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GOZR

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Everything posted by GOZR

  1. Ok here I loaded the game for about 4 minutes and it gives me a quick impression maybe some of you can clarify. Ok so 109 F2 geat!! we got lots of 109's by now in different variants but regarding variant of Lagg ? yak? nope noooo! noway .. ? For me variants of models are a super great sweet spot for immersion the defects and strong points are such pleasure to fly and scenarios. For example of a pleasure how many of you love after a battle to fly back home on a damaged aircraft and land successful .. it's not only the pleasure to shoot and kill but to feel the flight. A personal challenge
  2. Obelix your skins are beautiful but this is a tease and post the links for the downloads if you want to share them. Please there are also better downloads site than Mediafire .. super annoying.
  3. Landing is the MiG-21bis takeoff maybe the 109
  4. I raced a lot in my passed and I can tell you while observing the video above.. it is very well done i like it but here .. I did race motorcycle, Formula 500 , Shifter kart 80/125/250 and flew in many. You get a lot of vibration mostly in Motorcycles and Shifter karts .. a lot so much that it became like a gauge... sometime I couldn't see the track anymore that was a limit also you must ride very very relax on a very stressful machines and places, learn how to get your body , arms and legs relax and absorb the shocks and you will get less vibrations etc.. in The MiG-15 you get some serious
  5. Yes agree .. i do not care to make a sim or a game look like an other.. what I'm after is to make it look like what we feel in a real aircraft. and I do have this experience. It's a question of observation and port it to a sim with out worrying about what others do..
  6. Not realistic. but you must respect the rpm.
  7. Go in a plane and roll the aircraft back in force.. or use the rudders strongly side ways
  8. Yes I did too from day one of RoF and DCS making the first mod of DCS 6dof
  9. Two samples of the set.. those two are pretty much not placed posed for a picture but more on the fly.. meaning parachute set and seat set like in the la-5 picture.. I-16 getting the actual Gun sight adjustment.. pilot position.. I could fix all.. but some minor 3D should be adjusted for a complete good experience.
  10. Like Rise of Flight IL2 BOS or BOM are missing one axis on the head movement i say missing because it remind me Microsoft CFS3 style.. and the hats switch setting dilemma.. While pitch up or down your actual virtual pilot make a slight movement due to Gforces which is nicely done but the roll is missing and destroy the realism and purpose for the 3D cockpits .. Having a missing axis in the head movement make you feel light and to stationary which make you miss the lateral forces .. By just making the head axis roll movement more pronounced it will make the FM feels better on laterals and feels
  11. The Gun sigh in RL take a great portion of the front forward view this is why many are taking or not installing it today. The real one is fater and shorter and the glass screen as well. It is a very good suggestion about all the views are made for hat switches pilots.. in RL the pilot basically lean forward and up to see through the sight. it is always a bit higher and easy adjustment.. it is easy to adjust position thank you for the F10 key but the problem is that the 3D correspond to a game for switches hat users. The best way is to do a correct 3D model and then adjust the sights that w
  12. I hope for 2016 be better than 2015 Happy New Year to all.
  13. I just went for a spin on the I-16 tonight and something again got my attention. IL2 is doing the same mistake as RoF 3D models. Placement of pilot/eye position in cockpit is incorrect -3D interior model ratio is not correct. Take for example the Gun sight, screws are not at correct position, and it's a bit too long.. too high ala Nieuport of RoF. The head of the pilot should be able to see half outside and half inside and able to look at his gauges which is not the case as we have now. As simple as looking at the pictures below. and now check the view of yours in game. It doesn 't need
  14. My goodness rendering is real short and the dots are horrible to see.. no need to study silhouette on this one.. you dead before you even see the enemy Cannot fly like this.. After so many years of experience the dots should be independent of any other rendering Black dots and light reflections is a major problem..
  15. Something is sure now is that I will not get a new IL2 product with out a change . I do not want a Thunder game but something that follow the step of what DCS is or just even what IL2 Cliff of Dover has. or it's vision, they were on the right path but just the wrong Theater to start with ( they were warned as well at the time ) . This is arsh but it is a reality and a this is a problem with a Il2 of today that refuse to progress. And I think I speak in the name of many people. And I want IL2 to succeed ..
  16. Ok Since I did and do test Occulus i can tell you this is the future and we are talking about just a couple of months .. All IL2 cockpit are not in ratio which will make VR a little bit out of sink . some adjustments need to be done.. Years ago we discussed to implement clickable cockpits into IL2 .. IL2BoB did it and in this matter it is more advance in engine management .. It is now the time that new controlers are coming like those gloves for VR https://www.gloveonevr.com/ Il2 is basically a new Sim/Game but it is already falling back and absolute it's missing all the goods for a com
  17. if you do not like something just let it know and if you like something say it as well.. all about feed back. Some waited decade to have a great MiG-3 in a IL2 series ..
  18. It does very annoyed me .. I found the 3D modeling little bit mediocre. Sorry guys to break it down but somehow I am disappointed. Those canopy sharp bolts/rivets are just too much. who wants sharp things in a cockpit ? I maybe completely wrong but this is the MiG-3 from IL2 BoM that they used as model. and I wonder which model exactly did they use. New aircraft is not necessary good.. if we report what is wrong they may fix it. I do not want even talk about the Yak it is a disaster.
  19. @unreasonable Thanks yes i know. my point This is one of the great part of this is the F10 key ( i don't want to hijack this cool thread )
  20. @Stab/JG26_5tuka German technology yes they were actually measuring their aircraft to counter German aircraft onso very smart to actually look inside their opponent ..now about tech.. well Russian copied and learned the most by French aircraft engineering which pre 40 were the best . Just let make things straight
  21. LukeFF you are always right.. Don't want to prove anything everything in-time ​I love the MiG's but I'm not impressed yet with the work. The I-16 .. same. Yak is mhee !but some others like 109's are nice and some bombers. It i sinteresting but it's like some models are better and made by an other team..
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