter, it doesn't mean you are not better off at 4000 meters than at 400 meters. Ask Rambo to take you with him for a couple of sorties and you'll change your opinion about where the Yak belongs and what it can do. Edited February 26, 2015 by Jaws2002 Link to post Share on other sites
Descolada 26 Posted February 26, 2015 Share Posted February 26, 2015 4000m is excellent altitude for a yak at that kind of altitude you nearly match the 109 in speed going higher isn't much benefit though but your maneuverability advantage is compounded the higher up you go i generally find Link to post Share on other sites
BraveSirRobin 2418 Posted February 26, 2015 Share Posted February 26, 2015 Ask Rambo to take you with him for a couple of sorties and you'll change your opinion about where the Yak belongs and what it can do. Rambo mostly flies the Lagg. He hates the Yak. Link to post Share on other sites
Jaws2002 1574 Posted February 26, 2015 Share Posted February 26, 2015 now you tell me. Lol. I didn't even pay attention what he was in the last few times we met at 5000 meters. Link to post Share on other sites
Wulf 512 Posted February 26, 2015 Share Posted February 26, 2015 (edited) Yeah, bloody old Rambo. He's one of those irritating nemesis players. God knows how many times he's shot me down but it's beyond counting. Let's just say that if I had a dollar for each occasion he's shot me down my life would be wall-to-wall hookers and E by now. Unfortunately, I'm still waiting on the cash. Damn you Rambooooooooooooo.....wa.!!!!!!.. Edited February 26, 2015 by Wulf Link to post Share on other sites
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