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Everything posted by smithcorp

  1. Yep I use that to centre the view, but it still has me way too far back.
  2. Flew the Halberstadt for the first time in VR yesterday and the gunner's wooden ring was sticking out of my neck - I couldn't seem to get a cockpit position where I was seated in the actual pilot's seat. Is it a wrong IPD effect? Suggestions welcomed.
  3. Hi all, I use Voice Attack to help control things in VR, but nothing complicated. I just watched Requiem's video on using the Stuka contact altimeter and wondered what the best way might be to use VA to adjust altitude warnings? Any suggestions welcome.
  4. I second Pilot Pierre's suggestion - Req's profile is excellent. I used TR5 software with a TR4 device.
  5. I found Ape of the Year's video here useful:
  6. This is very cool - more power to your arm and let's hope it becomes reality.
  7. I've only just gotten into the campaign and had a pre-dawn IL2 locomotive attack mission as my first non-tutorial mission. My first impression was it was beautiful! The map, the lighting, all were gorgeous. As we flew towards the first waypoint, I watched a ground firefight off my right wing and later during the attack, a nearby enemy airfield was illuminating the scene as I flew around brassing up the loco. Lovely. Then the dawn - again, lovely. Very enjoyable. The other noticeable thing was the smooth performance. When I reinstalled for the big update, it defaulted to High settings, wher
  8. First attempt at campaign for me last night and had a strange occurrence. Completed the first tutorial mission, but the second mission was a re-run of the first - no action, just a fly to action point, then directed to exit. I was expecting, from watching some YT videos, to see a ground attack mission in the Lagg-3 against a line of vehicles. After second run-through of the first tutorial it progressed to intercepting a Stuka, from takeoff to landing. Now, if only I can land the Lagg without pranging it, I will be able to progress. Some other feedback: Some mangled English and spel
  9. This is a great idea. Thanks for working on it.
  10. Here's the answer! http://forum.il2sturmovik.com/topic/10265-no-joy-yet-toe-brakes-saitek-pedals/?p=157591
  11. I learnt that if you want to assign toe brakes to the pedals, follow the excellent advice in this post: http://forum.il2sturmovik.com/topic/10265-no-joy-yet-toe-brakes-saitek-pedals/?p=157591
  12. Same. I think there's been one update (three weeks ago?) and pretty much no movement on the forums expect for one thread about historical bombing techniques. The development team don't seem very active at the moment.
  13. A lot of fun to watch. Those poor Huns at Pitovnick must have been gnashing their teeth. And congrats on getting Mr_X! You can retire now - nothing more to prove.
  14. Any chance we will be able to assign toe brakes on our Saitek Rudder Pedals to wheel brakes in-sim soon? Pressing buttons makes it tricky to steer the HE-111 and FW-190 to be sure. Failing that, has anyone discovered the secret to getting the SST software to program the comma and full-stop keys onto the pedals so they provide continuous braking while toe brakes are held down? thanks smith
  15. I picked this up - quite nice, feels exactly like RoF with an extra plane and a new map (though no manual yet and no info on how to fly the Sikorsky, what the gauges are etc). I tried the campaign. First mission is a photo recon with an air start just short of the target. No briefing beyond "photo mission" and map doesn't show altitude of waypoints yet. Had a half-hearted pursuit by enemy scouts, but they seemed reluctant to chase me (I was only at 1,500 metres). After taking the photos and getting the same messages as ROF, I headed home - a 35km flight (this map will make for some long fl
  16. The IL2 Night Ground Attack (Lapino) mission is amazing! The searchlights!
  17. Look forward to the famil, Requiem. Tailwheel lock confuses me - which position is locked?
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