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ECV56_Chimango

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About ECV56_Chimango

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    Argentina

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  1. ECV56_Chimango

    WINGS OF LIBERTY - subject for questions and offers

    I now back Riksen and Mobile_BBQ comments...where is my threesome meme PikAss?
  2. ECV56_Chimango

    LIBRO SOBRE UN PILOTO DE COMBATE

    Me pregunto quien será? Un honor contribuir con ese espacio y ni hablar del gran Pokryshkin. Sí; rkkka.es es realmente excelente. Con respecto a los libros coincido con lo que se ha dicho; el primero solo como guión de Hollywood. Estaría entre el segundo y tercero; mas allá que no es estrictamente histórico que los ayudantes yanquis se quedaran embelesados con la URSS, darle un tono de ficción y hablar de justamente ese tipo que decidió quedarse, no me parece mala idea.
  3. ECV56_Chimango

    WINGS OF LIBERTY - subject for questions and offers

    This a typical shallow argument focused on generic situations, what a nonesense. Kill steal does exist, i.e on the scenario i described in my previous post. Teamplay? Of course...that's what the guy who almost crashes with you trying to score a kill he did nothing to achieve, doesn´t know about: teamplay. If you arrive to a place where you see an enemy plane which does not represent a threat anymore (i.e thick dark smoke, close to the ground with no speed) and it's engaged by a friendly who caused all his damage, don't go in! Cover your friendly or look for threats, cause yes, many times you see a**holes going for the dead plane where there are other dangerous undamaged ones near by. There are situations where blatant kill steal occurs, period. All all your post it's generic and shallow, splattered with political correctness...sorry, i leave that to politicians and monks.
  4. ECV56_Chimango

    WINGS OF LIBERTY - subject for questions and offers

    I've also -while on finals- shot close to taxing planes in order to warn them. You have no fuel, or are very damaged, so you warn them in chat to clear runway, they still go on, you put lights on, they still go on...ok then, warning shots to their side to wake them up...and i'm really sorry if i hit them during the process! I'd also vote for shooting at "friendlies" under certain situations where those "fiendlies" behave more like enemies: you damage a fighter after an intense 5' long -or more- tactical fight, he now has dark black smoke out of his plane, he is losing speed and has no way to escape, you close in for the the final shot and...an "ace" comes shoulder shooting (sometimes damaging your own plane) and also almost crashing into you to steal the kill . Server does not punish that, ok then, 20mm to his digital skull. 
  5. ECV56_Chimango

    WINGS OF LIBERTY - subject for questions and offers

    What a perfect answer to a RB!WC member
  6. ECV56_Chimango

    Tactical Air War

    Any unbiased participant of TAW will agree that adding F4s with gunpods in 2nd map while at the same time removing VYa23mm till map 4 (and even there very rare to find it available); was a bit too much. All the rest it's pure "bla bla" to justify the unjustifiable. PS. please not again the typical RB!WC statement about OP Pe2 gunners crap. We can show you many tracks of LW bombers with gunners producing critical damage to fighters from impossible angles and speeds. The gunners issue is equal for LW and VVS.
  7. ECV56_Chimango

    Tactical Air War

    Yes, adding 109F4 with gunpods on 2nd map while removing VYa from Lagg-3 until 4th map...was a bit too much.
  8. ECV56_Chimango

    Tactical Air War

    Exactly; that's what some of us have been saying for the last five pages as constructive criticism to make TAW even better than what already is: under current conditions (attack/counterattack mechanics) each map become very sensitive to player numbers. I hope admins take this into consideration for following editions. So once again a big thanks to =LG= and StG2 for creating TAW, and also to the participants who give life to it; the best online campaign there is.
  9. Just this question, cause haven´t been able to do a serious test yet so maybe devs @Jason_Williams can confirm it or not. In my squad -we participate in TAW- we think now Shvak+bs12.7mm are not doing the damage they used to do in previous versions. Anyone else? Thanks to devs in advance.
  10. ECV56_Chimango

    Tactical Air War

    OMG what a straw man you are becoming!
  11. ECV56_Chimango

    Tactical Air War

    Fighter pilot? I'm a multirole pilot just like most of our 666°GIAP squad -more experienced in fighter and sturmo role as you can check on our performance, but we can level bomb too- and yet, defending the main depots -rear of the map- is the most dull task for any of us, specially under current graphic engine where you can not spot an enemy plane beyond 9/10km, so any useful interceptions before they drop bombs is very rare leaving you with the fact that it was too much waste of time for nothing but a meaningless kill. So again i share the opinion of most people through the last 5 pages: i hope depots importance are less critical next campaign, or at least more balanced between them and tank columns spawning, so we don´t reach that "point of no return" so fast. We love TAW and want to make it interesting...and last 2 editions were not as good as other. I remember 11th edition was great. Each map fought hard to the end, with balanced quorums al edition, and a final outcome of 4-3 to red and almost a final draw cause LW came close to win last map. You know why? teams were balanced all edition, and both sides had good squads joined also by lone wolves willing to accomplish useful tasks. Thanks for explaining to us the reasons behind the existence of fighters; for the last 12 years i've been blind till now, thanks for your enlightened discovery But if you think those are the only two roles for fighters in TAW, you are kind of clueless my friend...and also funnily contradictory, cause you say fighters are not for "going into dogfights against enemy fighters"...really? And what do you think a fighter protects his friendly bomber from? And also, have you ever heard the term "Fighter sweep" or "Freig Jagd"? See, you miss a lot...not to mention helping attack planes with AAA in tank columns, or doing recon missions like the ones against hidden supply columns, etc. You don´t seem to know much about fighter deployment.
  12. ECV56_Chimango

    Tactical Air War

    Yes, i'm glad you discovered TAW and never meant to diminish your efforts at all -which were really good- i just said that when you accomplished that, it already was a situation really different from maps #1=>#6. This TAW edition had winning conditions very sensitive to player numbers, with so much importance given to bombing depots, and a side has twice or three times more bomber pilots with bigger bombloads not only registered but also during missions...well, there you go. Defending depots it's almost impossible as we can all agree, but also and most important, probably the most boring and uninteresting task to do...i don´t think many would like to put so much attention in 1 hour CAP every time. Let's hope next edition doesn´t focus on this so much and finds a balance between depots and tank columns.
  13. ECV56_Chimango

    Tactical Air War

    Boring, already discussed for three pages. @Mobile_BBQ you got my message all wrong. Bad interpretation of what i said.
  14. Great news, thanks to the team for the update. But please, i'd like to ask you a bit more information about this: "...bullet damage calculations" What changes? You mean any specific gun? Which one? Have any of them been "nerfed" or given greater power? A bit more detail would be appreciated @Jason_Williams
  15. ECV56_Chimango

    Tactical Air War

    Yes, and you guys did it when the campaign was already over and most pilots had lost interest in it. Any analysis beyond map #5 with a 5-0 for BLUE (when this edition ended for most pilots) doesn´t show the essence of what happened during this edition.
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