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About mazex

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    Flying, computers and fast cars...

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  1. Another note... As IL2 is supposed to be rather single threaded the big leap in performance was actually surprising even though the Zen 3 is a great single core performer as well. More expected that a famous civilian sim released recently also benefitted a lot from the new CPU as it is rather well threaded with a more modern code architecture. I still think a lot of the optimizations by the dev team lately has paid off - and more so for new CPUs? I have good hope for future updates where IL2 becomes more capable of using the abundance of cores in the modern CPUs... But that is comp
  2. I completely agree. Had a G940 myself as well for many years and switched last year to a Virpil HOTAS setup. Spent a long time reading reviews to decide on the pedals and the VKB MK IV and MFG crosswinds where the final contenders on my shortlist where the VKBs won in the end. What I love: * Like you said - excellent precision. And just like you say - pedals is where you notice it a lot but did not understand that it was so bad before... I think that the fact that you use the ankle movement and not the leg movement is what really makes a big difference compared to norma
  3. Hi, Love this game and when I replaced my old Intel 4790k that have lived on way too long, I hoped to see some improvements. I normally buy new hardware rather often but after the 4790k Intel got stuck on their xxx-Lake 14 nm process and I just waited for some significant leap. Got myself an RTX 2080 on release that prolonged the old CPU for two more years. Was very close to getting a Zen 2 but realized that the Zen 3 is when AMD will get the crown, robe and spire. And so it is. But I did not have too much hope for IL2 BoX as VR feels rather GPU limited... But as it is
  4. This truly is a great update. I would say that the spotting problems have been my only major gripe with BoX over the years.
  5. I think that this is going to be great, and really appreciate that the team has focused on this. Better that someone can say that they are a tiny bit easier to spot compared to real life on an image / screenshot side by side, as we are severely handicapped looking at pixels on a screen or a VR headset compared to the 48K 180+ degree MK1 Eyeballs with full VR, perfect stereoscopic sight and motion tracking. So to have "realistic" spotting they really need to be quite much easier to see on a side by side comparison (image vs screen shot)... And it sure makes multiplayer less fun when
  6. I find that adjusting the curve for a smaller response the first inch is good for the pedals. Especially for the small adjustments when firing. I had a Sidewinder FFB2 with twist way back when and remember that it got a lot easier to do takeoffs going to real pedals in a Logitech G940 setup - but I had to adjust the curves. Then I switched to VKB Mk IV rudder pedals and it got even better. With the VKB:s you press more in the down direction with no hard detente in the middle, so that removes the risk of pushing the office chair backwards or the pedals forward. And you get much bett
  7. Well - I have been flying simulators and real planes since the 80:ies and still suck as well online in BoX, as I never find those small pixels supposed to be aircraft even though I have 2.0 eyesight... Against the AI I would at the other hand consider myself rather mean One of the most important things I think is to get a hold of are the basic BFM manouvres - especially lead, pure and lag persuit. I had to learn the hard way in the old IL2 where I flew much more MP, but that is even more important in BoX with the AI that likes to go in circles forever (but it has improved rather d
  8. Scary business, a glider with a 17 meter wing span pulling in the wrong direction is a big kite. I just have to add in defense of 16-year old me that I had a good slack in the tow line when he disconnected me at 80-90 meters, and just tried to get my position down without catching him up. The good thing is that I did not get a speed drop on the disconnect but could initiate the (stupid in retrospect) turn imediately from a flying on my own state. I once saw as DG-500 taking off from the same field in the same direction (I was the runner at the wing) and stood looking when they took
  9. Well - off topic here as well with old memories after these two posts. I did go from soloing in a Bergfalke II/55 to my first flight in a single seater that was a Pilatus B4-PC11AF. And I think that the Bergfalke is the least pitch sensitive aircraft I have flown and the Pilatus the most pitch sensitive. If you just looked at the stick in the Pilatus it would go up or down with almost completely stiff wings. We used it as the first single seater as it was the cheapest and sturdiest single seater but our DG-101 would have been a much better choice as it was a lot easier to fly... Bu
  10. The problem is that DDR5 means the generation after the next one - and quite a bit into 2021...
  11. Welcome - you are in for a sweet ride! You should be fine with that if you are not running VR. Maybe not full out Ultra but it should work fine. On my rig with a similar CPU (but a much beefier GPU) it runs at 100+ FPS all the time in Ultra. But I almost never run in 2D as VR is so awesome from an immersion perspective. But that is unfortunately an expensive road to walk down... Like @EAF_Ribbon says, another stick of 8GB rams seems like a nice last upgrade for that rig before some family member get it when you buy a new one If I where you I would wait for the AMD Zen 3
  12. Agreed. There is the "delayed" option that will send the commands at around 125ms. But that does not work in IL2. But with EncoderDial(buffer) and no delay I have time compression on one of the dials (E3) and it works flawless with that setting. No "double jumping" or missed turns.
  13. Yep - this 109 got pushed in the wrong direction after some 20mm where you don't want them... Lot's of comic book 1978 feeling in that shot. Should maybe cartoonize it Just had to do it EDIT - love that my screenshot made it into the official email update. But it hurts a bit as it was taken on lower VR settings, no AA etc and with the mouse pointer on screen Anyway - here is another one with Ultra settings, AA, a bit of horizon tilt for more "action feeling" and no UI... And yes - I had to spend quite some time to pause at exactly the same moment i
  14. Me in a P-51 vs 3 x 109-G6 in QMB: First one down with wingtip off after a rather quick well aimed burst. Second one more ammo wasted. Trailing liquids in all directions and then pilot kill Third one good burst in the engine area. A second burst in engine area again and a nice warming fire that the LW pilot did not want to warm his hands on. Ammo left after that. I do not see any problem at all with the effectiveness of the .50 cal and the new damage model with varied results is awesome. A big kudos to the devs for pulling this off a
  15. After I got a new 1440p monitor I had problems running the old IL2 on my computer and did not have the motivation to get it running any more with BoX beeing so good. So after reading your post I did get it running by disabling some DPI Scaling etc and upgraded to version 4.14.1. And what a trip down memory lane - it was fortunate that I was seated as my legs got a bit weak Anyway - after getting my Virpil Hotas setup working and flying around for a while in some QMB missions etc I realized that IL2FB really just is nostalgia today as BoX is so much better in almost al
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