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Everything posted by =989ShAP=AlterEgo

  1. Hello @=LG=Kathon, I had last flight yesterday and after a couple of minutes after take off, IL2 just crashed. OK, i did not lost my plane as i was not damaged. http://taw-server.de/pilot_sortie.php?id=51110&name==19FAB=AlterEgo But today after restart, I do not have the yak 1b any more, bug ? restarts fault ? Thanks in advance, AlterEgo
  2. Ok, my bad too, edited my message, so its clear now that those were transport missions.
  3. Read please manual before posting an answer. From the manual: "You may also resupply friendly airfields by transport airplanes. Transport planes are: Ju 52/3m with cargo, also Pe-2, He-111, Ju-88 with 100% fuel and no bombs and rockets. Ju-52 with cargo resupply airfield by about 7%, others by about 4%. You must takeoff from an airfield damaged less than 40% and successfully land on an airfield damaged more than 0%. If you successful in transport then you get a Combat Mission." Transport mission has nothing to do with time flown.
  4. LG's, @=LG=Kathon Hello, is there any problem with supply ? no +1 CM Problem 1 Plane: Pe-35, 100% fuel, no modifications (transport) Take off: Dyatlova, not attacked, Landed: Lotoshino, damage: 51%, in stats it's ditched http://taw-server.de/pilot_sortie.php?id=502&name==19FAB=AlterEgo Problem 2 Plane: Pe-35, 100% fuel, no modifications (transport) Take off: Nesterovo, not attacked, Landed: Kalinin, damage: 7% http://taw-server.de/pilot_sortie.php?id=452&name==19FAB=Fin Thanks in advance to take a look at this. Regards, AlterEgo
  5. LG's, Is there any bug with "Damage" counting system? Just now in a dogfight, my shots did not count as mine. Emty "Damage" is registered and I don't speak about 0.000. http://taw-server.de/pilot_sortie.php?id=48069&name=JG4_Ammi Thanks for looking into this, AlterEgo
  6. Thanks for replying Coldman. I think this is going the wrong way. There is no way 7.7mm would not do any dmg to a flying plane. I have recently attacked with my wing man (2 Migs with 20mm guns) a Heinkel 4-5 times. Also a lot of 0.000 dmg. I don't think this is normal any more and i believe there is something wrong with the game dmg counting or dmg registration system. Is this a client-server issue? no idea but definitely something somewhere wrong.
  7. Hello, Does anyone know the reason of the 0.000 dmg ? Are there rubber bullets in IL-2 ? http://taw-server.de/pilot_sortie.php?id=37413&name==19FAB=AlterEgo Thanks in advance, AlterEgo
  8. The right way from my opinion is done in 1.005, an elegant solution when everyone is happy. I believe everyone should learn something for himself after this awkward situation. There is room for improvement on both sides of the communication line.
  9. Hawker, i understand your point of view and i respect it, but please don't say to me that i'm not patient and a hater. Patience and love for this game is what i've shown till now. I'm following the game from the first Developers Diary, bought it since the first moments. I never complained till now, when the Dev's tried to give me no choise. My opinion is that a small piece of bad plastic with 3 ir leds and a camera doesn't cost ~ €175. Thanks for your info 39bn_pavig, I will definitely give a try
  10. After some research I found next information that i wanted to share "FreeTrack is a general purpose optical motion tracking application, released under the GNU General Public License (and is not a unlicensed piece of software as Zak said). FreeTrack is compatible with the unencrypted version of NaturalPoint's head tracking TrackIR interface that has widespread support in simulation games" conclusion is that Dev's knew on forehand that the new version of the NP API would make FreeTrack unusable. In the IT world you can't make an upadte of the software without knowing what it does (still angry that i got fooled). The same problem has also occured in another sim game, DCS: Black Shark. When the Dev's from that team tried to implement a "HeadTracker" they where asked politely by NP to cancel the development (http://forums.eagle.ru/showthread.php?t=33510). At the moment in the world there are only two games that officially support's Freetrack interface: ARMA2 http://en.wikipedia.org/wiki/Bohemia_Interactive (FreeTrack support using FreeTrackClient.dll) GP- Bikes http://www.gp-bikes.com/ (is the first to have exclusive support) There is a very little hope that the BoS can be the 3rd game who will support FreeTrack on the other hand NaturalPoint kills any hope... I would not be dissapointed in the Bos Team if they would clearly communicate from the beginning that they plan a close partnership with NP and it will be the only officially supported head tracking device.
  11. 89, does these words sounds like a solution ? " If you have a Freetrack profile that doesn't conflict with TrackIR then send it to me " , for me this is not a solution. Zak, sorry maybe i do not understand something , you said recent BOS engine. Does the update 1.004 containing a new engine, more recent ? more than 1 year we used old engine and from today a new one ?
  12. It's not a panic 89, it's just another disappointment...
  13. Thank you Dear Developers and Managers and all the BoS Team who did their best to make me believe and give away my money for a product that i will not use after this day. I've been with you since the the beginning (28/07/2013) and followed you every week. There was no post/comment that the only head tracking system supported by BOS will be the TrackIR. And after all that time i spent and invested in your game (to buy a joystick,pedals, rudder), you leave me no another option than to give away €175 for a device that i can make by myself for €25. THANK YOU, but NO, i will not do that. Maybe you owned another label like "Battle of Stallingrad is officially supporting TrackIR" but you lost another person playing your game. Please to give me my money back.
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