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TP_Silk

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About TP_Silk

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    North Tyneside, UK

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  1. Both I and some of my friends that build missions for our online squadron regularly experience issues with the Prokhorovka map in mission builder in that the editor crashes when we try going to 3D or the viewer in top-down rather than map mode. Here are the steps taken (Crash dump file attached). - Open Mission editor (STEditor.exe) - In Mission Properties box click on Terrain Presets - Select Prokhorovkasummer - Click Apply - Cancel the Save As or save as Test_Mission - UI map loads - Click on Toggle Camera or the 3d View option - Mission editor crashes - Windows Event Viewer records the following with Event ID 1000: Faulting application name: STEditor.exe, version: 1.0.0.1, time stamp: 0x5cf900d8 Faulting module name: landscape.dll, version: 0.0.0.0, time stamp: 0x5cf900b9 Exception code: 0xc0000094 Fault offset: 0x000000000002c6c7 Faulting process ID: 0x3214 Faulting application start time: 0x01d55aa09b529974 Faulting application path: D:\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\bin\editor\STEditor.exe Faulting module path: D:\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\bin\editor\landscape.dll Report ID: cca806ff-5fb3-4840-9f41-2336d83bb652 Faulting package full name: Faulting package-relative application ID: My game is installed through Steam, not sure if that is relevant. I have tried deleting the two files in the directory structure with the name landscape.dll and then re-acquiring them through the Steam file verification tool. This issue has also been discussed on the forums with no fix or workaround identified in this thread thank you for your attention. STEditor.exe.12820.zip
  2. I believe you can buy the modules from whichever source you wish, though you will not have access to any early access content, so you would have to wait for full release to get the Bodenplatte content for example.
  3. We have just announced our next campaign, Lavochkins Assemble, which will commence on 8th September and is scheduled to run until just after the new year. As the name suggests we will mostly be flying the Lavochkin La-5FN during this campaign, but will also have some missions with everyone in Pe-2 series 87s. The campaign will cover the historical period from September 1943 to approximately January 1944 during which the VVS was supporting the Red Army landings at Yenikale, north-east of Kerch'. If this sounds like fun, pop by our website and drop in an application. Silk FC for TP Campaigns (Yes, I do get to choose the cheesy names for the campaigns)
  4. Tried the reset command and the map still will not open in top-down 2D view for me. I've even deleted Prokhorovka Presets folder and got it to reload from Steam via the file verification function. This is seriously annoying as I can't accurately place objects on the map.
  5. If you think of each 'expansion' as a plane set you won't go far wrong. You don't need to buy Battle of Stalingrad first for instane. If you are only interested in the Bodenplatte aircraft then just buy the pre-release for that and play the aircraft as they are released. The Bodenplatte single player content is not ready yet though, so no campaign or map for it. Multiplayer servers can use any map that the host owns in conjunction with any aircraft that they make available AND the player owns. For instance I could create and host a map where the Ju52 is available but could not fly a Ju52 on it because I do not own that aircraft, however someone else that does own it could fly on my map regardless of which version of the game the have as long as they own that one collector aircraft.
  6. What difference does it actually make tl your online mp server experience how someone wants to go througj the start up procedure? Does it make it easier for them to fly or navigate? Does it make them a better or worse pilot to not want to do this every time? Does it get them to the target significantly quicker? I don't believe that how engines are started will have any effect at all on other players. I do agree that management in the air once started is another matter. I'm not picking on this post or you in particular, it is just handy for me to state my personal opinion
  7. @JgonRedcorn not the same thing at all and you know it. This game has been functioning perfectly fine without this up until now, so why would they change it? I respect that you have your opinion about start-up procedures, so how about you be civil and respect my view equally?
  8. The trouble here is that we are now at the mercy of mp server admins with regard to what THEY want to see rather than what WE want to do This should be a player option, not a server option.
  9. First post updates with links. See post edit comment.
  10. 3rd Gruppe flew 109s until converting to FW190 D9s on 28 Feb 1945. 1st and 2nd flew first A8s and then D9s. 4th Gruppe was formed from III./JG54 on 25 February 1945. Aside from that, how would I choose which Staffel to publish? JG26 was an oddity during the last year of the war in that it not only had III./JG54 under it's administrative control for a large part of that time, but in that it also had so many variants during this period. As for the number of available aircraft at any given point, that would vary and I've therefore produced skins for slightly over the the nominated 16 aircraft per Staffel and also for four numbered aircraft plus the mostly unused Double Chevron marking for each Gruppe. Pips Priller didn't fly the Geschwader Kommodore markings on his aircraft, but I've produced that skin anyway more for those that want to use it. This skin set is really intended more as an interpretation on how things may have been given full staffing (which they never had) and using standardised markings. This is NOT an historic skin set for any period of the war as it covers far too wide a period during which the Luftwaffe was in decline for it ever to be in any way accurate other than that we know from documentation what the various Staffel marking colours were and which aircraft they flew from which dates. If anyone doesn't like it, then they can just simply not use it. I really don't care. I've given this my best effort for now. My source is primarily the the book "JG26 Luftwaffe Fighter Wing War Diary, Voliume Two" by Donald Caldwell and published by the Stack[pole Military History Series if anyone would like to check it out.
  11. Main obstacles in the short term are finding a suitable package size and a reliable hosting location. As the first post says, these are in 2k format for now as I wanted them to be all the same and some of the templates were only available in 2k. Re-sizing to 4k is probably going to look awful, so I would have to start again to get them at that resolution. I'll maybe look at that later on maybe. I forgot to say, the skins (before export) also have an option for the Reichsverteidigung band, but as most of the pictures I found didn't have that on, I decided not to include it in the finished product. Anyhow, I'm going to take a short rest as that lot was an awful lot of work - something around 670 skins. I'll need to probably sort them into Staffel or Gruppe size exports for each aircraft type, depending on what size compressed files that results in.
  12. I've just finished a project to produce best guess skins for JG26 for the period September 44 to May45. The total skin project includes skins for the Bf109-G6, -G14, K4, FW190-A8 and -D9 as below and is just less that 4GB in size. if folks are interested I can split it down. All skins are in 2k format EDIT: Post updated with links to the zipped skin files. Most files are between 250Mb and 350Mb in size. I don't recommend unzipping directly to your skins folder in game due to the number of skins. Unzip to a separate location then choose any you like and bin the rest. Skins for JG26 for the period 01 September 1944 to the end of WWII Geschwader Stab FW190 A8 - 01 Sept 44 to 25 Dec 44 (6 skins) Kommodore, Green 1 - 4, Green 17 FW190 D9 - 25 Dec 44 to May 45 (6 skins) Kommodore, Green 1 - 4, Green 17 I./JG26 FW190 A8 - 01 Sept 44 to 17-25 Dec 44 (73 skins) Kommandeur, Green 5 - 8 1. Staffel - White 1 - 17 2. Staffel - Black 1 - 17 3. Staffel - Yellow 1 - 17 4. Staffel - Blue 1 - 17 FW190 D9 - 17-25 Dec to May 45 (73 skins) Kommandeur, Green 5 - 8 1. Staffel - White 1 - 17 2. Staffel - Black 1 - 17 3. Staffel - Yellow 1 - 17 4. Staffel - Blue 1 - 17 (Disbanded 16 Feb 45) II./JG26 FW190 A8 - 01 Sept 44 to 19 Nov 44 (73 skins) Kommandeur, Green 9 - 12 5. Staffel - White 1 - 17 6. Staffel - Black 1 - 17 7. Staffel - Brown 1 - 17 8. Staffel - Blue 1 - 17 FW190 D9 - 19 Nov 44 to May 45 (73 skins) Kommandeur, Green 9 - 12 5. Staffel - White 1 - 17 6. Staffel - Black 1 - 17 7. Staffel - Brown 1 - 17 8. Staffel - Blue 1 - 17 (Disbanded 15 Feb 45) III./JG26 Bf109 G6 - 01 to 27 Sept 44 (73 skins) Kommandeur, Green 13 - 16 9. Staffel - White 1 - 17 10. Staffel - Black 1 - 17 11. Staffel - Yellow 1 - 17 12. Staffel - Blue 1 - 17 Bf109 G14 - 27 Sept 44 to 26 Oct 44 (73 skins) Kommandeur, Green 13 - 16 9. Staffel - White 1 - 17 10. Staffel - Black 1 - 17 11. Staffel - Yellow 1 - 17 12. Staffel - Blue 1 - 17 Bf109 K4 - 26 Oct 44 to 15 Jan 45 (73 skins) Kommandeur, Green 13 - 16 9. Staffel - White 1 - 17 10. Staffel - Black 1 - 17 11. Staffel - Yellow 1 - 17 12. Staffel - Blue 1 - 17 FW190 D9 15 Jan 45 to May 45 (73 skins) Kommandeur, Green 13 - 16 9. Staffel - White 1 - 17 10. Staffel - Black 1 - 17 11. Staffel - Yellow 1 - 17 12. Staffel - Blue 1 - 17 (Disbanded 19 Feb 45) III./JG54 FW190 D9 - 25 Nov 44 to 25 Feb 45 (re-assigned to IV./JG26) (73 skins) Kommandeur, Green 18 - 21 13. Staffel - White 1 - 17 14. Staffel - Black 1 - 17 15. Staffel - Yellow 1 - 17 16. Staffel - Blue 1 -17 IV./JG26 FW190 D9 - 25 Feb 45 to 07 Apr 45 - re-assigned from III./JG54 to IV./JG26 (73 skins) Kommandeur, Green 18 - 21 13. Staffel - White 1 - 17 14. Staffel - Black 1 - 17 15. Staffel - Yellow 1 - 17 16. Staffel - Blue 1 -17 (Disbanded 16 Feb 45)
  13. It's listed as a Vehicle. You need to place it on the map, set the coalition and then set the channel to '1' for it to work.
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