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About [808_BOB]Dafak-man

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  1. Wow, thank you very much. I will definitely take a look and try.
  2. Does anyone know exactly how to make RRR work in multiplayer missions? I have tried turning all of the settings on, messed around with their timers, messed around with the range and I could never make it work. Does anyone know if it works? And if so, can you tell me what you did to make it work.
  3. Hs 129 B-2 of the IV(Pz)./Sch.G.2 flying on the 05/03/1943 P-40E-1 of the 126th Fighter Air Regiment flying on the 09/10/1941 Any input on why Scramble missions don't spawn aircraft?
  4. Pat. I kept getting this issue tonight. PWCG Error Sun Feb 23 22:15:43 CET 2020 java.lang.NullPointerException at pwcg.mission.flight.plane.PlaneMcu.write(PlaneMcu.java:267) at pwcg.mission.flight.FlightPlanes.write(FlightPlanes.java:244) at pwcg.mission.flight.FlightData.write(FlightData.java:39) at pwcg.mission.flight.Flight.write(Flight.java:40) at pwcg.mission.io.MissionFlightWriter.writeFlights(MissionFlightWriter.java:36) at pwcg.mission.io.MissionFlightWriter.writeFlights(MissionFlightWriter.java:27) at pwcg.mission.io.MissionFileWriter.writeFlights(MissionFileWriter.java:137) at pwcg.mission.io.MissionFileWriter.writeMission(MissionFileWriter.java:56) at pwcg.mission.Mission.write(Mission.java:125) at pwcg.gui.helper.BriefingMissionHandler.finalizeMission(BriefingMissionHandler.java:95) at pwcg.gui.rofmap.brief.BriefingPilotPanelSet.acceptMission(BriefingPilotPanelSet.java:565) at pwcg.gui.rofmap.brief.BriefingPilotPanelSet.actionPerformed(BriefingPilotPanelSet.java:352) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) I'd like to report the fact that scramble missions don't spawn enemy aircraft at all
  5. Pat, I have tested again to check the ship spawning again. Yep, there's deffinitely an issue there. Setting was Kuban, flying Hs 129. Anti-shipping missions have no ships spawing at all. Both were coop missions. Another issue I found - When moving around the map the "Target Egress" waypoint the software sets the distance and bearing of that waypoint to 0. (edit)
  6. @PatrickAWlson what about the ships not spawning? Any input on that?
  7. Pat, I flew 2 missions with 8.0 Alpha 1, so far, air combat seems okay, no problems there. However, 5 minutes ago I flew an anti-shipping mission on Kuban. No ships spawned whatsoever. Also, we attacked an airfield. Parked planes are impossible to destroy. I landed a 250kg bomb on top of a parked yak and nothing. My friend then destroyed an MG and the game did not log that either at all. Maybe these are issues?
  8. I'm willing to test it over the next few days with a friend because we always fly coop with your tool
  9. You can create both bomber and fighter slots at the same time. Problem is, you'll only see the mission information and details from the eyes of the currently selected pilot. Also, you cannot change the assigned pilots of the other squadron. So, if you generate the mission from the fighter squadron perspective and assign the pilots of that flight, you cannot assign the pilots of the bomber flight and viceversa. Regarding the second point, I have no idea if that is possible. Objectively speaking it isn't possible because each player has only 1 plane available. So if that player is disconnected midair he will lose the only plane assigned to him and won't be able to rejoin, unless he rejoins as a gunner on a plane.
  10. Patrick, I have been using PWCG for the past 2 years just because there is no cooperative alternative directly from the devs. I cannot thank your software enough for what it has done for my enjoyment of IL-2 GB. Problem is, I cannot fly a mission generated with PWCG with more than 5 friends even though my Internet is pretty good and my PC is quite decent as well. Another issue is the constant closing and opening of a server in that case, as I am required to switch missions. It would be nice if we could load one mission after another from careers without having users leaving and rejoining the server I just want to know if we could have the careers in IL-2 cooperative.
  11. Honestly, I just want a cooperative career mode. Something like how your software works Patrick but using the already existing career mode that IL-2 GB has. You have your squadron mates who can join your mission and fly and have their victories recorded and it progresses through the war, just like normal Career, but cooperative.
  12. Yes, there are a few cooperative mission generators out there, but mostly only allow all players to be in the same flight. Imagine it this way: Have a MP server with multiple objectives, but only one side of the fight is playable by people.
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