Jump to content

Wraithzlt

Members
  • Content Count

    45
  • Joined

  • Last visited

Community Reputation

7 Neutral

About Wraithzlt

  • Rank
    Member

Profile Information

  • Gender
    Male
  • Location
    New Zealand

Recent Profile Visitors

302 profile views
  1. Hi megger40. I'm a Vive user too and i've been using this mod for a long time.All Zoom settings are individual for each person as our eyes are all different IPD. Try these settings if your IPD is low around 60. If your IPD is alot higher these settings wont work for you. [Key2] ;set zoom on Key = ALT no_shift no_ctrl VK_DOWN type = hold ; modify here the first value you want to use for zoom increase w = 3 ;common settings x6 = 0.05 y6 = 0.05 x7 = -0.15 y7 = 0.0 [Key3] ;set med zoom on Key = ALT no_shift no_ctrl VK_UP type = hold ; modify here the first value you want to use for zoom increase w = 5.0 x6 = 0.1 y6 = 0.1 x7 = -0.15 y7 = 0.05 @lefuneste Please update my Vive settings in the .ini files as they are well out of date since the 3.0x updates. My current zoom settings are: Wraith's Zoom settings for VIVE - Only useful for IPD of around 60mm [Key1] ;set high zoom on Key = ALT no_shift no_ctrl VK_RIGHT type = hold ; modify here the first value you want to use for zoom increase w = 10.0 x6 = 0.5 y6 = 0.5 x7 = -0.15 y7 = 0.1 [Key2] ;set zoom on Key = ALT no_shift no_ctrl VK_DOWN type = hold ; modify here the first value you want to use for zoom increase w = 3 ;common settings x6 = 0.05 y6 = 0.05 x7 = -0.15 y7 = 0.0 [Key3] ;set med zoom on Key = ALT no_shift no_ctrl VK_UP type = hold ; modify here the first value you want to use for zoom increase w = 5.0 x6 = 0.1 y6 = 0.1 x7 = -0.15 y7 = 0.05
  2. The current non beta is the poor performer. The old SteamVr beta v1527 hotfix is giving me the good performance.
  3. I have done some basic testing of FPS using the Spitfire (Common baseline) test track but not of actual in game flying. There is a noticable increase of min frames when using ver9.8 and "Always on Reprojection" in my HTC Vive. Version 9.7 3dMigoto and SteamVr version 1527117754 hotfix beta Async repro 2018-10-30 20:13:13 - Il-2 Frames: 9889 - Time: 120000ms - Avg: 82.408 - Min: 44 - Max: 90 'Always on' repro 2018-10-30 20:21:35 - Il-2 Frames: 10038 - Time: 120000ms - Avg: 83.650 - Min: 52 - Max: 91 Version 9.8 3dMigoto and SteamVr version 1527117754 hotfix beta Async repro 2018-10-30 20:42:16 - Il-2 Frames: 9905 - Time: 120000ms - Avg: 82.542 - Min: 44 - Max: 90 'Always on' repro 2018-10-30 20:39:34 - Il-2 Frames: 9725 - Time: 120000ms - Avg: 81.042 - Min: 66 - Max: 91 I am having major FPS loss with the current live version of SteamVR and IL2. Could be the video driver 388.xx, but i was having issues with 398.82 which i why i went back. Here are the FPS with 9.7 and 9.8 mods. Version 9.7 3dMigoto and SteamVr live version Async repro 2018-10-30 19:54:25 - Il-2 Frames: 5797 - Time: 120000ms - Avg: 48.308 - Min: 43 - Max: 90 Version 9.8 3dMigoto and SteamVr live version Async repro 2018-10-30 19:57:30 - Il-2 Frames: 6879 - Time: 120000ms - Avg: 57.325 - Min: 43 - Max: 90 Anyone else having issues with the latest SteamVR?!
  4. Any news about whether this bug has been taken on board by the devs? I am getting this bug everytime I get shot down on WoL. No impact or hit sounds at all anymore in any plane.
  5. Hi Campbell, Send me a message on Steam, i'll PM my username to you. I'll try to help with your setup.
  6. Wraithzlt

    SteamVR Motion Smoothing

    Thanks, I'll try that later too.
  7. Wraithzlt

    SteamVR Reprojection - Beta

    Well i was a bit hasty on my praise of the "always on reprojection". It is great single player for me but not good on the Kuban map in online servers when in heavy situations. 🤢 This is my experience too now that i have have used it in more maps/situations.
  8. Wraithzlt

    SteamVR Reprojection - Beta

    Megla im only using <140% SS in steamvr. Balanced preset, med shadows, no AA, high clouds, 2x land, blurred land filter, 70km horizon, sharpen and 4k textures. I'm not pushing heavy settings as I'm not so worried how it looks, more how smooth it is in online combat. Btw I'm only on gen1 Vive. In the last updates of IL 2 and steamvr smoothness had chopped right up even on lower settings. I'm quite disappointed this. Thankfully the Always on repro has smoothed it right out in all situations for me.
  9. Wraithzlt

    SteamVR Reprojection - Beta

    Remember in using a VIVE so this probably won't be any use to Rift users. It took all of 5 minutes for me to test the different settings so it wouldn't hurt to try. I'm not seeing any 'ghosting or streaking' of planes in combat (offline or online) with 'always on repro'. It will still stutter if you are pushing your settings too high ofcourse . Interleaved used to be the worst for ghosting and Async now shows stuttering even at high fps when it used to be ok.
  10. Wraithzlt

    SteamVR Reprojection - Beta

    The Steam VR has now implemented this beta as the main version now. I have found that the 'Always on reprojection' ONLY (no interleaved or async) is the best and smoothest IL2 performance I have had EVER with my Vive HMD. This was a surprise to me but I'm super happy I found it today!
  11. Cpu mark 17672 SingleThread Mark - 3009 Was putting those in for Alonzo and anyone else who was interested in the Frafs graphing tool.
  12. i have run some more benches. All these tests are run using this threads VR bench settings and the Spit track. i7 8700k @5gh (47 avx) (42 uncore ratio) 16gb ddr4 3200mhz gtx 1080 Frames: 8832 - Time: 120000ms - Avg: 73.600 - Min: 44 - Max: 90 avg time - 13.6 1% time - 23.1 0.1% time - 26.3 i7 8700k @5gh 49 AVX 42 Uncore Frames: 9331 - Time: 120000ms - Avg: 77.758 - Min: 44 - Max: 90 avg time - 12.9 1% time - 22.7 0.1% time - 25.1 i7 8700k @5gh 49AVX 44 Uncore Frames: 9461 - Time: 120000ms - Avg: 78.842 - Min: 44 - Max: 90 avg time - 12.7 1% time - 22.6 0.1% time - 25.3 I will add more of just uncore tweaks without AVX increases later and maybe RAM increases if i have time. i7 8700k @5gh 47AVX 45 Uncore Frames: 7592 - Time: 120000ms - Avg: 63.267 - Min: 44 - Max: 78 avg time - 15.8 1% time - 23.4 0.1% time - 30.7 Well something blows it out with this setting?! i guess there is some throttling going on by the motherboard that im unaware of.
  13. my latest test with 3.005 Spit track. i7 8700k @5gh (4.8 avx) (42 uncore ratio) 16gb ddr4 3200mhz gtx 1080 Frames: 8619 - Time: 120000ms - Avg: 71.825 - Min: 44 - Max: 90 I tried OCing the uncore to 48 and bumped avx to 4.9ghz which was verified by cpuz, however the fps went DOWN(?) i7 8700k @5gh (4.9 avx) (48 uncore ratio) Frames: 8099 - Time: 120000ms - Avg: 67.492 - Min: 44 - Max: 83 so i tried i7 8700k @5gh (4.9 avx) (46 uncore ratio) Frames: 7784 - Time: 120000ms - Avg: 64.867 - Min: 44 - Max: 77 and then reverted back to my standard OC i7 8700k @5gh (4.8 avx) (42 uncore ratio) Frames: 9075 - Time: 120000ms - Avg: 75.625 - Min: 44 - Max: 90 Frames: 8832 - Time: 120000ms - Avg: 73.600 - Min: 44 - Max: 90 (ran it twice to be sure.) Anyone have some ideas why this might be? i watched the cpu core frequency during the benches and didnt see them throttle (didnt watch the FSB frequency though.). Temps stayed normal too.
  14. Wraithzlt

    SteamVR Reprojection - Beta

    I tried the beta last night. I noticed it was reprojecting alot and causing blurring/ghosting of other planes. The same in-game graphic settings gave me a smoother experience in non-beta. However when there were the odd stutters it was more noticable.
  15. Wraithzlt

    SteamVR Reprojection - Beta

    I'll try Steam VR beta tonight with my vive and see how it feels to me and then post back.
×