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Posts posted by [GCA]T1m270

  1. On 7/20/2019 at 2:47 PM, JG4_Karl_Gratz said:

    Keep in mind: You will get killed more easily in a tank and thus end your career.



     Could make a separate pool of lives for tanks.


    However im not sure I agree, depending on locations, play tanks might be quite hard to kill being able to hide in forests/towns pretty well. The teamwork side of only assaulting with a air push is good too.  

    • Upvote 1

  2. For next campaign. Would it be a possibility to give the U2vs the photo recon mechanic from rise of flight? Or sapper insertion as someone else suggest? Really want to fly the badboy, but its not really viable in anyway at the moment. 

    • Upvote 2

  3. Do you think we will ever get tank spawns incorporated into the campaign? With the advent of tank crew, some combined arms in TAW could really take the server to the next level in my opinion, especially for co-coordinating for assaulting defenses etc. 

    • Like 2

  4. Is there a paradrop equivalent for Red with U2vs? There was mention of the U2's usage before this campaign started. 


    Cant wait to fly red again next campaign though, this one has been pretty boring being on blue. 

  5. If anyone has any good videos and pictures from the campaign please post them up!


    I would love to see some kinda of ATC plugin/app for the game, having someone in a commanding role deploying pilots and giving them objectives, being able to see what your team is doing etc. I understand its very easy to be ghosted by the other side though. 

  6. PLEASE all on Red. Type in team chat when you are attacking objs or big flights, it makes the gameplay amazing going in 15 man flights! 


    Not everyone is on the Ts or some small discord, Just type in chat at the least to improve the teamwork.


    TAW has had some real highlights in the gameplay for me, Red flight and friends missions in big wings!!! Just need the rest of the team to keep it up and call out objectives, so we can group up more! it improves the game so much.

    • Like 3

  7. What are peoples thoughts on AA strength? Finding coming in as a flight of 2-3 aircraft, the first plane in will die _Every_ Time on a defense or front line unit. Making ground attacks very frustrating unless you are in a 5+ ground every time. Its always a hit at wing root from AAA in the first pass on lead aircraft when evading. 


    Thoughts? seems to me if it was less predictable it would be better. 

  8. Sorry is this is the wrong place to post, but Its not a bug. 


    Just asking as this is more a gameplay problem. For example on higher level bombing, you cannot see buildings like large hangers until you are final approach and usually quite hard to make corrections to adjust your run as the buildings draw in. I understand especially for small crates/boxes you dont want to be drawing a ton of small objects far out, but the big ones really should be visible from this distance. 





    What I am asking is if we can get the final LOD to draw 1-2k further out? Even a proxy lod of just a box. I understand its extra draws, but it cant be that expensive with very low cost material as you wont be able to see any detail of it at that distance. 



    Cheers! Love the game!

    • Upvote 9
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