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pilotpierre

Update on Campaign thoughts

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Just flew 3 sorties after todays update and thoroughly enjoyed them. There seems to be much more ground and air activity going on now and I am finding the sorties more immersive as I progress through the campaign. While I dont find the unlocks onerous, I do think they are a blight on what is a superb sim.

 

Just a couple of things to improve the overall game play, remove the horrible yellow messages, I'm sure everyone is aware of when they "took off". This especially so in expert mode.

 

The other is, if the mission task is complete and you make it back to friendly lines but have to belly in or bail out short of the home field, mission success and full points should be awarded.

 

At the threat of being branded a fan boy, I still think this is the best all round flight sim ever, kudos to all the Devs.

Edited by pilotpierre
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At the threat of being branded a fan boy, I still think this is the best all round flight sim ever, kudos to all the Devs.
 

 

I'll 2nd that

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Just flew 3 sorties after todays update and thoroughly enjoyed them. There seems to be much more ground and air activity going on now and I am finding the sorties more immersive as I progress through the campaign. While I dont find the unlocks onerous, I do think they are a blight on what is a superb sim.

 

Just a couple of things to improve the overall game play, remove the horrible yellow messages, I'm sure everyone is aware of when they "took off". This especially so in expert mode.

 

The other is, if the mission task is complete and you make it back to friendly lines but have to belly in or bail out short of the home field, mission success and full points should be awarded.

 

At the threat of being branded a fan boy, I still think this is the best all round flight sim ever, kudos to all the Devs.

 

+1

 

There could be a slight penalty for trashing your plane if you bail out or belly land over friendly lines. Mission should be counted otherwise success

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