Jump to content


Founders [premium]
  • Content Count

  • Joined

  • Last visited

Everything posted by LeLv8_Otto

  1. Well, I hope you hear the voice of the CUSTOMER in the end ...
  2. Pls, as a Moderator Luke, do not disorient my comments ...
  3. I am a CUSTOMER: I would be delighted to buy BOK - I've already spent 240$ (1 gifted BOS) + Yak1b + JU52 on this sim and would gift/buy more if the sim bugs could be fixed instead of new "fancy" content. There are problems which prevent me from "donating" (weird thinking from my opinion @Jason) into this sim, which need to be fixed before I "DONATE MORE": MP performance - ~60 players on MP server is lame .... 10km drawing distance - really, I now now how my goldfish feels FM & DM fixes are pending while new "shiny" content is "developed" ....... Apparently this is some sort of gamble between "customer needs" and "some other needs" (which are unclear to me). Maybe the market targeted in this sim is somewhat different from I am familiar with?? Maybe the 100$ is not worth 6000 RUB??? So once developers introduce bug fixes instead of fancy nice "skins, unfinished planes, eye candy, grass" I would be delighted to pay "tens of thousands RUB", which is the currency you are apparently looking for ... Go read The Machine that Changed the World ... basics ...
  4. Here is the old thread about LAGG s35 tested by Finns, containing the test documents etc.: http://forum.il2sturmovik.com/topic/3883-lagg-3-series-35/page-1?hl=+lagg
  5. Look at stats - pilots do not die that much in general. After 4 maps there are only 16 pilots with more than 12 deaths (capture not included) so it wouldn't propably be a show stopper, but something you need take into account when flying too risky alone etc.
  6. If you find it put it on the stats too? Why not limit each virtual pilot lives to 3 per map? We had a discussion yesterday in TS about that feature and it would make it more real if each virtual pilot is accountable for their virtual lives. When you die e.g. 3rd time in one map you are banned till next map/round begins?
  7. Here is the summary of longer clip with all landings & takeoffs: http://www.katsomo.fi/#!/jakso/33001002/uutisklipit/669736/hawkit-ja-gripenit-valtasivat-lusin-suoran
  8. Strange, my internet breakout is in Germany and it plays for me. Do you get an error or something about content availability?
  9. Here is some footage from this weeks combined exercise with FiAF and SvAF training roadbase takeoffs and landings in Finland: http://www.katsomo.fi/#!/jakso/33001002003/uutisten-nettilivet/669706/mtv-paikalla-havittaja-laskeutuu-lusin-suoralle Audio in Finnish only.
  10. This is a harsh statement but: I won't buy BOK till FW is "fixed", Minengeschoss vs. Shvak 20 is "fixed", Vya23 is "fixed" This won't change sales a much but imho, based on the own experience, something is wrong with above things which is consistently denied
  11. Could someone explain what this icon represents? Everytime I have checked it there are no targets on the area nor there is no icon in game map to indicate a target.
  12. Does supplying your existing AF work already as mentioned in the manual? (using HE111, JU88 or PE2)
  13. LeLv8_Ade all flights OK LeLv8_Archi one flight OK, other unknown LeLv8_Otto all flights OK LeLv8_Eba all 3 flights unknown LLv24_Veccu one flight unknown We were all flying at the same time on same area and seems that totally randomly the mission logging fails. Anyway, really strange things can happen when "server overload" message appears so I would suggest to leave server at that time
  14. Suggestion for death penalty to implement it like it was in ADW: You die and you will be kicked & banned for 5 mins (if ban technicaly impossible then the server cmdr could just kick the player when trying to join too early) --> this will free up a player slot for others trying to join and is slightly more severe than just waiting in server for 5 mins and reserving a slot from someone else trying to join I understand that thanks to BOS server joining procedure (download mission first and then join, instead of join & download) this will generate additional traffic & load for server but I think the extra penalty for dying it brings is worth it. I appreciate your continuous efforts on making TAW better
  15. Only "In Service" landing is counted or also Emergency?
  16. Got the BRD-F3 pedals yesterday, assembled them and connected to my PC. First impression is very good! Finishing of them is nice and they feel like they would be real pedals from the plane. They are very precise controllers compared to my previous CH Rudder pedals. Had couple flights - will test more tonight.
  17. I agree totally with Peter. It is very easy to test in quickmission like someone suggested. Put e.g. 4 x HE111 as targets and do attack pass from behind with 109, Lagg (both Shvak & Vya 23mm) and P40. You will shortly notice the order of gun effectivenes.
  18. Finnish Airforce used DO 217 https://en.wikipedia.org/wiki/No._46_Squadron_(Finland)
  19. Ordered my set - same as Cyph3r. Looking forward to get them. Thanks Cyph3r & Sokol for all information you have provided .
  20. I was on server yesterday and Am aware of this Spectate trick. However, it did not work this time but a scenery view was shown and plane was subtracted from stock.
  21. Maybe at this stage it would be easier to select your own role only (not implemenet squads at this stage): Fighter Bomber Mixed and based on that you would have more of plane types you prefer (bomber or fighter). However, like mentioned this is not urgent feature to implement. Later on squads could be implemented with added features of planesets, extra planes, squad ranks etc.
  22. This is interesting. I Am not familiar with BOS mission builder but would there be possible to create a mission in order to see and evaluate dispersion of different guns in game?
  23. Lentolaivue 8 - OKL LeLv8_Otto LeLv8_Archi LeLv8_Eba LeLv8_Ade jOONAS Kelju During July participation 2-3 concurrently, August onwards more
  • Create New...