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GOA_Walter_Nowotny

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About GOA_Walter_Nowotny

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    https://www.youtube.com/channel/UCqIFP8qLeXo-9HTae6bBXUQ

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  • Gender
    Male
  • Location
    Santiago, Chile
  • Interests
    Scale miniatures, PC SIMs, Photograpy,bicycle,cooking

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  1. GOA_Walter_Nowotny

    Planes don't want to attack

    Set the same altitude of IL2 (1000m) to the WP 1, because WP1 altitude is set on 600m and when you activate a plane (or mission begin) you must set both (plane and first waypoint) at same altitude. (all planes linked to the leader must be at same altitude). Otherwise the plane will never link to the WP-1 Salute!
  2. Dear Missions devs: Hello and greetings from Chile. I have issue with friendly planes that are set on in the map and you can view them. Before the update they don`t see in the map in my campaign as. After that, yes. I thought it could be a problem about update my campaign as well, and I proceeded to re-save all the missions. But the problem continues. Even I have disabled in the game everything and left as expert mode. Can any of you help me in this regard? Attached image of the problem. Thank you very much for the help
  3. GOA_Walter_Nowotny

    PANZERKNACKER - Scripted campaign

    Hi Alan, will check this at return to home. I think is the recent update. Salute! Hi swing, will check this at return to home. I think is the recent update. Salute!
  4. GOA_Walter_Nowotny

    PANZERKNACKER - Scripted campaign

    Hi Jussi, For easy procedure: 1) Errase the installed campaign Panzerknaker in your PC. 2) Then open the game and check there is no Panzerknacker campaign in your IL2 game. This will "errase" all the old data info of the campaign in your PC. 3) Finally, open your downloaded Panzerknacker 'data' folder and copy the 2 folders there, 'campaigns' and 'graphics' into the 'data' folder of your game. 4) Restart the game. If don´t work, maybe I will need to update the Campaign into the last update (3.009). Keep me advised. Salute!
  5. GOA_Walter_Nowotny

    Platzschutzstaffel Pitomnik Campaign

    Excellent, thank you Juri!!
  6. GOA_Walter_Nowotny

    LOST HOPE - My first scripted campaign flying BF109 G2

    ***You can view download options in the post N° 1*** ***************************************************************************************** UPDATED: LOST HOPE TO VERSION 3.009 Date upload: 04 January 2019 Fixed minor bugs, corrected medium bug in mission 9 and added german translation ***************************************************************************************** Acknowledgment: - Thanks to Olaf (Veteran66) for his help and autorization for use some explosions effects! -Thanks to Lothar (durruty) for his help in german translation.
  7. GOA_Walter_Nowotny

    LOST HOPE - My first scripted campaign flying BF109 G2

    Excellent! Also I'am finishing update to this campaign, fixing minor bugs in some missions (including mission 9) and adding german translate. Salute!
  8. GOA_Walter_Nowotny

    PANZERKNACKER - Scripted campaign

    Thanks for your comments, and happy that you enjoy it! Cheers too!
  9. Hello Devs: Greetings from Chile, This is about the mission description in the mission editor. The description of each mission is the same for both sides. It has been complicated when describing a mission for coop campaigns, because both sides know the complete information and therefore know what to do against each other 100%. Actually, is possible to use separate "subtitle" for each coalition (True-False). It would be very interesting if the general description of the mission is also for each coalition. Thanks greetings!
  10. GOA_Walter_Nowotny

    LOST HOPE - My first scripted campaign flying BF109 G2

    Hi, some enemy airplanes I have adjusted in normal AI and others in high AI. It is intentional to make the mission more difficult. But most of all, the idea is that the pilot must "think" the mission and not attack everyone as a hero and get as many downs as possible. There are missions with many enemy planes, but you do not necessarily have to shoot down many to successfully complete the mission. The temptation can be a lot but a good pilot will know when to retire and return to the base, or fulfill the assigned mission without shooting down a plane.
  11. GOA_Walter_Nowotny

    VeteranenCampaign -- JG51 over Velikie Luki

    Thanks a lot Dingsda! @Veteran66 I still enjoy your audios of the VL campaign in my private missions, thank you very much again! (although I do not understand anything of German ... but everything is for the environment´s mission)
  12. GOA_Walter_Nowotny

    PANZERKNACKER - Scripted campaign

    ATTENTION PILOTS! ****************************************************************************** UPDATED: PANZERNACKER 3.005 Date upload: 07 August 2018 ****************************************************************************** For new downloaders this is the last version of the campaign with the new version of game 3.005 You can download here or in the first post (first post is the description of the campaign): https://www.dropbox.com/s/7n1kxkxw29wg3ra/Campaign Panzerknacker.rar?dl=0 Any question, issues and comments please post to help.
  13. GOA_Walter_Nowotny

    LOST HOPE - My first scripted campaign flying BF109 G2

    Hi Furphy, yes, recent I have uploaded the updated version of this campaign. you can dw from the first post or in the next post(from here) Salute! ****************************************************************************** UPDATED: LOST HOPE TO VERSION 3.005 Date upload: 07 August 2018 ****************************************************************************** For new downloaders this is the last version of the campaign with the new version of game 3.005 You can download here: https://www.dropbox.com/s/q7ntjxv7h30ycl8/Campaign Lost Hope.rar?dl=0 Any question, issues and comments please post to help.
  14. GOA_Walter_Nowotny

    "Return to base"

    I have added two 109g6 that after take off cover my squad and when the radio chatter tell mission ended, return to base, the 109 stop cover me and return to base, 5-6 minutes after take off.
  15. GOA_Walter_Nowotny

    "Return to base"

    Thanks Coconut, I thought the same thing, also the air base says the same to AI and they ignore that request and continue their mission. I wanted to make sure I was possibly doing something wrong with some command, but it's a bug apparently Ckeck: https://www.dropbox.com/s/nqqh12bvkyb3x0s/Fly expert missions.rar?dl=0 Summary mission start: Wait for takeoff notice (You are Falcon1). Take off and fly over the base until the 3 Focke Wulf takeoff. Then follow mission behind them. The completed mission notice and return to base should appear a while after that (I hope ...) * PS: This mission is designed to be flown without the map gps and the screen compass.
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