Jump to content


Founders [premium]
  • Content Count

  • Joined

  • Last visited

Community Reputation

279 Excellent

About von_Tom

  • Rank

Profile Information

  • Gender
  • Location
  • Interests
    Very much a huge IL2 fan. Flew all of the missions in the first release's campaign. First with external views then later on without.

    I flew a long time with a LW squad and still have friends from that time. My main love has to be LW aircraft. I now only fly with an RAF squad and we have a great time with co-ops. The friendships now come first and the game used comes second.

    Aside from that I've also been a mercenary in two USL (closed pit) campaigns, winning one. I have a number of nom de guerres which I'm not sharing here.

Recent Profile Visitors

1077 profile views
  1. Good job. I wonder if the fps hit for various options differs with different pc components. von Tom
  2. Turn off the frame reducer thing that automatically drops you to 45 when you cannot maintain 90. ASW I think. With that off you should get drops from 90 but not down to 45. von Tom
  3. I know this is an old subject, but all of a sudden I have noticed that the shimmer of aircraft against cloud seems to be much worse and I get what seems to be a fuzzy blob of blackness around more distant aircraft set against cloud. Balanced plus extreme clouds. Valve Index at 110% With quick mission (enemies and no enemies) and heavy cloud my rig and system allow 70-80fps with some drops. The cloud mod (vr_settings) massively improves appearance but at the cost of halving my frame rate. is this since the last patch or have I just not seen it before? von Tom Edit: It may be because I've dropped down from High preset to Balanced - a big fps increase at the expense of shimmer it seems.
  4. Those angles are wrong and the colour scheme needs some Bic GripRoller red . Just sayin' von Tom
  5. Sick puppy. Spit IXs first up though, and we run a 4 week OTU before anyone is allowed on ops so we get to look at each other and decide if its right for both of us. von Tom
  6. I tend to adjust the in-cockpit head position to mimic real life, and when I do that the mirror is just fine. von Tom
  7. You can reach 850km/h from around 3k, and I reached 750km/h+ by around 800m before shallowing off the dive. My point isn't just the speed reached, but that at the speed I was at things should be falling off Yaks. I'm derailing this thread though so I'll leave I there. von Tom
  8. Agreed, though I still think it is odd to go into the first combat and experience grey out with faster stuff zipping about with what looks like no effect. For the diving speed, I understand this (usually my most skilful bit is running away...) dove until the needle hit the 750+km/h stop then went to a shallower dive to maintain energy, then trimmed out to run at ground level. Didn't help. von Tom ps Yes I am feeling sorry for myself.
  9. Maybe though when something dives past me it just might have more energy than me. When it then out turns me when I'm greyed out then it looks odd. As I said, maybe I'm rusty. von Tom
  10. I don't think so - my curiosity was piqued as I was on the edge of blacking out and watching the Yaks and Las turning inside with more energy. Maybe I'm rusty but it looked v odd. von Tom
  11. WoL - it's not often I get followed when my FW is buffeting round with the speed. It may well be my lack of skill but it really looked odd. I know all of the normal stuff - it was one I didn't see, my energy was higher so I blacked out sooner,I'm a noob etc, but it looked odd. von Tom
  12. Very odd tonight - Yaks and Las going faster than me but turning tighter circles without blackout, then following in a 800km/h+ dive. I think I need to practice. von Tom
  13. Spotting is also condition dependent, so if you have the sun behind you, you will see contacts further away from the sun more easily than if you look sunwards. Other conditions massively reduce the ability to spot stuff. It is way better than it was pre-patch imo. von Tom
  14. The FPS for me remain pretty steady but the stutters are like constant tiny twitches - it is very subtle but it is there - the best example I can give is that it is like 10 years ago whenyou used to fly next to someone and they jumped back and forward like ping issues. It is the same but on a much smaller scale All MP with no HUD. von Tom
  15. Bear in mind that the visibility is condition dependent. An example is the op our squad flew last night, using the default setting rather than "alternate". With the sun behind us we could see contacts way further than before. Sometimes a bit unrealistically as a light grey aircraft rather than, say, a dark grey or green one, but we could still see them. Heading into the sun we could see aircraft much closer. They were probably there to be seen anyway, but we could not pick them out until much later. von Tom
  • Create New...