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SAG

Founders [premium]
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About SAG

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    Founder

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  • Gender
    Male
  • Location
    Medellin, Colombia

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  1. I don't mind these additions to the sim but I don't understand how they have the time to do this and don't have the time to fix simple things like the rotation of the camera in VR for turrets, or dissapearing objects. I know that i'm in a niche within a niche within another, but I have bought everything they've put out to show support, but I won't be buying any other land stuff (like the AA) guns since I can't really use them.
  2. to me it sounds like your engine overheated and died, when this happens your engine sometimes turns on for a bit then back off
  3. To answer the OP, I don't think a new engine is on the cards, but I would certainly love for enough upgrades to be able to fly heavies, not get stutters on the more detailed maps and to be able to have more AI on SP and MP.
  4. You do get "free" maps too. In Multiplayer. if you want to use them is up to you though.
  5. serviceable maybe, perfectly usable? I wouldn't say so.
  6. I have mentioned this issue several times over the years of TC development and apparently it never has got much attention. this problem makes the position as tank commander pretty much unusable in in VR and makes the gunner position terribly inconvenient unless you're always "in the Sight" The problem here is that when you rotate the turret, your "body" doesn't rotate with the tank, it just faces the same position. this problem is very bad in tanks but barely noticeable on plane turrets (since they don't rotate much)
  7. It's a complaint and I'm not talking about zoom at all. I'm talking about the fact that when the turret rotates, your body doesn't rotate with it, so you end up looking at a "wall" or the back of the tank.
  8. Wait... does this mean that the official release date for Tank Crew is coming and they still didn't fix the game so it could be playable in VR? I mean, it's been literally years.
  9. I'd also like to know if this is a joke or not
  10. I think the best thing about this dev diary is the mention of moving towards development of the new fuel system and AI. on a side note, am I the only one who doesm't care about pilot models at all? it's not like we ever get to see them.
  11. There is nothing that I would love more than 4 engine heavies. Since that isn't going to happen any time soon, I'll have to make do with medium bombers which i think need more variety.
  12. I just found this. Thank you so much @SAS_Storebor
  13. I'm pretty sure we are getting something fron the Battle of Normandy announcement page "In addition to the content we plan to create, we will also continue to improve our Digital Warfare Engine and add some ‘in the works’ features that were not ready for BOBP release. This includes such items as, Air Marshal, improved MP Lobby, GUI-based Object Viewer, new rendering techniques and drop-tanks. Of course, this is on top of all the numerous small improvements, tweaks, fixes and enhancements we will continue to work on. We never stop working to improve our products and simulation engine. " The "new rendering techniques" probably refers to what we got with the last patch. If i had to guess, i'd say that we would get those features in this order: 1. New rendering tech (Checked) 2. Object viewer 3. MP lobby 4. Air Marshal 5. Drop-Tanks
  14. I dont remember the poll, what was in it?
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