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freedom of game play

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That is just your opinion, and it seems that here the insulting of fellow simmers is not interdicted as so many other things are. If there would be any substance to the idea that the well founded critics of a few people could hurt a good game, then there would be a chance that your opinion would mean something. As it is, it seems that you are looking for someone to be guilty of the not so good image of this game (outside of this forum). I can tell you where to look: who is responsible for the not so well appreciated parts of this game, as there is: unlocks, lifeless campaign, repeating missions, questionable FM, arcade tending DM, empty sourroundings, delayed FME, etc, etc... First rule of business: produce what the customer wants, not what you want him to want!! If BoS should fail, it fails on its own accord, not because a few people spoke their minds.  

 

This is truly the best written post on this subject and is what's felt by many. Many of these posts regarding these frustrations are only trying to help this game excel with interest from new players not squash it.

Clearly when i paid the premium price for this game i was thinking more as I was supporting the developers with extra money to finish this awesome sim and in turn I was giving some perks like special skins, unlocks as appreciation from my early support. I am now wondering if new air craft becomes available will I have more unlocks to unlock on off line game play?

I am a grown man I'm over 50 years old. I know how the world works. " First rule of business: produce what the customer wants, not what you want him to want!! "

​I am not trying to offend anyone and if i did I am truly sorry.

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From a gameplay point of view, I think there's nothing wrong with being "encouraged" by the game to try new things.

 

A couple of examples: several pilots in my squadron find SP of any description to be a waste of time. But the fact that, a few weeks ago, three of us were, thanks to the FW unlocks that we'd easily earned, tooled up for Jabo, while two others "had to" fly cover, was "interesting". It's encouraged several people in my squadron to have a go at the campaign. Much grumbling has ensued, but also some new experiences. Some people have dabbled in the IL2 and the Lagg. Shock and horror! And enjoyed it! And they've sort out their game, their key assignments, and so on.

 

Another example: there were six of us on the Syndicate server last night, all flying LW. Since several of my fellow pilots love the FW190, the supply of said aircraft dried up. (Our, ahem, "attrition rate" is a bit embarrassing). What I hadn't realised is that in this particular DF mission, we can resupply via cargo flights of Heinkels, granting more shiny 190s. Hence four of us took Heinkels from a distant airbase, with the other two faffing around providing what was laughably referred to as "escort". There was more grumbling since our O.C. regards bombers as a waste of airspace. There were lots of "Are we there yet?" jokes, which gets very old very quickly. Now we weren'tt "forced" to fly medium bombers, but the design of the mission encouraged us to, and it was great fun.

 

It wasn't a choice many in my particular squadron would have made, but most of us were glad that we did (especially me, as I was the only one to sneak through and more or less greased my landing).

 

So this is in partial defence of some of the design choices of the devs (OK, I won't push it, since I think choice is all-important and generally noone should have content "barred" from their use, but even so...etc, etc).

 

But this post is in full-hearted defence of the sim.  Even the QMB is great fun. But the missions that people can and are building, and the tools that are available, are great. And to my mind the sim does indeed do what it says on the packet: it simulates the feeling of being in a high-performance flying machine in the 2nd World War. It does so more completely and more excitingly than any other sim I've experienced. I find the taxiing annoying, but apart from that I'm sold.

 

And no one's "inducing" me to type these things. They are what I think. [i've just deleted a long argumentative paragraph. Better leave it there!]

Edited by No601_Swallow
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I globally agree with Bearcat, Yankee ans some others.

I have read people trying to shut down this sim since even before its pre-release, flooding different forums with sometime the same long post copied and pasted, full of half-truths, and sometime, blatant lies, personal attacks against the devs, etc.

Yes, some choices from the devs are not pleasing for some simers (and also me), but this sim is still very good, and certainly not an "arcade game", one of the lies (it is what it is...) that I read very often, on a lot of places.

I am of course OK with negative opinions as long as, as it has been said, it reflects a fair point of view, not a biaised half-truth.

Despite all these negative waves, I am still confident that this sim have a great future, and will become a new standard of this kind.

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you want inspirational Lies,

or

you want a shot at the truth?

 

 

clarification please.

 

 

 

H**************************************************************************************B.

 

I'm out in BC too, g*******************************************************************k.

 

 

For clarification, you are **********************************l. Very unCanadian behavior. Grow up.

 

Edited by Bearcat 12/19/14 1550 EST

Edited by Bearcat
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"freedom of gameplay"
 
Is if you have access to Mod-Tools where you have the freedom to change the game how you and others like.
 

I can tell you where to look: who is responsible for the not so well appreciated parts of this game, as there is: unlocks, lifeless campaign, repeating missions, questionable FM, arcade tending DM, empty sourroundings, delayed FME, etc, etc...

 
The DM from BoS is much better than from IL-2 1946.  Sure it is sad to see a lifeness campaign and repeating missions. Please create with the Quick Mission Builder a Mission that is not lifeness and with repeating missions? The perfect name for this Campaign is " Quick Campaign Mission Builder". I like this Quick Campaign Mission Builder but thats not a Campaign for me. We can only hope for great Mod-Tools that allow us the freedom.
 

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He's being sarcastic, which is what your post deserves.

 

What, specifically, about BC makes the entire population uninterested in Stalingrad? Why doesn't this apply to the rest of the world outside of Russia, then?

 

 

 

He is *************************e. I found a random on the Syndicate TS server who is from the same town in BC in which I grew up.

 

He's *******l.

 

 

Edited by Bearcat 12/19/14 1551 EST

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Here we go AGAIN, stating opinion as fact.

 

 

Here we go again, opinion being stated as fact. And a factually-inaccurate opinion, at that. BoS is NOT dead. To you and some others maybe, but 'that don't make it so'.

 

And NOBODY is 'forced' to play SP. As others, notably Heinkill, have pointed out, you can play QM, SP campaign and MP without ANY of the unlocks.

 

Try getting some facts straight, before you post another semi-coherent rant.

 

 

 

 

BS, you are FORCED to play SP if you wish to have a level playing field.

 

If you want to see out the rear of your 109 you need to play SP.

 

If you want to bomb something, need to play SP.

 

If you want full online multiplayer and all the toys you are forced into single player first.

 

I have no desire to shoot at bots. I still want all my toys online without a 40+ hour single player time sink.

Edited by CDN-SMOKEJUMPER

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bos is dead product (for most skilled and older players around me, in real and same in virtual world, friends sayins same as mentioned above "forget it" its not what it supposed to be

until MP unlocking will be splited from SP or removed at all from MP, to fit what they say on home page for new customers "Classic Multiplayer", and still i didnt get reply from dev/publish group where they saw classic multiplayer game where you must play silly single player (and not just some short tutorial what could be accepet, but really boring boring single player missions again and again against AI,

90% who bought early access had no idea about unlocking. thats why Pool about unlockings looks like.

 

im pretty sure that most of customers never bought BOS if there were information about forcing to play SP!!!

 

This is tired and I am old. The game is not DEAD except to ALL the skeptics that want it to conform to THEIR ideals and thoughts. Bear and many more of us have expressed how WE do not like it either. However, the base game is still solid and fun to play. So I say what has been said before, why linger around something you do not want to be part of any more? Come back periodically to browse the forums and see IF there have been changes. If not, go play something else and don't let it bother you so much. Life is too short to sweat the small stuff in life.

 

Chief

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H*****************************************************************B.

I'm out in BC too, go smoke a joint and freaking smile you sad sack.

For clarification, you are a ***************************l. Very unCanadian behavior. Grow up.

 

BC - British Columbia?

unCanadian?

 

ah. so, you do not like what i say, and therefor i need to grow up.

and because my overall posting is a bit rough, short and to the point i am a negative, sad son of a bitch.

i am interested to hear more of this namecalling.

 

Not that i mind a lot, because my mom's life was indeed somewhat... unstable.

She ultimately passed from "pills and powder", and with 5 children from 5 men your observation might even be accurate, even though i do not know if she was ever... paid... to do such things.

Growing up in state-controlled homes has me being a sad sack indeed. It's okay - i dodge punches faster than bruce lee and resist verbal acid with stoicism like you would never imagine.

 

Luxembourg here, quite a far shot from where you suppose me to be.

Please go on, your accurate observations deserve my utmost attention.

 

here, let me "up" your post, so you can get rid of that "zero" on your Rep counter.

have a cookie.

Edited by Bearcat
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Nice one Chief.

 

 

Yak,

 

Sorry misread somewhere and thought you where out my way. An abbreviation you used. BC and server numbers.

 

The rest of this post  has been removed

Edited by Bearcat
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This is tired and I am old. The game is not DEAD except to ALL the skeptics that want it to conform to THEIR ideals and thoughts. Bear and many more of us have expressed how WE do not like it either. However, the base game is still solid and fun to play. So I say what has been said before, why linger around something you do not want to be part of any more? Come back periodically to browse the forums and see IF there have been changes. If not, go play something else and don't let it bother you so much. Life is too short to sweat the small stuff in life.

 

Chief

Maybe people who dont like the state of the game are lingering because they payed $90 and would like to get something out of it. People who dont care about the game have left, those that stay and complain clearly care about it at some level.

 

As for the "if you dont like it then leave" attitude you can say the exact same thing about those who want the forums to be a criticism free hugbox.

 

If you have a problem with people expressing their opinion, be it positive or negative, then you should heed your own advice.

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why you name called me is of no importance.
reason is not a factor.

 

to handle the 3 major points:

 

i am my own boss

i "shot" my GF twice today in a two hour dogfight.

friends are overrated.

 

back to topic, please.

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WOW! Jumper ..... Did I knock over your beer or what? But glad to see I made your day in helping you find something to post about. Please, take care of yourself ....

 

Something to help calm you down ...

 

 

Chief

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bos is dead product (for most skilled and older players around me, in real and same in virtual world, friends sayins same as mentioned above "forget it" its not what it supposed to be

until MP unlocking will be splited from SP or removed at all from MP, to fit what they say on home page for new customers "Classic Multiplayer", and still i didnt get reply from dev/publish group where they saw classic multiplayer game where you must play silly single player (and not just some short tutorial what could be accepet, but really boring boring single player missions again and again against AI,

90% who bought early access had no idea about unlocking. thats why Pool about unlockings looks like.

 

im pretty sure that most of customers never bought BOS if there were information about forcing to play SP!!!

 

First off, I have no problem what so ever for any negative things you might feel or think of this game, like Robtec point at arcade DM. These are things none can argue about. I have the same feeing. But there are people that is fine with that fact, and there are others that can live with it, like every time I fly it, I just can feel the elements. And that make up for some of it. 

But what you are doing is giving a opinion based of a group of people only you can possible know exist . What are those 100 online fliers that visit servers every day? Dead?

Try to be a little objective, otherwise your opinion get drowned in the other stuff

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BS, you are FORCED to play SP if you wish to have a level playing field.

 

If you want to see out the rear of your 109 you need to play SP.

 

If you want to bomb something, need to play SP.

 

If you want full online multiplayer and all the toys you are forced into single player first.

 

I have no desire to shoot at bots. I still want all my toys online without a 40+ hour single player time sink.

That's good...and I'm not being sarcastic. Unlike the previous poster and some others, you actually recognise the need to use the word 'if' here.  The difficulty that leaves us with is that you use words signifying choice and compulsion together. There's a distinction here of which you still seen unconscious.

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There should be no "if" argument.

 

This was advertised as a multiplayer game. There should be no reason to play SP to unlock anything.

 

It's outside the gaming norm.

 

Why reinvent the wheel?

Edited by CDN-SMOKEJUMPER

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The unlocks aren't worth worrying about. They're easy to get. Have the complainers actually tried the campaign?

I don't personally feel the need to get it over with as fast as possible, I'm actually enjoying it. But if you want to, here's how.

Select a Long Expert ground attack mission and keep selecting till you get an airfield attack. There's no need to use Normal since the airfield is easy to see without labels and you can actually get Nav aids on Expert. You get 2x the points. Just go strafe the aircraft parked on the field and return home. You get almost 300 points. The unlocks take a total of about 2,000 points so that's 6 or 7 missions.

Pick a time of the day when the servers are empty and you're not missing out on any online action.

 

Like they say in WWII: Keep Calm and Carry On.

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bos is dead product (for most skilled and older players around me, in real and same in virtual world, friends sayins same as mentioned above "forget it" its not what it supposed to be

until MP unlocking will be splited from SP or removed at all from MP, to fit what they say on home page for new customers "Classic Multiplayer", and still i didnt get reply from dev/publish group where they saw classic multiplayer game where you must play silly single player (and not just some short tutorial what could be accepet, but really boring boring single player missions again and again against AI,

90% who bought early access had no idea about unlocking. thats why Pool about unlockings looks like.

 

im pretty sure that most of customers never bought BOS if there were information about forcing to play SP!!!

 

 

BoS is far from dead. I fail to understand why you and some others keep insisting that this is the case. It sounds more like wishful thinking than anything else.  Just because BoS may be dead to you and others.. even if they numbered 500 ... does not mean that the sim is dead. RoF has been "dead" and "abandoned" since BoS was announced according to some.. Yet it just received an update yesterday.

 

You are right to a degree.. anyone who read the DDs knew that there would be unlocks in the sim. We just did not think that they would apply to us being founders.We were wrong. Some of us just need to get over that fact. Everyone is aware.. the devs know there is a poll: Campaign System with Unlocks Poll and by now it is clear how most of the community feels about the unlocks and of course the presets.. although they are not in the poll.

 

This is truly the best written post on this subject and is what's felt by many. Many of these posts regarding these frustrations are only trying to help this game excel with interest from new players not squash it.

Clearly when i paid the premium price for this game i was thinking more as I was supporting the developers with extra money to finish this awesome sim and in turn I was giving some perks like special skins, unlocks as appreciation from my early support. I am now wondering if new air craft becomes available will I have more unlocks to unlock on off line game play?

I am a grown man I'm over 50 years old. I know how the world works. " First rule of business: produce what the customer wants, not what you want him to want!! "

​I am not trying to offend anyone and if i did I am truly sorry.

 

Be all that as it may be ... The first rule of the flight sim business is.. produce a product that works out of the box for the majority of folks who will buy it, whose engine is stable, tweakable and upgradable.

 

1CGS has done just that in stellar fashion.

 

If a developer does that the rest can/will fall into place. Unless of course the customer base does not buy the product because in spite of doing that most important thing.. it fails in other areas, that while not a good thing, can be fixed over time. Now if it is a buggy mess that doesn't work for well over half the people who buy it... or if it is released without a Mission Editor of any kind and 6 months later still has no ME...  a very tiny map ... and planes that look fantastic.. but a FM , DM and physics model that is questionable .... Then it won't last. It might get scrapped by it's developers, picked up by a team of modders and fixed into something that is very enjoyable, moreso than even the initial offering by a much larger group of folks ... Or it might get scrapped all together by it's developers after months of promises to deliver on a ME and finally after a few years be replaced by a very good looking .. MMOG style of product with some of the same questionable FMs, DMs and Physics... and ... well.. you know..

 

In this genre you cannot always produce what the customers want.. because most simmers want it all. They want an immersive, dynamic campaign, they want high fidelity FMs, DMs, graphics and physics. They want multiplayer with as many planes and objects as a mission builder can put in it.. and they want a mission builder that is easy to use and can do anything they can imagine with what is in the sim objects wise .. and more.. and they want all that as soon as possible for less than the price of dinner and a movie for two.

 

"freedom of gameplay"

 

Is if you have access to Mod-Tools where you have the freedom to change the game how you and others like.

 

 

The DM from BoS is much better than from IL-2 1946.  Sure it is sad to see a lifeness campaign and repeating missions. Please create with the Quick Mission Builder a Mission that is not lifeness and with repeating missions? The perfect name for this Campaign is " Quick Campaign Mission Builder". I like this Quick Campaign Mission Builder but thats not a Campaign for me. We can only hope for great Mod-Tools that allow us the freedom.

 

 

BoS is two months old... two months old. I belkieve that a lot of this will change once the ME is released. After I finish the "official" campaign I am going to try veteran's campaign just to see the differencxe.. I may not finish it.. 'cause I don't like campaigns.. but I am going to try it just to see..

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BoS is two months old... two months old. I belkieve that a lot of this will change once the ME is released. After I finish the "official" campaign I am going to try veteran's campaign just to see the differencxe.. I may not finish it.. 'cause I don't like campaigns.. but I am going to try it just to see..

 

Have a go now, BC! It's great. Half an hour for a mission? If you 2x it to the frontline and back, more or less.

 

The IL2 navigation challenge SP mission is great as well. A different sort of challenge - staring at the compass, trying to make sense of the shapes of forests and roads through the wind and snow squalls. It's all goooooood!

 

(Personally, I'm looking forward to the V. Luki map almost as much as the FMB! A lot to look forward to over the next couple of months!)

Edited by No601_Swallow

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There should be no "if" argument.

 

This was advertised as a multiplayer game. There should be no reason to play SP to unlock anything.

 

It's outside the gaming norm.

 

Why reinvent the wheel?

Actually I agree entirely with that. Not only that but it's an opinion expressed in firm and direct but moderate terms, rather than as if some kind of mortal insult had been issued. Well done, that man.

 

As to 'why re-invent the wheel', it's evident that the devs/publishers saw some benefits that we don't. Like others I can guess what they might be, even though they are disbenefits to me.

Edited by 33lima

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The IL2 navigation challenge SP mission is great as well. A different sort of challenge - staring at the compass, trying to make sense of the shapes of forests and roads through the wind and snow squalls. It's all goooooood!

 

 

That's actually very true, though I am not yet quite ready for a totally icons off challenge. Even so, one of the immersive features of the SP campaign for me, sticking to flying one plane and from one airfield for each chapter at least, has been to take advantage of this feature to learn my way about and to recognise landmarks - especially those famous from accounts of the real battle - in the area of operations.

 

Is there a way of printing off the BoS map as a poster you can then map-fold? I believe certain editions (German?) come with a printed map, like the RoF Iron Cross edition I have.

 

Cancel my last - found this: http://forum.il2sturmovik.com/topic/7677-hd-printable-map-nav-over-stalingrad/?p=153500

Edited by 33lima

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Hmm I am just amazed that there still are people whipping this dead horse. We all get it. Unlocks VERY BAD IDEA, It think the dev team got the message. 

But hey once you done those unlocks you are done. Stop the whining it is there , dev team refuse to let this go. 

 

But however this meaning less topic has come up with many valid points, and the one that annoy me the most are the one that probably going to kill my interest is this

 


If there would be any substance to the idea that the well founded critics of a few people could hurt a good game, then there would be a chance that your opinion would mean something.

As it is, it seems that you are looking for someone to be guilty of the not so good image of this game (outside of this forum).

I can tell you where to look: who is responsible for the not so well appreciated parts of this game, as there is: unlocks, lifeless campaign, repeating missions, questionable FM, arcade tending DM, empty sourroundings, delayed FME, etc, etc...

First rule of business: produce what the customer wants, not what you want him to want!!

If BoS should fail, it fails on its own accord, not because a few people spoke their minds.

 

 

The thing is besides for questionable FM witch I personally find adequate most of this I think will be added and got a easy fix. But the DM is the one that probably gonna kill my interest. Flying a IL 2 , is suiside, you have no chance what so ever, you are going to burn or loose a wing. There have not been one time I have been able to crash-land. If a 109 approach you get altitude and bail out. 

And this give me a feeling of mourning, I absolutely love flying that brick. Unlocks phew, live with it , do them, it is a piece of cace. the other stuff you got to live with, and I sincerely hope the dev´s do something with these conserns

Edited by LuseKofte

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Hmm I am just amazed that there still are people whipping this dead horse. We all get it. Unlocks VERY BAD IDEA, It think the dev team got the message. 

But hey once you done those unlocks you are done. Stop the whining it is there , dev team refuse to let this go. 

 

But however this meaning less topic has come up with many valid points, and the one that annoy me the most are the one that probably going to kill my interest is this

 

 

The thing is besides for questionable FM witch I personally find adequate most of this I think will be added and got a easy fix. But the DM is the one that probably gonna kill my interest. Flying a IL 2 , is suiside, you have no chance what so ever, you are going to burn or loose a wing. There have not been one time I have been able to crash-land. If a 109 approach you get altitude and bail out. 

And this give me a feeling of mourning, I absolutely love flying that brick. Unlocks phew, live with it , do them, it is a piece of cace. the other stuff you got to live with, and I sincerely hope the dev´s do something with these conserns

Why not take the IL-2 DM issue to the devs in a PM? There's a danger that such observations may be lost amidst the understandable (but seemingly endless) Unlock Angst Fest.

 

You'd think 1C would be especially keen to get any issues in the titular plane's DM ironed out, that they didn't pick up earlier. Tho FWIW I see a reference in the Wikipedia IL-2 entry, seemingly based on Finnish reports, which records that where duels developed between 20mm and 37mm AA and Sturmoviks, they often ended badly for the plane. Taking serious flak damage in a big, heavy, slow-flying aircraft at low level was maybe fatal rather regularly. Pure speculation but maybe an issue is that BoS rather often pitches you into attacks on reasonably well-defended targets, while in real life, at least some IL-2 ops will have been made against softer targets like MT columns and the like, with little or no local AA defences apart from MGs.

 

The only issue I have so far with the DM is that visually, structural breaks often seem a bit 'clean'. Bombers seem a bit resistent to my fire but I've decided that's mainly my poor shooting. And I haven't flown the Strumovik much, yet, so I defer to your experience.

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Luse, the challenge i face today in an MP session is exactly that.

"The Brick" or "The Traktor" must be flown like their names say.

 

You cannot run.

You cannot turn.

The gunner is some sort of "Rear Warning system" at best.

 

It... it IS frustrating at first.

 

The Traktor demands a lot of patience from me.

but then i avoid the frontline airfields (109 strafing me on takeoff run)

and then i do never head West (where all the nasties are)

but head in a wide, wider, widest circle around the entire front sektor. I go to where the War has ended, to where none of the gung ho Fighter jocks go.

I aim for a rear base, or a rear target. A sector that is (hopefully) not active and full of dogfights. A sector where the 109's are still high, in their transit, smoking cigars and drinking bier - much too high to see me.

I stay low - below 100m, below the trees if i think i am in a hot sector. or constantly in the clouds when the cover allows.

 

and so the flight continues... hit and run. defense. defense defense defense.

 

As long as no coop/campaign (online?!!) is available, as long as the Airquake Server Mindset continues, as long as proper cooperation between escorts and fighters does not exist despite improving Mission design, the Traktor must be flown with paranoia.

 

Then there is a chance to make it home.

 

DM changes might come, but at this moment, these are my recommendations to not let the Traktor die a miserable death.

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We all get it. Unlocks VERY BAD IDEA, It think the dev team got the message.  But hey once you done those unlocks you are done.

 

 " But hey once you done those unlocks you are done." Really?  

"  Stop the whining it is there , dev team refuse to let this go."  No one is whining, I can see what is happening! We all can. I go to the on line is BOS. No server with players or that i have good ping. I go to off line choose campaign. Put pilot in auto press increase game speed, get out of my chair and go watch tv.

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Have a go now, BC! It's great. Half an hour for a mission? If you 2x it to the frontline and back, more or less.

 

The IL2 navigation challenge SP mission is great as well. A different sort of challenge - staring at the compass, trying to make sense of the shapes of forests and roads through the wind and snow squalls. It's all goooooood!

 

(Personally, I'm looking forward to the V. Luki map almost as much as the FMB! A lot to look forward to over the next couple of months!)

 

 

Yeah... well I'm kind of funny in that I want to unlock all the stuff for the planes I will prefer to fly first.. but yeah i intend to check it out.

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 " But hey once you done those unlocks you are done." Really?  

"  Stop the whining it is there , dev team refuse to let this go."  No one is whining, I can see what is happening! We all can. I go to the on line is BOS. No server with players or that i have good ping. I go to off line choose campaign. Put pilot in auto press increase game speed, get out of my chair and go watch tv.

Well I apologize, you just have to take the brunt for all others. But search the word unlock and you find endless topics about the same. I personally think none should start a new topic as long as there are one on the subject. And we got 100 + of these. And you where not really whining. I am sorry.

But when you start flying the SP , you will see they are easy to do, and you do not need to unlock it all.

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 " But hey once you done those unlocks you are done." Really?  

"  Stop the whining it is there , dev team refuse to let this go."  No one is whining, I can see what is happening! We all can. I go to the on line is BOS. No server with players or that i have good ping. I go to off line choose campaign. Put pilot in auto press increase game speed, get out of my chair and go watch tv.

 

yes. once you have the bombs you want, you can stop the campaign if you like.

I got the Il-2, the LaGG, the Yak, and some basics for the 109s during the first two chapters.

after that i stopped.

when i want more, i will pick it up again.

 

No servers with good ping is whose fault?

Server software has been distributed to teams that are interested.

The russians are interested enough to lobby for the software.

The French guys have pushed the team  to get the software.

A few english-speaking teams have the software.

there was even a chinese team who had a server running (chinese people interested in BoS? Hmm. very shady.)

 

If there are no squads near your place who wanted access to the [WIP, beta, test version]software, then Whose fault is that?

or to use your words: What do you see happening?

 

But you can have your own server anyway, soon.

That's what i see happening.

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Squeaky wheel gets the grease. What would be worse for the devoloper would be no noise, just leave and never return.

 

I've asked this question and never found the answer. The question is what is the reason the Devs changed to this unlocks? It's like when we were kids are our parents said no, we wanted to know why "No" and we learned from it. The graphics question was answered, "we want it to look a certain way" Well there's a saying in sales, "your not selling to yourself", your selling to your potential clients and listen to their needs and wants. But with the lack of competition it goes on deaf ears?

 

 

Well I apologize, you just have to take the brunt for all others. But search the word unlock and you find endless topics about the same. I personally think none should start a new topic as long as there are one on the subject. And we got 100 + of these. And you where not really whining. I am sorry.

But when you start flying the SP , you will see they are easy to do, and you do not need to unlock it all.

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Luse, the challenge i face today in an MP session is exactly that.

"The Brick" or "The Traktor" must be flown like their names say.

 

You cannot run.

You cannot turn.

The gunner is some sort of "Rear Warning system" at best.

 

It... it IS frustrating at first.

 

The Traktor demands a lot of patience from me.

but then i avoid the frontline airfields (109 strafing me on takeoff run)

and then i do never head West (where all the nasties are)

but head in a wide, wider, widest circle around the entire front sektor. I go to where the War has ended, to where none of the gung ho Fighter jocks go.

I aim for a rear base, or a rear target. A sector that is (hopefully) not active and full of dogfights. A sector where the 109's are still high, in their transit, smoking cigars and drinking bier - much too high to see me.

I stay low - below 100m, below the trees if i think i am in a hot sector. or constantly in the clouds when the cover allows.

 

and so the flight continues... hit and run. defense. defense defense defense.

 

As long as no coop/campaign (online?!!) is available, as long as the Airquake Server Mindset continues, as long as proper cooperation between escorts and fighters does not exist despite improving Mission design, the Traktor must be flown with paranoia.

 

Then there is a chance to make it home.

 

DM changes might come, but at this moment, these are my recommendations to not let the Traktor die a miserable death.

Yakdriver,

 

there shouldn't be a part "where the war has ended"!!!!

When you approach the front, which you have to do to reach your targets, you should encounter at least light aaa.

More aaa if a airfield or a city is near.

There should be sightings, reporting your flight path to the fighters, forcing you to radically change your route after passing enemy positions.

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Squeaky wheel gets the grease. 

 

 

Or squeaky wheel just gives everyone a headache.

 

Or: wheel's not squeaky, except when - I dunno - people kick the wheel.... Sheesh, add your own metaphor here...

 

Or: wheel's running sweet apart from to-be-expected imperfections in the road surface... or...

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The people who can't discuss the matters politely should be dealt with. All others that discuss their concerns should be allowed too. Unless these forums are run like a dictatorship?

 

And for the folks that are "tired and have headaches" is simple, don't click open the thread. It's simple for me, when you do or don't do something just communicate why or why not. Saying because isn't a great way of communicating. It's their ball & court so

 

 

 

Or squeaky wheel just gives everyone a headache.

 

Or: wheel's not squeaky, except when - I dunno - people kick the wheel.... Sheesh, add your own metaphor here...

 

Or: wheel's running sweet apart from to-be-expected imperfections in the road surface... or...

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The people who can't discuss the matters politely should be dealt with. All others that discuss their concerns should be allowed too. Unless these forums are run like a dictatorship?

 

And for the folks that are "tired and have headaches" is simple, don't click open the thread. It's simple for me, when you do or don't do something just communicate why or why not. Saying because isn't a great way of communicating. It's their ball & court so

 

 

 

 

I hope I wasn't being impolite.

 

But if people who want to discuss their concerns should be allowed to (and of course they should!!!)...  then people (like me) who get bored (and a wee bit depressed!  :huh: ) by the people  who want to discuss their concerns (if you see what I mean) constantly complaining about the same issues again and again and again, well these people who get bored and annoyed should ALSO "be allowed to discuss"  ;) what they're worried about: perhaps their concerns about this forum becoming a.... negative space/nay-sayers' paradise/boo-parade/erm...etc... erm...!  

 

Also, not clicking on the threads can be difficult. I know I shouldn't click on a "OMG! BOS is SOOOO UNREAL!!!!" topic. But for instance, the topic of this thread, "freedom of gameplay",  is something I'm actually interested in! So why should I be worried about what not to read? I did in the past propose a "Nay=sayers' Corner" where people who want to diss and rant and scream about the game could do so to their hearts' content without giving the rest of us/me headaches. Unfortunately, the tyrants who moderate this forum wouldn't do this! :P

Edited by No601_Swallow

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Squeaky wheel gets the grease. What would be worse for the devoloper would be no noise, just leave and never return.

 

I've asked this question and never found the answer. The question is what is the reason the Devs changed to this unlocks? It's like when we were kids are our parents said no, we wanted to know why "No" and we learned from it. The graphics question was answered, "we want it to look a certain way" Well there's a saying in sales, "your not selling to yourself", your selling to your potential clients and listen to their needs and wants. But with the lack of competition it goes on deaf ears?

 

This is not a wheel. We are not children. The development team are not our parents. These issues are well known.

The developers are well aware of it as is shown by the poll that is linked above. They have responded to this for now to the extent that they will respond to it. When that response is not the response that some people want to hear continuing to ask the same questions and complaining about the same things in the hopes of forcing the developers to see the light only becomes burdensome to everyone else in the car, who want the same answers that you do.

 

The people who can't discuss the matters politely should be dealt with. All others that discuss their concerns should be allowed too. Unless these forums are run like a dictatorship?

 

And for the folks that are "tired and have headaches" is simple, don't click open the thread. It's simple for me, when you do or don't do something just communicate why or why not. Saying because isn't a great way of communicating. It's their ball & court so

 

This issue has been dealt with extensively over the past two months give or take a few days and it is what it is for now. Your choice is to either accept that or don't but neither you nor anyone else will badger the developers into "giving you what you want" until they are ready to do so.

 

These forums are run how they are run and as you can see by this thread alone, open discussion is not frowned upon and while there are those of course who will disagree, it is not a dictatorship. Having said that you must be mindful of the fact that being a "squeaky wheel" will do nothing but make noise. These issues will be addressed by the developers more extensively than they have been when they are ready to do so. In the mean time they are working to further develop the sim.

 

I don't know what you expect to happen.. but if you look around this forum you will see that these issues have been dealt with EXTENSIVELY hence the comments from some about moving on from that and getting on with the business of using the sim as it is not as we wish it were.

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As I mentioned in another post some time ago, the problem for me and for the group I have been playing IL2 with for many years is the lack of the ability to set up our own server and set the conditions we want to play. Not one member who owns this game is playing it now...and that's a shame since it is an outstanding effort.

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Personally I find this site very professionally driven, I have been warned twice and banned for a week. I did not follow the site rules and got the consequences. But in other sites , witch have a self proclaimed freedom of speech I have seen it quite differently if you not agreeing on what they say.

So it is all a matter on how you see things.

The problem in this site is , everyone present a problem as it was depending on life itself, they are also often followed by a threat of me and "many of my friends" will not play this game.

How do you expect anyone to respond to that.

If a complain surface, it get multiplied during the evening and by the morning (next workday) the community decided the developers did not respond.

We haven't exactly given them a fair chance to solve one problem before we come with another, I think it is time to let thing settle. Give them a breather

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As I mentioned in another post some time ago, the problem for me and for the group I have been playing IL2 with for many years is the lack of the ability to set up our own server and set the conditions we want to play. Not one member who owns this game is playing it now...and that's a shame since it is an outstanding effort.

 

This is going to be addressed though.. We know this. We just do not know exactly when but we know it will be sooner rather than later.. and that is the thing that makes a lot of this frustrating for me. It isn't like we are dealing with a group of children who cannot understand. Most of us are adults, some that run businesses, some with college degrees, families  etc etc.. So when you see the level of angst that we have seen here and other places and all the other stuff we have seen.. some of it quite personal and quite vitriolic.. over what amounts to a PC game.. and at the end of the day we can call it what we want.. and for most of us it is more than "just a game" but at the end of the day.. it is a PC game that cost us less than some of us spend at the range in a month, or on beer, or on dinner and a movie.. and if this product were a total absolute dog.. or if we were still here right here 6 months down the line .. I could see some of the outrage for lack of a better term.. but the sim is two months old.. and mind you.... this team has two sims... RoF and BoS. I imagine that for them and perhaps this is one reason why we have not had much of a response from them... whatever they say or do someone is going to be upset...  When BoS was announced there were some who were upset because they felt that RoF was being abandoned.. and promptly began to spread that rumor around.. It is not true though.. RoF just had a major update this week... Then there were those who were upset because of that .. because if they hadn't been working on RoF then maybe we'd have a ME by now .... and this swirl of agitation is all over the place.. so knowing that they are not going to say "OK guys! The unlocks are gone!! The presets are gone!! The ME is ready! The skin viewer is done!! Here ya go!!" Why would they come here to give us news that no one wants to hear and will only piss more people off...?

 

I have faith in this team for the sole reason that they have proven to me that they want to make a next generation sim sim that I will enjoy. They are talented. They are committed. They are working hard. They communicate. In two years they delivered what we now have. It isn't entirely what I want yet.. but it is good .. and it is a hell of a start when you consider where we were 28 months ago.

 

Two months out? Pfffft!! I can wait to see what happens. I already own the sim and it isn't going anywhere and neither am I hopefully. In the mean time I can enjoy what I have.

 

Personally I find this site very professionally driven. Give them a breather

 

Thank you..

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So what you're saying is that you don't have things in BoS that you had in older sims? Usually when new sims/games come out you have more options, not less. Some people get defensive, sensitive when the sim is questioned. If you believe in your product, stand tall and answer questions with confidence. Everyone should respect that, if not then maybe it's time for Arma3 instead

 

 

 

As I mentioned in another post some time ago, the problem for me and for the group I have been playing IL2 with for many years is the lack of the ability to set up our own server and set the conditions we want to play. Not one member who owns this game is playing it now...and that's a shame since it is an outstanding effort.

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So many adults crying about a video game like children...

 

 

Seriously, it takes like five posts for every thread here to turn into whining about unlocks. There are more civilized conversations about this game at SAS...

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