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No105_Swoose

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Everything posted by No105_Swoose

  1. No joy unfortunately. I've tried 2560 x 1440, 1920 x 1080, and my native 7802 x 1440. No effect on the post-mission screens so I don't think PWCG is resizing. The post-mission screens (claim victory, mission recap, notification of victories, notification of casualties, notification of plane losses, and awards) except for the map and associated debrief are scrunched up like the attached images. Sadly this may be a one-off, orphan issue due to my triple monitor setup. All the other screens are clear, crisp, and well-proportioned. "Hope is not a course of action" as we used to say in the Army, but it would be good if a future PWCG update somehow magically corrects my problem. Thanks for looking into this.
  2. Yes, I am running a somewhat unusual setup: 3 x 24" inch monitors combined through NVIDIA Control Panel into one window with a resolution of 7802 x 1440. Gives me a great, immersive display combined with a Volair Flight Sim Seat and CH HOTAS. Unfortunately, it sometimes causes glitches like the ones I'm experiencing with PWCG 10.1. No joy on trying to implement your proposed fixes. Changed auto size setting to zero and played with different height and widths but still get messed up screens. Too bad. Please, if you think of any other ideas to correct this let me know. And thanks for your great work with PWCG!
  3. Salute! Since going to the version 10 series most of my post-mission screens have been messed up. Only the debrief and map have been OK. Among the problems is I'm not able to claim air-to-air victories. I've attached the error report from my last mission (maybe you check my GUI settings?) and a screenshot of the accept reference pilot frame. I didn't have this problem up to and including 9.2 so my work around is to revert back to 9.2. But I'd rather have 10.1 with all the new good stuff in it. My pilots, equipment, and intelligence maps are OK in 10, just not the ones I described. Thanks for any help. Battle of Stalingrad IL-2202007081507833.zip
  4. I think it has to do with the cheer for the University of Arkansas' college football team known as The Razorbacks. Calling the Hogs is a tradition of University of Arkansas students, alumni, and sports fans. The origin and date of first use are not known. The cheer is the best-known cheer at the University. The tradition is said to have started in the 1920s when people attempted to encourage a Razorback football team that was losing.[3] The next home game produced a group who repeated the cheer often. The Hog call is not confined to Razorback Stadium, where it is used before every kickoff, and may be used in locales such as airports and hotels where Razorback fans unite. Fans begin a hog call with a "Woo", which increases in volume and also includes raising the arms with fingers wiggling up and down. Razorback fans have stated that the Woo should last eight seconds. The arms are brought down during the "pig" and the hands are clenched into a fist. "Sooie" is accompanied with a fist pump. After the third call, "Razorbacks" is added with two additional fist pumps. Woooooooooo, Pig! Sooie! Woooooooooo, Pig! Sooie! Woooooooooo, Pig! Sooie! Razorbacks! The distinctive call is likely a degraded form of Latin, as the Razorback, or wild boar, is a member of the pig family, which in the Linnean classification (Latin) naming system is Suidae. 'Sooie' is a pig calling call in the north east of England
  5. Salute! 7 Sep 1943 mission flying IL-2 mod 1943 on Kuban map to attack shipping off Myshako. Problem was there were no ships. Attached error log and (I think) the right mission files. Same thing happened a couple of days earlier when target was supposed to be shipping off Anapa. No ships. Not the end of the world....I'm sure IRL aircraft were sent to targets, especially shipping, only to find nothing there. Also observed something unusual not seen before: Flight lead hit by flak flying over Myshako air field on way to target and spiraled into the ground. I was Hawk 6. Hawks 2, 3, 4, and 5 followed Hawk 1 down and all crashed. I'm sure that's a game AI thing and not related to PWCG but very strange. Started campaign on 1 August and now I'm the longest serving/surviving member with 15 missions and eight air-to-air kills along with the Order of the Patriotic War Second Class. But I'm still a sergeant. Does PWCG use a promotion algorithm or criteria different from the basic game? Battle of Kuban La-5FN202006291606273.zip 7SEP43_MissionFiles.zip
  6. The best way I've found to have a better chance of consistently getting the type of aircraft you want to fly is to use Pat Wilson's Campaign Generator. PWCG gives much more choice and flexibility than the game's Career mode when it comes to choosing aircraft.
  7. 28 June – Experience the world’s finest collection of tanks in action – for free. Starting at 3pm (UK time), 28 June A 3-hour live stream Presented by David Willey & Richard Cutland The Tank Museum is partnering with World of Tanks – and tank museums around the world – to create the first live-streamed historic tank event. The online event will be available on 28 June and will be broadcast on The Tank Museum’s YouTube and Facebook channels. TANKFEST Online will feature the famous Tank Arena show, historical content, tank demonstrations and a fundraiser to support The Tank Museum, which has been closed to the public since March due to Covid-19, in their effort to preserve historic vehicles, such as the Tiger 131. https://tankmuseum.org/events/tankfest-online/
  8. I'm learning a lot from this thread and enjoying following it but for slightly different reasons: I fly the IL-2 a lot in single player and the tactics and techniques described to attack the Shturmovik will help me with defensive maneuvers. When attacked enroute to a target around 1000 meters I usually wait until my rear gunner calls a fighter attacking and then dive and jink. When egressing from a target I tend to jink and fly low nap-of-the earth, close-to-the ground which makes it difficult for a fighter to get a good attack angle on me. It also reduces vulnerability of radiator hits. On a PWCG campaign mission yesterday I flew low on the return while my four AI squadron mates flew at around 800 meters without fighter escort. A random rotte of FW-190s was operating along the flight path home and proceeded to pick them off. It's a pity that AI Shturmoviks in the game do not perform the Lufberry circle aka the circle of death with Shturmoviks covering each other as they did IRL according to accounts.
  9. Happened to me on my most recent PWCG 9.2.0 mission. 4 August 1943 Kuban map VVS mission to attack German units west of Kh'ankov and Anastasievkskaya on either side of the Kuban River. Targets consisted mostly of PAK-38's, Flak 38's, howitzers, and MG34 machine guns. Set myself up to attack targets showing up as icons on a lake or large pond. I know PWCG sometimes places targets on bodies of water; not a big deal. Selected a cluster of four icons (howitzers) and dropped a pair of bombs on them scoring a hit. There were other icons on the water in pairs, maybe PAK-38's? When I reversed course to make another pass at the icons on the water they were all gone. Attached error log and MIS and ENG files. Desktop.zip Battle of Kuban La-5FN202006222006554.zip
  10. I continue to be amazed by the lesser known Allied aircraft used in the Battle of France and Low Countries described in this thread. The Flak 38 20mm AA gunners covering Rommel's 7th Panzer Division must have had field day against those French LeO 257's that looked almost like something out of the Great War. Interesting to note for torpedo bombers in 1940 the French had the pictured LeO 257 and the British had the Swordfish in the Fleet Air Arm and the Vildebeest in the RAF. At the same time, the Japanese were starting to field the excellent, modern, long-range Mitsubishi G4M "Betty". Go figure.
  11. S! PatrickWilson! Issue is credit for destruction of locomotive. I think this has come up before. IL-2 campaign on the Stalingrad map. 26 January 1943 mission to Kalach to attack rail facilities. I spotted and strafed a locomotive that had broken free from a bombing run on the rail cars a few minutes before. Got a "No105_Swoose destroyed locomotive" message in the game which later showed up in the post-mission briefing map in the game. But in PWCG debrief got this message: "A Locomotive_E of 284th Bomber Regiment was brought down by Lt Andrey Umsky of 190th Ground Attack Air Regiment. SLt Emil Tsvetayev was not injured. Lt Andrey Umsky was flying a Il-2 mod 1942." That seems strange. I have attached error log file and mission files. Not a big deal, but I'd like to get credit when I destroy a locomotive. This has happened a few times before in my campaign. Thanks for your help. Battle of Stalingrad Yak202006171206377.zip Missions.zip
  12. I'm really enjoying these historical aviation vignettes about the 1940 invasion of the Low Countries and the Fall of France. Learning a lot about some of the obscure, lesser known aircraft involved.
  13. I greatly appreciate your information/clarification about the airfields and am really looking forward to Ice Ring!
  14. I've pre-ordered. The original IL-2 has always been my favorite plane. Hope there'll be some airfield strike missions against Pitomnik and Gumrak with plenty of Ju-52's and other transports on the ground or about to land/takeoff!
  15. Since writing that on Wednesday I've been flying the Yak-9 Series 1 and Yak-9T a lot in a single player career with the 157th IAP out of Slavyanskaya on the Kuban map. Have to say I've grown to like them a lot. The Yak-9 Series 1 really handles very well and I like the rearward visibility you get with the bubble canopy. Flying the Yak-9T has been awesome and has given me some of my best missions of any plane type in the IL-2 Great Battles series. The 37mm really packs a punch. It's challenging to get in close and get hits. So I'm changing to two thumbs up for these planes. Looking forward now to the Hurricane. Swoose
  16. It would be great if Jason and the developers would consider incorporating the A-20 into Battle of Normandy and Bodenplatte, although by 1944 later models had superseded the C version we have.
  17. Re the Yak-9: Here's my two cents. The Yak series of fighters are my favorite fighter aircraft in the Great Battles series. I like them for their ease to fly and honest handling characteristics. They're a good gun platform, although with limited ammunition throw weight and load out. I had high hopes for the Yak-9 in terms of performance and handling. The first thing I did after installing the update was fly some missions with the Yak-9 Series 1. Have to say I feel somewhat let down. In terms of handling and performance it just seems like a Yak-7 (from which the Yak-9 was developed) with one less UB machine gun. I was hoping for an "uber plane" along the lines of what I recall about the Yak-9 in the old IL-2 1946 game. The last time I played 1946 was in 2011, but if I recall correctly the Yak-9 in that game was a Yak-9M which had improved performance over the Yak-9 Series 1 we have in Battle of Kuban. I'm still glad to have the Yak-9 Series 1 in the game for variety and maybe with time I'll get to like it better. Also, I haven't tried the Yak-9T yet. It will be good to have a plane like that with a 37mm cannon as I don't do well with the LaGG-3 and P-39, the other VVS fighters mounting a 37mm cannon.
  18. Salute! Here's my two cents. The Yak series of fighters are my favorite fighter aircraft in the Great Battles series. I like them for their ease to fly and honest handling characteristics. They're a good gun platform, although with limited ammunition throw weight and load out. I had high hopes for the Yak-9 in terms of performance and handling. The first thing I did after installing the update was fly some missions with the Yak-9 Series 1. Have to say I feel somewhat let down. In terms of handling and performance it just seems like a Yak-7 (from which the Yak-9 was developed) with one less UB machine gun. I was hoping for an "uber plane" along the lines of what I recall about the Yak-9 in the old IL-2 1946 game. The last time I played 1946 was in 2011, but if I recall correctly the Yak-9 in that game was a Yak-9M which had improved performance over the Yak-9 Series 1 we have in Battle of Kuban. I'm still glad to have the Yak-9 Series 1 in the game for variety and maybe with time I'll get to like it better. Also, I haven't tried the Yak-9T yet. It will be good to have a plane like that with a 37mm cannon as I don't do well with the LaGG-3 and P-39, the other VVS fighters mounting a 37mm cannon.
  19. Have you tried unplugging your controllers and then plugging them back into the USB hub or PC? I recently tried to install CH Control Manager in order to run a script to allow me to use my Pro Pedals as toe brakes. That failed and it completely messed up my key assignments because, in the process, BoS assigned new control numbers to all my devices. I had to uninstall CH Control Manager and plug my devices back in to get BoS to recognize them which it did. Good luck. I hope you find a solution. It's frustrating.
  20. Thank you for sharing! Indeed, 10 May is a sad but important day. I was particularly impressed by the accounts of the Royal Netherlands Air Force against overwhelming odds. Kind of reminded me of accounts of the few US Army Air Forces P-36 and P-40 pilots who were able to get in the air to fight the Japanese attack on Pearl Harbor. Probably never happen due to lack of commercial viability, but it would be wonderful to see some of the air battles you described modeled in a BoX: Great Battles module using the NW Europe map.
  21. I exclusively play SP offline and agree with a lot of what you described about career mode. FWIW it's better than it was thanks to Jason and the developers. AI has improved and the new DM makes downing enemy aircraft more challenging. You're especially right about the environment being sterile without a lot going on other than your flight. I would highly recommend downloading and installing Pat Wilson's Campaign Generator. It really has improved career mode for me. Using the advanced configuration you can really make the air war come alive, i.e. seeing many other flights conducting different missions. It's not that difficult to set up PWCG and there are a lot of good YouTube tutorials to help get you started.
  22. Question: When flying bomber or attack missions, could you consider changing the mission parameters so that the fighter escort stays with my flight all the way to the home airfield approach point? Currently I hear the escort leader give the RTB order after my flight reaches the egress point, usually just after crossing over into friendly controlled territory. But on some missions (312th ShAP out of Ivanovskoye on the Kuban map), the bandits chase us until we've almost reached the base. In regular SP career mode the escort stays with you until you reach your base and then departs. Thanks for all you've done to improve PWCG. It really makes for a better SP experience! Swoose
  23. Salute! My computer crashed a few days ago. I think it was the motherboard. Anyway, I'm working to get it fixed and working again. Question: What's the best way to reinstall my HOTAS settings after reinstalling IL-2? Is there a config file in my backup that I could move into the new folder? I'd rather avoid having to go through the drill of programming all the buttons and axes I had set up. Any help would be appreciated. Thanks.
  24. Suggest you check out the "P-47 Do's and Dont's" thread Maybe it will improve your experience? Good luck.
  25. Shaping up to be a great game. Also looking forward to the commercials. Go Chiefs!
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