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35 ExcellentAbout danperin
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As Riley said, you should take a good look on the ATAG forum, you don't need to be part of a squad to join that forum and there are a lot of good active squads there that would be glad to have you as member. I strongly recommend you also say a 'hello' on the 'Welcome thread' and ask for a squad to join! https://theairtacticalassaultgroup.com/forum
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You can also join the ATAG forum for good info: https://theairtacticalassaultgroup.com/forum/ The community there is very welcoming.
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If your are talking about Cliffs Blitz/Tobruk, there's a folder with some useful manuals/flashcards inside the game folder: \\Steam\SteamApps\common\IL-2 Sturmovik Cliffs of Dover Blitz\manuals\aircraft Or, ingame under "Extras" you can access the same manuals/flashcards. On the BoX series you basically bind your important keys, ailerons, rudder, throttle, propeller pitch (but the cockpits are not interactive)...In Blitz/Tobruk you can do the exact same thing, but there's a lot of stuff you can click directly inside the cockpit as you would do IRL. If you are familiarized with the real thing, with a clickable pit you can find where to click/push/pull. The Cliffs Engine is a full simulator with interactive cockpits and mouse over labels for some study sim experince (not everything is interactive, like, radios, oxigen instruments and etc, but all important stuff for you to start your plane and manage your engine is interactive and is placed where the real thing should be for you to point your mouse and click at it. And it will show a label with the name of that switch/lever/knob. If you point your mouse at an instrument it will show temps/speed/altitude on those labels). The speed shown in the label on the image bellow means you 'passed' your mouse over the speed indicator. If it's a lever it will name the lever and you can pull/push.
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Yeah, just the Cliffs of Dover game Blitz/Tobruk series have interactive cockpits and mouse over labels for instrument reading (100% of the flyables are interactive). To bind the mouse key is at the very botton of the Plane Controls and to show/hide it on the cockpits you just hit F10.
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Thank you for sharing, mate Great content you have there!
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Don't say that, mate. It really feels there's a pilot controlling the plane. The Cliffs engine simulates some specific details you'd be very surprised! The variables on this game engine are insane ๐ถ
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@Oyster_KAI I can clearly see it's not being controlled by the pilot, don't understand your point...Set a good trimming for your plane, make a glente dive and bail out. The plane will do some turns, loopings, maybe roll, till it hits the ground. Blitz is a full simulator, not a game with scripted actions to simulate a specific scene, mate. Like, get hit, get some hollywoodish explosions with the plane stalling with the Jericho Trumpets from the Stuka on the background. IRL there's even a WWII story where a B-17 landed by itself with any crew inside. ๐ Here: And there's more, if the body of the pilot lays over the joystick you'll see some serious loopings before the crash.
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Go to \\Documents\1C SoftClub\il-2 sturmovik cliffs of dover Open the "rcu" file on a notepad and paste this code @set fast off @set echo on @set alias on @set history 20 @alias a alias @a h history @a s show @a aa fps SHOW START @a ab fps HIDE STOP aa Ingame open the console and type aa to turn it on and ab to turn it off
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PLEASE REPORT ANY ISSUES USING OUR BUGTRACKER - Link here
danperin replied to Mysticpuma's topic in General Discussion
Had a similar problem and re installing all the redist files inside \\Steam\SteamApps\common\IL-2 Sturmovik Cliffs of Dover Blitz\_CommonRedist did the trick. -
Is there a Face_GB.tga for Florence (Heartbreaker)?
danperin replied to Pea_Shooter's topic in General Discussion
Post screenshots, mate! ๐ Here's Eddie's official spitfire MkI skin (by Larry69) : https://theairtacticalassaultgroup.com/forum/showthread.php?t=7273&p=356724&viewfull=1#post356724 But don't use Larry69 Eddie's face! Use mine instead ๐ -
Beautiful skin, mate! Thank you! ๐
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Is there a Face_GB.tga for Florence (Heartbreaker)?
danperin replied to Pea_Shooter's topic in General Discussion
Here it go if you guys want to try it Eddie.zip -
Is there a Face_GB.tga for Florence (Heartbreaker)?
danperin replied to Pea_Shooter's topic in General Discussion
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Updated Dynamic Campaign by theOden: DynMis EXE
danperin replied to theOden's topic in Single Player
The content Tobruk adds to the game is imense, mate. I strongly recommend you to buy it. ๐ And i love your profile name/pic. LocoRoco is awesome! You will have plenty of new powerful firepower to obliterate those pesky Mojos with the Tobruk module! ๐