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Video and sound settings

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Brief description: sounds

Detailed description, conditions: When replaying tracks recorded with 3.001 (older ones cannot be replayed at all, but that's a different matter), engine and guns sounds are nearly gone. Environmental sounds (e.g. flaks) are loud, engine sounds are minimal, guns sounds are mute.
Additional assets (videos, screenshots, logs): Check on your install.

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On 23/04/2018 at 9:23 PM, sniperton said:

Brief description: sounds

Detailed description, conditions: When replaying tracks recorded with 3.001 (older ones cannot be replayed at all, but that's a different matter), engine and guns sounds are nearly gone. Environmental sounds (e.g. flaks) are loud, engine sounds are minimal, guns sounds are mute.
Additional assets (videos, screenshots, logs): Check on your install.

 

Yes.. same observation for me.

In replay mode, sound occlusion no longer works and we hear all the sounds of the external view in internal view.

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Brief description: sounds

Detailed description, conditions: In a flight hen moving your head near to the (closed) canopy of most planes using trackir you can hear the wind, additionally turning your head to the left in the 109 g2 you can hear the sound only from one side.
Additional assets (videos, screenshots, logs): Can be verified easily on your install, I did the test with my squadron and we all have this sound issue.

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Brief description: Sound related crash

 

Detailed description, conditions: In mission 6 of Ten days of autumn scripted campaign. Was heading back to base when game suddenly just stuttered and froze. Then dropped to desktop without any game related error messages. This same crash has happened a few times earlier. I am using HyperX Cloud Revolver S USB headphones with latest WHQL drivers. Game version 3.005 with latest hotfix.

 

Additional assets: Faulting application name: Il-2.exe, version: 1.0.0.1, time stamp: 0x5b51d247
                                 Faulting module name: fmod_event64.dll, version: 0.4.42.6, time stamp: 0x507e33ca
                                 Exception code: 0xc0000005
                                 Fault offset: 0x0000000000010988
                                 Faulting process ID: 0x9e8
                                 Faulting application start time: 0x01d42051b335542f
                                 Faulting application path: D:\1C Game Studios\IL-2 Sturmovik Battle of Moscow\bin\game\Il-2.exe
                                 Faulting module path: D:\1C Game Studios\IL-2 Sturmovik Battle of Moscow\bin\game\fmod_event64.dll
                                 Report ID: b0aa7e2c-21e4-48f1-9f78-072d86c57c84
                                 Faulting package full name: 
                                 Faulting package-relative application ID: 

Edited by LLv34_Flanker

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Brief description: Sound missing

 

Detailed description, conditions: When driving Panzer III L and firing the gun, as soon as it is reloaded, the gun sound is missing. Muzzle flash and smoke is there normally. If you wait a short moment after reload is complete and fire sound works normally. Repeatable every time.

 

Additional assets: None.

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Brief description: Bad/corrupt sound file, Browning_In_Loop_04_fx_var1.wav

Detailed description, conditions: It plays fine in the low, but not in high or medium

Additional assets: high attached

 

Browning_In_Loop_04_fx_var1.rar

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Brief description: Sound glitches after newest Update
Detailed description, conditions:  Sound got disturbed, engine running rough or no engine noise at all, strange noises; never had that before latest update
Additional assets (videos, screenshots, logs):
Your PC config data (OS, drivers, specific software):
  Soundblaster X-Fi, Oculus Rift CV1

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Brief description: Fullscreen rendering unusable
Detailed description, conditions: When launching the game in full screen mode, monitor goes dark and message pops up. 'The current input timing is not supported by the monitor display. Please change your input timing to 1920x1200@60hz or any other monitor listen timing as per the monitor specifications'. In Nvida Control Panel, the correct resolutions and timings are already set. 


Additional assets (videos, screenshots, logs):
Your PC config data (OS, drivers, specific software): Windows 10, GTX 970 driver 399.07, Dell U2412M. 

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Brief description: sounds unbalanced, missing individual settings


Detailed description, conditions:

The sound of the engine, during the flight, is so loud with normal volume settings that it's deafening. It is actually harmful for the users if used for more than 5 minutes, which is usually the case for a normal game.

 

It is impossible to even hear there is a radio transmission with version 3.008, in flight (on the ground it's possible). Before that, it was possible to hear some noise but it was impossible to understand it.

 

There should be separate volume controls for the radio and the rest of the world, thus identical conditions to pilots who have helmets.

 

Additionally, the exterior sound (F2 key, for ex) is much lower, even if the distance is very short.

 

=> is it possible that the sound settings are inverted between views?

 

In any case it's very uncomfortable and unrealistic.


Additional assets (videos, screenshots, logs):

Screenshot of current sounds settings


Your PC config data (OS, drivers, specific software):

IL-2 version 3.008

Windows 7 x64

2018_12_8__17_46_24.jpg

  • Upvote 1

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