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J2_Trupobaw

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About J2_Trupobaw

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  1. I see a white big eyed squirrel holding something in front paws, in front of bit, crowned yellow rectangle ... Is that a trick question?
  2. ... and game critics :D. Thanks for the find!
  3. So, what are the practicalities of mounting 31cm stick on FFB2 base in center position? From my trials, the huge FFB2 has to be placed at same height as pilots knees / hips? (45 cm seems ideal length, shame it's not an option for unmodded FFB2)
  4. 1. How does connection with ffb base work? Same as Warthog (connect mechanically, plug to separate USB)? Can I unplug the original FFB2 handle without destroying anything? 2. How do FFb2 motors handling the additional mass, especially with 46cm grip?
  5. That's consistent with our encounter in your earlier movie; moment my D.VII becomes visible matches moment in dive when I'm usually cocking my guns.
  6. That looks much more powerful than defult Windows equaliser, and should be exactly what I need. Can't wait to try it. Thank you!
  7. We need a lag switchto test that :). My own hypothesis is that it's proximity based - planes that started to far away and never got close get "to far to bother sending tracking data " flag and it not always gets removed when it should be.
  8. tl;dr: German planes, not Fokker: Stick FORWARD and into the spin, then opposite rudder. German planes, Fokker: Automatic recovery Entente planes spinning RIGHT: Stick BACK and into the spin, then opposite rudder. Throttle down for SPAD and Camel. S.E.5.a and Dolphin spinning LEFT: Stick BACK and into the spin, then opposite rudder. Camel Spining LEFT: Stick FORWARD and into the spin, then opposite rudder.
  9. There are 50 people on Sunday evening. Including new faces with WW2 squadron tags and faces that were retired when I was starting with MP (S! Doc Zebra, watch the soft ground - it's trickier than RoF train roof).. Meanwhile Rof scheaduled events got 30 if you were lucky, during last couple of years (not all of these present in FC). What Baumer said was not "technically" true. If you want to meet 50 other pilots in WW1 enviroment, and see most intense WW1 since early 2017, FC deliverss that, and is the only game that does that. No, it does not happen every night. But yeah, it's still happening, and only on FC. Like you said, presenting the game in misleading mannerdoes not help anybody.
  10. Tried head monted displays extensively back in 1997, convinced they are not for me ever since. Fool me once... In flight sims in particular, I find simpit and seeing the controls much more immersive. I'm more stick and rudder guy than gauges guy or sightseer anyway, so FFB is more important than clickable pit or eye candy for me. Would trade HMD support for FFB pedals support anytime. Finally, resolution. Faithful representation of pilot so near-sighted he would never be allowed to fly is the last straw for me. Trading (less un) realistic eyesight for better looking game? Nope. Waiting for full body immersion (which a proper VR should be before we call it VR) before I start considering.
  11. You mean *again*, Willi? I had exactly that injury back in 2017, you know. Looked like ginger root for few weeks. (At very least, once they gave me morphine and installed catherer, I could enjoy completly uninterrupted sleep for hours and hours. Plus, faces made by nurses were priceless. But I still wouldn't wish repeat of *that* to anyone) Can't do that, wife and daughter sleep five feet from my cockpit. I have an old Creative card buried in my old PC. I remember it came with impressive suite of effects you could add. At the moment, I have used Windows equaliser, set it to "Bass" preset then turned highest frequencies further down. It's not what I wanted yet, but makes the problem managable.
  12. Hey, With upgrade that introduced Albatros there came a "wire hiss" sound in biplanes with wire braced wings. Some people claim to not notice it, to most, it's harmless. Unfortunately, I am oversensitive to it and it causes headache, nausea, irritation, problems concentrating etc. I have verified (by switching between D.Va and D.VIIF and back) that my problem comes and goes with constant hiss. It pretty much prevents me from flying some of my most favourite WW1 planes; there is no pleasure in it and no point to do it. I'd like to know if there are more people affected in similar way. I'm pretty sure devs won't bother with adding option to disable it if only one customer suffers from this . I'm also looking for ways to eliminate the hissing sound on my end. I have no experience with mixing or filtering sounds, and what I want is to eliminate the hisses while leaving other sounds unaffected. Can this be done with basic Windows 7 equaliser, and how? Are you familiar with better programs that would stay in background and let me filter unwanted frequencies? Any ideas which frequencies to look at? I know that it's possible to make two sounds cancel each other and it's used in active noice cancelling (waves of correcting sound are negatives of sound you want to cancel so they add to 0) - is it plausible to extract the hissing sound from the game, make its negative and just play it in a loop via winamp? Or are there simpler solutions?
  13. Hey, I hope there is someone with sound processing experience here who can help me. Last Fall updates introduced wire hissing sound to open cockpit biplanes - not unlike air escaping pierced tire, getting more intense the more wires plane has. Unfortunately, I am oversensitive to it and it causes headache, nausea, irritation, problems concentrating etc. I have verified (by switching between planes with heavy wire bracing and planes with self-braced wings and back) that the problem comes and goes with constant hiss. It prevents me from flying some of my most favourite WW1 planes; there is no pleasure in it and no point to do it. I'd love to get an option to turn it off in game from devs but it seems most people are not sensitive to it, so it's unlikely to get implemented. So I'm looking for ways to eliminate the sound on my end. I have no experience with mixing or filtering sounds, and seek to eliminate the hisses while leaving other sounds unaffected. Can this be done with basic Windows 7 equaliser, and how? Are you familiar with better programs that would stay in background and let me filter unwanted frequencies? Any ideas which frequencies to look at? I know that it's possible to make two sounds cancel each other and it's used in active noice cancelling (waves of correcting sound are negatives of sound you want to cancel so they add to 0) - is it plausible to extract the hissing sound from the game, make its negative and just play it in a loop via winamp? Or are there simpler solutions?
  14. Among Entente planes my wingmates see and I don't, planes coming out of nowhere and planes disappearing there is very high proportion of S.E.5as . I strongly suspect they are affected by the bug. I had joined formation with invisible plane few days ago (Bidu and Drookasi flew side by side but I onl saw Bidu). Drookasi firing his guns made him reappear, even though I was not looking at him at the moment.. So, gentlemen of the skies out there, if there is flak on you (and you are alerady illuminated, so there is little to lose), fire a short burst to get you into synch with other pilots in area. We should check if firing the pistol onto air drops invisibility. It should, but we don't know. If so, we can fire pistols every 10 minutes to shake off invisibility without painting sky with tracers.
  15. That's 200 hp Albatros, not 180 hp we have. That engine is used in 200hp Halberstadt and engine abuse at low altitudes is modelled there.
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