Jump to content

SAG

Founders [premium]
  • Content Count

    940
  • Joined

  • Last visited

Community Reputation

301 Excellent

About SAG

  • Rank
    Founder

Profile Information

  • Gender
    Male
  • Location
    Medellin, Colombia

Recent Profile Visitors

1400 profile views
  1. What about the FOV on the Rift S vs the CV1? do you notice any improvements there? (mind sharing your IPD with me)
  2. So I've been reading through many threads and posts here on the forum trying to determine if the Pimax 5K +, the Valve Index or the Oculus Rift S is the best VR headset for IL2, and I have only gotten more confused with what I've read; very mixed responses. I would like to ask the wider community (that's why I posted in this sub-forum) which of those headsets would you choose based on the following: 1. Field of view: I remember way back when, I tried the oculus DK2 and it "wowed" me even more than the CV1 that I own. i believe this was because of the FOV that didn't feel like looking through toilet paper rolls. 2. Image Clarity: While I am OK with the CV1's clarity, I would expect sharper images from upgrading. 3. Product quality: I expect the headset to last until I decide to change computer and headset again (4-5) years. 4. Any other considerations I should take? I hope I'm not asking for too much with this long post and thanks for any replies! S!
  3. It works on the sight but not while '''not aiming'', this includes the commander position. why did they not apply the same fix for the other positions and the ''not aiming'' stances? IDK it feels like a half measure to me. I would love to just move my head into the scope and be able to aim, just like with iron sights on the planes.
  4. hello, i've tried getting into tank crew now that the VR has been fixed but i have a problem... after using the command menu to Attack ground targets at will, my gunner doesn't do anything at all! how am i supposed to get my crew to follow orders from the commanders position?? any help is appreciated as i haven't been able to use tank crew so far. also, this part of today's dev diary doesn't work for me "3. Turret aiming in VR is improved (you don't need to physically turn while aiming);"
  5. I bought BON to support the devs, but i'm very dissapointed that they are only pleasing the fighter crowd on the allied side.
  6. not really, maybe they'll just make 3 western Europe releases and then move to a new theater? just like with the eastern front
  7. Just finished palying in vR for a couple of hours and had all the effects.
  8. It's good in VR that even with my headset falling apart, I can't go back to a monitor. Btw, what headset are you using?
  9. Yes, it is supposed to change German and Russian voices to English. did you download it from this link? https://www.mediafire.com/file/psos23pai7s9j9k/AlvoicesEnglish.rar/file Also make sure that you have the following file structure: Main Game Directory (the one where the DATA folder is)------>MODS (this is your JSGME mods folder)---->THIS MOD (you need to create this folder with whatever name you want)----->place the contents of the .RAR file here. I didn't put a name of my own as the mod folder because it uses game assets and I didn't want to take credit for the mod.
  10. it it still works for me. did you have it working before the update or are you just installing it?
  11. SAG

    v2effects

    Aah, that's too bad. I was kind of expecting it to work online, like some mods do.
  12. SAG

    v2effects

    Excuse my ignorance, but is the mod good for Mods Off mode?
×
×
  • Create New...