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=RainDogs=Quimbymouse

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About =RainDogs=Quimbymouse

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  1. Just had my first serious go on Finnish Virtual Pilots since the update, and, in my opinion, it's a serious game changer for multiplayer. No more tanks sitting outside the spawn and letting the AI do all the dirty work. No more magic AI spotting. You, as a player, have to do all the heavy lifting. Got a nice one shot kill at 300m simply because the other player's situational awareness was lacking...and that's the way it should be. With this I believe multi-crewed tanks are going to be extremely important going forward. Big improvements to handling as well. My big wish now is that they'd add height maps for us ground folk.
  2. Hey! Welcome to the server. By far the best resource (in my opinion, anyway) is StG77_HvB's Ground Attacker Handbook. https://drive.google.com/file/d/1TXSaTG6yKXTo-y9jd4-20nIH06D0ksek/view I'm a dedicated ground attacker myself, and this thing has helped me immensely...especially when it comes to not getting lit up by AA. It'll still happen occasionally, but usually it's because of an error I made and can easily point out after the fact.
  3. It's absolutely possible to fly ground attack and survive. You just need to think tactically and not dive in on a wing and a prayer. I took a break from TAW for awhile because I was a frustrated dedicated ground attacker who wanted to be a fighter pilot. Flew fighters on Virtual Pilots and had fun for a bit...but...being able to jump back into the cockpit again after death after death after death made me realize how much I enjoy TAW's life system. It forces you to think about things and not just rotate and wing it. It adds personal consequences to your actions, and a little bit of stress ๐Ÿ˜
  4. I'm going to pile on here and say, as a dedicated bomber, this has not been my experience in the least. Sure, I've been taken apart by AA this campaign a few times, but in those instances I can point to what I did wrong to get myself in that situation. I HIGHLY suggest StG77_HvB's absolutely amazing Ground Attack Handbook. It's helped me out a great deal and upped my game tenfold since reading it cover to cover. https://drive.google.com/file/d/1TXSaTG6yKXTo-y9jd4-20nIH06D0ksek/view
  5. I can't be the only one who notices a sharp decline in moaning when blue is winning Anyway, yeah. Impressive steamroll. Been away for a few days and was shocked to see the state of things. I enjoy desperate last stand situations almost as much as winning! ๐Ÿ˜„
  6. If you fly every night then a 20 hour wait is pretty much inconsequential.
  7. I believe it has to do with the number of players on each side. If your side is outnumbered when you die you lose a certain fraction of a life (depending on how outnumbered your side is) rather than one full life.
  8. The life system is one of the big reasons why I eagerly anticipate each TAW campaign. It's the life system that makes that stress I feel with a bandit on my tail so much more palpable than it is on any other server I've played on. Frankly, the amount of constant whinging I've been seeing here and elsewhere is disheartening. I've been having a blast...deaths and all. Y'all gotta learn not to look a gift horse in the mouth. ๐Ÿ˜˜
  9. Today, for some reason, I haven't been able to start a career. I go through the setup and when I hit 'finish' all I get is a message that says, "Error: Careers list is unavailable." I reinstalled the game after a few frustrating tries, but no luck. The only thing that has changed since career mode last worked was my purchase of the Spitfire Mk V on steam...but I can't see how that would cause this issue. Any help or suggestions would be greatly appreciated. Thanks.
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