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Sokol1

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Everything posted by Sokol1

  1. Is the time we live. See all "SJW" "mimimi" about Cyberpunk 77 trailer show in last E3. Curious is that (1988) Cyberpunk 2020 (card game) paint the future much like is now, 30 years latter.
  2. See in your other post: https://forum.il2sturmovik.com/topic/52055-enemy-padlock-view/?do=getNewComment
  3. Don't "sounds" normal, probable matter of adjustment, in Reddit was posted a picture of one these TPR "turnbuckle" broken in bolt attachment.
  4. Work OK in SP (in MP depends if server allow), probable the issues is command names, assignments. In Options > Realism > leave "No Padlock" un-tick for be able to use padlock. In Options > Controls > Views Assign key/joy button for: Padlock View - this will padlock camera POV in the nearest plane* in your view, don't padlock in planes hidden by your plane, don't matter if very close. Press the same key/button unlock the padlock. Padlock View - Forward > this will allow that camera view POV return to front of cockpit until the key/button is held pressed, avoiding that you loose reference of your aircraft when the "padlocked" plane fly for behind you. When released this key/button the view return for the "padlocked" plane - if he still in the range of padlock. I don't know what is this range, probable ~1 km. And if want, keys/joy buttons for: Padlock View - Next Padlock View - Previous This will allow you "jump" padlock between different planes. * Padlock don't differentiate between enemy and friendly planes, always lock in the plane more close. BTW - Tested in IL-2 Cliffs off Dover Blitz, with last update installed by STEAM.
  5. You just need install IL-2 Sturmovik Cliffs of Dover Blitz, available in your STEAM library, contains the latest Team fusion update - with their ups and downs. Further updates - when available, will be installed by STEAM. The "complex engine" management of CloD is very similar to the one in BoX, if you used fly Bo"X in Expert mode. In fact with the latest update of Bo'X, start engine became more "complicated" than in CloD, is need set propeller pitch and RPM before press E, in CloD is just open Fuel Cock before press E. For close, create, customize "Info Windows" in CloD - what is a welcome feature, miles ahead of that fixed "HUD'' of other flight games, see this topic: https://theairtacticalassaultgroup.com/forum/showthread.php?t=3273&highlight=customize+Info+Windows In this section o ATAG forum is listed the commands need for eeach plane for fly in MP servers "Full Real". BTW - Ignore advises about "magneto switches", in CloD their use is pure fantasy, unless like pretend. https://theairtacticalassaultgroup.com/forum/forumdisplay.php?f=62 For set ammo belts, are this two tools that help a lot - CloD controls GUI is very awkward, non intuitive and somewhat bugged. https://theairtacticalassaultgroup.com/forum/showthread.php?t=11555 https://theairtacticalassaultgroup.com/forum/showthread.php?t=11427 Since convergence is matter of individual preference, make experiments. The default convergence is set very high - for example for Spitfire is 333 meters/ 364 yards, what don't mach any convergence used by RAF in "B of B" times.
  6. Supposedly this image in Microprose.com - page background, is in game screenshot: https://www.microprose.com
  7. How look this "Unreal 4 Engine" for planes back in 2012:
  8. Is part of the plan: "Mobile and console versions of the game will be taking off throughout 2020."
  9. Make one DIY will be difficult due the specific machined mechanical connector and exclusive (?) 3 pin electric connector used by VKB. Is not so simple like make a DIY extension for Warthog (or VPC) with Gardena nut and aluminum/PVC tube and PS2 keyboard extension. I used to peek in sim forums and never see a DIY extension for Gunfighter. Anyway take a look in Elite Dangerous, Star Citzen foruns, this genre is not my "cup of tea". Since Gunfighter is a relatively high cost product, the $60 asked for VKB 20cm extension kit is OK for most buyers. Aliexpress show this kit as available - notice that besides the extension are special CAM and springs in he kit: https://pt.aliexpress.com/item/32890524424.html?storeId=3023007&spm=a2g03.12010608.0.0.53543ef8pnhRmL EDIT - EU store too: https://flightsimcontrols.com/product/stick-extension-kit/ Don't help that the available model are not compatible with Gf Mk.I due the myriad of connectors used. Maybe can be modified for Mk.I PS2 like connector. A shorter straight version (~10 cm) is to be produced, drawings are showed in the Russian version of this forum. https://forum.il2sturmovik.ru/topic/8102-ручка-scg-kosmosima/?do=findComment&comment=696107
  10. A curious WWII USAAF ace score: https://en.wikipedia.org/wiki/Louis_Edward_Curdes#/media/File:Screen-Shot-2016-06-28-at-12.37.49-PM-468x360.png[/img] https://en.wikipedia.org/wiki/Louis_Edward_Curdes#Pacific_Campaign_and_shooting_down_an_American_aircraft
  11. Try renaming the file "devices.txt" in folder "Input" (e.g. for _devices.txt) and start game again.
  12. This is more: "WarBirds returns in 2020 with MicroProse logo" - owned by one of IEN owners. https://corporate-ient.com/warbirds-2020/
  13. You don't need jet for down Me 262's, just Mustangs.
  14. Dunlop AH8400 late war grip for Spitfire XX.II, and some early British jet's (e.g. Gloster Meteor).
  15. You can use a contacless sensor in a lever (or in a wheel), no advantage in one or another. Depends on what angle the sensor work, e.g. the mentioned 78º (of MagREZ) allow a precise control with a lever, but less precise with a wheel due their necessary small diameter. All kind of angle/movement sensor, be a conventional potentiometer or contactless sensor have a "effective electric angle", for example potentiometer used in joysticks have angles ~30 to 60º, not the common 270/300º* of most pot sold in electronic stores. Why is difficult replace that "$0.10" pot' in an Saitek joystick, you just don't find the 33.5º model used in then for buy. *This models is not suitable for use in joystick because will require reduction gear, with their backslash... adding unnecessary complication.
  16. This Reddit post confirm that WarBRD grip pinky button and probable the button in top of grip has spring under button cap - the guy removed the spring of pinky button. https://www.reddit.com/r/hotas/comments/c0yhxk/diy_warbrd_grip_twist_axis_lock/ The text under « » in this review of Thrustmaster F-18 HOTAS AddOn praising the "heaviness" and course of joy buttons by some brand exemplify this "realism" preference of some virtual pilots. http://www.checksix-fr.com/test-thrustmaster-hotas-addon-grip-f-a-18c-hornet/ An no, the switches in the stick mentioned in that review are not "haut de gamme" but the most cheap possible - just a cooper dome exposed over a PCB, costing less than the "solution « économique »" used by CH, VKB, VPC. That spring do the "realism" trick.
  17. All people flying in JG53 "Messer". 😀
  18. Other thing to try: Go to ... Documents\1C SoftClub\il-2 sturmovik cliffs of dover\ and rename the file confUser.ini, then start the game. Assuming that you already have tested the joystick in Windows Game Controllers (joy.cpl) and are OK.
  19. Most common cause that prevents game see joysticks is STEAM controller. STEAM > Settings > Controllers > un-tick all options.
  20. But Me 262 "APU" are two 10 HP 2 cycles engines: https://www.youtube.com/watch?v=BGUqV0dl9gA After this "APU" receeive electric starter https://youtu.be/kjcVr8meOM4 https://www.youtube.com/watch?v=xz25KDRE9F4 http://lucafusari.altervista.org/page7/RiedelAnlasser.html
  21. I have see similar issue in some updates, but re-start Windows solve.
  22. More easy way to make one is 3D Print, like this two projects - for desktop use https://forum.il2sturmovik.com/topic/30579-3d-printed-gimbal-project/?do=findComment&comment=498798 If you want use long extension and have proper tools for metal work*, or have accessible ($$$) CNC service near, look in Makino project: https://forum.il2sturmovik.com/topic/34143-my-new-gimbal-joystick-project/?tab=comments#comment-573993 A modern joystick gimbal design is the ones that use CAM system for centralization (like BRD, VPC, VKB, MFG, Slaw), compressed spring like Warthog, T.16000M, X-5'x'... or expansion springs like CH, Cougar... are obsolete mechanic solutions, both create issues when crossing center position. This graphic of Mudspik topic linked bellow show this issue: Taking Cougar gimbal as example you can see that is need use more force for move stick from central position, than after, same happens with other mentioned stick gimbals. * This guys make one using common tools: http://www.gavca.com/phpBB3/viewtopic.php?f=49&t=24518 https://forums.mudspike.com/t/my-almost-finished-scratch-built-joystick-base/7851 And this guy achieve good result using an homemade U-Joint as gimbal (can use an automotive): https://www.youtube.com/watch?v=-JNjoF49p5o
  23. See what happens when you press "E" in Me 262 (6:26): 😀 https://youtu.be/oBH0ULVmsow?t=384
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