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About BP_Lizard

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  1. A QMB (similar to the planes) where you can select the tanks to pit against each other.
  2. It was generally entertaining. But those overly used, slowed-down warheads scenes made it cartoonish. And the romantic angle.... Ugh. Who directed this, George Lucas?
  3. i7 5820K (oc’d to 4.4 Ghz on all 6 cores) GTX 980 (OC’d but can’t remember how much) 16Gig DDR4 2133 Mhz It can run 2D BoS on Ultra with some modest in-game parameters. Online frame rates are still pretty good. On single player, balanced with very conservative settings on Rift S VR.
  4. This. In my case, it’s the 4-way button for the Left Ctrl/Shift and Right Ctrl/Shift via joy2key.
  5. @Alonzo_LW: Care to share your zoom.ini settings, please. I can’t seem to get the right settings to get rid of the double vision. Thank you very much.
  6. Really sad news. My deepest condolences.
  7. @jossstriker67: By any chance you have Mods enabled?
  8. Thanks. I’ll try it. Did you get all your BoX modules from the official site or do you have any purchased from Steam? My BoS is from Steam while the rest are from here. I wonder whether Steam will kick in because of that. That’s my only concern. Oh, and other tips to improve performance and visuals are greatly appreciated. Cheers!
  9. @chiliwili69 : What value should I set SteamVR at if I’d like OTT to handle supersampling? Also, is there any difference between OTT and SteamVR supersampling in terms of performance? I had the Vive so I’m new to Oculus. Thanks.
  10. Hope you feel better, man.
  11. Welp, I pulled the trigger. I hope my old system could handle it. On my Gen 1 Vive, I could get 40 - 70 fps with SS at 120 on Steam VR. On balance in game with AA at 2, Coconut’s cloud mod and, 3DMigoto to disable props. I hope the Rift S’ improved resolution would mean that I could lower the supersampling rate and still get close to the present fps.
  12. In stock on Amazon and two day deliver with Prime. Could they actually deliver as claimed? Any Prime members here who got it in two days?
  13. Any development, Thad? Thanks.
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