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About SAS_Storebror

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  1. That's what you need the Selector for indeed. Since the Java Classfiles differ between the BAT modules, there's no way to have an ingame switch as the underlying Java VM of IL-2 (Java 1.3.1 build 38) does not allow replacing classes at runtime. Mike
  2. I will be there on saturday. Currently I'm staying at a hotel 10mi nw of Cambridge, and I'm quite indecisive how to get to the airshow tomorrow. As I came with public transports, I've got two options: Take a Taxi to Cambridge and use the official shuttle bus from there on. Pro: No risk to get stuck in traffic jam on Taxi. Con: Lots of traffic in Cambridge, Shuttle bus might be overrun, gets stuck in traffic itself and only operates every 30 minutes or so, therefore depending on the situation, it might cause significant delayed entrance itself. Go directly to IWM by Taxi. Pro: Fastest if the traffic isn't too chaotic. Con: Slightly more expensive, in case of massive traffic jam almost inacceptable. Does any of you pros have experience with either of the two and/or a recommendation for me? Mike
  3. You don't need to run the game from Selector. IL-2 Selector is only needed when you make changes to your settings (different mod type, different RAM size, whatever). Without changing anything, you can just run the game by starting il2fb.exe. Mike
  4. Still no luck here, Server is offline at the moment, but I'm glad to read that this has been recognized and will be dealt with properly. No big deal, *beeep* happens Mike @edit: It's working in this very moment again, hooray!
  5. It's not that hard to make use of paratroopers in missions. It just takes a complex trigger waiting for troopers to touch down within a specific radius around the target, count the events and make things happen (e.g. overrun enemy airfield or defenses or whatever). I have rather found myself thinking "we need something similar for the russians" than "what should I use the 52 for?". Eventually I have added the Ju-52 to the available planes for russians for the time being to fill that gap. This bird is absolutely underrated, the plane in IL-2 Great Battles is a piece of art, the handling characteristics are absolutely convincing, that simulation aspect is great (read the pilot manual or die on the strip) and the visual representation compared to anything I've seen is second to none. Definitely a must have to me. It's solely the mission makers fault if this plane has no suitable task. Mike
  6. It's only useless when mission makers don't support it and / or the majority of players only cares for a quick growing number of PvP kills at any cost. Neither is the plane's fault, it's definitely useful. Mike
  7. ...and on the coming weekend thereafter, it'll be at Duxford for the Flying Legends Airshow (which I'm happy to attend this year): https://www.flyinglegends.com/aircraft.html Mike
  8. I've got a hang on this bird too, as with many other underdogs. As for the tracers you're absolutely right, tracers give away your position immediately. Don't know whether the huge difference in visibility between the plane itself, exhaust smoke, bomb smokepiles and tracers is physically correct, but we'll have to deal with it anyway. The problem here is that you can be careful as much as you want, if there's a single AAA gun down where you drop your bomb, it will sufficiently "illuminate" your activities for a horde of 109s and 190s to dive on you - online that is. In summary, I totally agree that from a survivability point of view, any other plane will serve you better. The 110 will, the 190 will, and the 262 with bombs definitely will. Mike
  9. What still surprises me to the present day is how easy it is to kill a Henschel. Deliberately overstated, when you sneeze hard, a wing will fall off, whereas with an IL-2 you can cut a row of trees at the loss of one aileron. Seriously I find it much harder to down a Macchi than a Henschel - just talking about what amount of hits each plane can take before meeting the elephant. On our FAC server we've got blue and red bases evenly covered by AAA, and we have AI mudmovers visiting these bases regularly. When I let two Ace level AI Henschels attack the red base, it's 50/50 whether they'll get to drop their bombs at all or die a split second after AAA opens fire (usually by losing a wing). The best I've ever seen was one single Henschel that got to turn in for the 3rd pass when getting killed. For red I can use a pair of IL-2, Pe-2 or a mix of both, and they can circle the blue base for 10 minutes or more, taking endless hits from the Flak 38 standing there without suffering lethal damage. I haven't been in either of these planes in WW2 myself so can't say whether this is what it's supposed to be, but I can't help myself from being slightly surprised that a plane built for purpose like the Henschel is turns out to be that weak. Mike
  10. Honestly I've seen people doing that on our FAC Server and every time I see such guys I think to myself "thanks god he's gone". Who needs people who can't lose? Who's "we"? This might be your opinion, it certainly isn't everyones to the same extent. Mike
  11. I guess base camping is the safest way to drive it empty. If I were the mission maker, I'd sorround all spawnpoints with high density, "high" level flak cannons targetting both ground and air targets. Mike
  12. This, or just hoist up, press F10, sit down, press F12, repeat. No need to even disable TrackIR for this. The setting is plane dependent and it will survive restarts of the game. You can really make yourself comfortable with each plane individually that way. Mike
  13. You can always move into your favourite position and press F10 to make that your new default centered location in that particular plane's cockpit. Mike
  14. I see your point, but how does one mission maker's idea on one single multiplayer server mixed with the demand for a new aircraft compare to a completely unrelated plane being on sale right now? Isn't that slightly off topic in this thread and with it, a little disrespectful towards the team sporting this whole thing? I know that this wasn't your intention, but that's what it can easily come around like, especially when people jump the gun on such comment like @77.CountZero just did. I do not wish to offend anybody, I'd just want some of you guys to try to slip into the dev's shoes for a brief period of time and consider what it feels like to them if they have to read such comments on a thread which is just supposed to make customers happy. Mike
  15. I don't know what kind of issue you guys have with the U-2, it's a great plane and endless fun to fly. It serves it's purpose very well. It's not the plane's fault if you judge it by it's survivability against a riot of 109s and 190s in bright sunshine only. If you concentrate on the fastest planes with biggest guns only, you'll miss a whole lot of fun in this game. Just saying. Mike
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