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VBF-12_Snake9

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About VBF-12_Snake9

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    North Carolina, US

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  1. Ridiculous. ๐Ÿคฃ This thread is from 2015. AND WE ARE STILL DEALING WITH THE SAME PROBLEM. ๐Ÿคฃ 5 years ๐Ÿคฃ
  2. Does anyone know why this thread is not pinned? Most popular server and I have to scroll to the bottom every time. Did someone piss someone off or what?๐Ÿคจ
  3. Ha. Ha I call and raise you. A6m3 kia ๐Ÿ™‚
  4. Well something very weird with this mission. As I stated earlier on 1-10-20 me and two other wingmen flew this mission and we all noticed heavy stutters. Thus the above quote. Then on 1-11-20 flew the same mission twice with the same wingmen and all of us noticed the stutters were completely gone. Great! We thought maybe the mission had been tweaked. We flew again on 1-13-20 and again no stutters. Great! Well tonight I jumped on tonight 1-14-20 this mission and noticed right away the horrible micro stutters were back. I took a quick flight and landed to restart my computer just to check it wasn't me. Restarted and logged back in and took off from the same airfield a-92 down south. I noticed the stutters were better but still not quite smooth. I circled the airfield until a saw a 47 take off. As soon as he went wheels up the micro stutters were awful once again. Very confusing. So I landed and wrote this post up. Again this is the only mission that I have had micro stutters on. All other missions are smooth. What makes it even more confusing is that we flew this same mission for several days smoothly until tonight. Very confusing. I believe it has to do with the netcode or something like that due to when the 47 went wheels up the stutters started bad again. But why would it be just this mission and not the others? Very confusing.
  5. Just the new mission battle of scheldt. I have had no other laggy problems but that mission. I should have said mission. My flight thought maybe there was too much going on with all the boats up north and Antwerp. No wonder they scrapped the pacific. ๐Ÿ˜
  6. Love the new map, but it was way too laggy. All my wingmen said the same thing. I think some tweaking is needed. Planes were lagging and jumping all over the place. Its sad but I think the map is pushing the game engine more than it can handle.
  7. Hey Faust, you the same one that was the admin for Zekes vs wildcats? I loved that sever in 46. Still remember my favorite mission. It was named Ironbottom. If only we could get back to the pacific. OHHh the good ole days.
  8. Well not to cause an argument, ๐Ÿ™‚ but in this games representation of the 47, you should never link the turbo charger to the throttle. You should always leave it at 100 percent. The reason is it takes about 3 seconds for the turbo to wind up. In any dogfight when maneuvering the "linked" throttle, you are losing a huge amount of thrust due to the turbo having to wind itself up and down constantly. Note we are taking about the best performance in this game. You would blow the engine in real life if you did this. Game the game.
  9. Guys ..... Some of our squad usually flies this server. It's a good server. But we are an American squad and have been flying Russian $$$$ for 5 years. Now we have the option to not fly Russian $$$$ in combat box. Why would we want to fly Russian $$$$ again. Lol. I think that is the big problem in the american time zone.
  10. Well over the years I have developed a habit or pattern. When flying with no wingman, I check 6 every time I turn my head across the nose. Scan right, turn to the left and check 6. Then scan left, turn to the right and check 6. The pattern repeats over and over. I would guess my average scan is 10 to 15 seconds.
  11. By the way the invisible plane bug was introduced once again also. Geez. Its just a round robin. Lol
  12. Everything's a zero with meatballs on it. Don't you know that. ๐Ÿ™‚
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