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5 NeutralAbout ACG_Ginger
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Forget the decal's sort the MP net code out!
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Thanks chap's.
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Hi all doe's anyone know what this line does in the sds file? lockInjectors=0 // (=0 in both 1 - Lock Graphics Mods
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Discussion of Flying Circus II Announcement
ACG_Ginger replied to Jason_Williams's topic in General Discussion
Can i use all the RoF aircraft and addons i Paid £400 for since its the same plane set recycled? -
Hi all , is there a setting to stop PK'd aircraft from despawning before they hit the ground in MP missions.
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That's it then ,Gloster Gauntlet ,Bristol Blenheim or some thing else with a Bristol Mercury engine!
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Update , if I change the complex trigger to" on entered it works fine!
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Thanks for the feedback chap's Only 1 Spawner! Now I have it working off a complex trigger fired when a aircraft fires a flare , if I change that to a check zone and it works fine! And yes I made sure only 1 flare was fired!
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Just tired using the trigger spawner , and it's spawning 2 aircraft in joined at the hip! There's only the one aircraft on the map so don't know why it would spawn two! any ideas chaps?
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How to allow subtitles on the Dserver
ACG_Ginger replied to ACG_Ginger's topic in Mission Making and Mission Editor
Done all that loads of times! This ones got me beat! like I say works in single / and on my multiplayer but not on the Dserver 🤔 -
How to allow subtitles on the Dserver
ACG_Ginger replied to ACG_Ginger's topic in Mission Making and Mission Editor
Cheers Sketch , that was all done and working, I could see them in if I create a server, or single player, but on the ACG Dserver nothing! -
How to allow subtitles on the Dserver
ACG_Ginger posted a topic in Mission Making and Mission Editor
Hi Chap's Any idea of how I can get the subtitles to show in a multiplayer mission? is there a setting in the SDS file? -
All good here , thanks.
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Cheers.