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-DED- Server's. From Russia with Love ;)


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1 minute ago, II/JG17_HerrMurf said:

It was up this morning but back down by the time I downloaded 3.101 and was ready to fly this afternoon, sigh.

 

 

Because they need to re-save the mission files for the new update. I thought the whole idea of Jason asking people if they have a perm server was so that he could send them a pre-release version and get it running before an update. Yes SIGH

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Flagged and re-flagged on the Russian forum gents. Thank Spocks, 48Anatoliy-P and Cebeu in chronological order :salute:

 

1 час назад, Cebeu сказал:

Сервер снова не работает.

 

As Aero points out, the missions will need converting, but there's also the issue of editting the plane sets to get the 262 into action. This is a mission-by-mission (not server-wide) action, and some missions (Moscow springs to mind) are a little more complicated than others. If that's not something the admins are comfortable with they will require the input of a third party.

 

As Coconut states in his server thread, it's a shame that maintaining a server requires such a complex skill set. The less people you have on the job, the more of a bother it is.

 

Lets hope it's sorted soon.

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On 6/12/2019 at 6:42 PM, Johnny-Red said:

This is a mission-by-mission (not server-wide) action, and some missions (Moscow springs to mind) are a little more complicated than others.

 

I guess they could just convert the easy ones and run the server with them. There is no need to wait until they have fixed and tested them all. 

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8 hours ago, AeroAce said:

I guess they could just convert the easy ones and run the server with them. There is no need to wait until they have fixed and tested them all.  

 

Agreed. It would seem to be the best way to get the show back on the road. Also, they have done that before which makes me wonder if it's not an option in this case...

 

13.06.2019 в 01:22, Johnny-Red сказал:

Есть ли новости о том, когда сервер будет доступен?

 

If I hear anything I'll let you know.

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***UPDATE***

 

The server is back online, but not all a/c are currently available.

 

Thanks to -DED-Rapidus for the restart and updated info :salute:

 

***UPDATE***

 

The available plane set does not appear to include any aircraft from BoBP. I believe they're working to fix this.

Edited by Johnny-Red
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The server was back yesterday, I flew few sorties in 2 missions, but unfortunately no stats were recorded at the website. I hope all stats will be restored as the server will be back finally and permanently. Now it's off.

 

P.S.: Does anybody feel aircraft performances are changed? Bf 109 are little more "muddy" with elevator work as you turn horizontally.

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On 5/26/2019 at 3:28 AM, CUJO_1970 said:

Blue destroyed 700 more ground targets and 300 more aircraft so far but are losing by an absurd 75-35 score on actual map victories. 

 

Active player base is half what it once was.

 

coconut server going offline soon...the future of normal setting servers doesn’t look so bright right now

In my opinion, the lack of player numbers is due to the 262. Same issue on other servers at the moment. With unlimited access to a plane that can't be attacked/counter-attacked, it's not much fun for allies at the moment. Particularly so in a server with icons, as you cannot surprise the 262. At best, you can dodge it, but never engage it on your terms, while it is free to engage with impunity.

 

I personally feel that this server works best as a quick action/dogfight server. One could, in theory, climb as high as patience permits in something like a p 47 and launch high speed diving attacks, giving you maybe 1-2 passes before needing to repeat the climb procedure. This doesn't really fit with the vibe of the server, at least for me, so that is why I haven't flown.

 

As a side note, the thing is ridiculously easy to fly with no propeller torque. There must be new players out there, having only bought the game to fly this thing. Most seem to have learned the basic idea of retaining speed and not engaging in turn fights. Now, almost complete beginners can harass more experienced and skilled pilots with little to no threat of retaliation. The skill curve progression is all messed up, they are not having to go through the process of failure, learning and acquiring new skills

Edited by Tasmanaut
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Me 262 is easy to operate due to automatic throttle. Without this it would be harder for newbies to fly. I personally don't whin about killing servers by Me 262. Almost each mission is won by Allies because with the sky full of Me 262 Allied bombing runs are easy to perform. The fact is no one Allied plane can catch properly flown Me 262 but the opposite fact is: flying Me 262 it's so hard to shoot Spit IXe or any other plane being low and making turns. Of course I speak about Normal server with icons.

 

The server is ok for me: fast action, pure fun. The cons are: too less ground targets, maps go to the end too fast and the main minor thing - there is no server often.

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Also, I would like to sincerely apologize for my rampant 262 use on this server. I'm simply having way too much fun flying it. I can't put it down.

 

I also enjoy flying circles around AeroAce's Spitfire in it.

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On 6/25/2019 at 9:08 PM, Tasmanaut said:

In my opinion, the lack of player numbers is due to the 262. Same issue on other servers at the moment. With unlimited access to a plane that can't be attacked/counter-attacked, it's not much fun for allies at the moment. Particularly so in a server with icons, as you cannot surprise the 262. At best, you can dodge it, but never engage it on your terms, while it is free to engage with impunity.

 

I personally feel that this server works best as a quick action/dogfight server. One could, in theory, climb as high as patience permits in something like a p 47 and launch high speed diving attacks, giving you maybe 1-2 passes before needing to repeat the climb procedure. This doesn't really fit with the vibe of the server, at least for me, so that is why I haven't flown.

 

As a side note, the thing is ridiculously easy to fly with no propeller torque. There must be new players out there, having only bought the game to fly this thing. Most seem to have learned the basic idea of retaining speed and not engaging in turn fights. Now, almost complete beginners can harass more experienced and skilled pilots with little to no threat of retaliation. The skill curve progression is all messed up, they are not having to go through the process of failure, learning and acquiring new skills

I agree.. No fun at all with the 262s and nothing allied available to keep up. At very best just annoying! Lets have some Meteors over there or at very least some Griffon Spitfires. Maybe not so authentic, but then neither is not being able to attack Axis 262s in storage as per reality.

 

In the meantime, I'm trying find a way to import my F-15, FA-18 etc from DCS.. 😁😅😅.. Same difference anyway lol. 

Edited by NAKE350
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On 7/1/2019 at 6:25 PM, CUJO_1970 said:

Also, I would like to sincerely apologize for my rampant 262 use on this server. I'm simply having way too much fun flying it. I can't put it down.

 

I also enjoy flying circles around AeroAce's Spitfire in it.

 

Are u deluded! Fly around me all day but u have not got a shot on me xx

On 7/1/2019 at 7:32 PM, NAKE350 said:

I agree.. No fun at all with the 262s and nothing allied available to keep up. At very best just annoying! Lets have some Meteors over there or at very least some Griffon Spitfires. Maybe not so authentic, but then neither is not being able to attack Axis 262s in storage as per reality.

 

In the meantime, I'm trying find a way to import my F-15, FA-18 etc from DCS.. 😁😅😅.. Same difference anyway lol. 

 

BS it is easy to avoid 262 an shoot them down

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On 7/4/2019 at 5:12 AM, AeroAce said:

 

Are u deluded! Fly around me all day but u have not got a shot on me xx

 

BS it is easy to avoid 262 an shoot them down

Really AA,

"Me 262 pilots claimed a total of 542 Allied aircraft shot down,[7] although higher claims are sometimes made.[Note 1] The Allies countered its effectiveness in the air by attacking the aircraft on the ground and during takeoff and landing".

 

I mean if we're going to to claim realistic let's have them sitting in storage or at least no airstarts? 😊

Edited by NAKE350
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On 7/4/2019 at 4:07 PM, NAKE350 said:

Really AA,

"Me 262 pilots claimed a total of 542 Allied aircraft shot down,[7] although higher claims are sometimes made.[Note 1] The Allies countered its effectiveness in the air by attacking the aircraft on the ground and during takeoff and landing".

 

I mean if we're going to to claim realistic let's have them sitting in storage or at least no airstarts? 😊

 

I do not talk about reality just in game

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On 7/4/2019 at 5:12 AM, AeroAce said:

BS it is easy to avoid 262 an shoot them down

Well any tips on this would be gratefully received.. Thanks in advance👍😊

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Hi admins of this server.

 

We NEED the planeset restriction.

Maps are not playable anymore with unlimited 262s on planeset... !!!!

 

 

Is there anybody to make this happen?

 

Game is not funny anymore. Any steps or actions is truly needed.

Thanks for reading

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while I absolutely agree that the 262 is mismatched for this server in particular, I'd argue that if we are going to restrict "unfun" planes to fly against, we should also be so consequent to restrict the spitfire mk ixe aswell

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4 hours ago, EpeeNoire said:

while I absolutely agree that the 262 is mismatched for this server in particular, I'd argue that if we are going to restrict "unfun" planes to fly against, we should also be so consequent to restrict the spitfire mk ixe aswell

I hardly think you can compare the Spitfire Mk IX with an ME 262 😂😂

I used to like this server and games mainly for use of icons for identification in VR, but no longer since the 262's appearance in abundance! 

Edited by NAKE350
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1 hour ago, NAKE350 said:

I hardly think you can compare the Spitfire Mk IX with an ME 262 😂😂

I used to like this server and games mainly for use of icons for identification in VR, but no longer since the 262's appearance in abundance! 

who compared them? I just said its an "unfun" plane to fly against. do you disagree on that?

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1 hour ago, EpeeNoire said:

who compared them? I just said its an "unfun" plane to fly against. do you disagree on that?

I only fly Alies and I'm not at all sure why you find a plane thats still out paced and out climbed by 109 K4s, G4s etc 'unfun' is beyond me?

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I am slowly becoming disinterested with the normal difficulty servers as the abundance of Spitfires is crushing all of the fun I could once have.

I am often flying Luftwaffe and having to face aircraft of approaching comparable performance such as the Spitfire. This ruins the fun as I have become accustomed to effortlessly taking down VVS aircraft.

I regard it as entirely unfair that my 1945 Uberwaffe aircraft are having to face against 1943 Spitfires.

No matter how hard I try to turn with them they just get inside and shoot me down.

 

Enough is enough, there needs to be a stop to the Spitfire horde now! :biggrin:

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17 minutes ago, NAKE350 said:

I only fly Alies and I'm not at all sure why you find a plane thats still out paced and out climbed by 109 K4s, G4s etc 'unfun' is beyond me?

Outpaced even by F4s in most cases.... you know.... that one German plane that's been since early beta releases of the game.

 

I've really never wanted to get into these discussions (I hate conflict.... take of that what you will in a discussion about a war game :D), but it does get annoying to see the forum full of "Spitfire is OP" sentiment without much challenge. I do sometimes get the impression that there will always be people on this forum who are not happy unless they are flying K4s and D9s against nothing but I16s and MiGs

 

Thing is, going up against any German plane with the available allied planes has always been a frustrating experience. The German planes have always been able to dictate whether or not a fight takes place, allied pilots have usally had to rely on german pilots making mistakes, or being caught too low in order to score air victories. Conversely, if an allied player flies, and a German pilot chooses to engage, the allied pilot has no choice of being able to avoid the fight. This is still the case with the Spitfire IX, with the only difference being it isn't as easy to turn with, so can avoid being hit more easily.
 

On the idea of limiting plane sets, I'm really torn. It would be fun to have to fly earlier planes somtime, but I'm certainly not going to be doing it against K4s and D9s. However, I don't like the idea of limiting what is available on this server for a number of reasons. The biggest reason being there will eventually be (if there aren't already) players who only have access to Bodenplatte, and I don't like the idea of them being excluded. I remember playing on the the old Flying Circus server in Rise of Flight, and there being missions I couldn't actually take part in, because I didn't actually have all the content.

 

However, on the case of the 262... perhaps allow it only from spawn points that are well out of the way. I don't really know. Though something in the missions does need to change, even if it is it's removal. Though like I said before, I don't like things being removed, so hopefully the server admins will find a better alternative.

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2 hours ago, SpocksOddSocks said:

Outpaced even by F4s in most cases.... you know.... that one German plane that's been since early beta releases of the game.

 

 

I wouldn't be suprised and it's one of the reasons I only fly the allies... for the challenge.

 

I was on KOTA server the other evening and all planes were available to both sides including the 262. There was just one up for grabs but based in the furthest airfield; refreshingly it wasn't being used by anyone.

 

Peeps will fly what they want and how they want in the end, but it really depends what each person wants out of the game. Luckily there's a server for most requirements/ moods available.😁

 

 

 

 

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by reading what you guys are posting, I feel like I am playing an entirely different game.

 

I am not a luftwaffe-only guy, I just prefer them. lately though, even if it was already a few weeks ago now since I am somewhat fed up with this game due to this freaking annoying sound-bug, I was flying for the VVS guys because it was often like 14 LW vs 5 VVS or something like that. and since playing on a server that is heavily imbalanced player-wise is even less fun for the team with the edge in players, I switched to VVS. and I can totally see how the 262 is no fun to fly against. no doubt about that, not a split second.

 

what I can also see (what most of you guys apparently are blind to or just ignorant) is how the spitfire mk ixe is just ridiculous when it comes to turning, which is like 99 % of what you do on a icons-on and quick-action server. and spare me this "it is outclimbed by any other plane" bollocks. it's engine performance is just fine. if it was as fast as say a D-9 or K-4, it would not only be just easy mode as it is now, it would also be that even a baboon could get a decent score in that thing. so cut it on how "inferior" the poor spitfire is. or why is it, that like at least 50 % of VVS players fly this thing on this server?

 

I don't fly this plane when I fly VVS because it feels like cheating to me. you VVS-mainers are probably not seeing this as apparently you "finally" have a (broken) plane that has an edge over LW-OP planes. which, by the way, I don't see at all. there is no OP-LW plane with the exception of the 262, maybe. needless to mention that I do not fly that thing online aswell.

 

I am yearning the day they adress the flight model issues the mk ixe has. let's just hope it won't be too long after the BoBP release.

Edited by EpeeNoire
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1 hour ago, SpocksOddSocks said:

And if you had flown the Spitfire against the best K4 and D9 and F4 pilots (plus at least one of the best A5 and 110g2 pilots), you'd probably see it from a different side. There are definitely those seem to be able to follow it through any kind of turn fight.

if we are going strictly by "against the best" pilots, then, maybe, your argument is valid. then, and only then, we have an instance where a "broken" plane is needed for the average VVS player to be successful. thankfully, there are not so many "best" pilots online all the time, as far as I can tell. thing is: half the VVS team flies that thing though, all the time. and that gets very tiresome at times.

 

I don't fancy myself one of those "best" pilots, I am average. and I really dislike the thought of knowing that 99 % of mk ixe pilots on the server are average at best aswell - but with an unheard of advantage, simply because of a broken FM. and I feel like that when piloting that thing. It just feels like cheating for me. as does using a 262, in a way.

 

this is all somewhat off-topic and I apologize

Edited by EpeeNoire
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I agree with Epeenoire, that flying against Spit IX is not a fun. Yes it is also "über" plane. 

 

For those TWO reasons - both the Me262 and Spit IX, we JUST NEED restricted planeset for each map !!

 

I can imagine some maps with 1942 planeset, some with 1944 , and there can also be a map with all the planes together including 262s. but such map can be only the 1 in the whole map cycling.

I can also image a map where 262 are available, but for example max 2 units for the particular map, and when destroyed, luftwaffe has no more chance to take them.

 

There are a ways to improive the flying experience, BUT the ADMINS must take some action.

 

Please, .... we needed planeset already with K4, D9 and Spit IX has come, but now with 262 we have the highest time.

 

Thanks!

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