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JG1_Vonrd

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About JG1_Vonrd

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    Oakland, CA

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  1. So, it looks like the holes are located on the alpha layer of the normalmap... correct?
  2. OK, now I'm looking for the location of the damage decals. I want to use them to locate "field repair" patches in my skin for that truely war weary look..
  3. Does anyone know where the G6 Late default skins are located? I've UnGTP'd all of the skins.gtp files located in the Data folder but they don't show up.
  4. Bumpsen... Wed Nov 1, 21:00 ish EST
  5. So sad to hear this. Blue skies and tailwinds Phil.
  6. Hi Det, I loaded a 4 x 4 quick mission with your test bed spinner and the default skin as wingman (had the opposition at 10 K alt and 10 K distance to avoid interference). What I noticed is that both seem somewhat equally blurred at normal speed. Admittedly, I didn't go for a full 5 min (but when would we do that in reality when flying?). I had no issues with queasiness or anything like it after about 1 min with either one (I'm using a monitor - Acer X35 Predator curved). I haven't checked in VR. The difference between yours and the default becomes more apparent when you slow the speed down... slight blurring at 1/2 speed (this is what I would like as default for the spiral spinners). At lesser speeds you can actually see the whole spiral layout. The default seems to be uniform in thickness as the spiral progresses from tip to base but yours varys quite a bit in thickness. Take a look at it from the side view at 1/4 or 1/8 speed to see what I'm talking about. And BTW... has anyone noticed that the animation in the skin viewer seems to have the prop turning backwards? Am I hallucinating?
  7. Any estimates as to when (if?) the C-47 will be flyable? 2 weeks? ๐Ÿคฃ
  8. Good lord! Major Kudos to you Sir! Makes my minor political issues.... well... Minor. Still, I'm making sure to vote.
  9. I disagree. It wasn't immediately after take-off. He had a full head of energy before starting the maneuver. I would surmise that he could have completed it without engine power. Gliders can do the same maneuver as long as they have sufficient airspeed. That being said... any low level aerobatics are fraught with risk. I know, I have quite a bit of time as a full scale aerobatic pilot, but I don't have a low altitude endorsement, (and I'm not active anymore) so I had to stay above 1000 ft AGL... in reality I didn't initiate any maneuver with less than 3000 ft at start.
  10. Actually Hugo Junkers was way ahead of Tony Fokker. Not only in cantilever wings but also in metal construction. (I wouldn't be surprised if someone else presaged him also). The general consensus of the time saw monoplanes as weak. The RAF actually outlawed them. Also, they thought that thin \ undercambered wings were less drag (it seems to be common sense... right? Bird wings are all like that). With 20 / 20 aftersight, we forget that they were ALL in the dark at that early point of aerodynamics. https://en.wikipedia.org/wiki/Junkers_J_1
  11. So, will it be issued as a Collector plane? ๐Ÿ™ƒ๐Ÿ˜„๐Ÿ™ƒ
  12. I'm not in the game right now but I recall that the Ju-88 requires LEFT rudder trim in climb. This is, I believe, incorrect. Every twin that I've flown with engines rotating in the same direction as the 88 required RIGHT rudder trim in climb. I think this is the same situation for several planes in the game but maybe I'm mis-remembering and ultimately it doesn't really matter as I just trim as needed for coordinated flight...
  13. An Any therapist will tell you that it's always better to vent than repress. So to "Kvetsh" is healthy and will lead to "Kvell".
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