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CCG_Pips

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About CCG_Pips

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    Male
  • Location
    Quercy - France

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  1. You do not understad what I say and you open you great mouth for nothing.....sorry. We never (Colosky and me) looks for our stats (prove we die like all others) and we attack what is valuating for our side ( tank positions/ depot/artillery/Flak on bridges etc...) One very important point, we do not play like "pure dogfighters for points and stats), we just try (with no big success) to play as a real tanker, trying tp save his live as much as possible. If you prefer doing a lot of point and die twice or more per mission, it is your choice and we do not critic you, so please, do the same with us. More, I do not find any interest to destroy an artillery position with impunity but if it is impossible to attack because you are destroyed at 2000 meters. ...for sure, it is not so interesting. I was just asking to Temuri to make an average between no defenses and too heavy defenses that makes an artillery position impossible to just approach closer. the way you speak seems to be rather jealous.
  2. This morning, I was not on spot and I even still not saw the artillery position when I was hit by one bullet and killed !!! Artillery positions should be a natural and prioritarly target for tanks, so medium defense is acceptable but not a too heavy one.
  3. If Airfields are well protected by AA, I do not understand why it should be not a target. Also, I was fully agree (even if it was not in my profit) to defend Artillery positions. But now, it is simply impossible to attack Artillery positions (what remain for tanks as targets????) The AA are firing at too far distance and are deadly (as always). Why do not use simple anti-tank guns firing at 1000 meters like on Tank positions. Even some defending medium or light tanks should be better for every ones. As per proposal, tankers can have additional target and artillery positions should be not so easy to attack...do not forget also that the Tank spawn on artillery position is a possible defense position.
  4. Hmmm !! a tank player spawning on a Temporary Air base during such long time is just not understanding how to play on Finnish server and what targets are important for the victory of his side................!!! I tried it some weeks ago and after 30 minutes waiting for nothing, i was finally killed by a Ju-87 without hearing or seeing it at any moment!!!! LOL
  5. ???? On Air base (not temporary) Tank spawn is just impossible!! Some days ago, I tried to pass an air base to go for depot target. I was killed from about 4 or 5 km by a 37mm Flak gun !😲 So, I cannot imagine a tank spawning on an Air base...
  6. Real torubles with your server... 9.50 TODAY.............Impossible to enter, stopped at the loading. Then, unable to deactivate server access window or to do anything. Obliged to shut down the computer (manually....this is not good!!) I can understand thet your server can be down or closed but not that it make so troubles with the whole game. Thanks to see what's happen (I follow each time your advice to clear the data/multiplayer/moscowwb file)
  7. No, sorry, AA Guns are firing on ground targets on depots and Stations!!!!πŸ™„
  8. Many thanks [DBS]Tx_Tip !!!! Very nice campaign, well done. It is just a great honor to see my skins in a campaign as well carried out! πŸ‘
  9. Ok for AA Air bases. I was driving at about 4 - 5 kms when a heavy gun shooted me. Iw as not looking to attack the air base.... By the way , same for Depots or not ?
  10. Ok, now on Stalingrad map. Good to change of map... 1/ Seems that Heavy AA from Air bases is firing on ground targets such as Tanks. Can you confirm? iIt is not a bug? 2/ Again, like in last Kuban map mission, seems that some troubles with stats: At the same time, having a look on stat : So mission is still running until the final hour without any interest.
  11. Good idea because on Kuban map, map and stats were completely discrodant (on last mission)
  12. Huuummm......... Strange how these naval battles repeated so many times (never seen before) helped the blue camp to maintain the front on the Kuban while they were going to be thrown into the sea. Nothing else to say
  13. Hello , What's wrong witht the server. Only naval battles from 4' o this afternoon. The front is strangly moving and at the end only a BIG dogfight ...😟
  14. Disconnedted during mission at 14h30......impossible to reconnect even after clearing the moscowwb file!!!πŸ˜ŸπŸ™„
  15. Dear LLv34_Untamo........ I would like to report a strange event, this afternoon on a mission (at about 15h30) I was playing in Tank and attacked a Blue Front depot. My first job was to destroy AA guns to help my friend in planes. So, I destructed a 88mm Gun immediately. At the same second, ALL other AA guns (88 and 37mm) disappeared right away!!!......Ok, I kept destroying what I could (Oil tanks and crates)...........after some minutes (may be 5 or 6 minutes), I was going away from the depot when I felt gun shots on the rear side of my tank!! it was heavy shots and some items were damaged. I turned back my tank and saw that one of the 37mm AA gun (that disappeared before) was firing on my tank. I fired and destructed it. After a quick overview, I checked that another two AA guns were again on place. It was two 88mm AA Guns that (by chance??) were not firing at me. I fired on one of them and destructed it right away.....at the same time, and as some minutes ago, the second one disappeared from it's place......... That's all, just to let you know what's seems to be a bug.
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