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WWSitttingDuck

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About WWSitttingDuck

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  1. I noticed the same thing on one of the newer maps. I could be wrong, but I assumed the bridges were part of the actual landscape, and not objects. Do remember they were short spans with very short up/down ramps. These ramps do not show as available objects in ME under Bridges. "
  2. Could be it was just the vehicle I used. Mission we flew last nite used the gmc-cckk-fuel, and it work perfectly. I know that does not make a lot of sense, but there were around 8 of us, and none of us could get repair to work. fwiw, (seems like this info is not commonly known) there are 3 options for repair/refuel time. 1 or 2 or 3, with one being the slowest. anything over 3 and it will default to 3... Also, trying to use .5 as a time for re-fuel caused my mission to crash. Going to assume if i tried 1.5 or 2.5 the same thing would have happened
  3. i was in a bf109_f4, others were flying the g-2 and the 190a3 and a5. Planes would rearm/refuel, they would not completely repair. at least not in the 5 or so minutes we were will to wait...
  4. Velikie_luki summer map. Have a repair/rearm/refuel airfield north of home base. Pilots landing with damaged planes would sit for 5 mins, and not all repairs would be completed. Eventually we all gave up on trying to get repairs done, and just re-spawned at home base. The ones I remember are bent props, and oil on canopy. Another thing I noticed, is after landing and stopping, I would hit "E". My engine would stop, but my gear and landing lights would still be on, indicating I still had power. There is no key that I know of to turn off power. Am wondering if repairs can be completed when a planes has it's engine off, but still has power. This is how it is set up, which I believe is the accepted way. Not that it should make a difference, but everything that shows up there is in a group.
  5. Am curious...does making that number .5 have an effect? I am still clueless on exactly what those numbers do, what happens if you increase/decrease them, or what the consensus is on what they should be....
  6. Type of improvement: Skins Management Explanation of proposal: In addition to the "Custom" and "Official" selections in picking a skin for a plane, we would also have an option (ie tab) for "Favorites" Pilots could put the skins they use the most for that plane in that catagory. Benefit: The number of skins for one plane can easily go over 100 skins. Pilots could accumulate skins for other pilots, but they would not have to scroll thru all those skins to find the skins they want to fly with. We can not rename skins so the show up in the top of the list, because now that skin will not show up to other pilots.
  7. that was not my intent.....was only trying to help...
  8. seriously consider Voiceattack...it is only 10 bucks. I say "flaps up" or "flaps down" or "combat flaps" or "Landing Flaps" and it does what I want.... not to mention the 100 other things you can do with it..
  9. https://forum.il2sturmovik.com/topic/41490-village-lights/?tab=comments#comment-702722 ROF is (or was ) free, so if you don't own it, you can get it for the files you need.
  10. anything over 25k meters from waypoint to ship object is going to cause you issues. If it it the initial waypoint, the ship(s) will just go backwards and forwards. If it is a subsequent waypoint, the ship(s) will stop, then start going backwards, then forward.
  11. Anyone else having issues setting hotkeys for SRS using toggle switches on their HOTAS when they have an X52 profile loaded?
  12. ok, am unclear about a couple things. Server setup. I know it says use public ip (I think that is what I would call an external ip), but screen shot shows 127.0.0.1 (local host) in the dserver setup. Exactly what IP should be in the dserver for a server running SRS? Local host, external IP, or Internal ip? Client setup: Pretty much the same question. Instructions are as follows: again, they are using the internal ip of the host as an example but they say public IP. Normally I would expect the example to say something along of lines of xxx.xx.xx.xx:6002 And I noticed v2 just came out. Is the server backwards compatable? If I update the server srs, do all clients have to be updated to the same version?
  13. Seems like they don't want to do much these days. Did something change? tried long range/shoot at will...guy just sat there with 2 enemy behind me.
  14. nothing changed between june 30 and next mission (that I know of) did think it was strange that after I ran install.cmd and reset_stats.cmd when running stats.cmd it did not run thru all the missions like it usually does...this is all I have gotten since july 1 here is the log file: http://bhah.homeip.net:192/inbox/Forum Posts/stats.rar
  15. Vaal, our stats will not ready any mission files after june 30th. The mission files are there. I have tried: intall.cmd reset stats.cmd collectstatic.cmd any suggestions?
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