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II./JG1_Vonrd

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About II./JG1_Vonrd

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    Oakland, CA

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  1. Damn! Sorry news indeed. I hope I can make it Cuban. Whichever way you're flying now Wrongway, I'm sure it's the rightway. Tailwinds and CAVU my friend.
  2. I'm planning on compiling a skinpack for the upcoming Winter 2020 FIF. This will be the first time for FIF on Flying Circus. The skinpack will be similar to what I did for J5's Black September and will be a zip file with all skins in their proper folders. In fact, those who have already submitted their skins to Black September need not submit skins unless there have been changes since then. This is purely voluntary. Custom skins are not required to participate. (I would encourage everyone to install them though... you DO want to be able to see who you are shooting down... don't you? 😈). Please submit links to your skins here: https://forum.jg1.org/topic/7534-fif-2020-winter-skinpack/ on the before Tues Jan 28. The pack will be posted with the link on that OP on Thurs Jan 30. Also see this: FIF Paint Scheme submission rules https://forum.jg1.org/topic/7506-fif-paint-scheme-submission-rules/
  3. I can't stand the incessant babbling so I just delete the files - "gbr, ger, rus and usa" in... 1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\data\Audio\radio (I do back them up but it's not really necessary since they get re-installed after each update... and have to be deleted again). Blessed silence... just the sounds of the engine, the wind and the pilot coughing when pulling Gs... oh, and the sound of bullets slamming into my plane... 😂
  4. I'm also an aerobatic pilot ... well, 10 years ago 😪 and have flown Extra, Pitts, L39 and Super Decathalons. I have experienced grey out (no GLOC) at about 6-7 Gs. I have pulled momentary 9-10 Gs without ill effect. In my opinion the most glaring mistake in the current modeling is the accumulation. After just one or two events the grey out becomes MUCH more prevalent and doesn't get any better. I was not the most athletically in shape but I don't recall ever having difficulty in shaking it off after just a few moments (30 sec?). Nausea was a bigger problem. Once that sets in, it's best to head home. EDIT: I guess people experience differently.
  5. What you are pointing to in the illustrations are turnbuckles. They are used to adjust the tension of the control cables. Altering them individually won't affect the trim of the aircraft. All it will do is change the neutral position of the joystick or rudder bar (annoying to the pilot). Aerodynamic forces will "neutralize" the control surfaces. This is a misconception common among rookie mechanics. You could adjust the direct and carry through cables of the aileron system to "droop" or raise the ailerons but it would affect both left and right. However, the aircraft can be rigged by adjusting the flying (bracing) wires effectively warping the wings (to correct rolling tendencies). I would also think that there were provisions to vary the incidence of the horizontal stabilizer or perhaps the incidence of the wings relative to the horizontal stab (sometimes referred to as decalage, but decalage more correctly refers to the difference in incidence between the upper and lower wings which will affect the stall characteristics. Generally you want the lower wing to stall first keeping the stabilizing effect of the lifting surface above the center of gravity). Getting a bit long winded... but my point is that I'm pretty sure that the mechanics could rig the plane on the ground to fly straight and level. Power settings would affect the pitch trim... the pilot would want it set to level flight at normal cruising power. This is why I wish the Devs could go back to the ROF "Curves" in the control settings, but it seems that they are not going to do so.
  6. Adam!... you're back? Good to hear from you. (assuming this is J2_Adam). That's the one I was thinking of... but I also came across this: The phrase “balls to the wall” may come with the centrifugal governor of a steam engine, which used spinning ball bearings to adjust a valve limiting the amount of steam entering the engine. As more fuel is put into the engine and more steam produced, the added pressure and centrifugal force of the spinning bearings pulls them outward toward the wall of their housing, subsequently activating a lever and a valve that limits the amount of steam. And Jay Leno:
  7. S! GreyWolfe, As Oliver88 noted above DXTBmp works well to convert bmp to dds and vice versa. It will save the Alpha pretty much automatically and there is the option to save it with an Alpha of your choice. If you have multiple files (like if you are doung squad skins) there is another program which lets you batch convert... ConVimX...Extended version of ConvIm for the batch conversion of image files to alpha-aware formats. Primarily to Extended Bitmap and DDS but also to png/tiff/targa. Can be used to batch-convert DDS or Extended Bitmap from one format to another (eg 32 bit to DXT3) Link to the page where there are numerous programs: http://www.mwgfx.co.uk/beta.htm I pretty much this program exclusively to convert skin files now. I'm using CS2 by the way. (The Nvidia DDS plug-in for CS2 only seems to work sometimes for me).
  8. Several people seem to have solved it by using a powered USB hub (which is what I'm using... and I have no issues).
  9. Looks like Larner's going to be busy with new skins .... 😉
  10. So, only planes get mired...why don't the trucks sink to their axles?
  11. It would be nice if they would make it a selectable feature by the mission makers... one can always hope. 🤨
  12. Are you using full flaps? Never use more than 30% flaps.
  13. What would be the cost estimate? I, for one would gladly chip in. Perhaps something like some of the multiplayer servers have for donations. How about volunteers to help put. I recall Panthercules was providing assistance in the waning days of ROF skinpacks. Again, I would be willing to help with whatever time I have available. Though I was getting frustrated with the amount of time it was taking to issue the final ROF skinpacks, after seeing what a current clusterf... skins are here, it seems that something like what was happening in ROF would be welcome.
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